forked from Mineclonia/Mineclonia
Add bow shooting sound when mob fires an arrow
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077cd14f4f
commit
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@ -35,6 +35,7 @@ local skeleton = {
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random = "mobs_mc_skeleton_random",
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random = "mobs_mc_skeleton_random",
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death = "mobs_mc_skeleton_death",
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death = "mobs_mc_skeleton_death",
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damage = "mobs_mc_skeleton_hurt",
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damage = "mobs_mc_skeleton_hurt",
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shoot_attack = "mcl_bows_bow_shoot",
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distance = 16,
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distance = 16,
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},
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},
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walk_velocity = 1.2,
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walk_velocity = 1.2,
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@ -23,6 +23,11 @@ mobs:register_mob("mobs_mc:illusioner", {
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"mobs_mc_illusionist.png", --hat
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"mobs_mc_illusionist.png", --hat
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"mcl_bows_bow.png",
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"mcl_bows_bow.png",
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}, },
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}, },
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sounds = {
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-- TODO: more sounds
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shoot_attack = "mcl_bows_bow_shoot",
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distance = 16,
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},
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visual_size = {x=3, y=3},
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visual_size = {x=3, y=3},
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walk_velocity = 0.6,
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walk_velocity = 0.6,
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run_velocity = 2,
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run_velocity = 2,
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