Mineclonia/mods/ITEMS/mclx_core/init.lua

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2017-11-30 14:16:04 +01:00
-- Liquids: River Water
local source = table.copy(minetest.registered_nodes["mcl_core:water_source"])
source.description = "Still River Water"
source.liquid_range = 2
source.liquid_alternative_flowing = "mclx_core:river_water_flowing"
source.liquid_alternative_source = "mclx_core:river_water_source"
source._doc_items_longdesc = "River water has the same properties as water, but has a reduced flowing distance and is not renewable."
source._doc_items_entry_name = "River Water"
-- Auto-expose entry only in valleys mapgen
source._doc_items_hidden = minetest.get_mapgen_setting("mg_name") ~= "valleys"
source.post_effect_color = {a=204, r=0x2c, g=0x88, b=0x8c}
source.tiles = {
{name="default_river_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}
}
source.special_tiles = {
-- New-style water source material (mostly unused)
{
name="default_river_water_source_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0},
backface_culling = false,
}
}
local flowing = table.copy(minetest.registered_nodes["mcl_core:water_flowing"])
flowing.description = "Flowing River Water"
flowing.liquid_range = 2
flowing.liquid_alternative_flowing = "mclx_core:river_water_flowing"
flowing.liquid_alternative_source = "mclx_core:river_water_source"
flowing.tiles = {"default_river_water_flowing_animated.png^[verticalframe:64:0"}
flowing.post_effect_color = {a=204, r=0x2c, g=0x88, b=0x8c}
flowing.special_tiles = {
{
image="default_river_water_flowing_animated.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
},
{
image="default_river_water_flowing_animated.png",
backface_culling=true,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
},
}
minetest.register_node("mclx_core:river_water_source", source)
minetest.register_node("mclx_core:river_water_flowing", flowing)
if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", "mclx_core:river_water_source", "nodes", "mclx_core:river_water_flowing")
end