forked from MineClone5/MineClone5
76 lines
2.0 KiB
Lua
76 lines
2.0 KiB
Lua
mcl_compatibility = {}
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function vector.offset(v,x,y,z)
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return vector.add(v,{x=x,y=y,z=z})
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end
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local minetest_get_node = minetest.get_node
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mcl_compatibility.sort_nodes = function(nodes)
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if not nodes then return {} end
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for _, pos in pairs(nodes) do
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if not pos.x or not pos.y or not pos.z then
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return nodes
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end
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end
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local new_nodes = {}
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for _, pos in pairs(nodes) do
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local node = minetest_get_node(pos)
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local name = node.name
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if not new_nodes[name] then
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new_nodes[name] = { pos }
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else
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table.insert(new_nodes[name], pos)
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end
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end
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return new_nodes
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end
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function mcl_vars.pos_to_block(pos)
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return mcl_mapgen and mcl_mapgen.pos_to_block(pos)
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end
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function mcl_vars.pos_to_chunk(pos)
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return mcl_mapgen and mcl_mapgen.pos_to_chunk(pos)
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end
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function mcl_vars.get_chunk_number(pos)
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return mcl_mapgen and get_chunk_number(pos)
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end
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function mcl_vars.is_generated(pos)
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local node = minetest.get_node(pos)
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if not node then return false end
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if node.name == "ignore" then return false end
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return true
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end
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function mcl_vars.get_node(p, force, us_timeout)
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if not p or not p.x or not p.y or not p.z then return {name="error"} end
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local node = minetest.get_node(p)
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if node.name ~= "ignore" then return node end
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minetest.get_voxel_manip():read_from_map(p, p)
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return minetest.get_node(pos)
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end
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mcl_vars.mg_overworld_min = -62
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mcl_vars.mg_overworld_max_official = 198
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mcl_vars.mg_bedrock_overworld_min = -62
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mcl_vars.mg_bedrock_overworld_max = -58
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mcl_vars.mg_lava_overworld_max = -52
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mcl_vars.mg_lava = true
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mcl_vars.mg_bedrock_is_rough = true
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mcl_vars.mg_overworld_max = 30927
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mcl_vars.mg_nether_min = -29067
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mcl_vars.mg_nether_max = -28939
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mcl_vars.mg_bedrock_nether_bottom_min = -29067
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mcl_vars.mg_bedrock_nether_top_max = -29063
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mcl_vars.mg_end_min = -27073
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mcl_vars.mg_end_max_official = -26817
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mcl_vars.mg_end_max = -2062
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mcl_vars.mg_end_platform_pos = { x = 100, y = -26999, z = 0 }
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mcl_vars.mg_realm_barrier_overworld_end_max = -2062
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mcl_vars.mg_realm_barrier_overworld_end_min = -2073
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mcl_vars.mg_dungeons = true
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