forked from MineClone5/MineClone5
93 lines
1.8 KiB
Lua
93 lines
1.8 KiB
Lua
--MCmobs v0.2
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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--dofile(minetest.get_modpath("mobs").."/api.lua")
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mobs:register_mob("mobs_mc:zombie", {
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type = "monster",
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hp_max = 35,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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textures = {
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{"mobs_zombie.png"}
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},
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visual = "mesh",
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mesh = "mobs_zombie.x",
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makes_footstep_sound = true,
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sounds = {
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random = "zombie1",
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death = "zombiedeath",
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damage = "zombiehurt1",
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attack = "default_punch3",
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},
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walk_velocity = .8,
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run_velocity = 1.6,
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damage = 1,
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pathfinding = true,
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group_attack = true,
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armor = 200,
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drops = {
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{name = "mcl_mobitems:rotten_flesh",
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chance = 1,
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min = 1,
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max = 1,},
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{name = "default:steel_ingot",
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chance = 3,
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min = 0,
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max = 2,},
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{name = "default:shovel_steel",
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chance = 4,
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min = 1,
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max = 1,},
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{name = "default:sword_steel",
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chance = 8,
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min = 1,
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max = 1,},
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{name = "farming:carrot",
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chance = 10,
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min = 1,
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max = 1,},
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{name = "farming:potato",
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chance = 10,
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min = 1,
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max = 1,},
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},
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animation = {
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speed_normal = 24,
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speed_run = 48,
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 47,
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run_start = 48,
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run_end = 62,
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hurt_start = 64,
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hurt_end = 86,
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death_start = 88,
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death_end = 118,
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},
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 1,
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view_range = 16,
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attack_type = "dogfight",
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})
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mobs:register_spawn("mobs_mc:zombie", {"group:crumbly", "group:cracky", "group:choppy", "group:snappy"}, 7, -1, 5000, 4, 31000)
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-- compatibility
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mobs:alias_mob("mobs:zombie", "mobs_mc:zombie")
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-- spawn eggs
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mobs:register_egg("mobs_mc:zombie", "Zombie", "spawn_egg_zombie.png")
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if minetest.setting_get("log_mods") then
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minetest.log("action", "MC Zombie loaded")
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end
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