Commit Graph

15 Commits

Author SHA1 Message Date
Thinking 4c85f85422 Added poison to cave spider attack
Converted melee cave spider punch to custom, ultra low range, poison spit. The attack serves as a functional stop gap until punch augmentation is implemented in the mcl_mobs API  (if that is decided to be done). The attack does 2 initial damage + 4 poison damage over 8 seconds (better fraction that Minecraft's weird 4 damage over 7 seconds) Credits have been added where necessary.
2022-01-21 17:21:58 -05:00
jordan4ibanez abc68f4dc6 Refactor spawning into it's own file 2021-04-08 23:58:10 +04:00
Lizzy Fleckenstein d57db0444f Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
Wuzzy 731f42ac88 Rename and move texture: tnt_smoke 2020-08-19 18:47:58 +02:00
Wuzzy 1217d9fa88 New translation system, part 1: entities 2019-03-07 20:43:39 +01:00
Wuzzy 883568add4 Implement basic villager trading formspec 2018-06-03 18:37:53 +02:00
Wuzzy 34e92a361b Rename mobs mod to mcl_mobs 2018-05-31 18:32:26 +02:00
Wuzzy 4be5f89829 Move bow/arrow logic into new mod mcl_bows 2018-05-07 23:10:49 +02:00
Wuzzy 37e943ae91 Update mobs_mc 2017-07-06 00:43:34 +02:00
Wuzzy 5b9d1540cd Add brand-new updated mobs_mc mod 2017-07-05 03:15:46 +02:00
Wuzzy 316419555d Remove mobs_mc 2017-07-05 03:15:18 +02:00
Wuzzy c71a5b0f45 Remove duplicate 3d_armor_character.b3d 2017-06-11 00:03:16 +02:00
Wuzzy 6083c4895d Exhaust player for being hit by mob projectile 2017-05-21 06:03:58 +02:00
Wuzzy 151c1e62ba Tools to mcl_tools, way more efficient digging time definitions 2017-02-26 18:44:48 +01:00
Wuzzy 3696ee3761 Organize mods into modpacks for better overview 2017-02-16 01:45:21 +01:00