Thinking
4c85f85422
Added poison to cave spider attack
...
Converted melee cave spider punch to custom, ultra low range, poison spit. The attack serves as a functional stop gap until punch augmentation is implemented in the mcl_mobs API (if that is decided to be done). The attack does 2 initial damage + 4 poison damage over 8 seconds (better fraction that Minecraft's weird 4 damage over 7 seconds) Credits have been added where necessary.
2022-01-21 17:21:58 -05:00
jordan4ibanez
abc68f4dc6
Refactor spawning into it's own file
2021-04-08 23:58:10 +04:00
Lizzy Fleckenstein
d57db0444f
Use mod.conf in all mods, part 1
2021-03-04 15:22:14 +01:00
Wuzzy
731f42ac88
Rename and move texture: tnt_smoke
2020-08-19 18:47:58 +02:00
Wuzzy
1217d9fa88
New translation system, part 1: entities
2019-03-07 20:43:39 +01:00
Wuzzy
883568add4
Implement basic villager trading formspec
2018-06-03 18:37:53 +02:00
Wuzzy
34e92a361b
Rename mobs mod to mcl_mobs
2018-05-31 18:32:26 +02:00
Wuzzy
4be5f89829
Move bow/arrow logic into new mod mcl_bows
2018-05-07 23:10:49 +02:00
Wuzzy
37e943ae91
Update mobs_mc
2017-07-06 00:43:34 +02:00
Wuzzy
5b9d1540cd
Add brand-new updated mobs_mc mod
2017-07-05 03:15:46 +02:00
Wuzzy
316419555d
Remove mobs_mc
2017-07-05 03:15:18 +02:00
Wuzzy
c71a5b0f45
Remove duplicate 3d_armor_character.b3d
2017-06-11 00:03:16 +02:00
Wuzzy
6083c4895d
Exhaust player for being hit by mob projectile
2017-05-21 06:03:58 +02:00
Wuzzy
151c1e62ba
Tools to mcl_tools, way more efficient digging time definitions
2017-02-26 18:44:48 +01:00
Wuzzy
3696ee3761
Organize mods into modpacks for better overview
2017-02-16 01:45:21 +01:00