jordan4ibanez
8142f7e512
Add in mob death
2021-04-22 21:36:42 -04:00
jordan4ibanez
ebf27866ca
Fix typo and error in animation.lua
2021-04-22 21:12:08 -04:00
jordan4ibanez
3fe8d2d3c5
Add file death_logic.lua
2021-04-22 20:30:50 -04:00
jordan4ibanez
b73ab976a1
Implement framework for mob death
2021-04-22 20:25:58 -04:00
jordan4ibanez
8530e6ee36
Make mob punching time based
2021-04-22 20:20:56 -04:00
jordan4ibanez
e1812b2cdb
Reset pause timer to 0
2021-04-22 20:12:02 -04:00
jordan4ibanez
991bba0a1d
Add comments into ai.lua
2021-04-22 20:10:01 -04:00
jordan4ibanez
f9a7144b65
Implement ability to hurt mobs
2021-04-22 20:07:30 -04:00
jordan4ibanez
45790c0be0
Re-enable mob punching (broken)
2021-04-22 19:12:02 -04:00
jordan4ibanez
31a791c33b
Undo debug.txt spam from mob spawning
2021-04-22 18:20:58 -04:00
jordan4ibanez
d0d128c1d8
Break infinite loop if unable to find any mob to spawn
2021-04-22 18:18:57 -04:00
jordan4ibanez
ee905642c2
Add temporary warning debug to spawning algorithm output
2021-04-22 17:56:38 -04:00
jordan4ibanez
2cef9e7cca
Optimize mob spawning even further with additional lua locals
2021-04-22 00:39:32 -04:00
jordan4ibanez
edb1939649
Fix mob_counter in mob spawning limiter
2021-04-22 00:27:35 -04:00
jordan4ibanez
7c1adeab45
Hyper-optimize mob spawning
2021-04-22 00:20:57 -04:00
jordan4ibanez
ecebe0253c
Merge branch 'mineclone5' into mineclone5
2021-04-22 03:29:18 +00:00
jordan4ibanez
fbe3ccc5c0
Delete current state of things comment
2021-04-21 23:28:38 -04:00
jordan4ibanez
e398aca747
Merge pull request 'Fix sheep and pig rotation' ( #1592 ) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
...
Reviewed-on: MineClone2/MineClone2#1592
2021-04-22 03:26:27 +00:00
jordan4ibanez
5e15af260b
Fix pig rotation
2021-04-21 23:25:19 -04:00
jordan4ibanez
6aa6364492
Fix sheep rotation
2021-04-21 23:25:10 -04:00
kay27
7c2ea8d7f0
[mineclone5] Merge backup_code_api.lua from latest mineclone5 and playerplus from master
2021-04-22 01:16:22 +04:00
jordan4ibanez
29305f548d
Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players
2021-04-21 15:08:35 -04:00
jordan4ibanez
08c90c34e8
Make parrots and squids work with tilt fly/swim
2021-04-21 13:05:46 -04:00
jordan4ibanez
91099c3be9
Fix auto-true statement for tilt fly/swim
2021-04-21 13:01:14 -04:00
jordan4ibanez
71c34823bc
Make tilt flying/swimming dynamic
2021-04-21 12:56:36 -04:00
jordan4ibanez
20886f54bb
Make shooty mobs jump
2021-04-21 12:48:23 -04:00
jordan4ibanez
ebd995fbd2
Simplify skeleton arrow damage calculation
2021-04-21 12:45:02 -04:00
jordan4ibanez
c9f71d66f5
Implement skeletons/strays
2021-04-21 12:42:34 -04:00
jordan4ibanez
99e808296b
Add missing skeleton/stray run animation
2021-04-21 12:17:51 -04:00
jordan4ibanez
74094938bb
Fix crash with non-punch attack mobs in collision
2021-04-21 12:10:29 -04:00
jordan4ibanez
6bd279255c
Fully implement zombie pigmen
2021-04-21 11:50:22 -04:00
jordan4ibanez
964ce9ccf7
Temporarily disable spawn eggs from setting owner
2021-04-21 11:42:01 -04:00
jordan4ibanez
5062d56a5d
Implement neutral mob mechanics and partial implement of zombie pigmen
2021-04-21 11:00:02 -04:00
jordan4ibanez
b0b1ec9436
Implement zombie pigmen and make them turn hostile when punched
2021-04-21 10:53:20 -04:00
jordan4ibanez
f1dc286442
Dump mob_punch from backup_code_api.lua back into interaction.lua
2021-04-21 10:23:51 -04:00
jordan4ibanez
cc2a0ae52c
Complete charged creeper
2021-04-21 10:21:11 -04:00
jordan4ibanez
486959515c
Make creepers even more dangerous
2021-04-21 10:20:31 -04:00
Lizzy Fleckenstein
1e7ba2b605
Merge branch 'master' into damage
2021-04-21 11:32:50 +02:00
Lizzy Fleckenstein
fe5f61c747
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-04-21 11:31:53 +02:00
Lizzy Fleckenstein
f3c4dd699d
Merge branch 'master' into mineclone5
2021-04-21 11:31:39 +02:00
jordan4ibanez
576621169b
Make creepers and zombies even harder
2021-04-20 23:26:18 -04:00
jordan4ibanez
2c87bd19f3
Overhaul zombie villager
2021-04-20 23:14:53 -04:00
jordan4ibanez
1ed3377559
Add punch mobs knockback to players when hit
2021-04-20 23:11:18 -04:00
jordan4ibanez
8c9356a18c
Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes
2021-04-20 22:58:39 -04:00
jordan4ibanez
a05ebd7cc2
Add informative text art
2021-04-20 22:44:34 -04:00
jordan4ibanez
60ac3058ce
Make zombies more difficult
2021-04-20 22:42:51 -04:00
jordan4ibanez
751c4c2d99
Integrate mob punching into collision detection
2021-04-20 22:41:13 -04:00
jordan4ibanez
6b52b94516
Start setting up hostile punch attack type
2021-04-20 22:30:34 -04:00
jordan4ibanez
d371d6fdc9
Adjust creeper explosion settings
2021-04-20 22:04:54 -04:00
jordan4ibanez
fabd4d64e6
Slow down creeper type mobs explosion buildup
2021-04-20 21:35:19 -04:00
jordan4ibanez
bf367fffd0
Add in sound_handling and make explosion type mobs make their attack sound before explosion animation
2021-04-20 21:34:18 -04:00
jordan4ibanez
0b763f54b5
Finish creeper movement ai and move jump_check into environment
2021-04-20 21:00:36 -04:00
jordan4ibanez
cd6f07537f
Make creepers even more deadly
2021-04-20 20:43:45 -04:00
jordan4ibanez
9678b556e1
Fix crashes when trying to collision detect a removed mob
2021-04-20 20:33:30 -04:00
jordan4ibanez
cdb840609d
Add in creeper basic prototype
2021-04-20 20:19:55 -04:00
jordan4ibanez
008d670ed9
Remove wandering from ai
2021-04-20 17:10:51 -04:00
jordan4ibanez
491ef6c8f8
Add in auto mob removal if something goes horribly wrong
2021-04-20 16:48:20 -04:00
jordan4ibanez
348df0fcec
Rename detect_players_in_area to detect_closest_player_within_radius
2021-04-20 16:46:10 -04:00
jordan4ibanez
ac08c6991c
Add in detect_players_in_area
2021-04-20 16:39:05 -04:00
jordan4ibanez
3d776138e9
Start implementing creeper ai
2021-04-20 14:55:22 -04:00
kay27
106ecb0958
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-20 22:08:36 +04:00
epCode
c7d91baadf
rid some mobs of bouncing animation
2021-04-19 14:29:12 -07:00
Lizzy Fleckenstein
ca74f23094
Merge branch 'master' into damage
2021-04-19 18:58:00 +02:00
Lizzy Fleckenstein
d8d4cb5def
Revert color changes to GUI.
...
The Minecraft colorset (net.minecraft.util.text.TextFormatting) is only used for chat and tooltips.
This partically reverts 84819bf9f5
.
2021-04-19 14:44:20 +02:00
Lizzy Fleckenstein
69485f8505
Integrate falling nodes damage
2021-04-19 09:49:29 +02:00
jordan4ibanez
85e531bf10
Remove unneeded mobs:protect from code
2021-04-18 21:24:31 -04:00
jordan4ibanez
4d589dfb2a
Remove literally unneeded mobs:capture_mob
2021-04-18 21:22:39 -04:00
jordan4ibanez
39985aa558
Up fallback max xp to 3
2021-04-18 21:22:21 -04:00
jordan4ibanez
1920ddf915
Change all enemy attack info to more workable and understandable attacks
2021-04-18 21:02:03 -04:00
kay27
96694692d8
[mineclone5] Put ITEMS/mcl_core/nodes_trees.lua from master
2021-04-19 00:15:20 +04:00
Lizzy Fleckenstein
f0d7715080
Merge branch 'master' into damage
2021-04-18 14:51:45 +02:00
kay27
bb902caa57
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-18 04:29:59 +04:00
jordan4ibanez
719bb2a3c9
Add in prototype jump-only mobs api
2021-04-17 18:21:33 -04:00
jordan4ibanez
db87b8e0a3
fix chicken rotation
2021-04-17 17:09:57 -04:00
jordan4ibanez
e2987245fd
Balance out collision forces for mobs
2021-04-17 17:00:34 -04:00
jordan4ibanez
3cf263d292
Add in dynamic pitch in flying/swimming mobs
2021-04-17 16:23:38 -04:00
Lizzy Fleckenstein
a7e102426a
Add time_of_day to get_light crash fix
2021-04-17 21:01:09 +02:00
Lizzy Fleckenstein
bcd058feb1
Fix get_light crash
2021-04-17 21:00:32 +02:00
jordan4ibanez
5ade34115c
Remove random state initialization in set_up.lua
2021-04-17 13:17:29 -04:00
jordan4ibanez
d9729fc865
Fix parrot's rotation
2021-04-17 13:13:45 -04:00
jordan4ibanez
58d9670e77
Remove collisionbox addition for y position for fly mobs
2021-04-17 13:11:39 -04:00
jordan4ibanez
a20f272e08
re-adjust logic gate for mobs floating in water and lava
2021-04-17 13:05:53 -04:00
jordan4ibanez
0794bc5437
Make flying mobs float in water and lava
2021-04-17 13:04:55 -04:00
kay27
ff07ee5d93
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-17 21:02:07 +04:00
jordan4ibanez
8783912938
Add in mobs api swimming animation
2021-04-17 12:48:57 -04:00
jordan4ibanez
f2e909ab8d
Add in fly logic gate
2021-04-17 12:41:14 -04:00
jordan4ibanez
07841c8963
Swap name of quick_rotate_45 to quick_rotate
2021-04-17 12:38:48 -04:00
jordan4ibanez
240d6ea211
Add note about quick_rotate_45 actually rotating 11.25 degrees
2021-04-17 12:37:04 -04:00
jordan4ibanez
e8148f81ab
Make underwater mobs try to continuously swim around with quick_rotate_45
2021-04-17 12:36:19 -04:00
jordan4ibanez
061602d9d4
Overhaul separation of swimming and flying for ease of use with writing mobs api
2021-04-17 12:28:07 -04:00
jordan4ibanez
5365dec19a
Adjust "flying" vector checks for mobs
2021-04-17 12:01:27 -04:00
Lizzy Fleckenstein
c7c47c1ca7
Increase mob_view_range_factor performance
2021-04-17 13:49:40 +02:00
Lizzy Fleckenstein
ca75a893db
Merge branch 'master' into damage
2021-04-17 12:58:19 +02:00
jordan4ibanez
dda7839d8c
Add in prototype swimming
2021-04-16 21:43:02 -04:00
jordan4ibanez
f1141aed9f
Make mobs flop when outside of flying node
2021-04-16 21:08:54 -04:00
jordan4ibanez
84ca7681fc
Make squids fly in water flowing and water source
2021-04-16 20:47:16 -04:00
jordan4ibanez
52c3db041e
Add in fly state prep for mobs
2021-04-16 20:32:05 -04:00
jordan4ibanez
6db4511dd5
Add notes
2021-04-16 20:06:55 -04:00
jordan4ibanez
15ea9c1c71
Implement self walking velocity for walking state
2021-04-16 19:59:20 -04:00
jordan4ibanez
9d6d042ee3
Fix formatting in ai.lua
2021-04-16 19:37:01 -04:00
jordan4ibanez
ce7f4918b0
Re-organize comments
2021-04-16 19:35:19 -04:00
jordan4ibanez
05d06a4c8f
Add comment to state_execution
2021-04-16 18:36:23 -04:00
jordan4ibanez
c761db86c7
re-arrange mob logic for random wandering
2021-04-16 18:29:42 -04:00
jordan4ibanez
ed456ecb47
Make mobs not fear cliffs if fear_height is 0
2021-04-16 18:17:51 -04:00
jordan4ibanez
8ca5f221ec
clean up ai.lua
2021-04-16 18:13:54 -04:00
jordan4ibanez
cadd53c103
Adjust mob jumping default to account for higher gravity
2021-04-16 16:39:03 -04:00
jordan4ibanez
57b293de2b
Make mobs gravity equal to player's
2021-04-16 16:37:15 -04:00
jordan4ibanez
fb9a55e562
Make jump_check more modular and allow mobs to turn if at a wall
2021-04-16 15:55:11 -04:00
jordan4ibanez
a6a54b3414
Make mobs not jump if against a wall
2021-04-16 15:49:03 -04:00
jordan4ibanez
6c5393427f
Smooth out mob cliff check and check if falling before cliff check
2021-04-16 15:39:39 -04:00
jordan4ibanez
2486ffef11
Make wandering mobs avoid cliffs
2021-04-16 15:30:44 -04:00
jordan4ibanez
adc683c6a7
Clear mob animation on activate
2021-04-16 14:19:22 -04:00
jordan4ibanez
d0695e7929
Fix mob animation "memory leak"
2021-04-16 13:58:08 -04:00
Lizzy Fleckenstein
bd3c08d367
Improve mcl_burning player performance
2021-04-16 19:50:56 +02:00
Lizzy Fleckenstein
01c79c5a18
Fix mcl_burning.tick not being called at all for mobs
2021-04-16 18:37:07 +02:00
Lizzy Fleckenstein
095f78b785
Massive mcl_burning performance improvement
2021-04-16 18:34:29 +02:00
jordan4ibanez
024cf46307
Adjust spacing in animation.lua
2021-04-16 11:52:29 -04:00
jordan4ibanez
f38492bcb0
Re-implement animation check gate for mobs
2021-04-16 11:50:29 -04:00
jordan4ibanez
a934a59f3b
Implement mob random walk directions
2021-04-16 11:50:13 -04:00
jordan4ibanez
94ca7e8b89
Add in state switch and state execution for mobs
2021-04-16 11:31:18 -04:00
jordan4ibanez
626c30de6d
Create todo.txt
2021-04-16 11:30:55 -04:00
Lizzy Fleckenstein
5d5ed91519
Merge branch 'master' into damage
2021-04-16 12:20:53 +02:00
Lizzy Fleckenstein
fbee510b42
Merge branch 'master' into mineclone5
2021-04-16 12:17:55 +02:00
jordan4ibanez
c2bac87a6d
Update set_up.lua
2021-04-15 21:46:33 -04:00
jordan4ibanez
044e9d22ad
Re-enable mob-despawner
2021-04-15 21:13:19 -04:00
epCode
cd04f6d7ce
Fix glitch with Stray
2021-04-15 14:53:22 -07:00
epCode
9feaec95d9
Fix Stupid mistake with zombievillagers
2021-04-15 14:29:24 -07:00
epCode
0ca6c06198
add the other villager zombie textures
2021-04-15 14:11:35 -07:00
jordan4ibanez
375d683d08
Fix forgotten localization in collision.lua
2021-04-15 16:18:42 -04:00
jordan4ibanez
246bdf9707
Implement basic mob walking animation test
2021-04-15 15:55:10 -04:00
jordan4ibanez
d07d0ae31c
Make mobs jump properly
2021-04-15 15:34:07 -04:00
jordan4ibanez
6cb6d714c9
Reorganize all mob sections into multiple files
2021-04-15 15:04:55 -04:00
epCode
f0fab4e708
Allow zombie villager to have visual armor
2021-04-15 12:04:25 -07:00
jordan4ibanez
5155d12d05
Reformat mobs_mcl to api folder for ease of use
2021-04-15 14:09:54 -04:00
jordan4ibanez
bbcfb3fdb1
Randomize walking or standing on spawn in
2021-04-15 11:33:09 -04:00
jordan4ibanez
9e4bf6e130
Move old set_yaw and add node on set_velocity
2021-04-15 11:29:18 -04:00
jordan4ibanez
e53a193c4f
Fix get_velocity (mobs internal)
2021-04-15 11:25:55 -04:00
jordan4ibanez
14207dd96a
Smooth out mob movement set_velocity more
2021-04-15 11:23:52 -04:00
jordan4ibanez
a0ed1a0b20
Add automatic rotation lock
2021-04-15 10:05:24 -04:00
jordan4ibanez
ba46e7fa42
Remove old debug of colliding with objects
2021-04-15 09:28:58 -04:00
jordan4ibanez
61124905f3
Add in mob auto rotation (implementation 1)
2021-04-15 09:28:22 -04:00
kay27
93429549b8
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-15 15:50:38 +04:00
epCode
5fe30d7287
Make Zmbs, Husks, Sklys, Strys, and WthrSklys support armor textures.
2021-04-14 16:51:17 -07:00
jordan4ibanez
8b200c7352
Add in basic movement rotation testing
2021-04-14 19:38:14 -04:00
jordan4ibanez
67259891a8
Remove unneeded comments
2021-04-14 18:01:29 -04:00
jordan4ibanez
d4db27f0e1
Update backup_code_api.lua
2021-04-14 17:25:39 -04:00
jordan4ibanez
755533beeb
Disable literally everything in mobs api
2021-04-14 11:50:22 -04:00
Lizzy Fleckenstein
875bb3db84
Use fire-like damage types properly
2021-04-14 17:20:51 +02:00
Lizzy Fleckenstein
d0ddd38d4e
Merge branch 'master' into damage
2021-04-14 16:14:00 +02:00
Lizzy Fleckenstein
ce0148d9a8
Rewrite armor; new damage system
2021-04-14 15:46:52 +02:00
jordan4ibanez
3f6312a631
Make mobs magnetic collision more jello-y
2021-04-13 20:24:46 -04:00
jordan4ibanez
aa4d34c10e
Improve mob to mob collision
2021-04-13 20:00:38 -04:00
jordan4ibanez
1210bc463a
prevent mob collision detection shootout
2021-04-13 19:44:24 -04:00
jordan4ibanez
ed60266713
Gut even more elements of the api
2021-04-13 19:17:48 -04:00
jordan4ibanez
220d30df5f
Completely gut do_states
2021-04-13 19:13:29 -04:00
kay27
7fa0767b13
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-14 01:18:34 +04:00
jordan4ibanez
9758bbf2e7
Finish gutting mob api
2021-04-13 08:21:04 -04:00
jordan4ibanez
f29ad4b8b7
Reorganize more settings to the top of file
2021-04-13 08:20:11 -04:00
jordan4ibanez
54f5bee8a3
reorganize load settings
2021-04-13 08:08:29 -04:00
jordan4ibanez
02515f0778
Move a large chunk of code to backup_code_api.lua
2021-04-13 08:07:32 -04:00
jordan4ibanez
3fc0184182
Disable entire mob ai to work on vanilla walking
2021-04-13 07:39:57 -04:00
Code-Sploit
84764389dc
Fix #1538
2021-04-13 11:34:53 +00:00
jordan4ibanez
f851f5c7ca
Merge branch 'master' into mineclone5
2021-04-12 17:31:51 -04:00
Marcin Serwin
9472f86025
Fix spellchecking errors
2021-04-12 17:58:04 +02:00
Lizzy Fleckenstein
d3d9351bac
Merge branch 'master' into mineclone5
2021-04-12 15:45:16 +02:00
Lizzy Fleckenstein
0d5933b95e
Remove debug printin mcl_mobs
2021-04-12 15:45:00 +02:00
Lizzy Fleckenstein
8b5be69332
Merge branch 'master' into mineclone5
2021-04-12 15:06:49 +02:00
jordan4ibanez
6fff719322
Localize minetest library
2021-04-12 08:47:07 -04:00
jordan4ibanez
adaf74fc5c
Remove spacing and delete old collision comments
2021-04-12 08:13:11 -04:00
jordan4ibanez
a564009e4a
Change HORNY_TIMER to BREED_TIMER
2021-04-12 08:11:55 -04:00
Marcin Serwin
321caa0632
Minor translation fixes
2021-04-12 11:27:41 +02:00
Marcin Serwin
50b209a945
Add polish translation of mcl_paintings
2021-04-12 09:57:11 +02:00
Marcin Serwin
034a29edc0
Add polish translation of mobs_mc
2021-04-12 09:55:53 +02:00
Marcin Serwin
958fee0a73
Add polish translation of mcl_mobs
2021-04-12 09:55:36 +02:00
Marcin Serwin
d50e63d935
Add polish translation of mcl_falling_nodes
2021-04-12 09:29:52 +02:00
Marcin Serwin
1fd869b5fb
Add polish translation of mcl_minecarts
2021-04-12 08:55:42 +02:00
jordan4ibanez
00759da39d
Unlimit mob ai
2021-04-11 18:29:32 -04:00
jordan4ibanez
9aafc28a20
Fix mobs nil check during mob_step
2021-04-11 14:47:56 -04:00
jordan4ibanez
67c40885ef
Fix mobs collision system only running during movement - major overhaul with ai disabled
2021-04-11 14:21:19 -04:00
jordan4ibanez
2456e3cd1e
Adjust math localizations in api.lua
2021-04-11 12:52:31 -04:00
jordan4ibanez
725dc731dd
Adjust mob collision detection - this breaks a lot of things and will be fixed later
2021-04-11 11:58:33 -04:00
Lizzy Fleckenstein
c0a31f0e9c
Fix #1535
2021-04-11 17:30:32 +02:00
Marcin Serwin
9f7f1f2c89
Add polish translation of mcl_boats
2021-04-11 14:35:35 +02:00
kay27
4a3078f04b
[mobs] Merge repeat/break/until instead of goto from master
2021-04-11 02:16:09 +04:00
kay27
40c733c913
[mobs_mc] Remove `goto` from enderman.lua
2021-04-11 02:11:14 +04:00
kay27
a76fe2b487
[mcl_mobs] Replace `goto` to `repeat-break-until true` in spawning.lua
2021-04-11 02:11:06 +04:00
kay27
b14ca5a843
Revert "[mcl_mobs, mobs_mc] TEMP! Remove `goto` to run on RasbPI4, Oil_boi free to revert"
...
This reverts commit ea41c82834
.
2021-04-11 02:10:27 +04:00
Lizzy Fleckenstein
9ba1917209
Add end crystal beams
2021-04-10 20:58:34 +02:00
kay27
ea41c82834
[mcl_mobs, mobs_mc] TEMP! Remove `goto` to run on RasbPI4, Oil_boi free to revert
2021-04-10 20:47:55 +02:00
kay27
647b5c1e8a
[mcl_mobs, mobs_mc] TEMP! Remove `goto` to run on RasbPI4, Oil_boi free to revert
2021-04-10 21:15:04 +04:00
jordan4ibanez
6279f5eb41
test
2021-04-08 23:58:12 +04:00
jordan4ibanez
9789cf5dcd
Adjust spawning to be closer and more frequent
2021-04-08 23:58:12 +04:00
jordan4ibanez
26847bbb54
Finish mob limiter
2021-04-08 23:58:12 +04:00
jordan4ibanez
4fca50dead
Fix spawn timer reset debug
2021-04-08 23:58:12 +04:00
jordan4ibanez
310dcf9660
Fix forgotten biome check
2021-04-08 23:58:11 +04:00
jordan4ibanez
ba9866db49
merge
2021-04-08 23:58:11 +04:00
jordan4ibanez
282ba2614a
merge
2021-04-08 23:58:11 +04:00
jordan4ibanez
26ef8c2674
Fix silverfish typo
2021-04-08 23:58:11 +04:00
jordan4ibanez
f5cc2bab09
Readjust mobs internal settings to not cause insane memory usage
2021-04-08 23:58:11 +04:00
jordan4ibanez
71c50042e6
Fix typo
2021-04-08 23:58:11 +04:00
jordan4ibanez
ae0c235c1f
Combine air and ground type spawning into ground
2021-04-08 23:58:11 +04:00
jordan4ibanez
668b67158c
merge
2021-04-08 23:58:11 +04:00
jordan4ibanez
c259fc2a28
Add in all biome information to mobs
2021-04-08 23:58:11 +04:00
jordan4ibanez
249a3c8891
Add bats, chicken, and blaze spawn info
2021-04-08 23:58:11 +04:00
jordan4ibanez
34b66acc9d
Make reference list copy-pastable
2021-04-08 23:58:11 +04:00
jordan4ibanez
89f35c06af
Ignore default or void dimensions
2021-04-08 23:58:11 +04:00
jordan4ibanez
cb093b774c
Add biome list
2021-04-08 23:58:10 +04:00
jordan4ibanez
abc68f4dc6
Refactor spawning into it's own file
2021-04-08 23:58:10 +04:00
jordan4ibanez
38dcbcb3d4
Fix mobs colliding with other mobs/players
2021-04-08 23:58:10 +04:00
jordan4ibanez
d65a5e3be0
Fix mobs colliding with objects
2021-04-08 23:58:10 +04:00
kay27
de41a4c26b
merge
2021-04-08 23:58:10 +04:00
kay27
5e0bd2281c
Revert "Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' ( #1487 ) from jordan4ibanez/MineClone2-MobTweaks:master into master""
...
This reverts commit 6a1a634cba
.
2021-04-08 23:58:10 +04:00
jordan4ibanez
c937b2a973
test
2021-04-08 14:19:42 -04:00
jordan4ibanez
8c10fe4057
Adjust spawning to be closer and more frequent
2021-04-08 12:48:02 -04:00
jordan4ibanez
bd7866d798
Finish mob limiter
2021-04-08 12:07:20 -04:00
jordan4ibanez
9369c9cab8
Fix spawn timer reset debug
2021-04-08 10:01:15 -04:00
jordan4ibanez
28823298e1
Fix forgotten biome check
2021-04-08 10:00:04 -04:00
jordan4ibanez
9d48549ec5
Complete prototype of biome generated mobs
2021-04-08 09:52:50 -04:00
jordan4ibanez
518252679f
Fix a lot of things
2021-04-08 08:42:57 -04:00
jordan4ibanez
bb078b0c4c
Fix silverfish typo
2021-04-08 08:33:50 -04:00
jordan4ibanez
adab48ff0c
Readjust mobs internal settings to not cause insane memory usage
2021-04-08 08:29:16 -04:00
jordan4ibanez
47c59edb51
Fix typo
2021-04-08 08:13:46 -04:00
jordan4ibanez
5ca30fa8ee
Combine air and ground type spawning into ground
2021-04-08 08:12:43 -04:00
jordan4ibanez
aacb8fc7b9
Add in extra_mobs information
2021-04-08 08:09:43 -04:00
jordan4ibanez
f900b24b53
Add in all biome information to mobs
2021-04-08 07:39:18 -04:00
jordan4ibanez
0ad833c046
Add bats, chicken, and blaze spawn info
2021-04-08 06:57:24 -04:00
jordan4ibanez
f4a6bdc6b8
Make reference list copy-pastable
2021-04-08 06:48:25 -04:00
jordan4ibanez
bf4bf9a0cc
Ignore default or void dimensions
2021-04-08 06:10:07 -04:00
jordan4ibanez
8e1e02d1fb
Add biome list
2021-04-08 06:04:36 -04:00
jordan4ibanez
da045c207d
Refactor spawning into it's own file
2021-04-08 02:07:15 -04:00
jordan4ibanez
b0c60c69d0
Merge pull request 'Fix mobs colliding with each other/players instead of magnetically' ( #1495 ) from jordan4ibanez/MineClone2-MobTweaks:master into mineclone5
...
Reviewed-on: MineClone2/MineClone2#1495
2021-04-08 03:18:24 +00:00
jordan4ibanez
6ec66ef6f6
Fix mobs colliding with other mobs/players
2021-04-07 23:16:03 -04:00
jordan4ibanez
6bd249547a
Fix mobs colliding with objects
2021-04-07 23:07:04 -04:00
kay27
c89768f8f7
[extra_mobs] Fix hoglin spawn caused server crash
2021-04-08 01:16:06 +04:00
kay27
5d48975a07
[mineclone5] Make work new mob spawn by Oil_boi with extra_mobs
2021-04-08 00:44:20 +04:00
kay27
3accc82d2d
Revert "Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' ( #1487 ) from jordan4ibanez/MineClone2-MobTweaks:master into master""
...
This reverts commit 6a1a634cba
.
2021-04-07 20:47:40 +04:00
kay27
034af87cd7
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-07 20:40:07 +04:00
Lizzy Fleckenstein
6a1a634cba
Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' ( #1487 ) from jordan4ibanez/MineClone2-MobTweaks:master into master"
...
This reverts commit 4f2a6b2db0
, reversing
changes made to 0970981252
.
2021-04-07 17:20:56 +02:00
kay27
99563ab93a
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-07 17:19:41 +04:00
TechDudie
db9e8d23d9
Update 'mods/ENTITIES/mobs_mc/creeper.lua'
2021-04-07 17:16:38 +04:00
TechDudie
f664a87dac
Update 'mods/ENTITIES/mobs_mc/creeper.lua'
2021-04-07 17:16:38 +04:00
jordan4ibanez
4f2a6b2db0
Merge pull request 'Massively overhaul spawning algorithm for mobs' ( #1487 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
...
Reviewed-on: MineClone2/MineClone2#1487
2021-04-07 06:40:21 +00:00
jordan4ibanez
ec6eb51726
Massively overhaul spawning algorithm for mobs
2021-04-07 02:39:15 -04:00
jordan4ibanez
6cdf7c98c2
Rework all mobs spawning - preprototype stage
2021-04-07 00:55:57 -04:00
jordan4ibanez
0970981252
Merge pull request 'Adjust enderman projectile behavior, add snowballs to avoidance' ( #1485 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: MineClone2/MineClone2#1485
2021-04-07 02:22:44 +00:00
jordan4ibanez
6c4c22e3b9
Adjust enderman projectile behavior, add snowballs to avoidance
2021-04-06 22:22:05 -04:00
jordan4ibanez
9b1cc19718
Merge pull request 'Make mobs not collide with objects to stop weird glitches' ( #1484 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: MineClone2/MineClone2#1484
2021-04-07 02:08:39 +00:00
jordan4ibanez
7cecc71b91
Make mobs not collide with objects to stop weird glitches
2021-04-06 22:08:10 -04:00
jordan4ibanez
da057ee9e8
Merge pull request 'Increase unmounting force' ( #1483 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: MineClone2/MineClone2#1483
2021-04-07 02:03:25 +00:00
jordan4ibanez
6aaf25bbc9
Increase unmounting force
2021-04-06 22:02:52 -04:00
jordan4ibanez
7826311175
Merge pull request 'Make unmounting a mob less of a jolt' ( #1482 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: MineClone2/MineClone2#1482
2021-04-07 02:00:32 +00:00
jordan4ibanez
4a1faa44de
Make unmounting a mob less of a jolt
2021-04-06 21:59:51 -04:00
jordan4ibanez
8ab9de74dc
Merge pull request 'Add line of sight calculations to the enderman' ( #1481 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: MineClone2/MineClone2#1481
2021-04-07 01:30:19 +00:00
jordan4ibanez
acd2b8e691
Add line of sight calculations to the enderman
2021-04-06 21:29:52 -04:00
jordan4ibanez
21334bc49d
Merge pull request 'Massive enderman sight check calculation overhaul' ( #1480 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: MineClone2/MineClone2#1480
2021-04-07 01:15:40 +00:00
jordan4ibanez
56f94af6ce
Massively overhaul enderman sight calculations
2021-04-06 21:13:20 -04:00
jordan4ibanez
9f7899c01a
Enderman use vectors to check distance between player and self
2021-04-06 20:37:48 -04:00
jordan4ibanez
4ec3fd0ba6
Merge pull request 'Fix insane enderman 64 node radius check for players' ( #1479 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
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Reviewed-on: MineClone2/MineClone2#1479
2021-04-07 00:25:52 +00:00
jordan4ibanez
00db03320b
Fix insane enderman 64 node radius check for players
2021-04-06 20:24:46 -04:00
Lizzy Fleckenstein
430f958fae
Move end exit portal to 0, 0; Add end gateway portals (WIP)
2021-04-06 20:08:20 +02:00
jordan4ibanez
9e1b662c03
Merge pull request 'Remove 47 node object check from mobs' ( #1473 ) from jordan4ibanez/MineClone2-MobTweaks:master into master
...
Reviewed-on: MineClone2/MineClone2#1473
2021-04-06 14:41:03 +00:00
jordan4ibanez
8e2493dd9a
Remove 47 node object check from mobs
2021-04-06 10:40:16 -04:00
Lizzy Fleckenstein
ea08fee9ba
Make the dragon stay within a 50 blocks range of the portal
2021-04-06 16:38:23 +02:00
Lizzy Fleckenstein
83b9cf3ad2
End exit portal openng / closing on dragon death / spawn
2021-04-06 15:48:17 +02:00
Lizzy Fleckenstein
962a13847e
Fix dragons summoned using commands spawning an egg on the exit portal
2021-04-06 14:57:29 +02:00
Lizzy Fleckenstein
f350fa6272
Add bossbars
2021-04-06 14:50:34 +02:00
Lizzy Fleckenstein
a348909ba3
Enderdragon: Proper Egg and XP spawning
2021-04-06 12:50:36 +02:00
kay27
748087ac3f
[extra_mobs] Remove chat debug messages
2021-04-06 01:18:51 +04:00
kay27
807126c517
[extra_mobs] Update to latest https://git.minetest.land/epCode/extra_mobs
2021-04-06 01:17:34 +04:00
kay27
25df2906f4
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-05 13:51:18 +04:00
kay27
beb2484224
Merge MineClone2/MineClone2#1366
2021-04-05 13:50:26 +04:00
kay27
f28d8632a4
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-05 05:00:57 +04:00
kay27
b1f27dba6a
Merge pull request 'Make horse taming more similar to minecraft ( #1249 )' ( #1460 ) from slaesvuo/MineClone2:master into master
...
Reviewed-on: MineClone2/MineClone2#1460
2021-04-05 01:00:17 +00:00
kay27
67e8dd2aa1
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-05 04:42:47 +04:00
ztianyang
1e1d31b57b
Merge branch 'master' into master
2021-04-04 23:57:20 +00:00
epCode
a6f0ad13a0
Make blaze burning better
2021-04-04 16:46:44 -07:00
epCode
93684baa86
Make Blazes have more Mc-likeness ;)
2021-04-04 16:32:58 -07:00
Tianyang Zhang
8bb8a0e3b2
Fix large and small slimes and magma cubes not dropping xp and loot
2021-04-04 15:40:10 -07:00
Saku Laesvuori
c5e1734c1c
Make horse taming more similar to minecraft ( #1249 )
...
In minecraft horses are tamed by trying to ride them and they can also
be fed to speed up taming. This commit implements both of those
features and disables the old and broken taming system for horses.
2021-04-04 23:24:28 +03:00
kay27
3e0bbda3f7
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-04 14:20:01 +04:00
kay27
48286d4ac1
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-04 10:37:39 +04:00
Saku Laesvuori
4a085c9526
Fix passive mobs despawning
...
According to the wiki most passive mobs do not despawn. The ones that do
have already been explicity marked as despawning.
<https://minecraft.fandom.com/wiki/Spawn#Despawning >
<https://minecraft.fandom.com/wiki/Mob#Despawning >
2021-04-04 09:15:25 +03:00
epCode
ac87e0604e
make ghast firing more MC-like
2021-04-03 18:39:20 -07:00
jordan4ibanez
f8229def5e
Merge pull request 'Fix locationless playing when picking up items' ( #1457 ) from jordan4ibanez/MineClone2-PopSounds:master into master
...
Reviewed-on: MineClone2/MineClone2#1457
2021-04-04 01:10:19 +00:00
jordan4ibanez
90fd65ac66
Fix locationless playing
2021-04-03 21:09:43 -04:00
epCode
40b07e466b
make ghast fireballs deflectible
2021-04-03 18:07:51 -07:00
jordan4ibanez
1b511936f5
Fix local name memory leak
2021-04-03 21:05:31 -04:00
jordan4ibanez
a807ee6372
Adjust the volume even more to perfectly match the gameplay
2021-04-03 20:55:46 -04:00
jordan4ibanez
0641f09915
Adjust volume of item collection sound
2021-04-03 20:53:34 -04:00
jordan4ibanez
c572db92aa
Add sound buffer and different item collection sound
2021-04-03 20:39:08 -04:00
kay27
70f1434da6
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-03 14:05:47 +04:00
jordan4ibanez
844db8aa7b
Revert to previous style of interpolated move_to with tweaks
2021-04-02 22:02:19 -04:00
jordan4ibanez
0840ad98a2
Adjust the item collection magnet even more
2021-04-02 21:57:38 -04:00
jordan4ibanez
1cbd3a998d
Use manual move_to to account for move_to interpolation issues
2021-04-02 21:50:47 -04:00
jordan4ibanez
61e812e40a
Add in manual interpolation into the item magnet
2021-04-02 21:40:04 -04:00
jordan4ibanez
18d7be4a4f
More fixes to item collection on laggy servers
2021-04-03 00:42:20 -04:00
kay27
4027c9fa29
Merge remote-tracking branch 'origin/master' into mineclone5
2021-04-03 01:25:40 +04:00
AFCMS
ca01b3641b
make endermen not teleport everytime when hitted
2021-04-02 15:04:21 +02:00
jordan4ibanez
1e3676c391
Remove debug info from item magnet
2021-04-02 05:38:53 +00:00
jordan4ibanez
c4d030d111
Fix item drop on laggy servers
2021-04-02 09:13:21 +04:00
epCode
70bbcefbed
make mob drops similar to MC
2021-04-02 09:13:21 +04:00
jordan4ibanez
2f272b3dff
Fix item drop on laggy servers
2021-04-01 23:48:00 -04:00
epCode
0dbe66f3b4
make mob drops similar to MC
2021-04-01 14:12:07 -07:00
kay27
9c5af40589
Add mcl_bubble_column by j45, extra_mobs by epCode, mcl_mushroom & mcl_blackstone by Debiankaios, mcl_nether_gold by NO11
2021-03-30 23:23:31 +00:00
epCode
97424f7d0a
Fix #1414
2021-03-30 10:24:39 -07:00
AFCMS
3b8916ef65
Merge branch 'master' of ssh://git.minetest.land:29418/MineClone2/MineClone2
2021-03-30 15:48:18 +02:00
AFCMS
c35dab1d08
try to fix crash
2021-03-30 00:59:52 +02:00
AFCMS
59c13b6df8
Revert "Revert "remove hard depend to mcl_wip in mcl_minecarts""
...
This reverts commit 857a0c5565
.
2021-03-30 00:58:45 +02:00
AFCMS
857a0c5565
Revert "remove hard depend to mcl_wip in mcl_minecarts"
...
This reverts commit 369c8b9b8a
.
2021-03-30 00:58:36 +02:00
AFCMS
41a8cd0e15
Revert "Revert "remove hard depend to mcl_wip in mcl_minecarts""
...
This reverts commit 7a5c2d617b
.
2021-03-30 00:58:02 +02:00
AFCMS
7a5c2d617b
Revert "remove hard depend to mcl_wip in mcl_minecarts"
...
This reverts commit 369c8b9b8a
.
2021-03-30 00:57:46 +02:00
AFCMS
369c8b9b8a
remove hard depend to mcl_wip in mcl_minecarts
2021-03-30 00:54:58 +02:00
AFCMS
7ec7012572
fix indentation
2021-03-30 00:50:58 +02:00
AFCMS
c70ea7c843
fix crash :-/
...
I am stupid
2021-03-30 00:49:54 +02:00
AFCMS
f60941003d
fix the stupidiest typo ever :-/
2021-03-30 00:49:05 +02:00
AFCMS
3a514ecdad
remove duplicated code
2021-03-30 00:44:38 +02:00
AFCMS
84819bf9f5
MAKE EVERY SINGLE MOD USE PROPER COLORS!!!
2021-03-30 00:01:29 +02:00
epCode
5a7d128861
Add wither functions from MC
2021-03-29 11:29:39 -07:00
AFCMS
c7389dc0a4
add basic API to mcl_item_entity
2021-03-28 08:13:24 +02:00
AFCMS
8c002671c0
make helmet protect from falling anvils
2021-03-26 18:24:08 +01:00
AFCMS
9c8ec7d4ec
Merge branch 'master' into anvil-entity-damage
2021-03-26 17:40:55 +01:00
Lizzy Fleckenstein
6f8d0d4de0
Fix #1375
2021-03-26 17:51:13 +01:00
AFCMS
041300cde4
remove unuseful code
2021-03-26 17:39:25 +01:00
AFCMS
88fc515cff
make mobs take damage of falling anvils
2021-03-26 17:38:25 +01:00
Lizzy Fleckenstein
97991d138c
Revert "Do a secre thing even more secret then the secret thing of secret"
...
This reverts commit 630e7e8acb
.
2021-03-25 17:34:03 +01:00
Code-Sploit
630e7e8acb
Do a secre thing even more secret then the secret thing of secret
2021-03-25 16:20:02 +00:00
Lizzy Fleckenstein
d555fce8bc
Bruh. kay27 has 20 times more commits than you.
...
This reverts commit 322578df6a
.
2021-03-25 17:29:15 +01:00
Code-Sploit
322578df6a
Something even more secret!
2021-03-25 16:03:54 +00:00
epCode
dbc6dd8cb3
Add villager sounds
2021-03-25 08:52:32 -07:00
Lizzy Fleckenstein
46c6328432
Something secret :P
2021-03-25 09:24:38 +01:00
Lizzy Fleckenstein
a47eda44e9
Slimes can burn
2021-03-24 08:54:23 +01:00
Lizzy Fleckenstein
fe937665f9
Fix #1336
2021-03-24 08:27:31 +01:00
epCode
01df02667b
Make setting for swim on lava
2021-03-21 17:53:57 -07:00
kay27
03feb36558
Improve Nether Portals ( #1315 ) (as a squash)
...
Remove Nether portal caches, MineClone2/MineClone2#1210
Store all exits from Nether portals in quick-access table
Implement proper Nether portal search, using the table, MineClone2/MineClone2#1055
Store Nether portal exits table in mod storage
Remove exits from table on Nether portal destruction
Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void ) to avoid lots of ```emerge_area()``` calls
Support Nether roof, MineClone2/MineClone2#1267
Implement better suitable place search, MineClone2/MineClone2#1126
Implement object queue not to trigger the same search again
Avoid lava lakes, MineClone2/MineClone2#1126
Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
2021-03-21 23:14:33 +00:00
Elias Åström
1873080046
Remove unnecessary code in mcl_item_entity
2021-03-20 14:21:50 +01:00
Lizzy Fleckenstein
67cedf1308
Fix villager visual_size ( Closes #1338 )
2021-03-19 14:32:02 +01:00
Lizzy Fleckenstein
ecd27a4cdb
Initialize burning HUD with proper texture
2021-03-19 11:41:29 +01:00
Lizzy Fleckenstein
55df2a57f4
Fix #1336
2021-03-19 11:40:46 +01:00
Lizzy Fleckenstein
4ff987ccc5
Remove burning sound for objects
2021-03-19 11:39:04 +01:00
epCode
d02fc0c83d
Re-Enable Skeleton horse spawn egg
2021-03-18 23:12:21 +00:00
ZeDique la Ruleta
b71566aad6
Updated horse texture
2021-03-18 19:08:27 -04:00
ZeDique la Ruleta
2571c6124b
Added copyright-safe skeleton horse texture
...
- Added proper skeleton horse texture edited from the default Pixel Perfection horse, similar to MC but not the same
2021-03-18 18:51:19 -04:00
Elias Åström
8d473a42ca
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-03-18 14:04:02 +01:00
Elias Åström
bfe51316ee
Merge branch 'mcl_autogroups'
2021-03-18 13:43:58 +01:00
Lizzy Fleckenstein
0e206e9974
Fix #1324
2021-03-18 12:38:54 +01:00
Lizzy Fleckenstein
413fbc9c60
Make boats burn ( Fix #1318 )
2021-03-18 12:31:25 +01:00
Elias Åström
cff0130506
Rename _mcl_autogroup_groupcaps to _mcl_diggroups
2021-03-18 11:35:40 +01:00
Elias Åström
e77473e800
Make changes to the mcl_autogroup API
...
Group levels are now specified as a list of names when registering a
digging group. Digging groups which do not have specified levels will
support tools having two levels, 0 and 1 where 0 means the tool can dig
but not harvest the node and 1 means it can also harvest the node. If
more levels are required one has to specifiy them when registering the
digging group.
2021-03-18 11:35:40 +01:00
Elias Åström
fb6f5eae7a
Rewrite mcl_autogroup
...
These changes are primarly made to make mcl_autogroup more efficient.
Previously enchanted tools required storing around 21 kB of metadata due
to the way the previous version of the mod was implemented. This caused
a lot of lag and a huge amount of network traffic. With the changes
enchanted tools won't require more than 1 kB of metadata.
The mod is also rewritten to use an API to register digging groups and
compute the groupcaps for tools. This will make it easier for modders
to register custom digging groups.
The mod is now split up into two parts. One part called "mcl_autogroup"
to implement the API for registering custom digging groups, and the
other part called "_mcl_autogroup" which contains most of the code which
has to be loaded after most mods.
2021-03-18 11:32:18 +01:00
epCode
61ef6ebc03
Remove skeleton horse from immediate game
2021-03-17 22:54:04 +00:00