forked from MineClone5/MineClone5
Fix mob heads not showing their texture when worn as head armor
This commit is contained in:
parent
33c6e5cdad
commit
f96258ca5c
|
@ -112,6 +112,8 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
|
|||
_mcl_armor_mob_range_mob = rangemob,
|
||||
_mcl_armor_mob_range_factor = rangefactor,
|
||||
_mcl_armor_element = "head",
|
||||
_mcl_armor_texture = "mcl_heads_" .. name .. ".png",
|
||||
_mcl_armor_preview = "mcl_heads_" .. name .. "_preview.png",
|
||||
_mcl_blast_resistance = 1,
|
||||
_mcl_hardness = 1,
|
||||
})
|
||||
|
|
Loading…
Reference in New Issue