Merge remote-tracking branch 'origin/master' into testing

This commit is contained in:
kay27 2021-07-18 22:37:19 +04:00
commit df7a630aec
4 changed files with 616 additions and 408 deletions

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 475 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 581 B

View File

@ -33,7 +33,8 @@ minetest.register_node("mcl_nether:glowstone", {
min_count = 2,
max_count = 4,
cap = 4,
}
},
})
minetest.register_node("mcl_nether:quartz_ore", {
@ -120,13 +121,13 @@ minetest.register_node("mcl_nether:netherrack", {
-- Eternal fire on top
after_destruct = eternal_after_destruct,
_on_ignite = eternal_on_ignite,
on_rightclick = function(pos, node, pointed_thing, itemstack)
if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
if player:get_wielded_item():get_name() == "mcl_dye:white" then
itemstack:take_item()
local ni = 0 -- stand for neigbour item
for x = pos.x - 1,pos.x + 1 do
local node = minetest.get_node({x = x, y = pos.y, z = pos.z})
if ni == 0 then
local node = minetest.get_node({x = x, y = pos.y, z = pos.z})
if ni == 0 then
if node.name == "mcl_mushroom:warped_nylium" then ni = 1
elseif node.name == "mcl_mushroom:crimson_nylium" then ni = 2 end
elseif (ni == 1) or (ni == 2) then
@ -135,7 +136,7 @@ minetest.register_node("mcl_nether:netherrack", {
end
for z = pos.z - 1,pos.z + 1 do
local node = minetest.get_node({x = pos.x, y = pos.y, z = z})
if ni == 0 then
if ni == 0 then
if node.name == "mcl_mushroom:warped_nylium" then ni = 1
elseif node.name == "mcl_mushroom:crimson_nylium" then ni = 2 end
elseif (ni == 1) or (ni == 2) then
@ -146,7 +147,15 @@ minetest.register_node("mcl_nether:netherrack", {
if ni == 1 then minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name="mcl_mushroom:warped_nylium"})
elseif ni == 2 then minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name="mcl_mushroom:crimson_nylium"}) end
end
else
--player:get_wielded_item():get_definition().on_place(itemstack, player, node)
if not (pointed_thing == nil) and pointed_thing.type == "node" then
minetest.place_node(minetest.get_pointed_thing_position(pointed_thing, true), {name = player:get_wielded_item():get_name()})
if not (minetest.check_player_privs(player, {creative=true})) and not (minetest.settings:get_bool("creative_mode")) then
itemstack:take_item()
end
end
end
end,
})