forked from MineClone5/MineClone5
support tables for `_repair_material`
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@ -53,6 +53,15 @@ local function get_consumed_materials(tool, material)
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return materials_used
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return materials_used
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end
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end
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local function contains(table, value)
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for _, i in pairs(table) do
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if i == value then
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return true
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end
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end
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return false
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end
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-- Given 2 input stacks, tells you which is the tool and which is the material.
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-- Given 2 input stacks, tells you which is the tool and which is the material.
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-- Returns ("tool", input1, input2) if input1 is tool and input2 is material.
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-- Returns ("tool", input1, input2) if input1 is tool and input2 is material.
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-- Returns ("material", input2, input1) if input1 is material and input2 is tool.
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-- Returns ("material", input2, input1) if input1 is material and input2 is tool.
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@ -60,9 +69,15 @@ end
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local function distinguish_tool_and_material(input1, input2)
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local function distinguish_tool_and_material(input1, input2)
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local def1 = input1:get_definition()
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local def1 = input1:get_definition()
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local def2 = input2:get_definition()
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local def2 = input2:get_definition()
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if def1.type == "tool" and def1._repair_material then
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local r1 = def1._repair_material
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local r2 = def2._repair_material
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if def1.type == "tool" and r1 and type(r1) == "table" and contains(r1, input2) then
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return "tool", input1, input2
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return "tool", input1, input2
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elseif def2.type == "tool" and def2._repair_material then
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elseif def2.type == "tool" and r2 and type(r2) == "table" and contains(r2, input1) then
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return "material", input2, input1
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elseif def1.type == "tool" and r1 then
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return "tool", input1, input2
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elseif def2.type == "tool" and r2 then
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return "material", input2, input1
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return "material", input2, input1
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else
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else
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return nil
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return nil
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@ -121,12 +136,29 @@ local function update_anvil_slots(meta)
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local distinguished, tool, material = distinguish_tool_and_material(input1, input2)
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local distinguished, tool, material = distinguish_tool_and_material(input1, input2)
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if distinguished then
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if distinguished then
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local tooldef = tool:get_definition()
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local tooldef = tool:get_definition()
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local repair = tooldef._repair_material
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local has_correct_material = false
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local has_correct_material = false
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if string.sub(tooldef._repair_material, 1, 6) == "group:" then
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local material_name = material:get_name()
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has_correct_material = minetest.get_item_group(material:get_name(), string.sub(tooldef._repair_material, 7)) ~= 0
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if type(repair) == "string" then
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elseif material:get_name() == tooldef._repair_material then
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if string.sub(repair, 1, 6) == "group:" then
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has_correct_material = minetest.get_item_group(material_name, string.sub(repair, 7)) ~= 0
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elseif material_name == repair then
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has_correct_material = true
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has_correct_material = true
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end
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end
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else
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if contains(repair, material_name) then
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has_correct_material = true
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else
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for _, r in pairs(repair) do
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if string.sub(r, 1, 6) == "group:" then
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if minetest.get_item_group(material_name, string.sub(r, 7)) ~= 0 then
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has_correct_material = true
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end
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end
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end
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end
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end
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if has_correct_material and tool:get_wear() > 0 then
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if has_correct_material and tool:get_wear() > 0 then
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local materials_used = get_consumed_materials(tool, material)
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local materials_used = get_consumed_materials(tool, material)
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local new_wear = calculate_repair(tool:get_wear(), MAX_WEAR, MATERIAL_TOOL_REPAIR_BOOST[materials_used])
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local new_wear = calculate_repair(tool:get_wear(), MAX_WEAR, MATERIAL_TOOL_REPAIR_BOOST[materials_used])
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