forked from MineClone5/MineClone5
Add mob descriptions
This commit is contained in:
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aeaec68c1b
commit
b2407e407a
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@ -3771,6 +3771,7 @@ minetest.register_entity(name, {
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use_texture_alpha = def.use_texture_alpha,
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stepheight = def.stepheight or 0.6,
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name = name,
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description = def.description,
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type = def.type,
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attack_type = def.attack_type,
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fly = def.fly,
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@ -3,6 +3,7 @@
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local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:bat", {
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description = S("Bat"),
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type = "animal",
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spawn_class = "ambient",
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can_despawn = true,
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@ -11,6 +11,7 @@ local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:blaze", {
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description = S("Blaze"),
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type = "monster",
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spawn_class = "hostile",
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hp_min = 20,
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@ -9,6 +9,7 @@ local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:chicken", {
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description = S("Chicken"),
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type = "animal",
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spawn_class = "passive",
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@ -3,6 +3,7 @@
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local S = minetest.get_translator("mobs_mc")
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local cow_def = {
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description = S("Cow"),
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type = "animal",
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spawn_class = "passive",
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hp_min = 10,
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@ -81,7 +82,7 @@ mobs:register_mob("mobs_mc:cow", cow_def)
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-- Mooshroom
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local mooshroom_def = table.copy(cow_def)
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mooshroom_def.description = S("Mooshroom")
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mooshroom_def.mesh = "mobs_mc_cow.b3d"
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mooshroom_def.textures = { {"mobs_mc_mooshroom.png", "mobs_mc_mushroom_red.png"}, {"mobs_mc_mooshroom_brown.png", "mobs_mc_mushroom_brown.png" } }
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mooshroom_def.on_rightclick = function(self, clicker)
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@ -130,6 +130,7 @@ mobs:register_mob("mobs_mc:creeper", {
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})
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mobs:register_mob("mobs_mc:creeper_charged", {
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description = S("Creeper"),
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type = "monster",
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spawn_class = "hostile",
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hp_min = 20,
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@ -5,6 +5,7 @@
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local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:enderdragon", {
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description = S("Ender Dragon"),
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type = "monster",
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spawn_class = "hostile",
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pathfinding = 1,
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@ -190,6 +190,7 @@ end
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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mobs:register_mob("mobs_mc:enderman", {
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description = S("Enderman"),
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type = "monster",
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spawn_class = "passive",
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passive = true,
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@ -5,6 +5,7 @@
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local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:endermite", {
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description = S("Endermite"),
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type = "monster",
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spawn_class = "hostile",
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passive = false,
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@ -11,6 +11,7 @@ local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:ghast", {
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description = S("Ghast"),
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type = "monster",
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spawn_class = "hostile",
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pathfinding = 1,
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@ -5,6 +5,7 @@
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local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:guardian", {
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description = S("Guardian"),
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type = "monster",
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spawn_class = "hostile",
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hp_min = 30,
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@ -7,6 +7,7 @@
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local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:guardian_elder", {
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description = S("Elder Guardian"),
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type = "monster",
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spawn_class = "hostile",
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hp_min = 80,
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@ -83,6 +83,7 @@ end
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-- Horse
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local horse = {
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description = S("Horse"),
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type = "animal",
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spawn_class = "passive",
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visual = "mesh",
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@ -418,6 +419,7 @@ mobs:register_mob("mobs_mc:horse", horse)
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-- Skeleton horse
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local skeleton_horse = table.copy(horse)
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skeleton_horse.description = S("Skeleton Horse")
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skeleton_horse.breath_max = -1
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skeleton_horse.armor = {undead = 100, fleshy = 100}
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skeleton_horse.textures = {{"blank.png", "mobs_mc_horse_skeleton.png", "blank.png"}}
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@ -440,6 +442,7 @@ mobs:register_mob("mobs_mc:skeleton_horse", skeleton_horse)
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-- Zombie horse
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local zombie_horse = table.copy(horse)
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zombie_horse.description = S("Zombie Horse")
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zombie_horse.breath_max = -1
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zombie_horse.armor = {undead = 100, fleshy = 100}
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zombie_horse.textures = {{"blank.png", "mobs_mc_horse_zombie.png", "blank.png"}}
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@ -464,6 +467,7 @@ mobs:register_mob("mobs_mc:zombie_horse", zombie_horse)
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-- Donkey
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local d = 0.86 -- donkey scale
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local donkey = table.copy(horse)
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donkey.description = S("Donkey")
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donkey.textures = {{"blank.png", "mobs_mc_donkey.png", "blank.png"}}
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donkey.animation = {
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speed_normal = 25,
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@ -494,6 +498,7 @@ mobs:register_mob("mobs_mc:donkey", donkey)
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-- Mule
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local m = 0.94
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local mule = table.copy(donkey)
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mule.description = S("Mule")
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mule.textures = {{"blank.png", "mobs_mc_mule.png", "blank.png"}}
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mule.visual_size = { x=horse.visual_size.x*m, y=horse.visual_size.y*m }
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mule.sounds = table.copy(donkey.sounds)
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@ -12,6 +12,7 @@ local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:iron_golem", {
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description = S("Iron Golem"),
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type = "npc",
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spawn_class = "passive",
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passive = true,
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@ -25,6 +25,7 @@ local carpets = {
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}
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mobs:register_mob("mobs_mc:llama", {
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description = S("Llama"),
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type = "animal",
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spawn_class = "passive",
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hp_min = 15,
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@ -27,6 +27,7 @@ end
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-- Ocelot
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local ocelot = {
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description = S("Ocelot"),
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type = "animal",
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spawn_class = "passive",
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can_despawn = true,
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@ -102,6 +103,7 @@ mobs:register_mob("mobs_mc:ocelot", ocelot)
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-- Cat
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local cat = table.copy(ocelot)
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cat.description = S("Cat")
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cat.textures = {{"mobs_mc_cat_black.png"}, {"mobs_mc_cat_red.png"}, {"mobs_mc_cat_siamese.png"}}
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cat.can_despawn = false
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cat.owner = ""
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@ -12,6 +12,7 @@ local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:parrot", {
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description = S("Parrot"),
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type = "npc",
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spawn_class = "passive",
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pathfinding = 1,
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@ -3,6 +3,7 @@
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local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:pig", {
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description = S("Pig"),
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type = "animal",
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spawn_class = "passive",
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runaway = true,
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@ -8,6 +8,7 @@ local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:polar_bear", {
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description = S("Polar Bear"),
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type = "animal",
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spawn_class = "passive",
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runaway = false,
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@ -3,6 +3,7 @@
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local S = minetest.get_translator("mobs_mc")
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local rabbit = {
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description = S("Rabbit"),
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type = "animal",
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spawn_class = "passive",
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passive = true,
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@ -83,6 +84,7 @@ mobs:register_mob("mobs_mc:rabbit", rabbit)
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-- The killer bunny (Only with spawn egg)
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local killer_bunny = table.copy(rabbit)
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killer_bunny.description = S("Killer Bunny")
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killer_bunny.type = "monster"
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killer_bunny.spawn_class = "hostile"
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killer_bunny.attack_type = "dogfight"
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@ -56,6 +56,7 @@ local gotten_texture = { "blank.png", "mobs_mc_sheep.png" }
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--mcsheep
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mobs:register_mob("mobs_mc:sheep", {
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description = S("Sheep"),
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type = "animal",
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spawn_class = "passive",
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hp_min = 8,
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@ -12,6 +12,7 @@ local S = minetest.get_translator("mobs_mc")
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-- animation 45-80 is transition between passive and attack stance
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mobs:register_mob("mobs_mc:shulker", {
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description = S("Shulker"),
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type = "monster",
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spawn_class = "hostile",
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attack_type = "shoot",
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@ -5,6 +5,7 @@
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local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:silverfish", {
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description = S("Silverfish"),
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type = "monster",
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spawn_class = "hostile",
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passive = false,
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@ -13,6 +13,7 @@ local mod_bows = minetest.get_modpath("mcl_bows") ~= nil
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local skeleton = {
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description = S("Skeleton"),
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type = "monster",
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spawn_class = "hostile",
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hp_min = 20,
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@ -109,6 +110,7 @@ mobs:register_mob("mobs_mc:skeleton", skeleton)
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--###################
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local stray = table.copy(skeleton)
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stray.description = S("Stray")
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stray.mesh = "mobs_mc_skeleton.b3d"
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stray.textures = {
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{
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@ -10,6 +10,7 @@ local S = minetest.get_translator("mobs_mc")
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--###################
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mobs:register_mob("mobs_mc:witherskeleton", {
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description = S("Wither Skeleton"),
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type = "monster",
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spawn_class = "hostile",
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hp_min = 20,
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@ -56,6 +56,7 @@ end
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-- Slime
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local slime_big = {
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description = S("Slime"),
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type = "monster",
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spawn_class = "hostile",
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pathfinding = 1,
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@ -291,6 +292,7 @@ smax)
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-- Magma cube
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local magma_cube_big = {
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description = S("Magma Cube"),
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type = "monster",
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spawn_class = "hostile",
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hp_min = 16,
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@ -21,6 +21,7 @@ local gotten_texture = {
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}
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mobs:register_mob("mobs_mc:snowman", {
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description = S("Snow Golem"),
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type = "npc",
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spawn_class = "passive",
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passive = true,
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@ -13,6 +13,7 @@ local S = minetest.get_translator("mobs_mc")
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-- Spider by AspireMint (fishyWET (CC-BY-SA 3.0 license for texture)
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local spider = {
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description = S("Spider"),
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type = "monster",
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spawn_class = "hostile",
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passive = false,
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@ -72,6 +73,7 @@ mobs:register_mob("mobs_mc:spider", spider)
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-- Cave spider
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local cave_spider = table.copy(spider)
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cave_spider.description = S("Cave Spider")
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cave_spider.textures = { {"mobs_mc_cave_spider.png^(mobs_mc_spider_eyes.png^[makealpha:0,0,0)"} }
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-- TODO: Poison damage
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-- TODO: Revert damage to 2
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@ -7,6 +7,7 @@
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local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:squid", {
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description = S("Squid"),
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type = "animal",
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spawn_class = "water",
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can_despawn = true,
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@ -10,6 +10,7 @@ local S = minetest.get_translator("mobs_mc")
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--###################
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mobs:register_mob("mobs_mc:vex", {
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description = S("Vex"),
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type = "monster",
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spawn_class = "hostile",
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pathfinding = 1,
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@ -927,6 +927,7 @@ end)
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--[=======[ MOB REGISTRATION AND SPAWNING ]=======]
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mobs:register_mob("mobs_mc:villager", {
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description = S("Villager"),
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type = "npc",
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spawn_class = "passive",
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hp_min = 20,
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@ -12,6 +12,7 @@ local S = minetest.get_translator("mobs_mc")
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local pr = PseudoRandom(os.time()*666)
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mobs:register_mob("mobs_mc:evoker", {
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description = S("Evoker"),
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type = "monster",
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spawn_class = "hostile",
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physical = true,
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@ -7,6 +7,7 @@ local S = minetest.get_translator("mobs_mc")
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local mod_bows = minetest.get_modpath("mcl_bows") ~= nil
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mobs:register_mob("mobs_mc:illusioner", {
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description = S("Illusioner"),
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type = "monster",
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spawn_class = "hostile",
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attack_type = "shoot",
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@ -11,6 +11,7 @@ local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:vindicator", {
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description = S("Vindicator"),
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type = "monster",
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spawn_class = "hostile",
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physical = false,
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}
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mobs:register_mob("mobs_mc:villager_zombie", {
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description = S("Zombie Villager"),
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type = "monster",
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spawn_class = "hostile",
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hp_min = 20,
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@ -13,6 +13,7 @@ local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:witch", {
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description = S("Witch"),
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type = "monster",
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spawn_class = "hostile",
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hp_min = 26,
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@ -10,6 +10,7 @@ local S = minetest.get_translator("mobs_mc")
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--###################
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mobs:register_mob("mobs_mc:wither", {
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description = S("Wither"),
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type = "monster",
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spawn_class = "hostile",
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hp_max = 300,
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@ -19,6 +19,7 @@ end
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-- Wolf
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local wolf = {
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description = S("Wolf"),
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type = "animal",
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spawn_class = "passive",
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can_despawn = true,
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@ -46,6 +46,7 @@ table.insert(drops_zombie, {
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})
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local zombie = {
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description = S("Zombie"),
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type = "monster",
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spawn_class = "hostile",
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hp_min = 20,
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@ -102,6 +103,7 @@ mobs:register_mob("mobs_mc:zombie", zombie)
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-- A smaller and more dangerous variant of the zombie
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local baby_zombie = table.copy(zombie)
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baby_zombie.description = S("Baby Zombie")
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baby_zombie.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
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baby_zombie.xp_min = 12
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baby_zombie.xp_max = 12
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@ -115,6 +117,7 @@ mobs:register_mob("mobs_mc:baby_zombie", baby_zombie)
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-- Husk.
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-- Desert variant of the zombie
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local husk = table.copy(zombie)
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husk.description = S("Husk")
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husk.textures = {
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{
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"mobs_mc_empty.png", -- armor
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@ -132,6 +135,7 @@ mobs:register_mob("mobs_mc:husk", husk)
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-- Baby husk.
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-- A smaller and more dangerous variant of the husk
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local baby_husk = table.copy(husk)
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baby_husk.description = S("Baby Husk")
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baby_husk.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
|
||||
baby_husk.xp_min = 12
|
||||
baby_husk.xp_max = 12
|
||||
|
|
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@ -11,6 +11,7 @@ local S = minetest.get_translator("mobs_mc")
|
|||
|
||||
|
||||
local pigman = {
|
||||
description = S("Zombie Pigman"),
|
||||
-- type="animal", passive=false: This combination is needed for a neutral mob which becomes hostile, if attacked
|
||||
type = "animal",
|
||||
passive = false,
|
||||
|
@ -94,6 +95,7 @@ mobs:register_mob("mobs_mc:pigman", pigman)
|
|||
-- A smaller and more dangerous variant of the pigman
|
||||
|
||||
local baby_pigman = table.copy(pigman)
|
||||
baby_pigman.description = S("Baby Zombie Pigman")
|
||||
baby_pigman.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
|
||||
baby_pigman.xp_min = 13
|
||||
baby_pigman.xp_max = 13
|
||||
|
|
Loading…
Reference in New Issue