fix beds not to burn away and drop

This commit is contained in:
cora 2022-01-30 01:23:17 +01:00
parent 3e0ae57459
commit 82ddeba826
1 changed files with 1 additions and 3 deletions

View File

@ -248,7 +248,7 @@ function mcl_beds.register_bed(name, def)
paramtype2 = "facedir",
is_ground_content = false,
-- FIXME: Should be bouncy=66, but this would be a higher bounciness than slime blocks!
groups = {handy = 1, flammable = 3, bed = 2, dig_by_piston=1, bouncy=33, fall_damage_add_percent=-50, not_in_creative_inventory = 1},
groups = {handy = 1, flammable = -1, bed = 2, dig_by_piston=1, bouncy=33, fall_damage_add_percent=-50, not_in_creative_inventory = 1},
_mcl_hardness = 0.2,
_mcl_blast_resistance = 1,
sounds = def.sounds or default_sounds,
@ -275,5 +275,3 @@ function mcl_beds.register_bed(name, def)
doc.add_entry_alias("nodes", name.."_bottom", "nodes", name.."_top")
end