forked from MineClone5/MineClone5
#35 Fix floating slimes
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@ -43,6 +43,11 @@ mobs.float = function(self)
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self.object:set_acceleration({x=0, y=0, z=0})
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end
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if self.jump_only then
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self.object:set_acceleration({x=acceleration.x, y=-5, z=acceleration.z})
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return
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end
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local current_velocity = self.object:get_velocity()
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local new_velocity_addition = DEFAULT_FLOAT_SPEED - current_velocity.y
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