diff --git a/README.md b/README.md
index 691497f05..e980efa91 100644
--- a/README.md
+++ b/README.md
@@ -188,3 +188,7 @@ Technical differences from Minecraft:
* `API.md`: For Minetest modders who want to mod this game
* `LEGAL.md`: Legal information
* `CREDITS.md`: List of everyone who contributed
+
+## Menu music
+
+* horizonchris96 — 02_what_we_ll_build_next
diff --git a/menu/theme.ogg b/menu/theme.ogg
new file mode 100644
index 000000000..375d3ada0
Binary files /dev/null and b/menu/theme.ogg differ
diff --git a/mods/CORE/mcl_bubble_column/LICENSE b/mods/CORE/mcl_bubble_column/LICENSE
deleted file mode 100644
index f288702d2..000000000
--- a/mods/CORE/mcl_bubble_column/LICENSE
+++ /dev/null
@@ -1,674 +0,0 @@
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-WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
-THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
-GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
-USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
-DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
-PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
-EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
-SUCH DAMAGES.
-
- 17. Interpretation of Sections 15 and 16.
-
- If the disclaimer of warranty and limitation of liability provided
-above cannot be given local legal effect according to their terms,
-reviewing courts shall apply local law that most closely approximates
-an absolute waiver of all civil liability in connection with the
-Program, unless a warranty or assumption of liability accompanies a
-copy of the Program in return for a fee.
-
- END OF TERMS AND CONDITIONS
-
- How to Apply These Terms to Your New Programs
-
- If you develop a new program, and you want it to be of the greatest
-possible use to the public, the best way to achieve this is to make it
-free software which everyone can redistribute and change under these terms.
-
- To do so, attach the following notices to the program. It is safest
-to attach them to the start of each source file to most effectively
-state the exclusion of warranty; and each file should have at least
-the "copyright" line and a pointer to where the full notice is found.
-
-
- Copyright (C)
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see .
-
-Also add information on how to contact you by electronic and paper mail.
-
- If the program does terminal interaction, make it output a short
-notice like this when it starts in an interactive mode:
-
- Copyright (C)
- This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
- This is free software, and you are welcome to redistribute it
- under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
-parts of the General Public License. Of course, your program's commands
-might be different; for a GUI interface, you would use an "about box".
-
- You should also get your employer (if you work as a programmer) or school,
-if any, to sign a "copyright disclaimer" for the program, if necessary.
-For more information on this, and how to apply and follow the GNU GPL, see
-.
-
- The GNU General Public License does not permit incorporating your program
-into proprietary programs. If your program is a subroutine library, you
-may consider it more useful to permit linking proprietary applications with
-the library. If this is what you want to do, use the GNU Lesser General
-Public License instead of this License. But first, please read
-.
diff --git a/mods/CORE/mcl_bubble_column/README.md b/mods/CORE/mcl_bubble_column/README.md
deleted file mode 100644
index f56d30145..000000000
--- a/mods/CORE/mcl_bubble_column/README.md
+++ /dev/null
@@ -1,9 +0,0 @@
-# mcl_bubble_column by j45
-
-https://github.com/Minetest-j45/mcl_bubble_column/
-
-Adds whirlpools and upwards bubble columns to Mineclone2/5
-
-A bubble column is a block generated by placing magma blocks or soul sand in water (source).
-
-Bubble columns push or pull entities and items in certain directions.
diff --git a/mods/CORE/mcl_bubble_column/init.lua b/mods/CORE/mcl_bubble_column/init.lua
deleted file mode 100644
index ed3bcc5b3..000000000
--- a/mods/CORE/mcl_bubble_column/init.lua
+++ /dev/null
@@ -1,195 +0,0 @@
-mcl_bubble_column = {}
-
-minetest.register_abm{
- label = "bubbleColumnUpStop",
- nodenames = {"group:water"},
- interval = 0.05,
- chance = 1,
- action = function(pos)
- local meta = minetest.get_meta(pos)
- if meta:get_int("bubbly") == 1 then--bubble column
- --check down if current needs to be deleted
- local downpos = vector.add(pos, {x = 0, y = -1, z = 0})
- local downposnode = minetest.get_node(downpos)
- local downmeta = minetest.get_meta(downpos)
- if (downmeta:get_int("bubbly") ~= 1 and downposnode.name ~= "mcl_nether:soul_sand") then
- meta:set_int("bubbly", 0)
- end
- --check up to see if needs to go up
- local uppos = vector.add(pos, {x = 0, y = 1, z = 0})
- local upposnode = minetest.get_node(uppos)
- local upmeta = minetest.get_meta(uppos)
- if (minetest.get_item_group(upposnode.name, "water") == 3 and upmeta:get_int("bubbly") ~= 1) then
- upmeta:set_int("bubbly", 1)
- end
- elseif meta:get_int("whirly") == 1 then--whirlpool
- --check down if current needs to be deleted
- local downpos = vector.add(pos, {x = 0, y = -1, z = 0})
- local downposnode = minetest.get_node(downpos)
- local downmeta = minetest.get_meta(downpos)
- if (downmeta:get_int("whirly") ~= 1 and downposnode.name ~= "mcl_nether:magma") then
- meta:set_int("whirly", 0)
- end
- --check up to see if needs to go up
- local uppos = vector.add(pos, {x = 0, y = 1, z = 0})
- local upposnode = minetest.get_node(uppos)
- local upmeta = minetest.get_meta(uppos)
- if (minetest.get_item_group(upposnode.name, "water") == 3 and upmeta:get_int("whirly") ~= 1) then
- upmeta:set_int("whirly", 1)
- end
- end
- end,
-}
-
-minetest.register_abm{
- label = "startBubbleColumn",
- nodenames = {"mcl_nether:soul_sand"},
- interval = 0.05,
- chance = 1,
- action = function(pos)
- local uppos = vector.add(pos, {x = 0, y = 1, z = 0})
- local upposnode = minetest.get_node(uppos)
- local upmeta = minetest.get_meta(uppos)
- if (minetest.get_item_group(upposnode.name, "water") == 3 and upmeta:get_int("bubbly") ~= 1) then
- upmeta:set_int("bubbly", 1)
- end
- end,
-}
-
-minetest.register_abm{
- label = "startWhirlpool",
- nodenames = {"mcl_nether:magma"},
- interval = 0.05,
- chance = 1,
- action = function(pos)
- local uppos = vector.add(pos, {x = 0, y = 1, z = 0})
- local upposnode = minetest.get_node(uppos)
- local upmeta = minetest.get_meta(uppos)
- if (minetest.get_item_group(upposnode.name, "water") == 3 and upmeta:get_int("whirly") ~= 1) then
- upmeta:set_int("whirly", 1)
- end
- end,
-}
-
-
-mcl_bubble_column.on_enter_bubble_column = function(self)
- local velocity = self:get_velocity()
- --[[if down.name == "mcl_nether:soul_sand" then
- self:add_velocity({x = 0, y = math.min(10, math.abs(velocity.y)+9.4), z = 0})
- else]]
- self:add_velocity({x = 0, y = math.min(3.6, math.abs(velocity.y)+3), z = 0})
- --end
-end
-
-mcl_bubble_column.on_enter_whirlpool = function(self)
- local velocity = self:get_velocity()
- --self:add_velocity({x = 0, y = math.max(-3, (-math.abs(velocity.y))-2), z = 0})
- self:add_velocity({x = 0, y = math.max(-0.3, (-math.abs(velocity.y))-0.03), z = 0})
-end
-
-mcl_bubble_column.on_enter_bubble_column_with_air_above = function(self)
- local velocity = self:get_velocity()
- --[[if down.name == "mcl_nether:soul_sand" then
- self:add_velocity({x = 0, y = math.min(4.3, math.abs(velocity.y)+2.8), z = 0})
- else]]
- self:add_velocity({x = 0, y = math.min(2.6, math.abs(velocity.y)+2), z = 0})
- --end
-end
-
-mcl_bubble_column.on_enter_whirlpool_with_air_above = function(self)
- local velocity = self:get_velocity()
- --self:add_velocity({x = 0, y = math.max(-3.5, (-math.abs(velocity.y))-2), z = 0})
- self:add_velocity({x = 0, y = math.max(-0.9, (-math.abs(velocity.y))-0.03), z = 0})
-end
-
-minetest.register_abm{
- label = "entGo",
- nodenames = {"group:water"},
- interval = 0.05,
- chance = 1,
- action = function(pos)
- --if not bubble column block return
- local meta = minetest.get_meta(pos)
- if meta:get_int("bubbly") == 1 then
- local up = minetest.get_node(vector.add(pos, {x = 0, y = 1, z = 0}))
- for _,entity in pairs(minetest.get_objects_inside_radius(pos, 0.75)) do
- if up.name == "air" then
- mcl_bubble_column.on_enter_bubble_column_with_air_above(entity)
- else
- mcl_bubble_column.on_enter_bubble_column(entity)
- end
- end
- elseif meta:get_int("whirly") == 1 then
- local up = minetest.get_node(vector.add(pos, {x = 0, y = 1, z = 0}))
- for _,entity in pairs(minetest.get_objects_inside_radius(pos, 0.75)) do
- if up.name == "air" then
- mcl_bubble_column.on_enter_whirlpool_with_air_above(entity)
- else
- mcl_bubble_column.on_enter_whirlpool(entity)
- end
- end
- end
- end,
-}
-
-minetest.register_globalstep(function()
- for _,player in ipairs(minetest.get_connected_players()) do
- local ppos = player:get_pos()
- local eyepos = {x = ppos.x, y = ppos.y + player:get_properties().eye_height, z = ppos.z}
- local node = minetest.get_node(ppos)
- local eyenode = minetest.get_node(eyepos)
- local meta = minetest.get_meta(ppos)
- local eyemeta = minetest.get_meta(eyepos)
-
- local eyemeta = minetest.get_meta(ppos)
- --if minetest.get_item_group(node.name, "water") == 3 and minetest.get_item_group(eyenode.name, "water") == 3 then return end
- if meta:get_int("bubbly") == 1 or eyemeta:get_int("bubbly") == 1 then
- local up = minetest.get_node(vector.add(eyepos, {x = 0, y = 1, z = 0}))
- if up.name == "air" then
- mcl_bubble_column.on_enter_bubble_column_with_air_above(player)
- else
- mcl_bubble_column.on_enter_bubble_column(player)
- end
- elseif meta:get_int("whirly") == 1 or eyemeta:get_int("whirly") == 1 then
- local up = minetest.get_node(vector.add(ppos, {x = 0, y = 1, z = 0}))
- if up.name == "air" then
- mcl_bubble_column.on_enter_whirlpool_with_air_above(player)
- else
- mcl_bubble_column.on_enter_whirlpool(player)
- end
- end
- end
-end)
-
---abms to remove and replace old bubble columns/whirlpools
-minetest.register_abm{
- label = "removeOldFlowingColumns",
- nodenames = {"mcl_bubble_column:water_flowing_up", "mcl_bubble_column:water_flowing_down"},
- interval = 1,--reduce lag
- chance = 1,
- action = function(pos)
- minetest.set_node(pos, {name = "air"})
- end,
-}
-minetest.register_abm{
- label = "replaceBubbleColumns",
- nodenames = {"mcl_bubble_column:water_source_up"},
- interval = 1,--reduce lag
- chance = 1,
- action = function(pos)
- minetest.set_node(pos, {name = "mcl_core:water_source"})
- local meta = minetest.get_meta(pos)
- meta:set_int("bubbly", 1)
- end,
-}
-minetest.register_abm{
- label = "replaceWhirlpools",
- nodenames = {"mcl_bubble_column:water_source_down"},
- interval = 1,--reduce lag
- chance = 1,
- action = function(pos)
- minetest.set_node(pos, {name = "mcl_core:water_source"})
- local meta = minetest.get_meta(pos)
- meta:set_int("whirly", 1)
- end,
-}
\ No newline at end of file
diff --git a/mods/CORE/mcl_bubble_column/mod.conf b/mods/CORE/mcl_bubble_column/mod.conf
deleted file mode 100644
index 9167bf062..000000000
--- a/mods/CORE/mcl_bubble_column/mod.conf
+++ /dev/null
@@ -1 +0,0 @@
-name = mcl_bubble_column
\ No newline at end of file
diff --git a/mods/CORE/mcl_mapgen/init.lua b/mods/CORE/mcl_mapgen/init.lua
index f24d76880..4aca65f54 100644
--- a/mods/CORE/mcl_mapgen/init.lua
+++ b/mods/CORE/mcl_mapgen/init.lua
@@ -416,7 +416,7 @@ mcl_mapgen.bedrock_is_rough = normal
overworld.min = -62
if superflat then
mcl_mapgen.ground = tonumber(minetest.get_mapgen_setting("mgflat_ground_level")) or 8
- overworld.min = ground - 3
+ overworld.min = mcl_mapgen.ground - 3
end
-- if singlenode then mcl_mapgen.overworld.min = -66 end -- DONT KNOW WHY
overworld.max = mcl_mapgen.EDGE_MAX
diff --git a/mods/ENTITIES/mcl_mobs/api/mob_functions/ai.lua b/mods/ENTITIES/mcl_mobs/api/mob_functions/ai.lua
index 6da0d5a1a..cbbda43d5 100644
--- a/mods/ENTITIES/mcl_mobs/api/mob_functions/ai.lua
+++ b/mods/ENTITIES/mcl_mobs/api/mob_functions/ai.lua
@@ -801,20 +801,6 @@ function mobs.mob_step(self, dtime)
return false
end
-
- --DEBUG TIME!
- --REMEMBER TO MOVE THIS AFTER DEATH CHECK
-
- --if self.has_head then
- -- mobs.do_head_logic(self,dtime)
- --end
-
-
-
- --if true then--DEBUG DEBUG DEBUG DEBUG DEBUG DEBUG DEBUG DEBUG DEBUG DEBUG DEBUG DEBUG DEBUG DEBUG DEBUG
- -- return
- --end
-
--despawn mechanism
--don't despawned tamed or bred mobs
if not self.tamed and not self.bred then
@@ -833,7 +819,7 @@ function mobs.mob_step(self, dtime)
self.object:set_texture_mod("^[colorize:red:120")
--fix double death sound
if self.health > 0 then
- mobs.play_sound(self,"damage")
+ mobs.play_sound(self, "damage")
end
end
self.old_health = self.health
@@ -863,7 +849,7 @@ function mobs.mob_step(self, dtime)
return
end
- mobs.random_sound_handling(self,dtime)
+ mobs.random_sound_handling(self, dtime)
--mobs drowning mechanic
if not self.breathes_in_water then
@@ -893,14 +879,36 @@ function mobs.mob_step(self, dtime)
end
end
+ local pos = self.object:get_pos()
+ local node = minetest_get_node(pos).name
+
--water damage
- if self.water_damage and self.water_damage ~= 0 then
- local pos = self.object:get_pos()
- local node = minetest_get_node(pos).name
- if minetest_get_item_group(node, "water") ~= 0 then
+ if self.water_damage and self.water_damage ~= 0 and minetest_get_item_group(node, "water") ~= 0 then
+ self.water_counter = (self.water_counter or 0) + dtime
+ if self.water_counter >= 1 then
mobs.smoke_effect(self)
self.health = self.health - self.water_damage
self:teleport()
+ self.water_counter = 0
+ end
+ end
+
+ --lava damage
+ local lava_damage = self.lava_damage
+ if lava_damage and lava_damage ~= 0 and minetest_get_item_group(node, "lava") ~= 0 then
+ self.lava_counter = (self.lava_counter or 0) + dtime
+ if self.lava_counter >= 1 then
+ minetest.sound_play("default_punch", {
+ object = self.object,
+ max_hear_distance = 5
+ }, true)
+ self.object:punch(self.object, 1.0, {
+ full_punch_interval = 1.0,
+ damage_groups = {fleshy = self.lava_damage}
+ }, nil)
+ self.lava_counter = 0
+ self.health = self.health - lava_damage
+ self:teleport()
end
end
diff --git a/mods/HUD/mcl_credits/CONTRUBUTOR_LIST.txt b/mods/HUD/mcl_credits/CONTRUBUTOR_LIST.txt
new file mode 100644
index 000000000..561952adc
--- /dev/null
+++ b/mods/HUD/mcl_credits/CONTRUBUTOR_LIST.txt
@@ -0,0 +1,86 @@
+1798643961
+3raven
+AFCMS
+aldum
+Alexander Minges
+aligator
+ArTee3
+Artem Arbatsky
+basxto
+Benjamin Schötz
+Blue Blancmange
+Booglejr
+Brandon
+Bu-Gee
+bzoss
+chmodsayshello
+Code-Sploit
+cora
+Daniel Cassidy
+davedevils
+Dave Devil's
+David McMackins II
+dBeans
+debiankaios
+Dieter44
+Doloment
+Elias Åström
+Elias Fleckenstein
+Emily
+Emojigit
+epCode
+erlehmann
+FinishedFragment
+Glaucos Ginez
+Gustavo Ramos Rehermann
+Guy Liner
+GuyLiner
+HimbeerserverDE
+iliekprogrammar
+j1233
+Jared Moody
+jordan4ibanez
+kabou
+kay27
+Laurent Rocher
+Li0n
+marcin-serwin
+Marcin Serwin
+Mental-Inferno
+Midgard
+MysticTempest
+Nicholas Niro
+nickolas360
+Nicu
+nikolaus-albinger
+Nils Dagsson Moskopp
+NO11
+NO411
+Oil_boi
+pitchum
+PrairieAstronomer
+PrairieWind
+Rocher Laurent
+rootyjr
+Rootyjr
+rudzik8
+Sab Pyrope
+Saku Laesvuori
+sfan5
+SmallJoker
+superfloh247
+Sven792
+Sydney Gems
+talamh
+TechDudie
+Thinking
+Tianyang Zhang
+U.N.Owen
+Wouters Dorian
+wuniversales
+Wuzzy
+Yukitty
+yutyo
+ZedekThePD
+ZeDique la Ruleta
+ztianyang
diff --git a/mods/HUD/mcl_credits/README.md b/mods/HUD/mcl_credits/README.md
new file mode 100644
index 000000000..3d76497d0
--- /dev/null
+++ b/mods/HUD/mcl_credits/README.md
@@ -0,0 +1,9 @@
+Please run the following command to update contributor list:
+
+```bash
+# git log --pretty="%an" | sort | uniq >CONTRUBUTOR_LIST.txt
+```
+
+Please check that there is no error on execution, and `CONTRUBUTOR_LIST.txt` is updated.
+
+There should be contributor names, line by line.
diff --git a/mods/HUD/mcl_credits/init.lua b/mods/HUD/mcl_credits/init.lua
index db3ac8436..357a7fdde 100644
--- a/mods/HUD/mcl_credits/init.lua
+++ b/mods/HUD/mcl_credits/init.lua
@@ -1,10 +1,40 @@
local modname = minetest.get_current_modname()
local S = minetest.get_translator(modname)
+local contributors_file_name = minetest.get_modpath(modname) .. "/CONTRUBUTOR_LIST.txt"
+
+local file = io.open(contributors_file_name)
+local contributors = {}
+if not file then
+ minetest.log("error", "[" .. modname .. "] Can't read contributors from " .. contributors_file_name)
+else
+ local contributor_list = file:read("*a")
+ file:close()
+ for contributor in contributor_list:gmatch("[^\r\n]+") do
+ table.insert(contributors, contributor)
+ end
+end
+
mcl_credits = {
players = {},
description = S("A faithful Open Source clone of Minecraft"),
- people = dofile(minetest.get_modpath(modname) .. "/people.lua"),
+ people = {
+ {S("Creator of MineClone"), 0x0A9400, {
+ "davedevils",
+ }},
+ {S("Creator of MineClone 2"), 0xFBF837, {
+ "Wuzzy",
+ }},
+ {S("Creators of MineClone 5"), 0x52FF00,
+ contributors
+ },
+ {S("Special thanks"), 0x00E9FF, {
+ "celeron55 for creating Minetest",
+ "Jordach for the jukebox music compilation from Big Freaking Dig",
+ "The workaholics who spent way too much time writing for the Minecraft Wiki. It's an invaluable resource for creating this game",
+ "Notch and Jeb for being the major forces behind Minecraft",
+ }}
+ }
}
local function add_hud_element(def, huds, y)
diff --git a/mods/HUD/mcl_credits/people.lua b/mods/HUD/mcl_credits/people.lua
deleted file mode 100644
index babd64bcc..000000000
--- a/mods/HUD/mcl_credits/people.lua
+++ /dev/null
@@ -1,145 +0,0 @@
-local modname = minetest.get_current_modname()
-local S = minetest.get_translator(modname)
-
-return {
- {S("Creator of MineClone"), 0x0A9400, {
- "davedevils",
- }},
- {S("Creator of MineClone2"), 0xFBF837, {
- "Wuzzy",
- }},
- {S("Creator of MineClone5"), 0xFF51D5, {
- S("The Community"),
- }},
- {S("Developers"), 0xF84355, {
- "Fleckenstein",
- "kay27",
- "oilboi",
- "bzoss",
- "AFCMS",
- "epCode",
- "ryvnf",
- "iliekprogrammar",
- "MysticTempest",
- "Rootyjr",
- "Nicu",
- "aligator",
- "Code-Sploit",
- "NO11",
- "cora",
- }},
- {S("Contributors"), 0x52FF00, {
- "Laurent Rocher",
- "HimbeerserverDE",
- "TechDudie",
- "Alexander Minges",
- "ArTee3",
- "ZeDique la Ruleta",
- "pitchum",
- "wuniversales",
- "Bu-Gee",
- "David McMackins II",
- "Nicholas Niro",
- "Wouters Dorian",
- "Blue Blancmange",
- "Jared Moody",
- "Li0n",
- "Midgard",
- "Saku Laesvuori",
- "Yukitty",
- "ZedekThePD",
- "aldum",
- "dBeans",
- "nickolas360",
- "yutyo",
- "ztianyang",
- "j45",
- "Marcin Serwin",
- "erlehmann",
- "E",
- "Benjamin Schötz",
- "Doloment",
- "Sydney Gems",
- "talamh",
- "Emily2255",
- "Emojigit",
- "FinishedFragment",
- "sfan5",
- "Blue Blancmange",
- "Jared Moody",
- "SmallJoker",
- "Sven792",
- "aldum",
- }},
- {S("MineClone5"), 0xA60014, {
- "kay27",
- "Debiankaios",
- "epCode",
- "NO11",
- "j45",
- }},
- {S("Original Mod Authors"), 0x343434, {
- "Wuzzy",
- "Fleckenstein",
- "BlockMen",
- "TenPlus1",
- "PilzAdam",
- "ryvnf",
- "stujones11",
- "Arcelmi",
- "celeron55",
- "maikerumine",
- "GunshipPenguin",
- "Qwertymine3",
- "Rochambeau",
- "rubenwardy",
- "stu",
- "4aiman",
- "Kahrl",
- "Krock",
- "UgnilJoZ",
- "lordfingle",
- "22i",
- "bzoss",
- "kilbith",
- "xeranas",
- "kddekadenz",
- "sofar",
- "4Evergreen4",
- "jordan4ibanez",
- "paramat",
- }},
- {S("3D Models"), 0x0019FF, {
- "22i",
- "tobyplowy",
- "epCode",
- }},
- {S("Textures"), 0xFF9705, {
- "XSSheep",
- "Wuzzy",
- "kingoscargames",
- "leorockway",
- "xMrVizzy",
- "yutyo",
- "NO11",
- "kay27",
- }},
- {S("Translations"), 0x00FF60, {
- "Wuzzy",
- "Rocher Laurent",
- "wuniversales",
- "kay27",
- "pitchum",
- "todoporlalibertad",
- "Marcin Serwin",
- }},
- {S("Funders"), 0xF7FF00, {
- "40W",
- }},
- {S("Special thanks"), 0x00E9FF, {
- "celeron55 for creating Minetest",
- "Jordach for the jukebox music compilation from Big Freaking Dig",
- "The workaholics who spent way too much time writing for the Minecraft Wiki. It's an invaluable resource for creating this game",
- "Notch and Jeb for being the major forces behind Minecraft",
- }},
-}
diff --git a/mods/HUD/mcl_credits/textures/mineclone2_logo.png b/mods/HUD/mcl_credits/textures/mineclone2_logo.png
index 11435df51..f95e425b9 100644
Binary files a/mods/HUD/mcl_credits/textures/mineclone2_logo.png and b/mods/HUD/mcl_credits/textures/mineclone2_logo.png differ
diff --git a/mods/HUD/mcl_info/init.lua b/mods/HUD/mcl_info/init.lua
new file mode 100644
index 000000000..02af53fbc
--- /dev/null
+++ b/mods/HUD/mcl_info/init.lua
@@ -0,0 +1,105 @@
+local refresh_interval = .63
+local huds = {}
+local default_debug = 3
+local after = minetest.after
+local get_connected_players = minetest.get_connected_players
+local get_biome_name = minetest.get_biome_name
+local get_biome_data = minetest.get_biome_data
+local format = string.format
+
+local min1, min2, min3 = mcl_mapgen.overworld.min, mcl_mapgen.end_.min, mcl_mapgen.nether.min
+local max1, max2, max3 = mcl_mapgen.overworld.max, mcl_mapgen.end_.max, mcl_mapgen.nether.max + 128
+
+local modname = minetest.get_current_modname()
+local modpath = minetest.get_modpath(modname)
+local S = minetest.get_translator(modname)
+local storage = minetest.get_mod_storage()
+local player_dbg = minetest.deserialize(storage:get_string("player_dbg") or "return {}") or {}
+
+local function get_text(pos, bits)
+ local bits = bits
+ if bits == 0 then return "" end
+ local y = pos.y
+ if y >= min1 then
+ y = y - min1
+ elseif y >= min3 and y <= max3 then
+ y = y - min3
+ elseif y >= min2 and y <= max2 then
+ y = y - min2
+ end
+ local biome_data = get_biome_data(pos)
+ local biome_name = biome_data and get_biome_name(biome_data.biome) or "No biome"
+ local text
+ if bits == 1 then
+ text = biome_name
+ elseif bits == 2 then
+ text = format("x:%.1f y:%.1f z:%.1f", pos.x, y, pos.z)
+ elseif bits == 3 then
+ text = format("%s x:%.1f y:%.1f z:%.1f", biome_name, pos.x, y, pos.z)
+ end
+ return text
+end
+
+local function info()
+ for _, player in pairs(get_connected_players()) do
+ local name = player:get_player_name()
+ local pos = player:get_pos()
+ local text = get_text(pos, player_dbg[name] or default_debug)
+ local hud = huds[name]
+ if not hud then
+ local def = {
+ hud_elem_type = "text",
+ alignment = {x = 1, y = -1},
+ scale = {x = 100, y = 100},
+ position = {x = 0.0073, y = 0.989},
+ text = text,
+ style = 5,
+ ["number"] = 0xcccac0,
+ z_index = 0,
+ }
+ local def_bg = table.copy(def)
+ def_bg.offset = {x = 2, y = 1}
+ def_bg["number"] = 0
+ def_bg.z_index = -1
+ huds[name] = {
+ player:hud_add(def),
+ player:hud_add(def_bg),
+ text,
+ }
+ elseif text ~= hud[3] then
+ hud[3] = text
+ player:hud_change(huds[name][1], "text", text)
+ player:hud_change(huds[name][2], "text", text)
+ end
+ end
+ after(refresh_interval, info)
+end
+
+minetest.register_on_authplayer(function(name, ip, is_success)
+ if is_success then
+ huds[name] = nil
+ end
+end)
+
+minetest.register_chatcommand("debug",{
+ description = S("Set debug bit mask: 0 = disable, 1 = biome name, 2 = coordinates, 3 = all"),
+ func = function(name, params)
+ local dbg = math.floor(tonumber(params) or default_debug)
+ if dbg < 0 or dbg > 3 then
+ minetest.chat_send_player(name, S("Error! Possible values are integer numbers from @1 to @2", 0, 3))
+ return
+ end
+ if dbg == default_dbg then
+ player_dbg[name] = nil
+ else
+ player_dbg[name] = dbg
+ end
+ minetest.chat_send_player(name, S("Debug bit mask set to @1", dbg))
+ end
+})
+
+minetest.register_on_shutdown(function()
+ storage:set_string("player_dbg", minetest.serialize(player_dbg))
+end)
+
+info()
diff --git a/mods/HUD/mcl_info/locale/mcl_info.ru.tr b/mods/HUD/mcl_info/locale/mcl_info.ru.tr
new file mode 100644
index 000000000..7f5b79fe1
--- /dev/null
+++ b/mods/HUD/mcl_info/locale/mcl_info.ru.tr
@@ -0,0 +1,4 @@
+# textdomain: mcl_info
+Set debug bit mask: 0 @= disable, 1 @= biome name, 2 @= coordinates, 3 @= all=Установка отладочной битовой маски: 0 @= отключить, 1 @= биом, 2 @= координаты, 3 @= всё
+Error! Possible values are integer numbers from @1 to @2=Ошибка! Допустимые значения - целые числа от @1 до @2
+Debug bit mask set to @1=Отладочной битовой маске присвоено значение @1
diff --git a/mods/HUD/mcl_info/locale/template.txt b/mods/HUD/mcl_info/locale/template.txt
new file mode 100644
index 000000000..1a0b70ebc
--- /dev/null
+++ b/mods/HUD/mcl_info/locale/template.txt
@@ -0,0 +1,4 @@
+# textdomain: mcl_info
+Set debug bit mask: 0 @= disable, 1 @= biome name, 2 @= coordinates, 3 @= all=
+Error! Possible values are integer numbers from @1 to @2=
+Debug bit mask set to @1=
diff --git a/mods/HUD/mcl_info/mod.conf b/mods/HUD/mcl_info/mod.conf
new file mode 100644
index 000000000..da3e10fff
--- /dev/null
+++ b/mods/HUD/mcl_info/mod.conf
@@ -0,0 +1,3 @@
+name = mcl_info
+description = Prints biome name and player position
+optional_depends = mcl_mapgen
diff --git a/mods/ITEMS/REDSTONE/mesecons_mvps/init.lua b/mods/ITEMS/REDSTONE/mesecons_mvps/init.lua
index db8eb75a2..c7c3151f7 100644
--- a/mods/ITEMS/REDSTONE/mesecons_mvps/init.lua
+++ b/mods/ITEMS/REDSTONE/mesecons_mvps/init.lua
@@ -4,7 +4,6 @@ local table = table
mesecon.mvps_stoppers = {}
mesecon.mvps_unsticky = {}
-mesecon.mvps_droppers = {}
mesecon.on_mvps_move = {}
mesecon.mvps_unmov = {}
@@ -17,24 +16,6 @@ function mesecon.is_mvps_unmov(objectname)
return mesecon.mvps_unmov[objectname]
end
-function mesecon.is_mvps_dropper(node, pushdir, stack, stackid)
- local get_dropper = mesecon.mvps_droppers[node.name]
- if type (get_dropper) == "function" then
- get_dropper = get_dropper(node, pushdir, stack, stackid)
- end
- if not get_dropper then
- get_dropper = minetest.get_item_group(node.name, "dig_by_piston") == 1
- end
- return get_dropper
-end
-
-function mesecon.register_mvps_dropper(nodename, get_dropper)
- if get_dropper == nil then
- get_dropper = true
- end
- mesecon.mvps_droppers[nodename] = get_dropper
-end
-
-- Nodes that cannot be pushed / pulled by movestones, pistons
function mesecon.is_mvps_stopper(node)
-- unknown nodes are always stoppers
@@ -220,19 +201,13 @@ end
function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name, piston_pos)
local nodes, has_loop = mesecon.mvps_get_stack(pos, movedir, maximum, piston_pos)
- if has_loop then
- return false
- end
-
- if not nodes then return end
+ if has_loop or not nodes then return end
local newpos={}
-- check node availability to push/pull into, and fill newpos[i]
for i in ipairs(nodes) do
newpos[i] = vector.add(nodes[i].pos, movedir)
- if (newpos[i].x == piston_pos.x) and (newpos[i].y == piston_pos.y) and (newpos[i].z == piston_pos.z) then
- return
- end
+ if (newpos[i].x == piston_pos.x) and (newpos[i].y == piston_pos.y) and (newpos[i].z == piston_pos.z) then return end
if not is_available(newpos[i]) then
local available = false
for j in ipairs(nodes) do
@@ -243,23 +218,18 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name,
end
end
end
- if not available then
- return
- end
+ if not available then return end
end
end
- if are_protected(nodes, player_name) then
- return
- end
+ if are_protected(nodes, player_name) then return end
local first_dropper = nil
-- remove all nodes
for id, n in ipairs(nodes) do
n.meta = minetest.get_meta(n.pos):to_table()
- local is_dropper = mesecon.is_mvps_dropper(n.node, movedir, nodes, id)
+ local is_dropper = minetest.get_item_group(n.node.name, "dig_by_piston") == 1
if is_dropper then
- --local drops = minetest.get_node_drops(n.node.name, "")
minetest.dig_node(n.pos)
else
minetest.remove_node(n.pos)
diff --git a/mods/ITEMS/mcl_core/nodes_liquid.lua b/mods/ITEMS/mcl_core/nodes_liquid.lua
index 0e0f71a11..75314cf9f 100644
--- a/mods/ITEMS/mcl_core/nodes_liquid.lua
+++ b/mods/ITEMS/mcl_core/nodes_liquid.lua
@@ -10,67 +10,133 @@ local WATER_VISC = 1
local LAVA_VISC = 7
local LIGHT_LAVA = minetest.LIGHT_MAX
local USE_TEXTURE_ALPHA = true
+local BUBBLE_COLUMN_SPEED = 1
+local BUBBLE_ABM_INTERVAL = 2
+local BUBBLE_AMOUNT = math.floor(BUBBLE_ABM_INTERVAL / math.abs(BUBBLE_COLUMN_SPEED) + 0.5)
if minetest.features.use_texture_alpha_string_modes then
USE_TEXTURE_ALPHA = "blend"
end
-minetest.register_node("mcl_core:water_flowing", {
- description = S("Flowing Water"),
- _doc_items_create_entry = false,
- wield_image = "default_water_flowing_animated.png^[verticalframe:64:0",
- drawtype = "flowingliquid",
- tiles = {"default_water_flowing_animated.png^[verticalframe:64:0"},
- special_tiles = {
- {
- image="default_water_flowing_animated.png",
- backface_culling=false,
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
- },
- {
- image="default_water_flowing_animated.png",
- backface_culling=false,
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
- },
- },
- sounds = mcl_sounds.node_sound_water_defaults(),
- is_ground_content = false,
- use_texture_alpha = USE_TEXTURE_ALPHA,
- paramtype = "light",
- paramtype2 = "flowingliquid",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- drop = "",
- drowning = 4,
- liquidtype = "flowing",
- liquid_alternative_flowing = "mcl_core:water_flowing",
- liquid_alternative_source = "mcl_core:water_source",
- liquid_viscosity = WATER_VISC,
- liquid_range = 7,
- post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
- groups = { water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1, dig_by_piston=1},
- _mcl_blast_resistance = 100,
- -- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
- _mcl_hardness = -1,
-})
+function mcl_core.register_liquid(def)
+ local base_name = def.base_name
+ local description_flowing = def.description_flowing
+ local description_source = def.description_source
+ local _doc_items_entry_name = def._doc_items_entry_name
+ local _doc_items_longdesc = def._doc_items_longdesc
+ local wield_image = def.wield_image
+ local tiles_flowing = def.tiles_flowing
+ local tiles_source = def.tiles_source
+ local special_tiles_flowing = def.special_tiles_flowing
+ local special_tiles_source = def.special_tiles_source
+ local sounds = def.sounds
+ local use_texture_alpha = def.use_texture_alpha
+ local drowning = def.drowning
+ local liquid_viscosity = def.liquid_viscosity
+ local liquid_range = def.liquid_range
+ local post_effect_color = def.post_effect_color
+ local groups = def.groups
-minetest.register_node("mcl_core:water_source", {
- description = S("Water Source"),
+ local source_node_name = string.format("mcl_core:%s_source", base_name)
+ local flowing_node_name = string.format("mcl_core:%s_flowing", base_name)
+ local mandatory_liquid_groups = {liquid=3, not_in_creative_inventory=1, dig_by_piston=1}
+ for group_id, group_level in pairs(mandatory_liquid_groups) do
+ if not groups[group_id] then
+ groups[group_id] = group_level
+ elseif groups[group_id] == false then
+ groups[group_id] = nil
+ end
+ end
+ minetest.register_node(flowing_node_name, {
+ description = description_flowing,
+ _doc_items_create_entry = false,
+ wield_image = wield_image,
+ drawtype = "flowingliquid",
+ tiles = tiles_flowing,
+ special_tiles = special_tiles_flowing,
+ sounds = sounds,
+ is_ground_content = false,
+ use_texture_alpha = use_texture_alpha,
+ paramtype = "light",
+ paramtype2 = "flowingliquid",
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ drop = "",
+ drowning = drowning,
+ liquidtype = "flowing",
+ liquid_alternative_flowing = flowing_node_name,
+ liquid_alternative_source = source_node_name,
+ liquid_viscosity = liquid_viscosity,
+ liquid_range = liquid_range,
+ post_effect_color = post_effect_color,
+ groups = groups,
+ _mcl_blast_resistance = 100,
+ -- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
+ _mcl_hardness = -1,
+ })
+
+ minetest.register_node(source_node_name, {
+ description = description_source,
+ _doc_items_entry_name = _doc_items_entry_name,
+ _doc_items_longdesc = _doc_items_longdesc,
+ _doc_items_hidden = false,
+ drawtype = "liquid",
+ tiles = tiles_source,
+ special_tiles = special_tiles_source,
+ sounds = sounds,
+ is_ground_content = false,
+ use_texture_alpha = use_texture_alpha,
+ paramtype = "light",
+ paramtype2 = "flowingliquid",
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ drop = "",
+ drowning = drowning,
+ liquidtype = "source",
+ liquid_alternative_flowing = flowing_node_name,
+ liquid_alternative_source = source_node_name,
+ liquid_viscosity = liquid_viscosity,
+ liquid_range = liquid_range,
+ post_effect_color = post_effect_color,
+ stack_max = 64,
+ groups = groups,
+ _mcl_blast_resistance = 100,
+ -- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
+ _mcl_hardness = -1,
+ })
+end
+
+mcl_core.register_liquid({
+ base_name = "water",
+ description_flowing = S("Flowing Water"),
+ description_source = S("Water Source"),
_doc_items_entry_name = S("Water"),
- _doc_items_longdesc =
-S("Water is abundant in oceans and also appears in a few springs in the ground. You can swim easily in water, but you need to catch your breath from time to time.").."\n\n"..
-S("Water interacts with lava in various ways:").."\n"..
-S("• When water is directly above or horizontally next to a lava source, the lava turns into obsidian.").."\n"..
-S("• When flowing water touches flowing lava either from above or horizontally, the lava turns into cobblestone.").."\n"..
-S("• When water is directly below lava, the water turns into stone."),
- _doc_items_hidden = false,
- drawtype = "liquid",
- tiles = {
- {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}
+ _doc_items_longdesc =
+ S("Water is abundant in oceans and also appears in a few springs in the ground. You can swim easily in water, but you need to catch your breath from time to time.").."\n\n"..
+ S("Water interacts with lava in various ways:").."\n"..
+ S("• When water is directly above or horizontally next to a lava source, the lava turns into obsidian.").."\n"..
+ S("• When flowing water touches flowing lava either from above or horizontally, the lava turns into cobblestone.").."\n"..
+ S("• When water is directly below lava, the water turns into stone."),
+ wield_image = "default_water_flowing_animated.png^[verticalframe:64:0",
+ tiles_flowing = {"default_water_flowing_animated.png^[verticalframe:64:0"},
+ tiles_source = {{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}},
+ special_tiles_flowing = {
+ {
+ image="default_water_flowing_animated.png",
+ backface_culling=false,
+ animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
+ },
+ {
+ image="default_water_flowing_animated.png",
+ backface_culling=false,
+ animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
+ },
},
- special_tiles = {
+ special_tiles_source = {
-- New-style water source material (mostly unused)
{
name="default_water_source_animated.png",
@@ -78,29 +144,94 @@ S("• When water is directly below lava, the water turns into stone."),
backface_culling = false,
}
},
- sounds = mcl_sounds.node_sound_water_defaults(),
- is_ground_content = false,
- use_texture_alpha = USE_TEXTURE_ALPHA,
- paramtype = "light",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- drop = "",
- drowning = 4,
- liquidtype = "source",
- liquid_alternative_flowing = "mcl_core:water_flowing",
- liquid_alternative_source = "mcl_core:water_source",
- liquid_viscosity = WATER_VISC,
- liquid_range = 7,
- post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
- stack_max = 64,
- groups = { water=3, liquid=3, puts_out_fire=1, freezes=1, not_in_creative_inventory=1, dig_by_piston=1},
- _mcl_blast_resistance = 100,
- -- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
- _mcl_hardness = -1,
+ sounds = mcl_sounds.node_sound_water_defaults(),
+ use_texture_alpha = USE_TEXTURE_ALPHA,
+ drowning = 4,
+ liquid_viscosity = WATER_VISC,
+ liquid_range = 7,
+ post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
+ groups = {water=3, puts_out_fire=1, freezes=1, melt_around=1},
})
+mcl_core.register_liquid({
+ base_name = "whirlpool",
+ description_flowing = S("Flowing Water"),
+ description_source = S("Whirlpool"),
+ _doc_items_entry_name = S("Water"),
+ _doc_items_longdesc =
+ S("A whirlpool, or downward bubble column, is originating from magma at the bottom of underwater canyons.").."\n"..
+ S("They drag entities downward."),
+ wield_image = "default_water_flowing_animated.png^[verticalframe:64:0",
+ tiles_flowing = {"default_water_flowing_animated.png^[verticalframe:64:0"},
+ tiles_source = {{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}},
+ special_tiles_flowing = {
+ {
+ image="default_water_flowing_animated.png",
+ backface_culling=false,
+ animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
+ },
+ {
+ image="default_water_flowing_animated.png",
+ backface_culling=false,
+ animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
+ },
+ },
+ special_tiles_source = {
+ {
+ name="default_water_source_animated.png",
+ animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0},
+ backface_culling = false,
+ }
+ },
+ sounds = mcl_sounds.node_sound_water_defaults(),
+ use_texture_alpha = USE_TEXTURE_ALPHA,
+ drowning = 0,
+ liquid_viscosity = WATER_VISC,
+ liquid_range = 7,
+ post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
+ groups = {puts_out_fire=1, freezes=1, melt_around=1},
+})
+
+mcl_core.register_liquid({
+ base_name = "bubble_column",
+ description_flowing = S("Flowing Water"),
+ description_source = S("Bubble Column"),
+ _doc_items_entry_name = S("Water"),
+ _doc_items_longdesc =
+ S("A bubble column is generated above soul sand.").."\n"..
+ S("It accelerates entities upward."),
+ wield_image = "default_water_flowing_animated.png^[verticalframe:64:0",
+ tiles_flowing = {"default_water_flowing_animated.png^[verticalframe:64:0"},
+ tiles_source = {{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}},
+ special_tiles_flowing = {
+ {
+ image="default_water_flowing_animated.png",
+ backface_culling=false,
+ animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
+ },
+ {
+ image="default_water_flowing_animated.png",
+ backface_culling=false,
+ animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
+ },
+ },
+ special_tiles_source = {
+ {
+ name="default_water_source_animated.png",
+ animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0},
+ backface_culling = false,
+ }
+ },
+ sounds = mcl_sounds.node_sound_water_defaults(),
+ use_texture_alpha = USE_TEXTURE_ALPHA,
+ drowning = 0,
+ liquid_viscosity = WATER_VISC,
+ liquid_range = 7,
+ post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
+ groups = {puts_out_fire=1, freezes=1, melt_around=1},
+})
+
+
minetest.register_node("mcl_core:lava_flowing", {
description = S("Flowing Lava"),
_doc_items_create_entry = false,
@@ -243,3 +374,58 @@ if minetest.settings:get("mcl_node_particles") == "full" then
end,
})
end
+
+--if minetest.settings:get("mcl_node_particles") ~= "none" then
+ local nether_node_to_check = {
+ ["mcl_core:whirlpool_source"] = "mcl_nether:magma",
+ ["mcl_core:bubble_column_source"] = "mcl_nether:soul_sand",
+ }
+ local nether_node_offset_y = {
+ ["mcl_core:whirlpool_source"] = 0.5,
+ ["mcl_core:bubble_column_source"] = -0.5,
+ }
+ local nether_node_speed_y = {
+ ["mcl_core:whirlpool_source"] = -BUBBLE_COLUMN_SPEED,
+ ["mcl_core:bubble_column_source"] = BUBBLE_COLUMN_SPEED,
+ }
+ minetest.register_abm({
+ label = "Process bubble columns and whirlpools",
+ nodenames = {"mcl_core:whirlpool_source", "mcl_core:bubble_column_source"},
+ interval = BUBBLE_ABM_INTERVAL,
+ chance = 1,
+ catch_up = false,
+ action = function(pos, node)
+ local x, y, z, name = pos.x, pos.y, pos.z, node.name
+ local check = nether_node_to_check[name]
+ local below = minetest.get_node({x = x, y = y - 1, z = z}).name
+ if below ~= name and below ~= check then
+ minetest.swap_node(pos, {name = "mcl_core:water_source"})
+ return
+ end
+ local upper_pos = {x = x, y = y + 1, z = z}
+ local upper = minetest.get_node(upper_pos).name
+ if upper == "mcl_core:water_source" then
+ minetest.swap_node(upper_pos, {name = name})
+ end
+ local offset_y, speed_y = nether_node_offset_y[name], nether_node_speed_y[name]
+ for _, obj in pairs(minetest.get_objects_inside_radius(pos, 12)) do
+ if obj:is_player() then
+ minetest.add_particlespawner({
+ amount = BUBBLE_AMOUNT,
+ minpos = {x = x - 0.2, y = y + offset_y, z = z - 0.2},
+ maxpos = {x = x + 0.2, y = y + offset_y, z = z + 0.2},
+ minvel = {x = 0 , y = speed_y, z = 0 },
+ maxvel = {x = 0 , y = speed_y, z = 0 },
+ minexptime = 0.95 / BUBBLE_COLUMN_SPEED,
+ maxexptime = 1.05 / BUBBLE_COLUMN_SPEED,
+ minsize = 0.6,
+ maxsize = 1.9,
+ collisiondetection = false,
+ texture = "mcl_core_bubble.png",
+ playername = obj:get_player_name(),
+ })
+ end
+ end
+ end,
+ })
+--end
diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_bubble.png b/mods/ITEMS/mcl_core/textures/mcl_core_bubble.png
new file mode 100644
index 000000000..083d6707c
Binary files /dev/null and b/mods/ITEMS/mcl_core/textures/mcl_core_bubble.png differ
diff --git a/mods/ITEMS/mcl_nether/init.lua b/mods/ITEMS/mcl_nether/init.lua
index c5e39f753..2d6fbcecc 100644
--- a/mods/ITEMS/mcl_nether/init.lua
+++ b/mods/ITEMS/mcl_nether/init.lua
@@ -167,7 +167,6 @@ minetest.register_node("mcl_nether:soul_sand", {
sounds = mcl_sounds.node_sound_sand_defaults(),
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.5,
- -- Movement handling is done in mcl_playerplus mod
})
minetest.register_node("mcl_nether:nether_brick", {
@@ -418,3 +417,23 @@ minetest.register_craft({
dofile(minetest.get_modpath(minetest.get_current_modname()).."/nether_wart.lua")
dofile(minetest.get_modpath(minetest.get_current_modname()).."/lava.lua")
+
+local bubble_generation_schema = {
+ ["mcl_nether:soul_sand"] = "mcl_core:bubble_column_source",
+ ["mcl_nether:magma"] = "mcl_core:whirlpool_source",
+}
+
+minetest.register_abm({
+ label = "Make whirlpools and bubble columns",
+ nodenames = {"mcl_nether:soul_sand", "mcl_nether:magma"},
+ neighbors = {"mcl_core:water_source"},
+ interval = 2,
+ chance = 1,
+ action = function(pos, node)
+ local pos_above = {x = pos.x, y = pos.y + 1, z = pos.z}
+ local above_node_name = minetest.get_node(pos_above).name
+ if above_node_name ~= "mcl_core:water_source" then return end
+ local new_above_node_name = bubble_generation_schema[node.name]
+ minetest.swap_node(pos_above, {name = new_above_node_name})
+ end,
+})
diff --git a/mods/ITEMS/mcl_portals/portal_nether.lua b/mods/ITEMS/mcl_portals/portal_nether.lua
index 3f2f819c8..883f6e4fc 100644
--- a/mods/ITEMS/mcl_portals/portal_nether.lua
+++ b/mods/ITEMS/mcl_portals/portal_nether.lua
@@ -746,6 +746,13 @@ minetest.register_abm({
return
end
+ if lower_node_name == OBSIDIAN and pos.y >= mcl_mapgen.overworld.min and random(1, 200) == 19 then
+ local pigman_obj = minetest.add_entity(pos, "mobs_mc:pigman")
+ if pigman_obj then
+ teleport_cooloff(pigman_obj)
+ end
+ end
+
local o = node.param2 -- orientation
local closer_node_name = get_node({x = pos.x - 1 + o, y = pos.y, z = pos.z - o}).name
diff --git a/mods/ITEMS/mcl_shields/init.lua b/mods/ITEMS/mcl_shields/init.lua
index 65ffc6b4b..feff76cd8 100644
--- a/mods/ITEMS/mcl_shields/init.lua
+++ b/mods/ITEMS/mcl_shields/init.lua
@@ -155,10 +155,13 @@ local function modify_shield(player, vpos, vrot, i)
if i == 1 then
arm = "Left"
end
- local shield = mcl_shields.players[player].shields[i]
- if shield then
- shield:set_attach(player, "Arm_" .. arm, vpos, vrot, false)
- end
+ local player_data = mcl_shields.players[player]
+ if not player_data then return end
+ local shields = player_data.shields
+ if not shields then return end
+ local shield = shields[i]
+ if not shield then return end
+ shield:set_attach(player, "Arm_" .. arm, vpos, vrot, false)
end
local function set_shield(player, block, i)
diff --git a/mods/ITEMS/mcl_throwing/register.lua b/mods/ITEMS/mcl_throwing/register.lua
index ec11f86c7..605ee1386 100644
--- a/mods/ITEMS/mcl_throwing/register.lua
+++ b/mods/ITEMS/mcl_throwing/register.lua
@@ -139,6 +139,7 @@ local function egg_on_step(self, dtime)
-- Turn given object into a child
local function make_child(object)
+ if not object then return end
local ent = object:get_luaentity()
object:set_properties({
visual_size = { x = ent.base_size.x/2, y = ent.base_size.y/2 },
diff --git a/mods/PLAYER/mcl_anticheat/init.lua b/mods/PLAYER/mcl_anticheat/init.lua
index f4a3ac909..bd76e2818 100644
--- a/mods/PLAYER/mcl_anticheat/init.lua
+++ b/mods/PLAYER/mcl_anticheat/init.lua
@@ -13,6 +13,7 @@ local find_nodes_in_area = minetest.find_nodes_in_area
local ceil = math.ceil
local floor = math.floor
+local vector_length = vector.length
local distance = vector.distance
@@ -20,6 +21,10 @@ local window_size = 8
local detection_interval = 1.6
local step_seconds = detection_interval / window_size
local joined_players = {}
+local ip_to_players = {}
+local player_name_to_ip = {}
+local player_doesnt_move = {}
+local ban_next_time = {}
local function update_settings()
enable_anticheat = minetest.settings:get_bool("enable_anticheat", true)
@@ -58,9 +63,15 @@ local function update_player(player_object)
local noclip = #find_nodes_in_area({x = x, y = head_y, z = z}, {x = x + 1, y = head_y + 1, z = z + 1}, "group:opaque") == 8
+ local velocity = player_object:get_velocity()
+ if vector_length(velocity) < 0.00000001 then
+ player_doesnt_move[name] = (player_doesnt_move[name] or 0) + 1
+ else
+ player_doesnt_move[name] = 0
+ end
local player_data = {
pos = pos,
- velocity = player_object:get_velocity(),
+ velocity = velocity,
air = air,
noclip = noclip,
}
@@ -142,7 +153,24 @@ local function remove_player(player_object)
if not player_object then return end
local name = player_object:get_player_name()
if not name then return end
+ local ip = player_name_to_ip[name]
+ player_name_to_ip[name] = nil
+ if ip then
+ local players = ip_to_players[ip]
+ if players then
+ for k, v in pairs(players) do
+ if v == name then
+ if k < #players then
+ players[k] = players[#players]
+ end
+ players[#players] = nil
+ break
+ end
+ end
+ end
+ end
minetest.after(step_seconds, function()
+ player_doesnt_move[name] = nil
joined_players[name] = nil
end)
end
@@ -154,6 +182,50 @@ local function step()
check_player(player:get_player_name())
end
end
+ for ip, players in pairs(ip_to_players) do
+ if #players > 2 then
+ local first = players[1]
+ local should_be_banned = ban_next_time[ip]
+ if #players < 6 then
+ for _, player_name in pairs(players) do
+ if (player_doesnt_move[player_name] or 0) > 1800/step_seconds then
+ minetest.kick_player(player_name, "Didn't move during 30 minutes, more than 2 connections from IP " .. ip)
+ end
+ end
+ elseif #players < 10 then
+ for _, player_name in pairs(players) do
+ if (player_doesnt_move[player_name] or 0) > 600/step_seconds then
+ minetest.kick_player(player_name, "Didn't move during 10 minutes, more than 5 connections from IP " .. ip)
+ end
+ end
+ elseif #players < 26 then
+ if should_be_banned then
+ minetest.chat_send_all("Player " .. first .. " has been banned for having more than 9 connections at once")
+ minetest.ban_player(first)
+ else
+ for _, player_name in pairs(players) do
+ if (player_doesnt_move[player_name] or 0) > 90/step_seconds then
+ minetest.kick_player(player_name, "Didn't move during 1.5 minutes being connected multiple times")
+ ban_next_time[ip] = 1
+ end
+ end
+ end
+ elseif #players <= 100 then
+ if should_be_banned then
+ minetest.ban_player(first)
+ minetest.chat_send_all("Player " .. first .. " has been banned for having more than 25 connections at once")
+ else
+ for _, player_name in pairs(players) do
+ minetest.kick_player(player_name, "More than 25 connections from IP address " .. ip)
+ end
+ ban_next_time[ip] = 1
+ end
+ else
+ minetest.ban_player(first)
+ minetest.chat_send_all("Player " .. first .. " has been banned for having more than 100 connections at once")
+ end
+ end
+ end
after(step_seconds, step)
end
@@ -203,4 +275,15 @@ minetest.register_on_joinplayer(update_player)
minetest.register_on_leaveplayer(remove_player)
+minetest.register_on_authplayer(function(name, ip, is_success)
+ if not is_success then return end
+ local players = ip_to_players[ip]
+ if not players then
+ ip_to_players[ip] = {name}
+ else
+ players[#players + 1] = name
+ end
+ player_name_to_ip[name] = ip
+end)
+
after(step_seconds, step)
diff --git a/mods/PLAYER/mcl_music/mod.conf b/mods/PLAYER/mcl_music/mod.conf
index e36fb6f9b..74493b42d 100644
--- a/mods/PLAYER/mcl_music/mod.conf
+++ b/mods/PLAYER/mcl_music/mod.conf
@@ -1,4 +1,4 @@
name = mcl_music
-author = diminixed, kay27
+author = diminixed, horizonchris96, kay27
description = Mod check some conditions and plays music
depends = mcl_player, mcl_weather, mcl_worlds
diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua
index c7fd5b2b7..bdd2748b7 100644
--- a/mods/PLAYER/mcl_playerplus/init.lua
+++ b/mods/PLAYER/mcl_playerplus/init.lua
@@ -19,12 +19,15 @@ local playerphysics = playerphysics
local vector = vector
local math = math
+local math_min = math.min
-- Internal player state
local mcl_playerplus_internal = {}
local time = 0
local look_pitch = 0
+local player_pos_for_bubble_columns = {}
+
local function player_collision(player)
local pos = player:get_pos()
@@ -349,7 +352,7 @@ minetest.register_globalstep(function(dtime)
set_bone_position_conditional(player,"Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(pitch+90,-30,pitch * -1 * .35))
set_bone_position_conditional(player,"Arm_Left_Pitch_Control", vector.new(3.5,5.785,0), vector.new(pitch+90,43,pitch * .35))
-- controls right and left arms pitch when loading a crossbow
- elseif string.find(wielded:get_name(), "mcl_bows:crossbow_") then
+ elseif string.find(wielded:get_name(), "mcl_bows:crossbow_") then
set_bone_position_conditional(player,"Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(45,-20,25))
set_bone_position_conditional(player,"Arm_Left_Pitch_Control", vector.new(3,5.785,0), vector.new(55,20,-45))
-- when punching
@@ -407,14 +410,15 @@ minetest.register_globalstep(function(dtime)
mcl_playerplus_internal[name].jump_cooldown = mcl_playerplus_internal[name].jump_cooldown - dtime
end
+ node_head = mcl_playerinfo[name].node_head
+ node_feet = mcl_playerinfo[name].node_feet
+
if control.jump and mcl_playerplus_internal[name].jump_cooldown <= 0 then
--pos = player:get_pos()
node_stand = mcl_playerinfo[name].node_stand
node_stand_below = mcl_playerinfo[name].node_stand_below
- node_head = mcl_playerinfo[name].node_head
- node_feet = mcl_playerinfo[name].node_feet
if not node_stand or not node_stand_below or not node_head or not node_feet then
return
end
@@ -453,6 +457,48 @@ minetest.register_globalstep(function(dtime)
mcl_playerplus_internal[name].jump_cooldown = 0.45
end
end
+
+ local bubble_column_feet = node_feet == "mcl_core:bubble_column_source"
+ if bubble_column_feet then
+ if not player_pos_for_bubble_columns[name] then
+ player_pos_for_bubble_columns[name] = fly_pos
+ else
+ local bubble_column_head = node_head == "mcl_core:bubble_column_source"
+ fly_pos.y = player_pos_for_bubble_columns[name].y + (bubble_column_head and time or time/10)
+ player:set_pos(fly_pos)
+ player_pos_for_bubble_columns[name] = fly_pos
+ end
+ else
+ local whirlpool_feet = node_feet == "mcl_core:whirlpool_source"
+ if whirlpool_feet then
+ if not player_pos_for_bubble_columns[name] then
+ player_pos_for_bubble_columns[name] = fly_pos
+ else
+ local whirlpool_head = node_head == "mcl_core:whirlpool_source"
+ local stands_on = minetest.get_node({x = fly_pos.x, y = fly_pos.y - 0.0001, z = fly_pos.z}).name
+ if stands_on == "mcl_nether:magma" then
+ fly_pos.y = math.floor(fly_pos.y) + (control.sneak and 0.51 or 0.5)
+ player:set_pos(fly_pos)
+ player_pos_for_bubble_columns[name] = fly_pos
+ else
+ fly_pos.y = player_pos_for_bubble_columns[name].y - (whirlpool_head and time/2 or time/5)
+ local will_stand_on = minetest.get_node({x = fly_pos.x, y = fly_pos.y - 0.0001, z = fly_pos.z}).name
+ if will_stand_on == "mcl_nether:magma" then
+ fly_pos.y = math.floor(fly_pos.y) + (control.sneak and 0.51 or 0.5)
+ player:set_pos(fly_pos)
+ player_pos_for_bubble_columns[name] = fly_pos
+ elseif will_stand_on == "mcl_core:whirlpool_source" then
+ player:set_pos(fly_pos)
+ player_pos_for_bubble_columns[name] = fly_pos
+ else
+ player_pos_for_bubble_columns[name] = nil
+ end
+ end
+ end
+ elseif player_pos_for_bubble_columns[name] then
+ player_pos_for_bubble_columns[name] = nil
+ end
+ end
end
-- Run the rest of the code every 0.5 seconds
@@ -643,7 +689,7 @@ minetest.register_on_leaveplayer(function(player)
mcl_playerplus.elytra[name] = nil
end)
--- Don't change HP if the player falls in the water or through End Portal:
+-- Don't change HP if the player falls in the liquid or through End Portal:
mcl_damage.register_modifier(function(obj, damage, reason)
if reason.type == "fall" then
local pos = obj:get_pos()
@@ -661,7 +707,7 @@ mcl_damage.register_modifier(function(obj, damage, reason)
if not def or def.walkable then
return
end
- if minetest.get_item_group(node.name, "water") ~= 0 then
+ if minetest.get_item_group(node.name, "liquid") ~= 0 then
return 0
end
if node.name == "mcl_portals:portal_end" then
diff --git a/tools/convert_all_tga_to_png.bash b/tools/convert_all_tga_to_png.bash
new file mode 100755
index 000000000..8d3032c12
--- /dev/null
+++ b/tools/convert_all_tga_to_png.bash
@@ -0,0 +1,10 @@
+#!/bin/bash
+
+for name in ./*.tga
+do
+ convert "$name" "${name%.*}".png
+
+# Slow and useless:
+# optipng -o7 -zm1-9 "${name%.*}".png
+
+done