forked from MineClone5/MineClone5
Restore mob water damage
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ac1ec1d77d
commit
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@ -893,6 +893,17 @@ function mobs.mob_step(self, dtime)
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end
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end
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--water damage
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if self.water_damage and self.water_damage ~= 0 then
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local pos = self.object:get_pos()
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local node = minetest_get_node(pos).name
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if minetest_get_item_group(node, "water") ~= 0 then
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mobs.smoke_effect(self)
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self.health = self.health - self.water_damage
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self:teleport()
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end
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end
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--set mobs on fire when burned by sunlight
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if self.ignited_by_sunlight then
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local pos = self.object:get_pos()
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@ -147,4 +147,24 @@ mobs.breeding_effect = function(self)
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vertical = false,
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texture = "heart.png",
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})
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end
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end
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mobs.smoke_effect = function(self)
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local pos = self.object:get_pos()
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minetest.add_particlespawner({
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amount = 5,
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time = 0.25,
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minpos = pos,
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maxpos = pos,
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minvel = {x = -1, y = -1, z = -1},
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maxvel = {x = 1, y = 1, z = 1},
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minacc = {x = 0, y = 10, z = 0},
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maxacc = {x = 0, y = 10, z = 0},
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minexptime = 0.1,
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maxexptime = 1,
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minsize = 0.5,
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maxsize = 1,
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collisiondetection = false,
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texture = "mcl_particles_smoke.png",
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})
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end
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@ -1,2 +0,0 @@
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mcl_mobs
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mcl_potions
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