forked from MineClone5/MineClone5
Force 2 second delay between eating
This commit is contained in:
parent
b8cc752e79
commit
3ff572d2bc
|
@ -12,18 +12,30 @@ core.do_item_eat = function(hp_change, replace_with_item, itemstack, user, point
|
||||||
end
|
end
|
||||||
|
|
||||||
local old_itemstack = itemstack
|
local old_itemstack = itemstack
|
||||||
itemstack = mcl_hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
|
||||||
for _, callback in pairs(core.registered_on_item_eats) do
|
local name = user:get_player_name()
|
||||||
local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing, old_itemstack)
|
|
||||||
if result then
|
-- Allow eating only after a delay of 2 seconds.
|
||||||
return result
|
-- This prevents eating as an excessive speed.
|
||||||
|
-- Yes, os.time() is not a precise timer but it is good enough for our purposes.
|
||||||
|
-- FIXME: In singleplayer, there's a cheat to circumvent this, simply by pausing the game between eats.
|
||||||
|
-- This is because os.time() obviously does not care about the pause. A fix needs a different timer mechanism.
|
||||||
|
if (mcl_hunger.last_eat[name] < 0) or (os.difftime(os.time(), mcl_hunger.last_eat[name]) >= 2) then
|
||||||
|
itemstack = mcl_hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||||
|
for _, callback in pairs(core.registered_on_item_eats) do
|
||||||
|
local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing, old_itemstack)
|
||||||
|
if result then
|
||||||
|
return result
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
mcl_hunger.last_eat[name] = os.time()
|
||||||
end
|
end
|
||||||
|
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
-- food functions
|
-- food functions
|
||||||
local food = mcl_hunger.food
|
local food = {}
|
||||||
|
|
||||||
function mcl_hunger.register_food(name, hunger_change, replace_with_item, poisontime, poison, exhaust, poisonchance, sound)
|
function mcl_hunger.register_food(name, hunger_change, replace_with_item, poisontime, poison, exhaust, poisonchance, sound)
|
||||||
food[name] = {}
|
food[name] = {}
|
||||||
|
@ -87,7 +99,7 @@ local function poisonp(tick, time, time_left, damage, exhaustion, player)
|
||||||
player:set_hp(player:get_hp()-damage)
|
player:set_hp(player:get_hp()-damage)
|
||||||
end
|
end
|
||||||
mcl_hunger.exhaust(player:get_player_name(), exhaustion)
|
mcl_hunger.exhaust(player:get_player_name(), exhaustion)
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Immediately stop all poisonings for this player
|
-- Immediately stop all poisonings for this player
|
||||||
|
@ -101,6 +113,7 @@ local poisonrandomizer = PseudoRandom(os.time())
|
||||||
function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poison, exhaust, poisonchance, sound)
|
function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poison, exhaust, poisonchance, sound)
|
||||||
return function(itemstack, user, pointed_thing)
|
return function(itemstack, user, pointed_thing)
|
||||||
local itemname = itemstack:get_name()
|
local itemname = itemstack:get_name()
|
||||||
|
|
||||||
if itemstack:take_item() ~= nil and user ~= nil then
|
if itemstack:take_item() ~= nil and user ~= nil then
|
||||||
local name = user:get_player_name()
|
local name = user:get_player_name()
|
||||||
local hp = user:get_hp()
|
local hp = user:get_hp()
|
||||||
|
|
|
@ -28,7 +28,6 @@ mcl_hunger.active = false
|
||||||
|
|
||||||
if minetest.setting_getbool("enable_damage") then
|
if minetest.setting_getbool("enable_damage") then
|
||||||
mcl_hunger.active = true
|
mcl_hunger.active = true
|
||||||
mcl_hunger.food = {}
|
|
||||||
|
|
||||||
-- Debug Mode. If enabled, saturation and exhaustion are shown as well.
|
-- Debug Mode. If enabled, saturation and exhaustion are shown as well.
|
||||||
-- NOTE: Read-only. The setting should only be read at the beginning, this mod is not
|
-- NOTE: Read-only. The setting should only be read at the beginning, this mod is not
|
||||||
|
@ -51,6 +50,9 @@ end
|
||||||
-- Count number of poisonings a player has at once
|
-- Count number of poisonings a player has at once
|
||||||
mcl_hunger.poisonings = {}
|
mcl_hunger.poisonings = {}
|
||||||
|
|
||||||
|
-- Cooldown timers for each player, to force a short delay between consuming 2 food items
|
||||||
|
mcl_hunger.last_eat = {}
|
||||||
|
|
||||||
-- HUD item ids
|
-- HUD item ids
|
||||||
local hunger_hud = {}
|
local hunger_hud = {}
|
||||||
|
|
||||||
|
@ -175,12 +177,15 @@ minetest.register_on_joinplayer(function(player)
|
||||||
local inv = player:get_inventory()
|
local inv = player:get_inventory()
|
||||||
inv:set_size("hunger", 3)
|
inv:set_size("hunger", 3)
|
||||||
mcl_hunger.poisonings[name] = 0
|
mcl_hunger.poisonings[name] = 0
|
||||||
|
mcl_hunger.last_eat[name] = -1
|
||||||
init_hud(player)
|
init_hud(player)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
minetest.register_on_respawnplayer(function(player)
|
minetest.register_on_respawnplayer(function(player)
|
||||||
-- reset hunger (and save)
|
-- reset hunger (and save)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
|
mcl_hunger.last_eat[name] = -1
|
||||||
|
|
||||||
local h, s, e = 20, mcl_hunger.SATURATION_INIT, 0
|
local h, s, e = 20, mcl_hunger.SATURATION_INIT, 0
|
||||||
mcl_hunger.set_hunger(player, h, false)
|
mcl_hunger.set_hunger(player, h, false)
|
||||||
mcl_hunger.set_saturation(player, s, false)
|
mcl_hunger.set_saturation(player, s, false)
|
||||||
|
|
Loading…
Reference in New Issue