forked from MineClone5/MineClone5
Villager: Prevent taking partial track from output
This commit is contained in:
parent
7a080ac308
commit
3c4a1013b8
|
@ -6,7 +6,6 @@
|
||||||
-- TODO: Per-player trading inventories
|
-- TODO: Per-player trading inventories
|
||||||
-- TODO: Trading tiers
|
-- TODO: Trading tiers
|
||||||
-- TODO: Trade locking
|
-- TODO: Trade locking
|
||||||
-- FIXME: Weird behaviour when taking single item from output stack
|
|
||||||
-- FIXME: Placing output on exiting item in player inventory destroys item
|
-- FIXME: Placing output on exiting item in player inventory destroys item
|
||||||
|
|
||||||
-- intllib
|
-- intllib
|
||||||
|
@ -483,22 +482,30 @@ mobs:register_mob("mobs_mc:villager", {
|
||||||
if not inv then
|
if not inv then
|
||||||
inv = minetest.create_detached_inventory("mobs_mc:trade", {
|
inv = minetest.create_detached_inventory("mobs_mc:trade", {
|
||||||
allow_take = function(inv, listname, index, stack, player)
|
allow_take = function(inv, listname, index, stack, player)
|
||||||
if listname == "input" or listname == "output" then
|
if listname == "input" then
|
||||||
return stack:get_count()
|
return stack:get_count()
|
||||||
|
elseif listname == "output" then
|
||||||
|
-- Only allow taking full stack
|
||||||
|
local count = stack:get_count()
|
||||||
|
if count == inv:get_stack(listname, index):get_count() then
|
||||||
|
return count
|
||||||
|
else
|
||||||
|
return 0
|
||||||
|
end
|
||||||
else
|
else
|
||||||
return 0
|
return 0
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||||
if from_list == "wanted" or from_list == "offered" or to_list == "wanted" or to_list == "offered" then
|
if from_list == "input" and to_list == "input" then
|
||||||
return 0
|
|
||||||
elseif from_list == "output" and inv:get_stack(to_list, to_index):is_empty() then
|
|
||||||
return count
|
return count
|
||||||
elseif from_list == "input" then
|
elseif from_list == "output" and to_list == "input" then
|
||||||
return count
|
local move_stack = inv:get_stack(from_list, from_index)
|
||||||
else
|
if inv:get_stack(to_list, to_index):item_fits(move_stack) then
|
||||||
return 0
|
return count
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
return 0
|
||||||
end,
|
end,
|
||||||
allow_put = function(inv, listname, index, stack, player)
|
allow_put = function(inv, listname, index, stack, player)
|
||||||
if listname == "input" then
|
if listname == "input" then
|
||||||
|
@ -511,6 +518,14 @@ mobs:register_mob("mobs_mc:villager", {
|
||||||
update_offer(inv, player, true)
|
update_offer(inv, player, true)
|
||||||
end,
|
end,
|
||||||
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||||
|
if from_list == "output" and to_list == "input" then
|
||||||
|
inv:remove_item("input", inv:get_stack("wanted", 1))
|
||||||
|
local wanted2 = inv:get_stack("wanted", 2)
|
||||||
|
if not wanted2:is_empty() then
|
||||||
|
inv:remove_item("input", inv:get_stack("wanted", 2))
|
||||||
|
end
|
||||||
|
minetest.sound_play("mobs_mc_villager_accept", {to_player = player:get_player_name()})
|
||||||
|
end
|
||||||
update_offer(inv, player, true)
|
update_offer(inv, player, true)
|
||||||
end,
|
end,
|
||||||
on_take = function(inv, listname, index, stack, player)
|
on_take = function(inv, listname, index, stack, player)
|
||||||
|
@ -528,7 +543,6 @@ mobs:register_mob("mobs_mc:villager", {
|
||||||
else
|
else
|
||||||
minetest.sound_play("mobs_mc_villager_deny", {to_player = player:get_player_name()})
|
minetest.sound_play("mobs_mc_villager_deny", {to_player = player:get_player_name()})
|
||||||
end
|
end
|
||||||
|
|
||||||
update_offer(inv, player, false)
|
update_offer(inv, player, false)
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
Loading…
Reference in New Issue