forked from MineClone5/MineClone5
96 lines
2.1 KiB
Lua
96 lines
2.1 KiB
Lua
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--MCmobs v0.4
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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--dofile(minetest.get_modpath("mobs").."/api.lua")
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--###################
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--################### ZOMBIE VILLAGER
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--###################
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mobs:register_mob("mobs_mc:villager_zombie", {
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type = "monster",
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hp_min = 20,
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hp_max = 20,
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armor = 90,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
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visual = "mesh",
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mesh = "mobs_mc_zvillager.b3d",
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textures = {
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{"mobs_mc_zombie_butcher.png"},
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{"mobs_mc_zombie_farmer.png"},
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{"mobs_mc_zombie_librarian.png"},
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{"mobs_mc_zombie_priest.png"},
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{"mobs_mc_zombie_smith.png"},
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{"mobs_mc_zombie_villager.png"}
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},
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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damage = 3,
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walk_velocity = 1.2,
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run_velocity = 2.4,
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attack_type = "dogfight",
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group_attack = true,
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drops = {
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{name = mobs_mc.items.rotten_flesh,
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chance = 1,
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min = 0,
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max = 2,},
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{name = mobs_mc.items.iron_ingot,
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-- approximation to 8.5%
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chance = 11,
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min = 1,
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max = 1,},
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{name = mobs_mc.items.carrot,
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-- approximation to 8.5%
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chance = 11,
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min = 1,
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max = 1,},
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{name = mobs_mc.items.potato,
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-- approximation to 8.5%
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chance = 11,
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min = 1,
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max = 1,},
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},
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sounds = {
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random = "Villager1",
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death = "Villagerdead",
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damage = "Villagerhurt1",
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distance = 16,
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},
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animation = {
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speed_normal = 25,
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speed_run = 50,
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stand_start = 20,
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stand_end = 40,
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walk_start = 0,
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walk_end = 20,
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run_start = 0,
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run_end = 20,
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},
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water_damage = 1,
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lava_damage = 5,
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light_damage = 1,
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view_range = 16,
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fear_height = 5,
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})
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--mobs:register_spawn("mobs_mc:villager", {"default:gravel"}, 7, -1, 4090, 4, 31000)
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mobs:register_spawn("mobs_mc:villager_zombie", {"mg_villages:road"}, 7, -1, 4090, 4, 31000)
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-- spawn eggs
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mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "mobs_mc_spawn_icon_zombie_villager.png", 0)
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if minetest.settings:get_bool("log_mods") then
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minetest.log("action", "MC mobs Zombie Villager loaded")
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end
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