#1976 Use Perlin noise to initialize chorus growth

This commit is contained in:
kay27 2022-03-18 01:03:40 +04:00
parent b91d8875f3
commit 888251e3ec
2 changed files with 21 additions and 10 deletions

View File

@ -364,7 +364,7 @@ minetest.register_on_generated(function(minp, maxp, chunkseed)
-- mcl_mapgen.register_mapgen_lvm(function(vm_context), order_number) -- -- mcl_mapgen.register_mapgen_lvm(function(vm_context), order_number) --
-- -- -- --
for _, v in pairs(queue_chunks_lvm) do for _, v in pairs(queue_chunks_lvm) do
vm_context = v.f(vm_context) v.f(vm_context)
end end
-- -- -- --
-- mcl_mapgen.register_mapgen(function(minp, maxp, chunkseed, vm_context), order_number) -- -- mcl_mapgen.register_mapgen(function(minp, maxp, chunkseed, vm_context), order_number) --

View File

@ -22,6 +22,10 @@ local OCEAN_MIN = -15
local DEEP_OCEAN_MAX = OCEAN_MIN - 1 local DEEP_OCEAN_MAX = OCEAN_MIN - 1
local DEEP_OCEAN_MIN = -31 local DEEP_OCEAN_MIN = -31
local minetest_get_perlin = minetest.get_perlin
local math_floor = math.floor
local math_abs = math.abs
--[[ Special biome field: _mcl_biome_type: --[[ Special biome field: _mcl_biome_type:
Rough categorization of biomes: One of "snowy", "cold", "medium" and "hot" Rough categorization of biomes: One of "snowy", "cold", "medium" and "hot"
Based off <https://minecraft.gamepedia.com/Biomes> ]] Based off <https://minecraft.gamepedia.com/Biomes> ]]
@ -3908,6 +3912,16 @@ local function register_decorations()
end end
-- Decorations in non-Overworld dimensions -- Decorations in non-Overworld dimensions
local chorus_noise_params = {
offset = -0.012,
scale = 0.024,
spread = {x = 100, y = 100, z = 100},
seed = 257,
octaves = 3,
persistence = 0.6,
}
local function register_dimension_decorations() local function register_dimension_decorations()
--[[ NETHER ]] --[[ NETHER ]]
-- TODO: Nether -- TODO: Nether
@ -3921,14 +3935,7 @@ local function register_dimension_decorations()
place_on = {"mcl_end:end_stone", "air"}, place_on = {"mcl_end:end_stone", "air"},
flags = "all_floors", flags = "all_floors",
sidelen = 16, sidelen = 16,
noise_params = { noise_params = chorus_noise_params,
offset = -0.012,
scale = 0.024,
spread = {x = 100, y = 100, z = 100},
seed = 257,
octaves = 3,
persist = 0.6
},
y_min = mcl_mapgen.end_.min, y_min = mcl_mapgen.end_.min,
y_max = mcl_mapgen.end_.max, y_max = mcl_mapgen.end_.max,
decoration = "mcl_end:chorus_flower", decoration = "mcl_end:chorus_flower",
@ -3948,6 +3955,8 @@ end
-- Detect mapgen to select functions -- Detect mapgen to select functions
-- --
local chorus_perlin_noise
if not mcl_mapgen.singlenode then if not mcl_mapgen.singlenode then
if not superflat then if not superflat then
if not mcl_mapgen.v6 then if not mcl_mapgen.v6 then
@ -3980,8 +3989,10 @@ if not mcl_mapgen.singlenode then
vm_context.gennotify = vm_context.gennotify or minetest.get_mapgen_object("gennotify") vm_context.gennotify = vm_context.gennotify or minetest.get_mapgen_object("gennotify")
local gennotify = vm_context.gennotify local gennotify = vm_context.gennotify
for _, pos in pairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do for _, pos in pairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do
chorus_perlin_noise = chorus_perlin_noise or minetest_get_perlin(chorus_noise_params)
local realpos = { x = pos.x, y = pos.y + 1, z = pos.z } local realpos = { x = pos.x, y = pos.y + 1, z = pos.z }
local pr = PseudoRandom(vm_context.blockseed) local noise = chorus_perlin_noise:get_3d(realpos)
local pr = PseudoRandom(math_floor(math_abs(noise * 32767)) % 32768)
minetest.after(1, mcl_end.grow_chorus_plant, realpos, false, pr) minetest.after(1, mcl_end.grow_chorus_plant, realpos, false, pr)
end end
return vm_context return vm_context