From 7ca61b718542043f066af7fb385a71211cf831c9 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Wed, 9 May 2018 18:04:34 +0200 Subject: [PATCH] Fix button pushed by arrows from wrong direction --- mods/ITEMS/mcl_bows/arrow.lua | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_bows/arrow.lua b/mods/ITEMS/mcl_bows/arrow.lua index 442ceb219..ca1ca4b5e 100644 --- a/mods/ITEMS/mcl_bows/arrow.lua +++ b/mods/ITEMS/mcl_bows/arrow.lua @@ -226,7 +226,7 @@ ARROW_ENTITY.on_step = function(self, dtime) else dir = minetest.facedir_to_dir(minetest.dir_to_facedir(minetest.yaw_to_dir(self.object:get_yaw()-YAW_OFFSET))) end - self._stuckin = vector.add(pos, dir) + self._stuckin = vector.add(dpos, dir) local snode = minetest.get_node(self._stuckin) local sdef = minetest.registered_nodes[snode.name] @@ -249,7 +249,11 @@ ARROW_ENTITY.on_step = function(self, dtime) -- Push the button! Push, push, push the button! if mod_button and minetest.get_item_group(node.name, "button") > 0 and minetest.get_item_group(node.name, "button_push_by_arrow") == 1 then - mesecon.push_button(dpos, node) + local bdir = minetest.wallmounted_to_dir(node.param2) + -- Check the button orientation + if vector.equals(vector.add(dpos, bdir), self._stuckin) then + mesecon.push_button(dpos, node) + end end elseif (def and def.liquidtype ~= "none") then -- Slow down arrow in liquids