forked from VoxeLibre/VoxeLibre
Update armor stand textures … a bit
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@ -90,7 +90,7 @@ minetest.register_node("3d_armor_stand:armor_stand", {
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mesh = "3d_armor_stand.obj",
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inventory_image = "3d_armor_stand_item.png",
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wield_image = "3d_armor_stand_item.png",
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tiles = {"default_wood.png", "default_steel_block.png"},
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tiles = {"default_wood.png", "mcl_stairs_stone_slab_top.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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