Fix some codestyle issues with `mcl_crimson`

This commit is contained in:
AFCMS 2022-05-04 12:23:08 +02:00
parent 35ab60b7e2
commit 29f2f7b87c
Signed by untrusted user: AFCMS
GPG Key ID: 8720389A25B652E3
5 changed files with 320 additions and 346 deletions

View File

@ -1,4 +1,4 @@
local S = minetest.get_translator("mcl_mushroom")
local S = minetest.get_translator("mcl_crimson")
-- Warped fungus
-- Crimson fungus
@ -16,7 +16,6 @@ minetest.register_node("mcl_crimson:warped_fungus", {
paramtype = "light",
walkable = false,
groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1},
light_source = 1,
selection_box = {
type = "fixed",
@ -24,18 +23,17 @@ minetest.register_node("mcl_crimson:warped_fungus", {
},
node_placement_prediction = "",
on_rightclick = function(pos, node, pointed_thing, player, itemstack)
if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_crimson:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then
local random = math.random(1, 5)
if random == 1 then
generate_warped_tree(pos)
if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_crimson:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then
local random = math.random(1, 5)
if random == 1 then
generate_warped_tree(pos)
end
end
end
end
end
end,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_crimson:twisting_vines", {
@ -55,29 +53,33 @@ minetest.register_node("mcl_crimson:twisting_vines", {
},
node_placement_prediction = "",
on_rightclick = function(pos, node, pointed_thing, itemstack)
if pointed_thing:get_wielded_item():get_name() == "mcl_crimson:twisting_vines" then
if pointed_thing:get_wielded_item():get_name() == "mcl_crimson:twisting_vines" then
itemstack:take_item()
grow_twisting_vines(pos, 1)
elseif pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
elseif pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
itemstack:take_item()
grow_twisting_vines(pos, math.random(1, 3))
end
end
end,
drop = {
max_items = 1,
items = {
max_items = 1,
items = {
{items = {"mcl_crimson:twisting_vines"}, rarity = 3},
}
},
},
_mcl_shears_drop = true,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = { items = {{items = {"mcl_crimson:twisting_vines"}, rarity = 3},},
items = {{items = {"mcl_crimson:twisting_vines"}, rarity = 1.8181818181818181},},
"mcl_crimson:twisting_vines",
"mcl_crimson:twisting_vines"},
_mcl_fortune_drop = {
items = {
{items = {"mcl_crimson:twisting_vines"}, rarity = 3},
},
items = {
{items = {"mcl_crimson:twisting_vines"}, rarity = 1.8181818181818181},
},
"mcl_crimson:twisting_vines",
"mcl_crimson:twisting_vines",
},
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_crimson:nether_sprouts", {
@ -99,7 +101,6 @@ minetest.register_node("mcl_crimson:nether_sprouts", {
_mcl_shears_drop = true,
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_crimson:warped_roots", {
@ -119,25 +120,22 @@ minetest.register_node("mcl_crimson:warped_roots", {
node_placement_prediction = "",
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_crimson:warped_wart_block", {
description = S("Warped Wart Block"),
tiles = {"warped_wart_block.png"},
groups = {handy=1,hoe=7,swordy=1, deco_block=1, },
stack_max = 64,
groups = {handy = 1, hoe = 7, swordy = 1, deco_block = 1},
_mcl_hardness = 2,
})
minetest.register_node("mcl_crimson:shroomlight", {
description = S("Shroomlight"),
tiles = {"shroomlight.png"},
groups = {handy=1,hoe=7,swordy=1, leafdecay=1, leafdecay_distance=1, leaves=1, deco_block=1, },
stack_max = 64,
_mcl_hardness = 2,
groups = {handy = 1, hoe = 7, swordy = 1, leafdecay = 1, leafdecay_distance = 1, leaves = 1, deco_block = 1},
-- this is 15 in Minecraft
light_source = 14,
_mcl_hardness = 2,
})
minetest.register_node("mcl_crimson:warped_hyphae", {
@ -154,46 +152,38 @@ minetest.register_node("mcl_crimson:warped_hyphae", {
},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, tree=1, building_block=1, material_wood=1},
groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
stack_max = 64,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_crimson:stripped_warped_hyphae",
})
minetest.register_node("mcl_crimson:warped_nylium", {
description = S("Warped Nylium"),
tiles = {"warped_nylium.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
},
groups = {pickaxey=1, building_block=1, material_stone=1},
tiles = {
"warped_nylium.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
is_ground_content = true,
drop = "mcl_nether:netherrack",
groups = {pickaxey=1, building_block=1, material_stone=1},
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
_mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_crimson:warped_checknode", {
description = S("Warped Checknode - only to check!"),
tiles = {"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
},
groups = {pickaxey=1, building_block=1, material_stone=1, not_in_creative_inventory=1},
tiles = {"mcl_nether_netherrack.png"},
groups = {pickaxey = 1, building_block = 1, material_stone = 1, not_in_creative_inventory = 1},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
is_ground_content = true,
@ -203,75 +193,71 @@ minetest.register_node("mcl_crimson:warped_checknode", {
--Stem bark, stripped stem and bark
minetest.register_node("mcl_crimson:warped_hyphae_bark", {
description = S("Warped Hyphae Bark"),
_doc_items_longdesc = S("This is a decorative block surrounded by the bark of an hyphae."),
tiles = {"warped_hyphae_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64,
groups = {handy=1,axey=1, bark=1, building_block=1, material_wood=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_crimson:stripped_warped_hyphae_bark",
})
description = S("Warped Hyphae Bark"),
_doc_items_longdesc = S("This is a decorative block surrounded by the bark of an hyphae."),
tiles = {"warped_hyphae_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_crimson:stripped_warped_hyphae_bark",
})
minetest.register_craft({
output = "mcl_crimson:warped_hyphae_bark 3",
recipe = {
{ "mcl_crimson:warped_hyphae", "mcl_crimson:warped_hyphae" },
{ "mcl_crimson:warped_hyphae", "mcl_crimson:warped_hyphae" },
}
})
output = "mcl_crimson:warped_hyphae_bark 3",
recipe = {
{ "mcl_crimson:warped_hyphae", "mcl_crimson:warped_hyphae" },
{ "mcl_crimson:warped_hyphae", "mcl_crimson:warped_hyphae" },
},
})
minetest.register_node("mcl_crimson:stripped_warped_hyphae", {
description = description_stripped_trunk,
_doc_items_longdesc = longdesc,
_doc_items_hidden = false,
tiles = {tile_stripped_inner, tile_stripped_inner, tile_stripped_bark},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64,
groups = {handy=1, axey=1, tree=1, building_block=1, material_wood=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
description = description_stripped_trunk,
_doc_items_longdesc = longdesc,
_doc_items_hidden = false,
tiles = {tile_stripped_inner, tile_stripped_inner, tile_stripped_bark},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("mcl_crimson:stripped_warped_hyphae_bark", {
description = description_stripped_bark,
_doc_items_longdesc = longdesc_wood,
tiles = {tile_stripped_bark},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64,
groups = {handy=1, axey=1, bark=1, building_block=1, material_wood=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
description = description_stripped_bark,
_doc_items_longdesc = longdesc_wood,
tiles = {tile_stripped_bark},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_craft({
output = "mcl_crimson:stripped_warped_hyphae_bark 3",
recipe = {
{ "mcl_crimson:stripped_warped_hyphae", "mcl_crimson:stripped_warped_hyphae" },
{ "mcl_crimson:stripped_warped_hyphae", "mcl_crimson:stripped_warped_hyphae" },
}
})
output = "mcl_crimson:stripped_warped_hyphae_bark 3",
recipe = {
{ "mcl_crimson:stripped_warped_hyphae", "mcl_crimson:stripped_warped_hyphae" },
{ "mcl_crimson:stripped_warped_hyphae", "mcl_crimson:stripped_warped_hyphae" },
},
})
--Wood
minetest.register_node("mcl_crimson:warped_hyphae_wood", {
description = S("Warped Hyphae Wood"),
tiles = {"warped_hyphae_wood.png"},
groups = {handy=5,axey=1, flammable=3,wood=1,building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=20},
groups = {handy = 5,axey = 1, flammable = 3, wood=1,building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 2,
})
@ -280,16 +266,16 @@ mcl_stairs.register_stair_and_slab_simple("warped_hyphae_wood", "mcl_crimson:war
minetest.register_craft({
output = "mcl_crimson:warped_hyphae_wood 4",
recipe = {
{"mcl_crimson:warped_hyphae"},
}
{"mcl_crimson:warped_hyphae"},
},
})
minetest.register_craft({
output = "mcl_crimson:warped_nyliumd 2",
recipe = {
{"mcl_crimson:warped_wart_block"},
{"mcl_nether:netherrack"},
}
{"mcl_crimson:warped_wart_block"},
{"mcl_nether:netherrack"},
},
})
minetest.register_abm({
@ -298,13 +284,13 @@ minetest.register_abm({
interval = 11,
chance = 128,
action = function(pos)
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_crimson:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then
if pos.y < -28400 then
generate_warped_tree(pos)
local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0))
if nodepos.name == "mcl_crimson:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then
if pos.y < -28400 then
generate_warped_tree(pos)
end
end
end
end
})
minetest.register_abm({
@ -313,20 +299,20 @@ minetest.register_abm({
interval = 1,
chance = 1,
action = function(pos)
local nodepos = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z})
if nodepos.name == "air" then
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_crimson:warped_nylium" })
local randomg = math.random(1, 40)
if randomg == 2 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_crimson:warped_fungus" })
elseif randomg == 7 then
local pos1 = { x = pos.x, y = pos.y + 1, z = pos.z }
generate_warped_tree(pos1)
local pos1 = vector.offset(pos, 0, 1, 0)
local nodepos = minetest.get_node(pos1)
if nodepos.name == "air" then
minetest.swap_node(pos, { name = "mcl_crimson:warped_nylium" })
local randomg = math.random(1, 40)
if randomg == 2 then
minetest.set_node(pos1, { name = "mcl_crimson:warped_fungus" })
elseif randomg == 7 then
generate_warped_tree(pos1)
end
else
minetest.swap_node(pos, { name = "mcl_nether:netherrack" })
end
else
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_nether:netherrack" })
end
end
end,
})
mobs:spawn({
@ -339,8 +325,6 @@ mobs:spawn({
max_height = -28940,
})
minetest.register_node("mcl_crimson:crimson_fungus", {
description = S("Crimson Fungus Mushroom"),
drawtype = "plantlike",
@ -351,7 +335,6 @@ minetest.register_node("mcl_crimson:crimson_fungus", {
paramtype = "light",
walkable = false,
groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1},
light_source = 1,
selection_box = {
type = "fixed",
@ -359,19 +342,17 @@ minetest.register_node("mcl_crimson:crimson_fungus", {
},
node_placement_prediction = "",
on_rightclick = function(pos, node, pointed_thing, player)
if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_crimson:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then
local random = math.random(1, 5)
if random == 1 then
generate_crimson_tree(pos)
if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0))
if nodepos.name == "mcl_crimson:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then
local random = math.random(1, 5)
if random == 1 then
generate_crimson_tree(pos)
end
end
end
end
end
end,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_crimson:crimson_roots", {
@ -391,7 +372,6 @@ minetest.register_node("mcl_crimson:crimson_roots", {
node_placement_prediction = "",
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_crimson:crimson_hyphae", {
@ -408,11 +388,10 @@ minetest.register_node("mcl_crimson:crimson_hyphae", {
},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, tree=1, building_block=1, material_wood=1},
groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
stack_max = 64,
_mcl_hardness = 2,
_mcl_stripped_variant = stripped_variant,
})
@ -420,128 +399,117 @@ minetest.register_node("mcl_crimson:crimson_hyphae", {
--Stem bark, stripped stem and bark
minetest.register_node("mcl_crimson:crimson_hyphae_bark", {
description = S("Crimson Hyphae Bark"),
_doc_items_longdesc = S("This is a decorative block surrounded by the bark of an hyphae."),
tiles = {"crimson_hyphae_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64,
groups = {handy=1,axey=1, bark=1, building_block=1, material_wood=1,},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_crimson:stripped_crimson_hyphae_bark",
})
description = S("Crimson Hyphae Bark"),
_doc_items_longdesc = S("This is a decorative block surrounded by the bark of an hyphae."),
tiles = {"crimson_hyphae_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_crimson:stripped_crimson_hyphae_bark",
})
minetest.register_craft({
output = "mcl_crimson:crimson_hyphae_bark 3",
recipe = {
{ "mcl_crimson:crimson_hyphae", "mcl_crimson:crimson_hyphae" },
{ "mcl_crimson:crimson_hyphae", "mcl_crimson:crimson_hyphae" },
}
})
output = "mcl_crimson:crimson_hyphae_bark 3",
recipe = {
{ "mcl_crimson:crimson_hyphae", "mcl_crimson:crimson_hyphae" },
{ "mcl_crimson:crimson_hyphae", "mcl_crimson:crimson_hyphae" },
},
})
minetest.register_node("mcl_crimson:stripped_crimson_hyphae", {
description = S("Stripped Crimson Hyphae"),
_doc_items_longdesc = S("The stripped stem of a crimson hyphae"),
_doc_items_hidden = false,
tiles = {"stripped_crimson_stem_top.png", "stripped_crimson_stem_top.png", "stripped_crimson_stem_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64,
groups = {handy=1, axey=1, tree=1, building_block=1, material_wood=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
description = S("Stripped Crimson Hyphae"),
_doc_items_longdesc = S("The stripped stem of a crimson hyphae"),
_doc_items_hidden = false,
tiles = {"stripped_crimson_stem_top.png", "stripped_crimson_stem_top.png", "stripped_crimson_stem_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy = 1, axey = 1, tree = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("mcl_crimson:stripped_crimson_hyphae_bark", {
description = S("Stripped Crimson Hyphae Bark"),
_doc_items_longdesc = S("The stripped wood of a crimson hyphae"),
tiles = {"stripped_crimson_stem_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64,
groups = {handy=1, axey=1, bark=1, building_block=1, material_wood=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
description = S("Stripped Crimson Hyphae Bark"),
_doc_items_longdesc = S("The stripped wood of a crimson hyphae"),
tiles = {"stripped_crimson_stem_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy = 1, axey = 1, bark = 1, building_block = 1, material_wood = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_craft({
output = "mcl_crimson:stripped_crimson_hyphae_bark 3",
recipe = {
{ "mcl_crimson:stripped_crimson_hyphae", "mcl_crimson:stripped_crimson_hyphae" },
{ "mcl_crimson:stripped_crimson_hyphae", "mcl_crimson:stripped_crimson_hyphae" },
}
})
output = "mcl_crimson:stripped_crimson_hyphae_bark 3",
recipe = {
{ "mcl_crimson:stripped_crimson_hyphae", "mcl_crimson:stripped_crimson_hyphae" },
{ "mcl_crimson:stripped_crimson_hyphae", "mcl_crimson:stripped_crimson_hyphae" },
},
})
--Wood
minetest.register_node("mcl_crimson:crimson_hyphae_wood", {
description = S("Crimson Hyphae Wood"),
tiles = {"crimson_hyphae_wood.png"},
groups = {handy=5,axey=1, wood=1,building_block=1, material_wood=1,},
groups = {handy = 5, axey = 1, wood = 1, building_block = 1, material_wood = 1},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 2,
})
minetest.register_node("mcl_crimson:crimson_nylium", {
description = S("Crimson Nylium"),
tiles = {"crimson_nylium.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
},
groups = {pickaxey=1, building_block=1, material_stone=1},
tiles = {
"crimson_nylium.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
},
groups = {pickaxey = 1, building_block = 1, material_stone = 1},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
is_ground_content = true,
drop = "mcl_nether:netherrack",
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
_mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_crimson:crimson_checknode", {
description = S("Crimson Checknode - only to check!"),
tiles = {"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
},
groups = {pickaxey=1, building_block=1, material_stone=1, not_in_creative_inventory=1},
tiles = {"mcl_nether_netherrack.png"},
groups = {pickaxey = 1, building_block = 1, material_stone = 1, not_in_creative_inventory = 1},
paramtype2 = "facedir",
stack_max = 64,
is_ground_content = true,
drop = "mcl_nether:netherrack",
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
is_ground_content = true,
drop = "mcl_nether:netherrack"
})
minetest.register_craft({
output = "mcl_crimson:crimson_hyphae_wood 4",
recipe = {
{"mcl_crimson:crimson_hyphae"},
}
{"mcl_crimson:crimson_hyphae"},
},
})
minetest.register_craft({
output = "mcl_crimson:crimson_nyliumd 2",
recipe = {
{"mcl_nether:nether_wart"},
{"mcl_nether:netherrack"},
}
{"mcl_nether:nether_wart"},
{"mcl_nether:netherrack"},
},
})
mcl_stairs.register_stair_and_slab_simple("crimson_hyphae_wood", "mcl_crimson:crimson_hyphae_wood", "Crimson Stair", "Crimson Slab", "Double Crimson Slab")
@ -552,13 +520,13 @@ minetest.register_abm({
interval = 11,
chance = 128,
action = function(pos)
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_crimson:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then
if pos.y < -28400 then
generate_crimson_tree(pos)
local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0))
if nodepos.name == "mcl_crimson:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then
if pos.y < -28400 then
generate_crimson_tree(pos)
end
end
end
end
})
minetest.register_abm({
@ -567,181 +535,183 @@ minetest.register_abm({
interval = 1,
chance = 1,
action = function(pos)
local nodepos = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z})
if nodepos.name == "air" then
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_crimson:crimson_nylium" })
local pos1 = vector.offset(pos, 0, 1, 0)
local nodepos = minetest.get_node(pos1)
if nodepos.name == "air" then
minetest.swap_node(pos, { name = "mcl_crimson:crimson_nylium" })
local randomg = math.random(1, 400)
if randomg <= 10 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_crimson:crimson_fungus" })
elseif randomg > 10 and randomg <= 25 then
local pos1 = { x = pos.x, y = pos.y + 1, z = pos.z }
generate_crimson_tree(pos1)
if randomg <= 10 then
minetest.set_node(pos1, { name = "mcl_crimson:crimson_fungus" })
elseif randomg > 10 and randomg <= 25 then
generate_crimson_tree(pos1)
elseif randomg > 25 and randomg <= 30 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_crimson:warped_fungus" })
minetest.set_node(pos1, { name = "mcl_crimson:warped_fungus" })
elseif randomg > 30 and randomg <= 130 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_crimson:crimson_roots" })
minetest.set_node(pos1, { name = "mcl_crimson:crimson_roots" })
end
else
minetest.swap_node(pos, { name = "mcl_nether:netherrack" })
end
else
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_nether:netherrack" })
end
end
})
function generate_warped_tree(pos)
breakgrow = false
breakgrow2 = false
local function generate_warped_tree(pos)
local breakgrow = false
local breakgrow2 = false
-- Baumgenerator
-- erste und zweite Etage
for x = pos.x - 2,pos.x + 2 do
for y = pos.y + 3, pos.y + 4 do
for z = pos.z - 2, pos.z + 2 do
if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end
end
for y = pos.y + 3, pos.y + 4 do
for z = pos.z - 2, pos.z + 2 do
if not (minetest.get_node(vector.new(x, y, z)).name == "air") then breakgrow = true end
end
end
end
-- dritte und vierte Etage
for x = pos.x - 1,pos.x + 1 do
for y = pos.y + 5, pos.y + 6 do
for z = pos.z - 1, pos.z + 1 do
if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end
end
for y = pos.y + 5, pos.y + 6 do
for z = pos.z - 1, pos.z + 1 do
if not (minetest.get_node(vector.new(x, y, z)).name == "air") then breakgrow = true end
end
end
end
-- fünfte Etage
if not (minetest.get_node({x = pos.x, y = pos.y + 7, z = pos.z}).name == "air") then breakgrow = true end
-- Holz
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_crimson:warped_fungus") then breakgrow = true end
for y = pos.y + 1, pos.y + 4 do
if not (minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air") then breakgrow = true end
print(minetest.get_node({x = pos.x, y = y, z = pos.z}).name)
end
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_crimson:warped_fungus") then breakgrow2 = true end
print(tostring(breakgrow))
-- Holz
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_crimson:warped_fungus") then breakgrow = true end
for y = pos.y + 1, pos.y + 4 do
if not (minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air") then breakgrow = true end
--print(minetest.get_node({x = pos.x, y = y, z = pos.z}).name)
end
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_crimson:warped_fungus") then breakgrow2 = true end
--print(tostring(breakgrow))
if breakgrow == false then
-- Warzen
-- erste und zweite Etage
for x = pos.x - 2,pos.x + 2 do
-- Warzen
-- erste und zweite Etage
for x = pos.x - 2,pos.x + 2 do
for y = pos.y + 3, pos.y + 4 do
for z = pos.z - 2, pos.z + 2 do
minetest.set_node({x = x, y = y, z = z}, { name = "mcl_crimson:warped_wart_block" })
minetest.set_node(vector.new(x, y, z), { name = "mcl_crimson:warped_wart_block" })
end
end
end
-- dritte und vierte Etage
for x = pos.x - 1,pos.x + 1 do
-- dritte und vierte Etage
for x = pos.x - 1,pos.x + 1 do
for y = pos.y + 5, pos.y + 6 do
for z = pos.z - 1, pos.z + 1 do
minetest.set_node({x = x, y = y, z = z}, { name = "mcl_crimson:warped_wart_block" })
minetest.set_node(vector.new(x, y, z), { name = "mcl_crimson:warped_wart_block" })
end
end
end
-- fünfte Etage
minetest.set_node({x = pos.x, y = pos.y + 7, z = pos.z}, { name = "mcl_crimson:warped_wart_block" })
-- Pilzlich
local randomgenerate = math.random(1, 2)
if randomgenerate == 1 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_crimson:shroomlight" })
end
local randomgenerate = math.random(1, 8)
if randomgenerate == 4 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_crimson:shroomlight" })
end
-- Holz
for y = pos.y, pos.y + 4 do
minetest.set_node({x = pos.x, y = y, z = pos.z}, { name = "mcl_crimson:warped_hyphae" })
--print("Placed at " .. x .. " " .. y .. " " .. z)
end
-- fünfte Etage
minetest.set_node({x = pos.x, y = pos.y + 7, z = pos.z}, { name = "mcl_crimson:warped_wart_block" })
-- Pilzlich
local randomgenerate = math.random(1, 2)
if randomgenerate == 1 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_crimson:shroomlight" })
end
local randomgenerate = math.random(1, 8)
if randomgenerate == 4 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_crimson:shroomlight" })
end
-- Holz
for y = pos.y, pos.y + 4 do
minetest.set_node({x = pos.x, y = y, z = pos.z}, { name = "mcl_crimson:warped_hyphae" })
--print("Placed at " .. x .. " " .. y .. " " .. z)
end
else
if breakgrow2 == false then minetest.set_node(pos,{ name = "mcl_crimson:warped_fungus" }) end
if breakgrow2 == false then minetest.set_node(pos, { name = "mcl_crimson:warped_fungus" }) end
end
end
function generate_crimson_tree(pos)
breakgrow = false
breakgrow2 = false
local breakgrow = false
local breakgrow2 = false
-- Baumgenerator
-- erste und zweite Etage
for x = pos.x - 2,pos.x + 2 do
for y = pos.y + 3, pos.y + 4 do
for z = pos.z - 2, pos.z + 2 do
if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end
end
for y = pos.y + 3, pos.y + 4 do
for z = pos.z - 2, pos.z + 2 do
if not (minetest.get_node(vector.new(x, y, z)).name == "air") then breakgrow = true end
end
end
end
-- dritte und vierte Etage
for x = pos.x - 1,pos.x + 1 do
for y = pos.y + 5, pos.y + 6 do
for z = pos.z - 1, pos.z + 1 do
if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end
end
for y = pos.y + 5, pos.y + 6 do
for z = pos.z - 1, pos.z + 1 do
if not (minetest.get_node(vector.new(x, y, z)).name == "air") then breakgrow = true end
end
end
end
-- fünfte Etage
if not (minetest.get_node({x = pos.x, y = pos.y + 7, z = pos.z}).name == "air") then breakgrow = true end
-- Holz
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_crimson:crimson_fungus") then breakgrow = true end
for y = pos.y + 1, pos.y + 4 do
if not (minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air") then breakgrow = true end
print(minetest.get_node({x = pos.x, y = y, z = pos.z}).name)
end
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_crimson:crimson_fungus") then breakgrow2 = true end
print(tostring(breakgrow))
-- Holz
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_crimson:crimson_fungus") then breakgrow = true end
for y = pos.y + 1, pos.y + 4 do
if not (minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air") then breakgrow = true end
--print(minetest.get_node({x = pos.x, y = y, z = pos.z}).name)
end
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_crimson:crimson_fungus") then breakgrow2 = true end
--print(tostring(breakgrow))
if breakgrow == false then
-- Warzen
-- erste und zweite Etage
for x = pos.x - 2,pos.x + 2 do
-- Warzen
-- erste und zweite Etage
for x = pos.x - 2,pos.x + 2 do
for y = pos.y + 3, pos.y + 4 do
for z = pos.z - 2, pos.z + 2 do
minetest.set_node({x = x, y = y, z = z}, { name = "mcl_nether:nether_wart_block" })
end
end
end
-- dritte und vierte Etage
for x = pos.x - 1,pos.x + 1 do
-- dritte und vierte Etage
for x = pos.x - 1,pos.x + 1 do
for y = pos.y + 5, pos.y + 6 do
for z = pos.z - 1, pos.z + 1 do
minetest.set_node({x = x, y = y, z = z}, { name = "mcl_nether:nether_wart_block" })
end
end
end
-- fünfte Etage
minetest.set_node({x = pos.x, y = pos.y + 7, z = pos.z}, { name = "mcl_nether:nether_wart_block" })
-- Pilzlich
local randomgenerate = math.random(1, 2)
if randomgenerate == 1 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_crimson:shroomlight" })
end
local randomgenerate = math.random(1, 8)
if randomgenerate == 4 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_crimson:shroomlight" })
end
-- Holz
for y = pos.y, pos.y + 4 do
minetest.set_node({x = pos.x, y = y, z = pos.z}, { name = "mcl_crimson:crimson_hyphae" })
--print("Placed at " .. x .. " " .. y .. " " .. z)
end
-- fünfte Etage
minetest.set_node({x = pos.x, y = pos.y + 7, z = pos.z}, { name = "mcl_nether:nether_wart_block" })
-- Pilzlich
local randomgenerate = math.random(1, 2)
if randomgenerate == 1 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_crimson:shroomlight" })
end
local randomgenerate = math.random(1, 8)
if randomgenerate == 4 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_crimson:shroomlight" })
end
-- Holz
for y = pos.y, pos.y + 4 do
minetest.set_node({x = pos.x, y = y, z = pos.z}, { name = "mcl_crimson:crimson_hyphae" })
--print("Placed at " .. x .. " " .. y .. " " .. z)
end
else
if breakgrow2 == false then minetest.set_node(pos,{ name = "mcl_crimson:crimson_fungus" }) end
if breakgrow2 == false then minetest.set_node(pos, { name = "mcl_crimson:crimson_fungus" }) end
end
end
@ -827,6 +797,7 @@ minetest.register_ore({
})
--]]
--[[
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:warped_nylium"},
@ -849,3 +820,4 @@ minetest.register_decoration({
y_min = -29065,
decoration = "mcl_crimson:crimson_fungus",
})
]]

View File

@ -1,4 +1,4 @@
# textdomain: mcl_mushroom
# textdomain: mcl_crimson
Warped Fungus Mushroom=Wirrpilz
Twisting Vines=Zwirbelranken

View File

@ -1,4 +1,4 @@
# textdomain: mcl_mushroom
# textdomain: mcl_crimson
Warped Fungus Mushroom=Champignon tordu
Twisting Vines=Liane tordue

View File

@ -1,4 +1,4 @@
# textdomain: mcl_mushroom
# textdomain: mcl_crimson
Warped Fungus Mushroom=
Twisting Vines=

View File

@ -1,2 +1,4 @@
depends = mcl_stairs, mobs_mc
name = mcl_crimson
author = debiankaios
depends = mcl_stairs, mobs_mc, mcl_util