Fix lodestone compass meta handling.

* The nature of a compass was being determined by looking at its meta.
  This caused lodestone compasses with unset meta to turn into regular
  compasses.  Fixed by using string matching on the itemname.
* Changed lodestone rightclick handler to explicitly set the correct
  name and frame of the compass used on it instead of waiting for
  globalstep to do this.
This commit is contained in:
kabou 2022-05-11 21:31:50 +02:00
parent 8ae605165b
commit 14c882f982
1 changed files with 13 additions and 7 deletions

View File

@ -35,6 +35,7 @@ local m_atan2 = math.atan2
local m_floor = math.floor
local m_rnd = math.random
local vec_new = vector.new
local string_find = string.find
local string_to_pos = minetest.string_to_pos
local get_connected_players = minetest.get_connected_players
local get_item_group = minetest.get_item_group
@ -90,8 +91,7 @@ end
-- itemstack: the compass including its optional lodestone metadata.
--
local function get_compass_frame(pos, dir, itemstack)
local lpos_str = itemstack:get_meta():get_string("pointsto")
if lpos_str == "" then -- normal compass
if not string_find(itemstack:get_name(), "_lodestone") then -- normal compass
-- Compasses only work in the overworld
if compass_works(pos) then
local spawn_pos = setting_get_pos("static_spawnpoint")
@ -101,6 +101,7 @@ local function get_compass_frame(pos, dir, itemstack)
return random_frame
end
else -- lodestone compass
local lpos_str = itemstack:get_meta():get_string("pointsto")
local lpos = string_to_pos(lpos_str)
if not lpos then
minetest.log("warning", "mcl_compass: invalid lodestone position!")
@ -185,10 +186,11 @@ minetest.register_globalstep(function(dtime)
-- check if current compass image still matches true orientation
compass_frame = get_compass_frame(pos, dir, stack)
if compass_nr - 1 ~= compass_frame then
if stack:get_meta():get_string("pointsto") == "" then
stack:set_name("mcl_compass:" .. compass_frame)
else
if string_find(stack:get_name(), "_lodestone") then
stack:set_name("mcl_compass:" .. compass_frame .. "_lodestone")
else
stack:set_name("mcl_compass:" .. compass_frame)
end
inv:set_stack("main", j, stack)
end
@ -251,9 +253,13 @@ minetest.register_alias("mcl_compass:compass", "mcl_compass:" .. stereotype_fram
minetest.register_node("mcl_compass:lodestone",{
description=S("Lodestone"),
on_rightclick = function(pos, node, player, itemstack)
if itemstack.get_name(itemstack).match(itemstack.get_name(itemstack),"mcl_compass:") then
if itemstack.get_name(itemstack) ~= "mcl_compass:lodestone" then
local name = itemstack.get_name(itemstack)
if string_find(name,"mcl_compass:") then
if name ~= "mcl_compass:lodestone" then
itemstack:get_meta():set_string("pointsto", minetest.pos_to_string(pos))
local dir = player:get_look_horizontal()
local frame = get_compass_frame(pos, dir, itemstack)
itemstack:set_name("mcl_compass:" .. frame .. "_lodestone")
end
end
end,