epCode
ee9301467c
give zombie's the ability to wear armor.
2022-10-27 01:32:40 +00:00
epCode
239eca8988
make mob's not switch armor lying on the ground if they are already equiped.
2022-10-27 01:14:04 +00:00
epCode
86eef8827a
Add working mob armor api
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TODO: make mobs only put on a piece if they don't already have it.
2022-10-27 01:08:36 +00:00
cora
e6b3458018
Merge pull request 'Add sweet berries from mcl5' ( #2842 ) from sweet_berries into master
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Reviewed-on: MineClone2/MineClone2#2842
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-10-26 22:50:22 +00:00
cora
9e3163ec42
Drop sweet berry item when bone mealing mature bush
2022-10-27 00:19:38 +02:00
TheOnlyJoeEnderman
d34710be85
add axolotl blender file so others can edit
2022-10-26 21:45:40 +00:00
TheOnlyJoeEnderman
d324197609
Fix duplicate/unnecessary "fish" in several names
2022-10-26 21:43:41 +00:00
cora
ba9d10055e
always advance growth stage by 1 on bonemeal
2022-10-26 23:40:06 +02:00
TheOnlyJoeEnderman
e01f103723
add axolotl sounds
2022-10-26 21:37:11 +00:00
TheOnlyJoeEnderman
109d162bca
add temporary axolotl model witn no animations
2022-10-26 21:15:19 +00:00
TheOnlyJoeEnderman
d89c1c0e5e
change axolotl texture name
2022-10-26 21:09:57 +00:00
TheOnlyJoeEnderman
1efacd5a1b
change axolotl texture name
2022-10-26 21:09:17 +00:00
TheOnlyJoeEnderman
5abf7d187c
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_spawn_icon_axolotl.png'
2022-10-26 21:06:19 +00:00
TheOnlyJoeEnderman
2f975f2155
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_white.png'
2022-10-26 21:06:02 +00:00
TheOnlyJoeEnderman
fbb1aaf29f
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_purple.png'
2022-10-26 21:05:49 +00:00
TheOnlyJoeEnderman
4bee5268cd
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_pink.png'
2022-10-26 21:05:36 +00:00
TheOnlyJoeEnderman
d575e8394d
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_green.png'
2022-10-26 21:05:22 +00:00
TheOnlyJoeEnderman
a8250e2544
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_brown.png'
2022-10-26 21:05:08 +00:00
TheOnlyJoeEnderman
7e54597a25
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_yellow.png'
2022-10-26 21:04:46 +00:00
TheOnlyJoeEnderman
a47df3dcdc
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_black.png'
2022-10-26 21:04:20 +00:00
TheOnlyJoeEnderman
0ab82b5317
add cutest predator advancement
2022-10-26 20:33:41 +00:00
TheOnlyJoeEnderman
eaa397a7da
add new advancement, remove ability to jump
2022-10-26 20:27:14 +00:00
TheOnlyJoeEnderman
e4995524de
change axolotl model, texture, sound names
2022-10-26 20:24:48 +00:00
epCode
6c0e29891d
Fix a problem with smooth turning
2022-10-26 19:03:33 +00:00
PrairieWind
e8b983bcc5
Place sweet berries on wet farmland and bonemeal the sweet berries to progress growth
2022-10-26 15:57:17 +00:00
cora
ae91640234
Add missing biomes, correct saturation
2022-10-26 15:57:17 +00:00
cora
d6c0561d5a
Only do damage from stage 1 and up
2022-10-26 15:57:17 +00:00
cora
2664fb871b
sweet berries plantable not only on farming soil
2022-10-26 15:57:17 +00:00
cora
2b08f9ac53
Slow down player movement while inside sweet berry
2022-10-26 15:57:17 +00:00
cora
8d456d8ff9
implement sweet berry damage
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0.5 per second while moving inside it
2022-10-26 15:57:17 +00:00
cora
b00f2784ff
Sweet berry bushes are flammable
2022-10-26 15:57:17 +00:00
cora
280bcddcb2
Move sweet berry decoration to mcl_biomes
2022-10-26 15:57:17 +00:00
balazsszalab
495378b85e
Register sweet berry bush by add_plant function to enable plant growth
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Without calling the add_plant function, sweet berry bushes will not go through growth stages and it is impossible to farm them. Sweet berry bush and beetroot have the same number of growth stages, so I used beetroot's interval and chance values here. If somebody has a better approximation of these values, feel free to change them.
2022-10-26 15:57:16 +00:00
cora
5f4d7774ae
Add sweet berry compostability
2022-10-26 15:57:16 +00:00
kay27
a7c3878cae
[mineclone5] Tune sweet berries a bit
2022-10-26 15:57:16 +00:00
kay27
eb313f9482
[mineclone5] Move sweet berries into farming as a quick fix
2022-10-26 15:57:16 +00:00
cora
63a360674d
Merge pull request 'Villagers will now path through doors. Villagers don't stand around whne not working.' ( #2864 ) from feature/villagers_pt2 into master
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Reviewed-on: MineClone2/MineClone2#2864
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-26 09:32:39 +00:00
epCode
306db6b609
make shooting mobs calculate raycast bool for shooting with shoot_offset
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Basically makes skeletons accurately when to shoot and when not to.
2022-10-25 23:52:16 +00:00
ancientmarinerdev
f8ee473383
Fix villager work times
2022-10-26 00:17:29 +01:00
ancientmarinerdev
eebea4a7a9
Clean up and add pathfinding constant
2022-10-26 00:11:55 +01:00
ancientmarinerdev
37e4dd5556
Villagers will now path through doors. Villagers don't stand around whne not working.
2022-10-26 00:11:55 +01:00
epCode
65289de86e
Mobs jump over 1-2 block pits
2022-10-25 23:00:03 +00:00
epCode
6fa85a3a0c
fix passive mobs twisting their heads unnaturally
2022-10-25 19:18:08 +00:00
epCode
de4c40f60a
When mobs stop, don't stop animations easier
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fixes mob punch animation.
2022-10-25 18:57:58 +00:00
epCode
636e5545a7
Attacking mobs don't care if they cant make a jump.
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they try anyway
2022-10-25 18:54:57 +00:00
epCode
70beaf6b3d
Give mobs more room to judge a jump
2022-10-25 18:52:51 +00:00
epCode
b89a9375da
Some performance improvements
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also add a bit to make mobs look at any player getting too close
2022-10-25 18:51:40 +00:00
cora
6a512139c9
Merge pull request 'Make `mcl_dripping` API public + fix code style' ( #2861 ) from mcl-dripping-api-public into master
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Reviewed-on: MineClone2/MineClone2#2861
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-25 10:05:24 +00:00
AFCMS
4d6e79b07f
Rewrite mcl_dripping README to Markdown, add API exemple and update infos
2022-10-25 12:00:03 +02:00
AFCMS
3432734c37
Refactor mcl_dripping
2022-10-25 12:00:03 +02:00