diff --git a/mods/ENTITIES/mobs_mc/locale/mobs_mc.de.tr b/mods/ENTITIES/mobs_mc/locale/mobs_mc.de.tr index 94e1b1f28..24d3fa324 100644 --- a/mods/ENTITIES/mobs_mc/locale/mobs_mc.de.tr +++ b/mods/ENTITIES/mobs_mc/locale/mobs_mc.de.tr @@ -72,4 +72,4 @@ Weapon Smith=Waffenschmied Tool Smith=Werkzeugschmied Cleric=Priester Nitwit=Dorftrottel -Protects you from death when wielding it=Schützt vor dem Tod, wenn es gehalten wird +Protects you from death while wielding it=Schützt vor dem Tod, wenn es gehalten wird diff --git a/mods/ENTITIES/mobs_mc/locale/template.txt b/mods/ENTITIES/mobs_mc/locale/template.txt index ea708f705..04ba9e465 100644 --- a/mods/ENTITIES/mobs_mc/locale/template.txt +++ b/mods/ENTITIES/mobs_mc/locale/template.txt @@ -72,4 +72,4 @@ Weapon Smith= Tool Smith= Cleric= Nitwit= -Protects you from death when wielding it= +Protects you from death while wielding it= diff --git a/mods/HELP/mcl_tt/locale/mcl_tt.de.tr b/mods/HELP/mcl_tt/locale/mcl_tt.de.tr new file mode 100644 index 000000000..f793e59a0 --- /dev/null +++ b/mods/HELP/mcl_tt/locale/mcl_tt.de.tr @@ -0,0 +1,17 @@ +# textdomain: mcl_tt +Head armor=Kopfrüstung +Torso armor=Torsorüstung +Legs armor=Beinrüstung +Feet armor=Fußrüstung +Armor points: @1=Rüstungspunkte: @1 +Armor durability: @1=Rüstungshaltbarkeit: @1 +Protection: @1%=Schutz: @1% +Hunger points: +@1=Hungerpunkte: +@1 +Saturation points: +@1=Sättigungspunkte: +@1 +Deals damage when falling=Macht Schaden beim Fallen +Grows on grass blocks or dirt=Wächst auf Grasblöcken oder Erde +Grows on grass blocks, podzol, dirt or coarse dirt=Wächst auf Grasblöcken, Podsol, Erde oder grober Erde +Flammable=Entzündlich +Zombie view range: -50%=Zombiesichtweite: -50% +Skeleton view range: -50%=Skelettsichtweite: -50% +Creeper view range: -50%=Creepersichtweite: -50% diff --git a/mods/HELP/mcl_tt/locale/template.txt b/mods/HELP/mcl_tt/locale/template.txt new file mode 100644 index 000000000..357830bc0 --- /dev/null +++ b/mods/HELP/mcl_tt/locale/template.txt @@ -0,0 +1,17 @@ +# textdomain: mcl_tt +Head armor= +Torso armor= +Legs armor= +Feet armor= +Armor points: @1= +Armor durability: @1= +Protection: @1%= +Hunger points: +@1= +Saturation points: +@1= +Deals damage when falling= +Grows on grass blocks or dirt= +Grows on grass blocks, podzol, dirt or coarse dirt= +Flammable= +Zombie view range: -50%= +Skeleton view range: -50%= +Creeper view range: -50%= diff --git a/mods/HELP/tt/locale/template.txt b/mods/HELP/tt/locale/template.txt index 488a0e262..b5f11762f 100644 --- a/mods/HELP/tt/locale/template.txt +++ b/mods/HELP/tt/locale/template.txt @@ -4,10 +4,6 @@ Damage (@1): @2= Healing: @1= Healing (@1): @2= Full punch interval: @1s= -Food item= -+@1 satiation= -@1 satiation= -+@1 food points= Contact damage: @1 per second= Contact healing: @1 per second= Drowning damage: @1= @@ -22,6 +18,14 @@ No rising= Fall damage: @1%= Fall damage: +@1%= No fall damage= -Digs @1 blocks= -Digs @1 blocks instantly= -Minimum dig time: @1s= +Mining speed: @1= +Very fast= +Extremely fast= +Fast= +Slow= +Very slow= +Painfully slow= +Mining durability: @1= +Block breaking strength: @1= +@1 uses= +Unlimited uses= diff --git a/mods/HELP/tt/locale/tt.de.tr b/mods/HELP/tt/locale/tt.de.tr index b62daee18..508787de4 100644 --- a/mods/HELP/tt/locale/tt.de.tr +++ b/mods/HELP/tt/locale/tt.de.tr @@ -4,10 +4,6 @@ Damage (@1): @2=Schaden (@1): @2 Healing: @1=Heilung: @1 Healing (@1): @2=Heilung (@1): @2 Full punch interval: @1s=Zeit zum Ausholen: @1s -Food item=Lebensmittel -+@1 satiation=+@1 Sättigung -@1 satiation=@1 Sättigung -+@1 food points=+@1 Nahrungspunkte Contact damage: @1 per second=Kontaktschaden: @1 pro Sekunde Contact healing: @1 per second=Kontaktheilung: @1 pro Sekunde Drowning damage: @1=Ertrinkensschaden: @1 @@ -22,6 +18,14 @@ No rising=Kein Aufsteigen Fall damage: @1%=Fallschaden: @1% Fall damage: +@1%=Fallschaden: +@1% No fall damage=Kein Fallschaden -Digs @1 blocks=Gräbt „@1“-Blöcke -Digs @1 blocks instantly=Gräbt „@1“-Blöcke sofort -Minimum dig time: @1s=Minimale Grabezeit: @1s +Mining speed: @1=Grabegeschwindigkeit: @1 +Very fast=Sehr schnell +Extremely fast=Extrem schnell +Fast=Schnell +Slow=Langsam +Very slow=Sehr langsam +Painfully slow=Furchtbar langsam +Mining durability: @1=Grabehaltbarkeit: @1 +Block breaking strength: @1=Blockbruchstärke: @1 +@1 uses=@1 Verwendungen +Unlimited uses=Unbegrenzte Verwendungen diff --git a/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua b/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua index 8e6c85a85..6e9add612 100644 --- a/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua +++ b/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua @@ -282,7 +282,7 @@ local dispenserdef = { local horizontal_def = table.copy(dispenserdef) horizontal_def.description = S("Dispenser") -horizontal_def._tt_help = S("9 inventory slots").."\n"..S("Launches item when powered with redstone power") +horizontal_def._tt_help = S("9 inventory slots").."\n"..S("Launches item when powered by redstone power") horizontal_def._doc_items_longdesc = S("A dispenser is a block which acts as a redstone component which, when powered with redstone power, dispenses an item. It has a container with 9 inventory slots.") horizontal_def._doc_items_usagehelp = S("Place the dispenser in one of 6 possible directions. The “hole” is where items will fly out of the dispenser. Use the dispenser to access its inventory. Insert the items you wish to dispense. Supply the dispenser with redstone energy once to dispense a random item.").."\n\n".. diff --git a/mods/ITEMS/REDSTONE/mcl_dispensers/locale/mcl_dispensers.de.tr b/mods/ITEMS/REDSTONE/mcl_dispensers/locale/mcl_dispensers.de.tr index 1fd2959dd..129350e59 100644 --- a/mods/ITEMS/REDSTONE/mcl_dispensers/locale/mcl_dispensers.de.tr +++ b/mods/ITEMS/REDSTONE/mcl_dispensers/locale/mcl_dispensers.de.tr @@ -21,3 +21,5 @@ The dispenser will do different things, depending on the dispensed item:=Der Wer Downwards-Facing Dispenser=Nach unten zeigender Werfer Upwards-Facing Dispenser=Nach oben zeigender Werfer Inventory=Inventar +9 inventory slots=9 Inventarplätze +Launches item when powered by redstone power=Wirft Gegenstand aus, wenn mit Redstoneenergie versorgt diff --git a/mods/ITEMS/REDSTONE/mcl_dispensers/locale/template.txt b/mods/ITEMS/REDSTONE/mcl_dispensers/locale/template.txt index ad477dfdf..91129aac1 100644 --- a/mods/ITEMS/REDSTONE/mcl_dispensers/locale/template.txt +++ b/mods/ITEMS/REDSTONE/mcl_dispensers/locale/template.txt @@ -21,3 +21,5 @@ The dispenser will do different things, depending on the dispensed item:= Downwards-Facing Dispenser= Upwards-Facing Dispenser= Inventory= +9 inventory slots= +Launches item when powered by redstone power= diff --git a/mods/ITEMS/REDSTONE/mcl_droppers/init.lua b/mods/ITEMS/REDSTONE/mcl_droppers/init.lua index e3cbd45c3..ed026e5f8 100644 --- a/mods/ITEMS/REDSTONE/mcl_droppers/init.lua +++ b/mods/ITEMS/REDSTONE/mcl_droppers/init.lua @@ -147,7 +147,7 @@ local dropperdef = { local horizontal_def = table.copy(dropperdef) horizontal_def.description = S("Dropper") -horizontal_def._tt_help = S("9 inventory slots").."\n"..S("Drops item when powered with redstone power") +horizontal_def._tt_help = S("9 inventory slots").."\n"..S("Drops item when powered by redstone power") horizontal_def._doc_items_longdesc = S("A dropper is a redstone component and a container with 9 inventory slots which, when supplied with redstone power, drops an item or puts it into a container in front of it.") horizontal_def._doc_items_usagehelp = S("Droppers can be placed in 6 possible directions, items will be dropped out of the hole. Use the dropper to access its inventory. Supply it with redstone energy once to make the dropper drop or transfer a random item.") horizontal_def.after_place_node = function(pos, placer, itemstack, pointed_thing) diff --git a/mods/ITEMS/REDSTONE/mcl_droppers/locale/mcl_droppers.de.tr b/mods/ITEMS/REDSTONE/mcl_droppers/locale/mcl_droppers.de.tr index 526e48cd7..a4eb2eb08 100644 --- a/mods/ITEMS/REDSTONE/mcl_droppers/locale/mcl_droppers.de.tr +++ b/mods/ITEMS/REDSTONE/mcl_droppers/locale/mcl_droppers.de.tr @@ -5,3 +5,5 @@ Droppers can be placed in 6 possible directions, items will be dropped out of th Downwards-Facing Dropper=Nach unten zeigender Spender Upwards-Facing Dropper=Nach oben zeigender Spender Inventory=Inventar +9 inventory slots=9 Inventarplätze +Drops item when powered by redstone power=Gibt einen Gegenstand aus, wenn mit Redstoneenergie versorgt diff --git a/mods/ITEMS/REDSTONE/mcl_droppers/locale/template.txt b/mods/ITEMS/REDSTONE/mcl_droppers/locale/template.txt index 48e6cc79c..24b2bc109 100644 --- a/mods/ITEMS/REDSTONE/mcl_droppers/locale/template.txt +++ b/mods/ITEMS/REDSTONE/mcl_droppers/locale/template.txt @@ -5,3 +5,5 @@ Droppers can be placed in 6 possible directions, items will be dropped out of th Downwards-Facing Dropper= Upwards-Facing Dropper= Inventory= +9 inventory slots= +Drops item when powered by redstone power= diff --git a/mods/ITEMS/REDSTONE/mcl_observers/locale/mcl_observers.de.tr b/mods/ITEMS/REDSTONE/mcl_observers/locale/mcl_observers.de.tr index ef23ad494..3ce085ad7 100644 --- a/mods/ITEMS/REDSTONE/mcl_observers/locale/mcl_observers.de.tr +++ b/mods/ITEMS/REDSTONE/mcl_observers/locale/mcl_observers.de.tr @@ -2,3 +2,4 @@ Observer=Wächter An observer is a redstone component which observes the block in front of it and sends a very short redstone pulse whenever this block changes.=Ein Wächter ist eine Redstonekomponente, die den Block vor ihm beobachtet und einen sehr kurzen Redstoneimpuls sendet, wenn sich dieser Block ändert. Place the observer directly in front of the block you want to observe with the “face” looking at the block. The arrow points to the side of the output, which is at the opposite side of the “face”. You can place your redstone dust or any other component here.=Platzieren Sie den Wächter direkt vor dem Block, den Sie beobachten wollen, so dass das „Gesicht“ zum Block schaut. Der Pfeil zeigt auf die Seite des Signalausgangs, der sich gegenüber vom „Gesicht“ befindet. Hier können Sie Ihren Restonestaub oder eine beliebige andere Komponente platzieren. +Emits redstone pulse when block in front changes=Macht einen Redstonepuls, wenn der Block vor ihm sich ändert diff --git a/mods/ITEMS/REDSTONE/mcl_observers/locale/template.txt b/mods/ITEMS/REDSTONE/mcl_observers/locale/template.txt index 40dbfd71f..7f5991501 100644 --- a/mods/ITEMS/REDSTONE/mcl_observers/locale/template.txt +++ b/mods/ITEMS/REDSTONE/mcl_observers/locale/template.txt @@ -2,3 +2,4 @@ Observer= An observer is a redstone component which observes the block in front of it and sends a very short redstone pulse whenever this block changes.= Place the observer directly in front of the block you want to observe with the “face” looking at the block. The arrow points to the side of the output, which is at the opposite side of the “face”. You can place your redstone dust or any other component here.= +Emits redstone pulse when block in front changes= diff --git a/mods/ITEMS/REDSTONE/mesecons_button/locale/mesecons_button.de.tr b/mods/ITEMS/REDSTONE/mesecons_button/locale/mesecons_button.de.tr index 60d644378..9b311b9a8 100644 --- a/mods/ITEMS/REDSTONE/mesecons_button/locale/mesecons_button.de.tr +++ b/mods/ITEMS/REDSTONE/mesecons_button/locale/mesecons_button.de.tr @@ -9,3 +9,6 @@ Dark Oak Button=Schwarzeichenknopf Spruce Button=Fichtenknopf Jungle Button=Dschungelknopf A wooden button is a redstone component made out of wood which can be pushed to provide redstone power. When pushed, it powers adjacent redstone components for 1.5 seconds. Wooden buttons may also be pushed by arrows.=Ein Holzknopf ist eine Redstonekomponente aus Holz. Er kann gedrückt werden, um ein Redstonesignal zu senden. Im gedrückten Zustand versorgt er benachbarte Redstonekomponenten für 1,5 Sekunden mit Redstoneenergie. Holzknöpfe können auch von Pfeilen gedrückt werden. +Provides redstone power when pushed=Gibt Redstoneenergie, wenn gedrückt +Push duration: @1s=Druckdauer: @1s +Pushable by arrow=Drückbar von Pfeilen diff --git a/mods/ITEMS/REDSTONE/mesecons_button/locale/template.txt b/mods/ITEMS/REDSTONE/mesecons_button/locale/template.txt index 5ae22b593..4c352b878 100644 --- a/mods/ITEMS/REDSTONE/mesecons_button/locale/template.txt +++ b/mods/ITEMS/REDSTONE/mesecons_button/locale/template.txt @@ -9,3 +9,6 @@ Dark Oak Button= Spruce Button= Jungle Button= A wooden button is a redstone component made out of wood which can be pushed to provide redstone power. When pushed, it powers adjacent redstone components for 1.5 seconds. Wooden buttons may also be pushed by arrows.= +Provides redstone power when pushed= +Push duration: @1s= +Pushable by arrow= diff --git a/mods/ITEMS/REDSTONE/mesecons_commandblock/locale/mesecons_commandblock.de.tr b/mods/ITEMS/REDSTONE/mesecons_commandblock/locale/mesecons_commandblock.de.tr index 35df49980..d114a47b5 100644 --- a/mods/ITEMS/REDSTONE/mesecons_commandblock/locale/mesecons_commandblock.de.tr +++ b/mods/ITEMS/REDSTONE/mesecons_commandblock/locale/mesecons_commandblock.de.tr @@ -26,3 +26,4 @@ Example 2:@n give @@n mcl_core:apple 5@nGives the nearest player 5 apples=2. Access denied. You need the “maphack” privilege to edit command blocks.=Zugriff verweigert. Sie brauchen das „maphack“-Privileg, um Befehlsblöcke zu bearbeiten. Editing the command block has failed! You can only change the command block in Creative Mode!=Bearbeitung des Befehlsblocks fehlgeschlagen! Sie können den Befehlsblock nur im Kreativmodus ändern! Editing the command block has failed! The command block is gone.=Bearbeiten des Befehlsblocks fehlgeschlagen! Der Befehlsblock ist verschwunden. +Executes server commands when powered by redstone power=Führt Serverbefehle aus, wenn mit Redstoneenergie versorgt diff --git a/mods/ITEMS/REDSTONE/mesecons_commandblock/locale/template.txt b/mods/ITEMS/REDSTONE/mesecons_commandblock/locale/template.txt index ffa7d2ab0..c03e0d1dc 100644 --- a/mods/ITEMS/REDSTONE/mesecons_commandblock/locale/template.txt +++ b/mods/ITEMS/REDSTONE/mesecons_commandblock/locale/template.txt @@ -26,3 +26,4 @@ Example 2:@n give @@n mcl_core:apple 5@nGives the nearest player 5 apples= Access denied. You need the “maphack” privilege to edit command blocks.= Editing the command block has failed! You can only change the command block in Creative Mode!= Editing the command block has failed! The command block is gone.= +Executes server commands when powered by redstone power= diff --git a/mods/ITEMS/REDSTONE/mesecons_delayer/init.lua b/mods/ITEMS/REDSTONE/mesecons_delayer/init.lua index 724fb77be..80489814b 100644 --- a/mods/ITEMS/REDSTONE/mesecons_delayer/init.lua +++ b/mods/ITEMS/REDSTONE/mesecons_delayer/init.lua @@ -184,7 +184,9 @@ end local help, tt, longdesc, usagehelp, icon, on_construct if i == 1 then help = true - tt = S("Redstone component").."\n"..S("Restricts power to one direction").."\n"..S("Delays signal").."\n"..S("Output can be locked") + tt = S("Transmits redstone power only in one direction").."\n".. + S("Delays signal").."\n".. + S("Output locks when getting active redstone repeater signal from the side") longdesc = S("Redstone repeaters are versatile redstone components with multiple purposes: 1. They only allow signals to travel in one direction. 2. They delay the signal. 3. Optionally, they can lock their output in one state.") usagehelp = S("To power a redstone repeater, send a signal in “arrow” direction (the input). The signal goes out on the opposite side (the output) with a delay. To change the delay, use the redstone repeater. The delay is between 0.1 and 0.4 seconds long and can be changed in steps of 0.1 seconds. It is indicated by the position of the moving redstone torch.").."\n".. S("To lock a repeater, send a signal from an adjacent repeater into one of its sides. While locked, the moving redstone torch disappears, the output doesn't change and the input signal is ignored.") diff --git a/mods/ITEMS/REDSTONE/mesecons_delayer/locale/mesecons_delayer.de.tr b/mods/ITEMS/REDSTONE/mesecons_delayer/locale/mesecons_delayer.de.tr index 0d50d6e5b..45c959523 100644 --- a/mods/ITEMS/REDSTONE/mesecons_delayer/locale/mesecons_delayer.de.tr +++ b/mods/ITEMS/REDSTONE/mesecons_delayer/locale/mesecons_delayer.de.tr @@ -8,3 +8,6 @@ Redstone Repeater (Locked)=Redstoneverstärker (gesperrt) Redstone Repeater (Locked, Powered)=Redstoneverstärker (gesperrt, bestromt) Redstone Repeater (Delay @1)=Redstoneverstärker (Verzögerung @1) Redstone Repeater (Delay @1, Powered)=Redstoneverstärker (Verzögerung @1, bestromt) +Transmits redstone power only in one direction=Überträgt Redstoneenergie in nur eine Richtung +Delays signal=Verzögert Signal +Output locks when getting active redstone repeater signal from the side=Ausgangssignal wird gesperrt, wenn Signal von aktivem Redstoneverstärker an der Seite erhalten diff --git a/mods/ITEMS/REDSTONE/mesecons_delayer/locale/template.txt b/mods/ITEMS/REDSTONE/mesecons_delayer/locale/template.txt index 904608939..580124804 100644 --- a/mods/ITEMS/REDSTONE/mesecons_delayer/locale/template.txt +++ b/mods/ITEMS/REDSTONE/mesecons_delayer/locale/template.txt @@ -8,3 +8,6 @@ Redstone Repeater (Locked)= Redstone Repeater (Locked, Powered)= Redstone Repeater (Delay @1)= Redstone Repeater (Delay @1, Powered)= +Transmits redstone power only in one direction= +Delays signal= +Output locks when getting active redstone repeater signal from the side= diff --git a/mods/ITEMS/REDSTONE/mesecons_lightstone/locale/mesecons_lightstone.de.tr b/mods/ITEMS/REDSTONE/mesecons_lightstone/locale/mesecons_lightstone.de.tr index 44b52180e..a0cfc2213 100644 --- a/mods/ITEMS/REDSTONE/mesecons_lightstone/locale/mesecons_lightstone.de.tr +++ b/mods/ITEMS/REDSTONE/mesecons_lightstone/locale/mesecons_lightstone.de.tr @@ -1,3 +1,4 @@ # textdomain: mesecons_lightstone Redstone Lamp=Redstonelampe Redstone lamps are simple redstone components which glow brightly (light level @1) when they receive redstone power.=Redstonelampen sind einfache Redstonekomponenten, die hell aufleuchten (Helligkeitspegel von @1), wenn sie Redstoneenergie erhalten. +Glows when powered by redstone power=Leuchtet, wenn mit Redstoneenergie versorgt diff --git a/mods/ITEMS/REDSTONE/mesecons_lightstone/locale/template.txt b/mods/ITEMS/REDSTONE/mesecons_lightstone/locale/template.txt index b8a5bf4d8..2d2cc419f 100644 --- a/mods/ITEMS/REDSTONE/mesecons_lightstone/locale/template.txt +++ b/mods/ITEMS/REDSTONE/mesecons_lightstone/locale/template.txt @@ -1,3 +1,4 @@ # textdomain: mesecons_lightstone Redstone Lamp= Redstone lamps are simple redstone components which glow brightly (light level @1) when they receive redstone power.= +Glows when powered by redstone power= diff --git a/mods/ITEMS/REDSTONE/mesecons_noteblock/locale/mesecons_noteblock.de.tr b/mods/ITEMS/REDSTONE/mesecons_noteblock/locale/mesecons_noteblock.de.tr index 272823969..1c8a8b05d 100644 --- a/mods/ITEMS/REDSTONE/mesecons_noteblock/locale/mesecons_noteblock.de.tr +++ b/mods/ITEMS/REDSTONE/mesecons_noteblock/locale/mesecons_noteblock.de.tr @@ -8,3 +8,4 @@ Use the note block to choose the next musical note (there are 25 semitones, or 2 • Sand or gravel: Snare drum=• Sand oder Kies: Kleine Trommel • Anything else: Piano=• Alles andere: Klavier The note block will only play a note when it is below air, otherwise, it stays silent.=Der Notenblock wird nur eine Note spielen, wenn er sich unter Luft befindet, sonst bleibt er stumm. +Plays a musical note when powered by redstone power=Spielt eine Musiknote, wenn mit Redstoneenergie versorgt diff --git a/mods/ITEMS/REDSTONE/mesecons_noteblock/locale/template.txt b/mods/ITEMS/REDSTONE/mesecons_noteblock/locale/template.txt index c1d7dc02f..a1d9db846 100644 --- a/mods/ITEMS/REDSTONE/mesecons_noteblock/locale/template.txt +++ b/mods/ITEMS/REDSTONE/mesecons_noteblock/locale/template.txt @@ -8,3 +8,4 @@ Use the note block to choose the next musical note (there are 25 semitones, or 2 • Sand or gravel: Snare drum= • Anything else: Piano= The note block will only play a note when it is below air, otherwise, it stays silent.= +Plays a musical note when powered by redstone power= diff --git a/mods/ITEMS/REDSTONE/mesecons_pistons/locale/mesecons_pistons.de.tr b/mods/ITEMS/REDSTONE/mesecons_pistons/locale/mesecons_pistons.de.tr index cebf84615..9719812bd 100644 --- a/mods/ITEMS/REDSTONE/mesecons_pistons/locale/mesecons_pistons.de.tr +++ b/mods/ITEMS/REDSTONE/mesecons_pistons/locale/mesecons_pistons.de.tr @@ -4,3 +4,5 @@ Piston=Kolben A piston is a redstone component with a pusher which pushes the block or blocks in front of it when it is supplied with redstone power. Not all blocks can be pushed, however.=Ein Kolben ist eine Redstonekomponente mit einem Schieber den Block oder die Blöcke vor ihm schieben wird, wenn er mit Redstoneenergie versorgt wird. Allerdings können nicht alle Blöcke können geschoben werden. Sticky Piston=Klebriger Kolben A sticky piston is a redstone component with a sticky pusher which can be extended and retracted. It extends when it is supplied with redstone power. When the pusher extends, it pushes the block or blocks in front of it. When it retracts, it pulls back the single block in front of it. Note that not all blocks can be pushed or pulled.=Ein klebriger Kolben ist eine Redstonekomponente mit einem klebrigen Schieber, der ein- und ausgefahren werden kann. Er fährt aus, wenn er mit Redstoneenergie versorgt wird. Wenn der Schieber ausgefahren wird, schiebt er den Block oder die Blöcke vor ihm. Wird er eingefahren, zieht er den Block vor ihm zu sich. Nicht alle Blöcke können geschoben oder gezogen werden. +Pushes block when powered by redstone power=Schiebt Block, wenn mit Redstoneenergie versorgt +Pushes or pulls block when powered by redstone power=Schiebt oder zieht Block, wenn mit Redstoneenergie versorgt diff --git a/mods/ITEMS/REDSTONE/mesecons_pistons/locale/template.txt b/mods/ITEMS/REDSTONE/mesecons_pistons/locale/template.txt index 2cdd65127..6b54c5847 100644 --- a/mods/ITEMS/REDSTONE/mesecons_pistons/locale/template.txt +++ b/mods/ITEMS/REDSTONE/mesecons_pistons/locale/template.txt @@ -4,3 +4,5 @@ Piston= A piston is a redstone component with a pusher which pushes the block or blocks in front of it when it is supplied with redstone power. Not all blocks can be pushed, however.= Sticky Piston= A sticky piston is a redstone component with a sticky pusher which can be extended and retracted. It extends when it is supplied with redstone power. When the pusher extends, it pushes the block or blocks in front of it. When it retracts, it pulls back the single block in front of it. Note that not all blocks can be pushed or pulled.= +Pushes block when powered by redstone power= +Pushes or pulls block when powered by redstone power= diff --git a/mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua b/mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua index 7bc6e2e36..2c8c20bf5 100644 --- a/mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua +++ b/mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua @@ -101,13 +101,13 @@ function mesecon.register_pressure_plate(basename, description, textures_off, te end local tt = S("Provides redstone power when pushed") if not activated_by then - tt = tt .. "\n" .. S("Pushed by players, mobs and objects") + tt = tt .. "\n" .. S("Pushable by players, mobs and objects") elseif activated_by.mob and activated_by.player then - tt = tt .. "\n" .. S("Pushed by players and mobs") + tt = tt .. "\n" .. S("Pushable by players and mobs") elseif activated_by.mob then - tt = tt .. "\n" .. S("Pushed by mobs") + tt = tt .. "\n" .. S("Pushable by mobs") elseif activated_by.player then - tt = tt .. "\n" .. S("Pushed by players") + tt = tt .. "\n" .. S("Pushable by players") end mesecon.register_node(basename, { diff --git a/mods/ITEMS/REDSTONE/mesecons_pressureplates/locale/mesecons_pressureplates.de.tr b/mods/ITEMS/REDSTONE/mesecons_pressureplates/locale/mesecons_pressureplates.de.tr index 678e061c4..6e5e761ef 100644 --- a/mods/ITEMS/REDSTONE/mesecons_pressureplates/locale/mesecons_pressureplates.de.tr +++ b/mods/ITEMS/REDSTONE/mesecons_pressureplates/locale/mesecons_pressureplates.de.tr @@ -9,4 +9,8 @@ Jungle Pressure Plate=Dschungeldruckplatte A wooden pressure plate is a redstone component which supplies its surrounding blocks with redstone power while any movable object (including dropped items, players and mobs) rests on top of it.=Eine Holzdruckplatte ist eine Redstonekomponente, die ihre benachbarten Blöcke mit Redstoneenergie versorgt, solange sich ein beliebiges bewegliches Objekt (wie Gegenstände, Spieler und Mobs) auf ihm befindet. Stone Pressure Plate=Steindruckplatte A stone pressure plate is a redstone component which supplies its surrounding blocks with redstone power while a player or mob stands on top of it. It is not triggered by anything else.=Eine Steindruckplatte ist eine Redstonekomponente, die ihre benachbarten Blöcke mit Redstoneenergie versorgt, solange sich ein Spieler oder Mob auf ihm befindet. Sie wird von nichts anderem ausgelöst. - +Provides redstone power when pushed=Gibt Redstoneenergie aus, wenn gedrückt +Pushable by players, mobs and objects=Drückbar von Spielern, Mobs und Objekten +Pushable by players and mobs=Drückbar von Spielern und Mobs +Pushable by players=Drückbar von Spielern +Pushable by mobs=Drückbar von Mobs diff --git a/mods/ITEMS/REDSTONE/mesecons_pressureplates/locale/template.txt b/mods/ITEMS/REDSTONE/mesecons_pressureplates/locale/template.txt index 0927706c1..96eb3f922 100644 --- a/mods/ITEMS/REDSTONE/mesecons_pressureplates/locale/template.txt +++ b/mods/ITEMS/REDSTONE/mesecons_pressureplates/locale/template.txt @@ -9,3 +9,8 @@ Jungle Pressure Plate= A wooden pressure plate is a redstone component which supplies its surrounding blocks with redstone power while any movable object (including dropped items, players and mobs) rests on top of it.= Stone Pressure Plate= A stone pressure plate is a redstone component which supplies its surrounding blocks with redstone power while a player or mob stands on top of it. It is not triggered by anything else.= +Provides redstone power when pushed= +Pushable by players, mobs and objects= +Pushable by players and mobs= +Pushable by players= +Pushable by mobs= diff --git a/mods/ITEMS/REDSTONE/mesecons_solarpanel/locale/mesecons_solarpanel.de.tr b/mods/ITEMS/REDSTONE/mesecons_solarpanel/locale/mesecons_solarpanel.de.tr index b9272882a..c33fe949b 100644 --- a/mods/ITEMS/REDSTONE/mesecons_solarpanel/locale/mesecons_solarpanel.de.tr +++ b/mods/ITEMS/REDSTONE/mesecons_solarpanel/locale/mesecons_solarpanel.de.tr @@ -4,3 +4,5 @@ Daylight sensors are redstone components which provide redstone power when they Inverted Daylight Sensor=Invertierter Tageslichtsensor Use the daylight sensor to toggle its state.=Benutzen Sie den Tageslichtsensor, um seinen Zustand umzuschalten. In inverted state, they provide redstone power when they are not in sunlight and no power otherwise.=Im invertierten Zustand erzeugen sie Redstoneenergie, wenn sie sich nicht im Tageslicht befinden, ansonsten nicht. +Provides redstone power when in sunlight=Gibt Redstoneenergie aus, wenn im Sonnenlicht +Can be inverted=Kann invertiert werden diff --git a/mods/ITEMS/REDSTONE/mesecons_solarpanel/locale/template.txt b/mods/ITEMS/REDSTONE/mesecons_solarpanel/locale/template.txt index b776f5074..84c3ce42c 100644 --- a/mods/ITEMS/REDSTONE/mesecons_solarpanel/locale/template.txt +++ b/mods/ITEMS/REDSTONE/mesecons_solarpanel/locale/template.txt @@ -4,3 +4,5 @@ Daylight sensors are redstone components which provide redstone power when they Use the daylight sensor to toggle its state.= Inverted Daylight Sensor= In inverted state, they provide redstone power when they are not in sunlight and no power otherwise.= +Provides redstone power when in sunlight= +Can be inverted= diff --git a/mods/ITEMS/REDSTONE/mesecons_torch/locale/mesecons_torch.de.tr b/mods/ITEMS/REDSTONE/mesecons_torch/locale/mesecons_torch.de.tr index c10fb7dce..7f3f94c58 100644 --- a/mods/ITEMS/REDSTONE/mesecons_torch/locale/mesecons_torch.de.tr +++ b/mods/ITEMS/REDSTONE/mesecons_torch/locale/mesecons_torch.de.tr @@ -6,3 +6,5 @@ A redstone torch is a redstone component which can be used to invert a redstone Redstone torches can be placed at the side and on the top of full solid opaque blocks.=Redstonefackeln können an der Seite und auf der Oberseite der meisten undurchsichtigen ganzen Blöcke platziert werden. Block of Redstone=Redstoneblock A block of redstone permanently supplies redstone power to its surrounding blocks.=Ein Redstoneblock versorgt seine benachbarten Blöcke beständig mit Redstoneenergie. +Provides redstone power when it's not powered itself=Gibt Redstoneenergie aus, wenn es nicht selbst bestromt ist +Provides redstone power=Gibt Redstoneenergie aus diff --git a/mods/ITEMS/REDSTONE/mesecons_torch/locale/template.txt b/mods/ITEMS/REDSTONE/mesecons_torch/locale/template.txt index 387462c97..8cde3ad6f 100644 --- a/mods/ITEMS/REDSTONE/mesecons_torch/locale/template.txt +++ b/mods/ITEMS/REDSTONE/mesecons_torch/locale/template.txt @@ -6,3 +6,5 @@ A redstone torch is a redstone component which can be used to invert a redstone Redstone torches can be placed at the side and on the top of full solid opaque blocks.= Block of Redstone= A block of redstone permanently supplies redstone power to its surrounding blocks.= +Provides redstone power when it's not powered itself= +Provides redstone power= diff --git a/mods/ITEMS/REDSTONE/mesecons_walllever/init.lua b/mods/ITEMS/REDSTONE/mesecons_walllever/init.lua index e71327969..09dd768bf 100644 --- a/mods/ITEMS/REDSTONE/mesecons_walllever/init.lua +++ b/mods/ITEMS/REDSTONE/mesecons_walllever/init.lua @@ -47,7 +47,7 @@ minetest.register_node("mesecons_walllever:wall_lever_off", { groups = {handy=1, dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, attached_node_facedir=1}, is_ground_content = false, description=S("Lever"), - _tt_help = S("Provides redstone power when flipped on"), + _tt_help = S("Provides redstone power while it's turned on"), _doc_items_longdesc = S("A lever is a redstone component which can be flipped on and off. It supplies redstone power to adjacent blocks while it is in the “on” state."), _doc_items_usagehelp = S("Use the lever to flip it on or off."), on_rightclick = function (pos, node) diff --git a/mods/ITEMS/REDSTONE/mesecons_walllever/locale/mesecons_walllever.de.tr b/mods/ITEMS/REDSTONE/mesecons_walllever/locale/mesecons_walllever.de.tr index 053f81917..27a3bb55f 100644 --- a/mods/ITEMS/REDSTONE/mesecons_walllever/locale/mesecons_walllever.de.tr +++ b/mods/ITEMS/REDSTONE/mesecons_walllever/locale/mesecons_walllever.de.tr @@ -2,3 +2,4 @@ Lever=Hebel A lever is a redstone component which can be flipped on and off. It supplies redstone power to adjacent blocks while it is in the “on” state.=Ein Hebel ist eine Redstonekomponente, die ein- und ausgeschaltet werden kann. Er versorgt seine benachbarten Blöcke mit Redstoneenergie, solange er sich im eingeschalteten Zustand befindet. Use the lever to flip it on or off.=Benutzen Sie den Hebel, um ihn ein- oder auszuschalten. +Provides redstone power while it's turned on=Gibt Redstoneenergie aus, während er eingeschaltet ist diff --git a/mods/ITEMS/REDSTONE/mesecons_walllever/locale/template.txt b/mods/ITEMS/REDSTONE/mesecons_walllever/locale/template.txt index 59988e905..0187e6d28 100644 --- a/mods/ITEMS/REDSTONE/mesecons_walllever/locale/template.txt +++ b/mods/ITEMS/REDSTONE/mesecons_walllever/locale/template.txt @@ -2,3 +2,4 @@ Lever= A lever is a redstone component which can be flipped on and off. It supplies redstone power to adjacent blocks while it is in the “on” state.= Use the lever to flip it on or off.= +Provides redstone power while it's turned on= diff --git a/mods/ITEMS/REDSTONE/mesecons_wires/locale/mesecons_wires.de.tr b/mods/ITEMS/REDSTONE/mesecons_wires/locale/mesecons_wires.de.tr index 0fa278361..d6d82e8e6 100644 --- a/mods/ITEMS/REDSTONE/mesecons_wires/locale/mesecons_wires.de.tr +++ b/mods/ITEMS/REDSTONE/mesecons_wires/locale/mesecons_wires.de.tr @@ -8,3 +8,4 @@ Redstone=Redstone Powered Redstone Spot (@1)=Bestromter Redstoneklecks (@1) Redstone Trail (@1)=Redstonespur (@1) Powered Redstone Trail (@1)=Bestromte Redstonespur (@1) +Transmits redstone power, powers mechanisms=Überträgt Redstoneenergie, bestromt Mechanismen diff --git a/mods/ITEMS/REDSTONE/mesecons_wires/locale/template.txt b/mods/ITEMS/REDSTONE/mesecons_wires/locale/template.txt index 632a3eefc..91e6bdee6 100644 --- a/mods/ITEMS/REDSTONE/mesecons_wires/locale/template.txt +++ b/mods/ITEMS/REDSTONE/mesecons_wires/locale/template.txt @@ -8,3 +8,4 @@ Redstone= Powered Redstone Spot (@1)= Redstone Trail (@1)= Powered Redstone Trail (@1)= +Transmits redstone power, powers mechanisms= diff --git a/mods/ITEMS/mcl_beds/locale/mcl_beds.de.tr b/mods/ITEMS/mcl_beds/locale/mcl_beds.de.tr index 079951c8d..16592115e 100644 --- a/mods/ITEMS/mcl_beds/locale/mcl_beds.de.tr +++ b/mods/ITEMS/mcl_beds/locale/mcl_beds.de.tr @@ -38,3 +38,4 @@ Note: Night skip is disabled.=Anmerkung: Überspringen der Nacht deaktiviert. You're sleeping.=Sie schlafen. You will fall asleep when all players are in bed.=Sie werden einschlafen, wenn alle Spieler im Bett sind. You're in bed.=Sie sind im Bett. +Allows you to sleep=Zum Einschafen diff --git a/mods/ITEMS/mcl_beds/locale/template.txt b/mods/ITEMS/mcl_beds/locale/template.txt index 9664c8001..d18fbe5de 100644 --- a/mods/ITEMS/mcl_beds/locale/template.txt +++ b/mods/ITEMS/mcl_beds/locale/template.txt @@ -38,3 +38,4 @@ Note: Night skip is disabled.= You're sleeping.= You will fall asleep when all players are in bed.= You're in bed.= +Allows you to sleep= diff --git a/mods/ITEMS/mcl_books/locale/mcl_books.de.tr b/mods/ITEMS/mcl_books/locale/mcl_books.de.tr index c4613fd9a..df51c1859 100644 --- a/mods/ITEMS/mcl_books/locale/mcl_books.de.tr +++ b/mods/ITEMS/mcl_books/locale/mcl_books.de.tr @@ -23,3 +23,4 @@ To copy the text of the written book, place it into the crafting grid together w Bookshelf=Bücherregal Bookshelves are used for decoration.=Bücherregale werden zur Dekoration benutzt. Book and Quill=Buch und Federkiel +Write down some notes=Zum Aufschreiben von Notizen diff --git a/mods/ITEMS/mcl_books/locale/template.txt b/mods/ITEMS/mcl_books/locale/template.txt index 22c4dae9f..8667d1f0b 100644 --- a/mods/ITEMS/mcl_books/locale/template.txt +++ b/mods/ITEMS/mcl_books/locale/template.txt @@ -25,3 +25,4 @@ To copy the text of the written book, place it into the crafting grid together w Bookshelf= Bookshelves are used for decoration.= Book and Quill= +Write down some notes= diff --git a/mods/ITEMS/mcl_bows/bow.lua b/mods/ITEMS/mcl_bows/bow.lua index 68de5987c..30292f4fe 100644 --- a/mods/ITEMS/mcl_bows/bow.lua +++ b/mods/ITEMS/mcl_bows/bow.lua @@ -98,7 +98,7 @@ end -- Bow item, uncharged state minetest.register_tool("mcl_bows:bow", { description = S("Bow"), - _tt_help = S("Launch arrows"), + _tt_help = S("Launches arrows"), _doc_items_longdesc = S("Bows are ranged weapons to shoot arrows at your foes.").."\n".. S("The speed and damage of the arrow increases the longer you charge. The regular damage of the arrow is between 1 and 9. At full charge, there's also a 20% of a critical hit, dealing 10 damage instead."), _doc_items_usagehelp = S("To use the bow, you first need to have at least one arrow anywhere in your inventory (unless in Creative Mode). Hold down the right mouse button to charge, release to shoot."), diff --git a/mods/ITEMS/mcl_bows/locale/mcl_bows.de.tr b/mods/ITEMS/mcl_bows/locale/mcl_bows.de.tr index 4ca45c0e1..c3b426810 100644 --- a/mods/ITEMS/mcl_bows/locale/mcl_bows.de.tr +++ b/mods/ITEMS/mcl_bows/locale/mcl_bows.de.tr @@ -9,3 +9,7 @@ Bows are ranged weapons to shoot arrows at your foes.=Bogen sind Fernwaffen, um The speed and damage of the arrow increases the longer you charge. The regular damage of the arrow is between 1 and 9. At full charge, there's also a 20% of a critical hit, dealing 10 damage instead.=Die Geschwindigkeit und der Schaden des Bogens erhöht sich, je länger sie den Bogen spannen. Der reguläre Schaden des Pfeiles ist zwischen 1 und 9. Ist der Bogen voll gespannt, gibt es eine 20%-ig Change für einen kritischen Treffer, der 10 Schaden anrichtet. To use the bow, you first need to have at least one arrow anywhere in your inventory (unless in Creative Mode). Hold down the right mouse button to charge, release to shoot.=Um den Bogen zu benutzen, muss sich im Inventar mindestens ein Pfeil befinden (außer im Kreativmodus). Halten sie die rechte Maustaste gedrückt zum Spannen, lassen Sie sie los zum Schießen. Bow=Bogen +Ammunition=Munition +Damage from bow: 1-10=Schaden vom Bogen: 1-10 +Damage from dispenser: 3=Schaden vom Werfer: 3 +Launches arrows=Verschießt Pfeile diff --git a/mods/ITEMS/mcl_bows/locale/template.txt b/mods/ITEMS/mcl_bows/locale/template.txt index c6c91b444..228b61709 100644 --- a/mods/ITEMS/mcl_bows/locale/template.txt +++ b/mods/ITEMS/mcl_bows/locale/template.txt @@ -9,3 +9,7 @@ Bows are ranged weapons to shoot arrows at your foes.= The speed and damage of the arrow increases the longer you charge. The regular damage of the arrow is between 1 and 9. At full charge, there's also a 20% of a critical hit, dealing 10 damage instead.= To use the bow, you first need to have at least one arrow anywhere in your inventory (unless in Creative Mode). Hold down the right mouse button to charge, release to shoot.= Bow= +Ammunition= +Damage from bow: 1-10= +Damage from dispenser: 3= +Launches arrows= diff --git a/mods/ITEMS/mcl_buckets/locale/mcl_buckets.de.tr b/mods/ITEMS/mcl_buckets/locale/mcl_buckets.de.tr index 26bb4ca4c..99d07109f 100644 --- a/mods/ITEMS/mcl_buckets/locale/mcl_buckets.de.tr +++ b/mods/ITEMS/mcl_buckets/locale/mcl_buckets.de.tr @@ -11,3 +11,7 @@ Place it to empty the bucket and create a water source.=Platzieren Sie ihn, um d River Water Bucket=Flusswassereimer A bucket can be used to collect and release liquids. This one is filled with river water.=Ein Eimer kann benutzt werden, um Flüssigkeiten aufzusammeln und wieder freizulassen. Dieser hier ist mit Flusswasser gefüllt. Place it to empty the bucket and create a river water source.=Platzieren Sie ihn, um den Eimer zu leeren und eine Flusswasserquelle zu erzeugen. +Collects liquids=Sammelt Flüssigkeiten auf +Places a lava source=Platziert eine Lavaquelle +Places a water source=Platziert eine Wasserquelle +Places a river water source=Platziert eine Flusswasserquelle diff --git a/mods/ITEMS/mcl_buckets/locale/template.txt b/mods/ITEMS/mcl_buckets/locale/template.txt index 6ad479fee..174d1b76b 100644 --- a/mods/ITEMS/mcl_buckets/locale/template.txt +++ b/mods/ITEMS/mcl_buckets/locale/template.txt @@ -11,3 +11,7 @@ Place it to empty the bucket and create a water source.= River Water Bucket= A bucket can be used to collect and release liquids. This one is filled with river water.= Place it to empty the bucket and create a river water source.= +Collects liquids= +Places a lava source= +Places a water source= +Places a river water source= diff --git a/mods/ITEMS/mcl_cake/locale/mcl_cake.de.tr b/mods/ITEMS/mcl_cake/locale/mcl_cake.de.tr index 204f0d4a2..f5af4f30a 100644 --- a/mods/ITEMS/mcl_cake/locale/mcl_cake.de.tr +++ b/mods/ITEMS/mcl_cake/locale/mcl_cake.de.tr @@ -8,3 +8,5 @@ Cake (4 Slices Left)=Kuchen (4 Stücke übrig) Cake (3 Slices Left)=Kuchen (3 Stücke übrig) Cake (2 Slices Left)=Kuchen (2 Stücke übrig) Cake (1 Slice Left)=Kuchen (1 Stück übrig) +With 7 tasty slices!=Mit 7 leckeren Stücken! +Hunger points: +@1 per slice=Hungerpunkte: +@1 pro Stück diff --git a/mods/ITEMS/mcl_cake/locale/template.txt b/mods/ITEMS/mcl_cake/locale/template.txt index 921f9612b..080e73955 100644 --- a/mods/ITEMS/mcl_cake/locale/template.txt +++ b/mods/ITEMS/mcl_cake/locale/template.txt @@ -8,3 +8,5 @@ Cake (4 Slices Left)= Cake (3 Slices Left)= Cake (2 Slices Left)= Cake (1 Slice Left)= +With 7 tasty slices!= +Hunger points: +@1 per slice= diff --git a/mods/ITEMS/mcl_cauldrons/locale/mcl_cauldrons.de.tr b/mods/ITEMS/mcl_cauldrons/locale/mcl_cauldrons.de.tr index 0e3a4c41d..72432b04c 100644 --- a/mods/ITEMS/mcl_cauldrons/locale/mcl_cauldrons.de.tr +++ b/mods/ITEMS/mcl_cauldrons/locale/mcl_cauldrons.de.tr @@ -8,3 +8,4 @@ Cauldron (3/3 Water)=Kessel (3/3 Wasser) Cauldron (1/3 River Water)=Kessel (1/3 Wasser) Cauldron (2/3 River Water)=Kessel (2/3 Flusswasser) Cauldron (3/3 River Water)=Kessel (3/3 Flusswasser) +Stores water=Speichert Wasser diff --git a/mods/ITEMS/mcl_cauldrons/locale/template.txt b/mods/ITEMS/mcl_cauldrons/locale/template.txt index 426d7d69c..b4385631a 100644 --- a/mods/ITEMS/mcl_cauldrons/locale/template.txt +++ b/mods/ITEMS/mcl_cauldrons/locale/template.txt @@ -8,3 +8,4 @@ Cauldron (3/3 Water)= Cauldron (1/3 River Water)= Cauldron (2/3 River Water)= Cauldron (3/3 River Water)= +Stores water= diff --git a/mods/ITEMS/mcl_chests/init.lua b/mods/ITEMS/mcl_chests/init.lua index b24bc0ca2..cbff97b59 100644 --- a/mods/ITEMS/mcl_chests/init.lua +++ b/mods/ITEMS/mcl_chests/init.lua @@ -109,7 +109,7 @@ minetest.register_node("mcl_chests:"..basename, { local meta = minetest.get_meta(pos) --[[ This is a workaround for Minetest issue 5894 . - Apparently if we don't do this, double chests initially don't work when + Apparently if we don't do this, large chests initially don't work when placed at chunk borders, and some chests randomly don't work after placing. ]] -- FIXME: Remove this workaround when the bug has been fixed. @@ -490,7 +490,7 @@ register_chest("chest", S("Chest"), S("Chests are containers which provide 27 inventory slots. Chests can be turned into large chests with double the capacity by placing two chests next to each other."), chestusage, - S("27 inventory slots") .. "\n" .. S("Can be combined to a double chest"), + S("27 inventory slots") .. "\n" .. S("Can be combined to a large chest"), { small = {"default_chest_top.png", "mcl_chests_chest_bottom.png", "mcl_chests_chest_right.png", "mcl_chests_chest_left.png", @@ -521,7 +521,7 @@ register_chest("trapped_chest", S("Trapped Chest"), S("A trapped chest is a container which provides 27 inventory slots. When it is opened, it sends a redstone signal to its adjacent blocks as long it stays open. Trapped chests can be turned into large trapped chests with double the capacity by placing two trapped chests next to each other."), chestusage, - S("27 inventory slots") .. "\n" .. S("Can be combined to a double chest") .. "\n" .. S("Emits a redstone signal when opened"), + S("27 inventory slots") .. "\n" .. S("Can be combined to a large chest") .. "\n" .. S("Emits a redstone signal when opened"), traptiles, nil, {receptor = { @@ -643,7 +643,7 @@ minetest.register_craft({ minetest.register_node("mcl_chests:ender_chest", { description = S("Ender Chest"), - _tt_help = S("27 interdimensional inventory slots") .. "\n" .. S("Put items inside, retrieve them from any other ender chest"), + _tt_help = S("27 interdimensional inventory slots") .. "\n" .. S("Put items inside, retrieve them from any ender chest"), _doc_items_longdesc = S("Ender chests grant you access to a single personal interdimensional inventory with 27 slots. This inventory is the same no matter from which ender chest you access it from. If you put one item into one ender chest, you will find it in all other ender chests. Each player will only see their own items, but not the items of other players."), _doc_items_usagehelp = S("Rightclick the ender chest to access your personal interdimensional inventory."), tiles = {"mcl_chests_ender_chest_top.png", "mcl_chests_ender_chest_bottom.png", diff --git a/mods/ITEMS/mcl_chests/locale/mcl_chests.de.tr b/mods/ITEMS/mcl_chests/locale/mcl_chests.de.tr index 2fac283e9..b4ef79690 100644 --- a/mods/ITEMS/mcl_chests/locale/mcl_chests.de.tr +++ b/mods/ITEMS/mcl_chests/locale/mcl_chests.de.tr @@ -28,3 +28,9 @@ To access the inventory of a shulker box, place and right-click it. To take a sh Shulker Box=Schulkerkiste Large Chest=Große Truhe Inventory=Inventar +27 inventory slots=27 Inventarplätze +Can be carried around with its contents=Kann mitsamt Inhalt transportiert werden +Can be combined to a large chest=Kann zu einer großen Truhe kombiniert werden +27 interdimensional inventory slots=27 interdimensionale Inventarplätze +Put items inside, retrieve them from any ender chest=Abgelegte Gegenstände können aus beliebigen Endertruhen genommen werden +Emits a redstone signal when opened=Sendet ein Redstonesignal beim Öffnen diff --git a/mods/ITEMS/mcl_chests/locale/template.txt b/mods/ITEMS/mcl_chests/locale/template.txt index 14254c14d..d680c24c9 100644 --- a/mods/ITEMS/mcl_chests/locale/template.txt +++ b/mods/ITEMS/mcl_chests/locale/template.txt @@ -28,3 +28,9 @@ To access the inventory of a shulker box, place and right-click it. To take a sh Shulker Box= Large Chest= Inventory= +27 inventory slots= +Can be carried around with its contents= +Can be combined to a large chest= +27 interdimensional inventory slots= +Put items inside, retrieve them from any ender chest= +Emits a redstone signal when opened= diff --git a/mods/ITEMS/mcl_clock/init.lua b/mods/ITEMS/mcl_clock/init.lua index 5d10b4cf7..0532bf5f7 100644 --- a/mods/ITEMS/mcl_clock/init.lua +++ b/mods/ITEMS/mcl_clock/init.lua @@ -58,7 +58,7 @@ function watch.register_item(name, image, creative, frame) if use_doc then longdesc = S("Clocks are tools which shows the current time of day in the Overworld.") usagehelp = S("The clock contains a rotating disc with a sun symbol (yellow disc) and moon symbol and a little “pointer” which shows the current time of day by estimating the real position of the sun and the moon in the sky. Noon is represented by the sun symbol and midnight is represented by the moon symbol.") - tt = S("Displays time of day in the Overworld") + tt = S("Displays the time of day in the Overworld") end minetest.register_craftitem(name, { description = S("Clock"), diff --git a/mods/ITEMS/mcl_clock/locale/mcl_clock.de.tr b/mods/ITEMS/mcl_clock/locale/mcl_clock.de.tr index f80daa416..00c2529e1 100644 --- a/mods/ITEMS/mcl_clock/locale/mcl_clock.de.tr +++ b/mods/ITEMS/mcl_clock/locale/mcl_clock.de.tr @@ -2,3 +2,4 @@ Clocks are tools which shows the current time of day in the Overworld.=Uhren sind Werkzeuge, die die Tageszeit in der Oberwelt anzeigen. The clock contains a rotating disc with a sun symbol (yellow disc) and moon symbol and a little “pointer” which shows the current time of day by estimating the real position of the sun and the moon in the sky. Noon is represented by the sun symbol and midnight is represented by the moon symbol.=Die Uhr enthält eine rotierende Scheibe mit einem Sonnensymbol (gelbe Scheibe) und einem Mondsymbol, und sie hat einem kleinen „Pfeil“, der die jetzige Tageszeit anzeigt, indem die reale Position von Sonne und Mond im Himmel abgeschätzt wird. Die Sonne repräsentiert die Mittagszeit und der Mond repräsentiert Mitternacht. Clock=Uhr +Displays the time of day in the Overworld=Zeigt die Tageszeit in der Oberwelt diff --git a/mods/ITEMS/mcl_clock/locale/template.txt b/mods/ITEMS/mcl_clock/locale/template.txt index 07ff8cabc..6589666c9 100644 --- a/mods/ITEMS/mcl_clock/locale/template.txt +++ b/mods/ITEMS/mcl_clock/locale/template.txt @@ -2,3 +2,4 @@ Clocks are tools which shows the current time of day in the Overworld.= The clock contains a rotating disc with a sun symbol (yellow disc) and moon symbol and a little “pointer” which shows the current time of day by estimating the real position of the sun and the moon in the sky. Noon is represented by the sun symbol and midnight is represented by the moon symbol.= Clock= +Displays the time of day in the Overworld= diff --git a/mods/ITEMS/mcl_colorblocks/locale/mcl_colorblocks.de.tr b/mods/ITEMS/mcl_colorblocks/locale/mcl_colorblocks.de.tr index f0d771970..359a2f7cb 100644 --- a/mods/ITEMS/mcl_colorblocks/locale/mcl_colorblocks.de.tr +++ b/mods/ITEMS/mcl_colorblocks/locale/mcl_colorblocks.de.tr @@ -73,3 +73,4 @@ Colored Terracotta=Gefärbte Terrakotta Glazed Terracotta=Glasierte Terrakotta Concrete Powder=Betonpulver Concrete=Beton +Turns into concrete on water contact=Wird zu Beton bei Wasserkontakt diff --git a/mods/ITEMS/mcl_colorblocks/locale/template.txt b/mods/ITEMS/mcl_colorblocks/locale/template.txt index f20c7965c..ca1c059a1 100644 --- a/mods/ITEMS/mcl_colorblocks/locale/template.txt +++ b/mods/ITEMS/mcl_colorblocks/locale/template.txt @@ -73,3 +73,4 @@ Colored Terracotta= Glazed Terracotta= Concrete Powder= Concrete= +Turns into concrete on water contact= diff --git a/mods/ITEMS/mcl_compass/locale/mcl_compass.de.tr b/mods/ITEMS/mcl_compass/locale/mcl_compass.de.tr index e20b0e524..a78b70c01 100644 --- a/mods/ITEMS/mcl_compass/locale/mcl_compass.de.tr +++ b/mods/ITEMS/mcl_compass/locale/mcl_compass.de.tr @@ -1,3 +1,4 @@ # textdomain: mcl_compass Compasses are tools which point to the world origin (X@=0, Z@=0) or the spawn point in the Overworld.=Kompasse sind Werkzeuge, die zum Ursprungspunkt der Welt (X@=0, Z@=0) oder den Einstiegspunkt der Welt zeigen. Compass=Kompass +Points to the world origin=Zeigt zum Startpunkt der Welt diff --git a/mods/ITEMS/mcl_compass/locale/template.txt b/mods/ITEMS/mcl_compass/locale/template.txt index 2db3584f2..462a08bc4 100644 --- a/mods/ITEMS/mcl_compass/locale/template.txt +++ b/mods/ITEMS/mcl_compass/locale/template.txt @@ -1,3 +1,4 @@ # textdomain: mcl_compass Compasses are tools which point to the world origin (X@=0, Z@=0) or the spawn point in the Overworld.= Compass= +Points to the world origin= diff --git a/mods/ITEMS/mcl_core/locale/mcl_core.de.tr b/mods/ITEMS/mcl_core/locale/mcl_core.de.tr index c0b9b7383..2092fa337 100644 --- a/mods/ITEMS/mcl_core/locale/mcl_core.de.tr +++ b/mods/ITEMS/mcl_core/locale/mcl_core.de.tr @@ -247,3 +247,11 @@ Stained Glass=Buntglas Granite is an igneous rock.=Granit ist ein magmatisches Gestein. Top snow can be stacked and has one of 8 different height levels. At levels 2-8, top snow is collidable. Top snow drops 2-9 snowballs, depending on its height.=Eine Schneeschicht kann gestapelt werden und hat eine von 8 verschiedenen Höhestufen. Bei den Höhestufen 2-8 ist die Schneeschnicht kollidierbar. Schneeschichten werfen 2-9 Schneebälle ab, abhängig von ihrer Höhe. This block can only be placed on full solid blocks and on another top snow (which increases its height).=Dieser Block kann nur auf ganzen festen Blöcken und auf anderen Schneeschichten (was die Höhe erhöht) platziert werden. +Needs soil and light to grow=Benötigt Boden und Licht zum Wachsen +Grows on sand=Wächst auf Sand +Contact damage: @1 per half second=Kontaktschaden: @1 jede halbe Sekunde +Slows down movement=Verlangsamt die Fortbewegung +2×2 saplings required=2×2 Setzlinge benötigt +2×2 saplings @= large tree=2×2 Setzlinge @= großer Baum +Grows on sand or dirt next to water=Wächst auf Sand oder Erde neben Wasser +Stackable=Stapelbar diff --git a/mods/ITEMS/mcl_core/locale/template.txt b/mods/ITEMS/mcl_core/locale/template.txt index d97c69018..b7cd2a70f 100644 --- a/mods/ITEMS/mcl_core/locale/template.txt +++ b/mods/ITEMS/mcl_core/locale/template.txt @@ -247,3 +247,11 @@ Stained Glass= Granite is an igneous rock.= Top snow can be stacked and has one of 8 different height levels. At levels 2-8, top snow is collidable. Top snow drops 2-9 snowballs, depending on its height.= This block can only be placed on full solid blocks and on another top snow (which increases its height).= +Needs soil and water to grow= +Grows on sand= +Contact damage: @1 per half second= +Slows down movement= +2×2 saplings required= +2×2 saplings @= large tree= +Grows on sand or dirt next to water= +Stackable= diff --git a/mods/ITEMS/mcl_crafting_table/init.lua b/mods/ITEMS/mcl_crafting_table/init.lua index 92f5d3838..9d6979a4e 100644 --- a/mods/ITEMS/mcl_crafting_table/init.lua +++ b/mods/ITEMS/mcl_crafting_table/init.lua @@ -2,7 +2,7 @@ local S = minetest.get_translator("mcl_crafting_table") minetest.register_node("mcl_crafting_table:crafting_table", { description = S("Crafting Table"), - _tt_help = S("Gives access to 3×3 crafting grid"), + _tt_help = S("3×3 crafting grid"), _doc_items_longdesc = S("A crafting table is a block which grants you access to a 3×3 crafting grid which allows you to perform advanced crafts."), _doc_items_usagehelp = S("Rightclick the crafting table to access the 3×3 crafting grid."), _doc_items_hidden = false, diff --git a/mods/ITEMS/mcl_crafting_table/locale/mcl_crafting_table.de.tr b/mods/ITEMS/mcl_crafting_table/locale/mcl_crafting_table.de.tr index 08b1a29ea..00a9c9cce 100644 --- a/mods/ITEMS/mcl_crafting_table/locale/mcl_crafting_table.de.tr +++ b/mods/ITEMS/mcl_crafting_table/locale/mcl_crafting_table.de.tr @@ -5,3 +5,4 @@ Rightclick the crafting table to access the 3×3 crafting grid.=Rechtsklicken Si Recipe book=Fertigungsbuch Inventory=Inventar Crafting=Fertigen +3×3 crafting grid=3×3 Fertigungsgitter diff --git a/mods/ITEMS/mcl_crafting_table/locale/template.txt b/mods/ITEMS/mcl_crafting_table/locale/template.txt index 76070997f..4563b7340 100644 --- a/mods/ITEMS/mcl_crafting_table/locale/template.txt +++ b/mods/ITEMS/mcl_crafting_table/locale/template.txt @@ -5,3 +5,4 @@ Rightclick the crafting table to access the 3×3 crafting grid.= Recipe book= Crafting= Inventory= +3×3 crafting grid= diff --git a/mods/ITEMS/mcl_doors/api_doors.lua b/mods/ITEMS/mcl_doors/api_doors.lua index 055603145..6c78dd002 100644 --- a/mods/ITEMS/mcl_doors/api_doors.lua +++ b/mods/ITEMS/mcl_doors/api_doors.lua @@ -88,9 +88,9 @@ function mcl_doors:register_door(name, def) end if not tt_help then if def.only_redstone_can_open then - tt_help = S("Opened or closed by redstone power") + tt_help = S("Openable by redstone power") else - tt_help = S("Use to open or close") + tt_help = S("Openable by players and redstone power") end end diff --git a/mods/ITEMS/mcl_doors/api_trapdoors.lua b/mods/ITEMS/mcl_doors/api_trapdoors.lua index 428382046..11948ba89 100644 --- a/mods/ITEMS/mcl_doors/api_trapdoors.lua +++ b/mods/ITEMS/mcl_doors/api_trapdoors.lua @@ -100,9 +100,9 @@ function mcl_doors:register_trapdoor(name, def) end if not tt_help then if def.only_redstone_can_open then - tt_help = S("Opened or closed by redstone power") + tt_help = S("Openable by redstone power") else - tt_help = S("Use to opened or close") + tt_help = S("Openable by players and redstone power") end end diff --git a/mods/ITEMS/mcl_doors/locale/mcl_doors.de.tr b/mods/ITEMS/mcl_doors/locale/mcl_doors.de.tr index 7cb502c69..03be49a68 100644 --- a/mods/ITEMS/mcl_doors/locale/mcl_doors.de.tr +++ b/mods/ITEMS/mcl_doors/locale/mcl_doors.de.tr @@ -20,4 +20,5 @@ Wooden trapdoors are horizontal barriers which can be opened and closed by hand To open or close the trapdoor, rightclick it or send a redstone signal to it.=Um die Falltür zu öffnen oder zu schließen, rechtsklicken Sie sie oder schicken Sie ein Redstone-Signal zu ihr. Iron Trapdoor=Eisenfalltür Iron trapdoors are horizontal barriers which can only be opened and closed by redstone signals, but not by hand. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.=Eisenfalltüren sind horizontale Barrieren, die nur mit einem Redstone-Signal geöffnet oder geschlossen werden können, nicht von Hand. Sie belegen den oberen oder unteren Teil eines Blocks, je nach dem, wie sie platziert wurden. Wenn geöffnet, können sie wie eine Leiter erklommen werden. - +Openable by players and redstone power=Zu öffnen von Spielern und Redstoneenergie +Openable by redstone power=Zu öffnen von Redstoneenergie diff --git a/mods/ITEMS/mcl_doors/locale/template.txt b/mods/ITEMS/mcl_doors/locale/template.txt index 5b9f788a0..d8c7c8609 100644 --- a/mods/ITEMS/mcl_doors/locale/template.txt +++ b/mods/ITEMS/mcl_doors/locale/template.txt @@ -20,3 +20,5 @@ Wooden trapdoors are horizontal barriers which can be opened and closed by hand To open or close the trapdoor, rightclick it or send a redstone signal to it.= Iron Trapdoor= Iron trapdoors are horizontal barriers which can only be opened and closed by redstone signals, but not by hand. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.= +Openable by players and redstone power= +Openable by redstone power= diff --git a/mods/ITEMS/mcl_dye/locale/mcl_dye.de.tr b/mods/ITEMS/mcl_dye/locale/mcl_dye.de.tr index c12da5790..29cd4d20d 100644 --- a/mods/ITEMS/mcl_dye/locale/mcl_dye.de.tr +++ b/mods/ITEMS/mcl_dye/locale/mcl_dye.de.tr @@ -23,3 +23,5 @@ Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its gr Cocoa beans are a brown dye and can be used to plant cocoas.=Kakaobohnen sind ein brauner Farbstoff und werden benutzt, um Kakao anzupflanzen. Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Rechtsklicken Sie auf ein Schaf, um die Wolle braun einzufärben. Rechtsklicken Sie an die Seite eines Dschungelbaumstamms (Dschungelholz), um eine junge Kakaoschote zu pflanzen. Cocoa Beans=Kakaobohnen +Grows at the side of jungle trees=Wächst an der Seite von Dschungelbäumen +Speeds up plant growth=Beschleunigt Pflanzenwachstum diff --git a/mods/ITEMS/mcl_dye/locale/template.txt b/mods/ITEMS/mcl_dye/locale/template.txt index f99638e4c..94e250f06 100644 --- a/mods/ITEMS/mcl_dye/locale/template.txt +++ b/mods/ITEMS/mcl_dye/locale/template.txt @@ -23,3 +23,5 @@ Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its gr Cocoa beans are a brown dye and can be used to plant cocoas.= Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.= Cocoa Beans= +Grows at the side of jungle trees= +Speeds up plant growth= diff --git a/mods/ITEMS/mcl_end/eye_of_ender.lua b/mods/ITEMS/mcl_end/eye_of_ender.lua index 41853def3..117fb73c4 100644 --- a/mods/ITEMS/mcl_end/eye_of_ender.lua +++ b/mods/ITEMS/mcl_end/eye_of_ender.lua @@ -74,7 +74,7 @@ minetest.register_entity("mcl_end:ender_eye", { minetest.register_craftitem("mcl_end:ender_eye", { description = S("Eye of Ender"), - _tt_help = S("Guides you to the End dimension"), + _tt_help = S("Guides the way to the mysterious End dimension"), _doc_items_longdesc = S("This item is used to locate End portal shrines in the Overworld and to activate End portals.") .. "\n" .. S("NOTE: The End dimension is currently incomplete and might change in future versions."), _doc_items_usagehelp = S("Use the attack key to release the eye of ender. It will rise and fly in the horizontal direction of the closest end portal shrine. If you're very close, the eye of ender will take the direct path to the End portal shrine instead. After a few seconds, it stops. It may drop as an item, but there's a 20% chance it shatters.") .. "\n" .. S("To activate an End portal, eyes of ender need to be placed into each block of an intact End portal frame."), wield_image = "mcl_end_ender_eye.png", diff --git a/mods/ITEMS/mcl_end/locale/mcl_end.de.tr b/mods/ITEMS/mcl_end/locale/mcl_end.de.tr index 0290bbfd5..df3ad90f2 100644 --- a/mods/ITEMS/mcl_end/locale/mcl_end.de.tr +++ b/mods/ITEMS/mcl_end/locale/mcl_end.de.tr @@ -23,3 +23,6 @@ Use the attack key to release the eye of ender. It will rise and fly in the hori To activate an End portal, eyes of ender need to be placed into each block of an intact End portal frame.=Um ein Endportal zu aktivieren, müssen Enderaugen in jeden Block eines intakten Endportalrahmens platziert werden. NOTE: The End dimension is currently incomplete and might change in future versions.=ANMERKUNG: Die Ende-Dimension ist momentan unfertig und könnte sich in künftigen Versionen ändern. The stem attaches itself to end stone and other chorus blocks.=Der Stängel muss sich neben anderen Chorusblöcken oder Endstein befinden. +Grows on end stone=Wächst auf Endstein +Randomly teleports you when eaten=Zufällige Teleportation, wenn gegessen +Guides the way to the mysterious End dimension=Weist den Weg zur mysteriösen Endedimension diff --git a/mods/ITEMS/mcl_end/locale/template.txt b/mods/ITEMS/mcl_end/locale/template.txt index 14cc9ff4b..3f024383e 100644 --- a/mods/ITEMS/mcl_end/locale/template.txt +++ b/mods/ITEMS/mcl_end/locale/template.txt @@ -23,3 +23,6 @@ Use the attack key to release the eye of ender. It will rise and fly in the hori To activate an End portal, eyes of ender need to be placed into each block of an intact End portal frame.= NOTE: The End dimension is currently incomplete and might change in future versions.= The stem attaches itself to end stone and other chorus blocks.= +Grows on end stone= +Randomly teleports you when eaten= +Guides the way to the mysterious End dimension= diff --git a/mods/ITEMS/mcl_farming/beetroot.lua b/mods/ITEMS/mcl_farming/beetroot.lua index ff0211533..7caf5103e 100644 --- a/mods/ITEMS/mcl_farming/beetroot.lua +++ b/mods/ITEMS/mcl_farming/beetroot.lua @@ -2,7 +2,7 @@ local S = minetest.get_translator("mcl_farming") minetest.register_craftitem("mcl_farming:beetroot_seeds", { description = S("Beetroot Seeds"), - _tt_help = S("Can be sown on farmland"), + _tt_help = S("Grows on farmland"), _doc_items_longdesc = S("Grows into a beetroot plant. Chickens like beetroot seeds."), _doc_items_usagehelp = S("Place the beetroot seeds on farmland (which can be created with a hoe) to plant a beetroot plant. They grow in sunlight and grow faster on hydrated farmland. Rightclick an animal to feed it beetroot seeds."), groups = { craftitem=1 }, diff --git a/mods/ITEMS/mcl_farming/carrots.lua b/mods/ITEMS/mcl_farming/carrots.lua index 6080b3152..4599d39ee 100644 --- a/mods/ITEMS/mcl_farming/carrots.lua +++ b/mods/ITEMS/mcl_farming/carrots.lua @@ -82,7 +82,7 @@ minetest.register_node("mcl_farming:carrot", { minetest.register_craftitem("mcl_farming:carrot_item", { description = S("Carrot"), - _tt_help = S("Can be planted on farmland"), + _tt_help = S("Grows on farmland"), _doc_items_longdesc = S("Carrots can be eaten and planted. Pigs and rabbits like carrots."), _doc_items_usagehelp = S("Hold it in your hand and rightclick to eat it. Place it on top of farmland to plant the carrot. It grows in sunlight and grows faster on hydrated farmland. Rightclick an animal to feed it."), inventory_image = "farming_carrot.png", diff --git a/mods/ITEMS/mcl_farming/locale/mcl_farming.de.tr b/mods/ITEMS/mcl_farming/locale/mcl_farming.de.tr index bdf9c9eaa..0295e620f 100644 --- a/mods/ITEMS/mcl_farming/locale/mcl_farming.de.tr +++ b/mods/ITEMS/mcl_farming/locale/mcl_farming.de.tr @@ -91,3 +91,9 @@ Hay Bale=Heuballen Hay bales are decorative blocks made from wheat.=Heuballen sind dekorative Blöcke, die aus Weizen gemacht sind. To carve a face into the pumpkin, use the shears on the side you want to carve.=Um ein Gesicht in den Kürbis zu schnitzen, benutzen Sie die Schere an der Seite, die Sie schnitzen wollen. Use the “Place” key on an animal to try to feed it wheat.=Benutzen Sie die „Platzieren“-Taste auf einem Tier, um zu versuchen, es zu füttern. +Grows on farmland=Wächst auf Ackerboden +Turns block into farmland=Macht Block zu Ackerboden +60% chance of poisoning=60% Vergiftungsgefahr +Surface for crops=Boden für Nutzpflanzen +Can become wet=Kann nass werden +Uses: @1=Verwendungen: @1 diff --git a/mods/ITEMS/mcl_farming/locale/template.txt b/mods/ITEMS/mcl_farming/locale/template.txt index e0b73dda1..7359fefa6 100644 --- a/mods/ITEMS/mcl_farming/locale/template.txt +++ b/mods/ITEMS/mcl_farming/locale/template.txt @@ -91,3 +91,9 @@ Hay Bale= Hay bales are decorative blocks made from wheat.= To carve a face into the pumpkin, use the shears on the side you want to carve.= Use the “Place” key on an animal to try to feed it wheat.= +Grows on farmland= +Turns block into farmland= +60% chance of poisoning= +Surface for crops= +Can become wet= +Uses: @1= diff --git a/mods/ITEMS/mcl_farming/melon.lua b/mods/ITEMS/mcl_farming/melon.lua index 5a4b32432..0734b35d2 100644 --- a/mods/ITEMS/mcl_farming/melon.lua +++ b/mods/ITEMS/mcl_farming/melon.lua @@ -3,7 +3,7 @@ local S = minetest.get_translator("mcl_farming") -- Seeds minetest.register_craftitem("mcl_farming:melon_seeds", { description = S("Melon Seeds"), - _tt_help = S("Can be sown on farmland"), + _tt_help = S("Grows on farmland"), _doc_items_longdesc = S("Grows into a melon stem which in turn grows melons. Chickens like melon seeds."), _doc_items_usagehelp = S("Place the melon seeds on farmland (which can be created with a hoe) to plant a melon stem. Melon stems grow in sunlight and grow faster on hydrated farmland. When mature, the stem will attempt to grow a melon at the side. Rightclick an animal to feed it melon seeds."), stack_max = 64, diff --git a/mods/ITEMS/mcl_farming/potatoes.lua b/mods/ITEMS/mcl_farming/potatoes.lua index d00405f54..a4049cce6 100644 --- a/mods/ITEMS/mcl_farming/potatoes.lua +++ b/mods/ITEMS/mcl_farming/potatoes.lua @@ -87,7 +87,7 @@ minetest.register_node("mcl_farming:potato", { minetest.register_craftitem("mcl_farming:potato_item", { description = S("Potato"), - _tt_help = S("Can be planted on farmland"), + _tt_help = S("Grows on farmland"), _doc_items_longdesc = S("Potatoes are food items which can be eaten, cooked in the furnace and planted. Pigs like potatoes."), _doc_items_usagehelp = S("Hold it in your hand and rightclick to eat it. Place it on top of farmland to plant it. It grows in sunlight and grows faster on hydrated farmland. Rightclick an animal to feed it."), inventory_image = "farming_potato.png", diff --git a/mods/ITEMS/mcl_farming/pumpkin.lua b/mods/ITEMS/mcl_farming/pumpkin.lua index e46844c98..f77d6f0d6 100644 --- a/mods/ITEMS/mcl_farming/pumpkin.lua +++ b/mods/ITEMS/mcl_farming/pumpkin.lua @@ -9,7 +9,7 @@ end -- Seeds minetest.register_craftitem("mcl_farming:pumpkin_seeds", { description = S("Pumpkin Seeds"), - _tt_help = S("Can be sown on farmland"), + _tt_help = S("Grows on farmland"), _doc_items_longdesc = S("Grows into a pumpkin stem which in turn grows pumpkins. Chickens like pumpkin seeds."), _doc_items_usagehelp = S("Place the pumpkin seeds on farmland (which can be created with a hoe) to plant a pumpkin stem. Pumpkin stems grow in sunlight and grow faster on hydrated farmland. When mature, the stem attempts to grow a pumpkin next to it. Rightclick an animal to feed it pumpkin seeds."), stack_max = 64, diff --git a/mods/ITEMS/mcl_farming/soil.lua b/mods/ITEMS/mcl_farming/soil.lua index 824997160..87dcbe22b 100644 --- a/mods/ITEMS/mcl_farming/soil.lua +++ b/mods/ITEMS/mcl_farming/soil.lua @@ -3,7 +3,7 @@ local S = minetest.get_translator("mcl_farming") minetest.register_node("mcl_farming:soil", { tiles = {"mcl_farming_farmland_dry.png", "default_dirt.png"}, description = S("Farmland"), - _tt_help = S("Surface for farming plants").."\n"..S("Can become wet"), + _tt_help = S("Surface for crops").."\n"..S("Can become wet"), _doc_items_longdesc = S("Farmland is used for farming, a necessary surface to plant crops. It is created when a hoe is used on dirt or a similar block. Plants are able to grow on farmland, but slowly. Farmland will become hydrated farmland (on which plants grow faster) when it rains or a water source is nearby. This block will turn back to dirt when a solid block appears above it or a piston arm extends above it."), drop = "mcl_core:dirt", drawtype = "nodebox", diff --git a/mods/ITEMS/mcl_farming/wheat.lua b/mods/ITEMS/mcl_farming/wheat.lua index aca5f6544..0bf8724e4 100644 --- a/mods/ITEMS/mcl_farming/wheat.lua +++ b/mods/ITEMS/mcl_farming/wheat.lua @@ -3,7 +3,7 @@ local S = minetest.get_translator("mcl_farming") minetest.register_craftitem("mcl_farming:wheat_seeds", { -- Original Minecraft name: “Seeds” description = S("Wheat Seeds"), - _tt_help = S("Can be sown on farmland"), + _tt_help = S("Grows on farmland"), _doc_items_longdesc = S("Grows into a wheat plant. Chickens like wheat seeds."), _doc_items_usagehelp = S("Place the wheat seeds on farmland (which can be created with a hoe) to plant a wheat plant. They grow in sunlight and grow faster on hydrated farmland. Rightclick an animal to feed it wheat seeds."), groups = { craftitem=1 }, diff --git a/mods/ITEMS/mcl_fences/init.lua b/mods/ITEMS/mcl_fences/init.lua index 50b4dda09..89b61c629 100644 --- a/mods/ITEMS/mcl_fences/init.lua +++ b/mods/ITEMS/mcl_fences/init.lua @@ -174,7 +174,7 @@ mcl_fences.register_fence_gate = function(id, fence_gate_name, texture, groups, cgroups_closed.mesecon_effector_off = nil minetest.register_node(gate_id, { description = fence_gate_name, - _tt_help = S("Use to open or close"), + _tt_help = S("Openable by players and redstone power"), _doc_items_longdesc = S("Fence gates can be opened or closed and can't be jumped over. Fences will connect nicely to fence gates."), _doc_items_usagehelp = S("Right-click the fence gate to open or close it."), tiles = {texture}, diff --git a/mods/ITEMS/mcl_fences/locale/mcl_fences.de.tr b/mods/ITEMS/mcl_fences/locale/mcl_fences.de.tr index a55eaebfd..5a76fc59e 100644 --- a/mods/ITEMS/mcl_fences/locale/mcl_fences.de.tr +++ b/mods/ITEMS/mcl_fences/locale/mcl_fences.de.tr @@ -15,3 +15,4 @@ Dark Oak Fence Gate=Schwarzeichenzauntor Acacia Fence=Akazienzaun Acacia Fence Gate=Akazienzauntor Nether Brick Fence=Netherziegelzaun +Openable by players and redstone power=Zu öffnen von Spielern und Redstoneenergie diff --git a/mods/ITEMS/mcl_fences/locale/template.txt b/mods/ITEMS/mcl_fences/locale/template.txt index 3a5c14ae3..a4cd1cbe7 100644 --- a/mods/ITEMS/mcl_fences/locale/template.txt +++ b/mods/ITEMS/mcl_fences/locale/template.txt @@ -15,3 +15,4 @@ Dark Oak Fence Gate= Acacia Fence= Acacia Fence Gate= Nether Brick Fence= +Openable by players and redstone power= diff --git a/mods/ITEMS/mcl_fire/locale/mcl_fire.de.tr b/mods/ITEMS/mcl_fire/locale/mcl_fire.de.tr index 22d91a5be..e3c308804 100644 --- a/mods/ITEMS/mcl_fire/locale/mcl_fire.de.tr +++ b/mods/ITEMS/mcl_fire/locale/mcl_fire.de.tr @@ -15,3 +15,5 @@ Eternal fire is a damaging block. Eternal fire can be extinguished by punches an @1 died in a fire.=@1 starb in einem Feuer. Fire=Feuer Eternal Fire=Ewiges Feuer +Dispenser projectile=Werferprojektil +Starts fires and ignites blocks=Entfacht Feuer und zündet Blöcke an diff --git a/mods/ITEMS/mcl_fire/locale/template.txt b/mods/ITEMS/mcl_fire/locale/template.txt index 065135ef9..0bc7d2540 100644 --- a/mods/ITEMS/mcl_fire/locale/template.txt +++ b/mods/ITEMS/mcl_fire/locale/template.txt @@ -15,3 +15,5 @@ Eternal fire is a damaging block. Eternal fire can be extinguished by punches an @1 died in a fire.= Fire= Eternal Fire= +Dispenser projectile= +Starts fires and ignites blocks= diff --git a/mods/ITEMS/mcl_fishing/init.lua b/mods/ITEMS/mcl_fishing/init.lua index 0bf638973..30c1826b3 100644 --- a/mods/ITEMS/mcl_fishing/init.lua +++ b/mods/ITEMS/mcl_fishing/init.lua @@ -308,7 +308,7 @@ end) -- Fishing Rod minetest.register_tool("mcl_fishing:fishing_rod", { description = S("Fishing Rod"), - _tt_help = S("Catch fish in water"), + _tt_help = S("Catches fish in water"), _doc_items_longdesc = S("Fishing rods can be used to catch fish."), _doc_items_usagehelp = S("Rightclick to launch the bobber. When it sinks right-click again to reel in an item. Who knows what you're going to catch?"), groups = { tool=1 }, diff --git a/mods/ITEMS/mcl_fishing/locale/mcl_fishing.de.tr b/mods/ITEMS/mcl_fishing/locale/mcl_fishing.de.tr index 75120cd3c..10f908593 100644 --- a/mods/ITEMS/mcl_fishing/locale/mcl_fishing.de.tr +++ b/mods/ITEMS/mcl_fishing/locale/mcl_fishing.de.tr @@ -14,3 +14,5 @@ Clownfish=Clownfisch Clownfish may be obtained by fishing (and luck) and is a food item which can be eaten safely.=Einen Clownfisch kann man beim Angeln mit etwas Glück fangen. Er ist ein Lebensmittel, der sicher verzehrt werden kann. Pufferfish=Kugelfisch Pufferfish are a common species of fish and can be obtained by fishing. They can technically be eaten, but they are very bad for humans. Eating a pufferfish only restores 1 hunger point and will poison you very badly (which drains your health non-fatally) and causes serious food poisoning (which increases your hunger).=Kugelfische sind eine verbreitete Fischart, die geangelt werden können. Sie können theoretisch gegessen werden, aber sie sind sehr schlecht für Menschen. Es gibt nur 1 Hungerpunkt und es wird Sie schwer vergiften (was Ihre Gesundheit verringert, aber nicht bis zum Tod) und Ihr Hungerpegel wird aufgrund der schweren Lebensmittelvergiftung stark ansteigen. +Catches fish in water=Fängt Fische im Wasser +Very poisonous=Sehr giftig diff --git a/mods/ITEMS/mcl_fishing/locale/template.txt b/mods/ITEMS/mcl_fishing/locale/template.txt index d2bac9807..a1544666b 100644 --- a/mods/ITEMS/mcl_fishing/locale/template.txt +++ b/mods/ITEMS/mcl_fishing/locale/template.txt @@ -14,3 +14,5 @@ Clownfish= Clownfish may be obtained by fishing (and luck) and is a food item which can be eaten safely.= Pufferfish= Pufferfish are a common species of fish and can be obtained by fishing. They can technically be eaten, but they are very bad for humans. Eating a pufferfish only restores 1 hunger point and will poison you very badly (which drains your health non-fatally) and causes serious food poisoning (which increases your hunger).= +Catches fish in water= +Very poisonous= diff --git a/mods/ITEMS/mcl_flowerpots/init.lua b/mods/ITEMS/mcl_flowerpots/init.lua index c2a85d812..d2c634bd4 100644 --- a/mods/ITEMS/mcl_flowerpots/init.lua +++ b/mods/ITEMS/mcl_flowerpots/init.lua @@ -29,7 +29,7 @@ local cubes = { minetest.register_node("mcl_flowerpots:flower_pot", { description = S("Flower Pot"), - _tt_help = S("Can holds a small flower or plant"), + _tt_help = S("Can hold a small flower or plant"), _doc_items_longdesc = S("Flower pots are decorative blocks in which flowers and other small plants can be placed."), _doc_items_usagehelp = S("Just place a plant on the flower pot. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes, mushrooms and cacti. Rightclick a potted plant to retrieve the plant."), drawtype = "mesh", diff --git a/mods/ITEMS/mcl_flowerpots/locale/mcl_flowerpots.de.tr b/mods/ITEMS/mcl_flowerpots/locale/mcl_flowerpots.de.tr index 321725abd..3031e38d8 100644 --- a/mods/ITEMS/mcl_flowerpots/locale/mcl_flowerpots.de.tr +++ b/mods/ITEMS/mcl_flowerpots/locale/mcl_flowerpots.de.tr @@ -23,3 +23,4 @@ Cactus Flower Pot=Blumentopf mit Kaktus Flower Pot=Blumentopf Flower pots are decorative blocks in which flowers and other small plants can be placed.=Blumentöpfe sind dekorative Blöcke, in die Blumen und andere kleine Pflanzen platziert werden können. Just place a plant on the flower pot. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes, mushrooms and cacti. Rightclick a potted plant to retrieve the plant.=Platzieren Sie einfach eine Pflanze auf den Blumentopf. Blumentöpfe können kleine Blumen (nicht höher als 1 Block), Setzlinge, Farne, tote Büsche, Pilze und Kakteen halten. Rechtsklicken Sie auf eine Topfpflanze, um sie zurück zu erhalten. +Can hold a small flower or plant=Hält eine kleine Blume oder Pflanze diff --git a/mods/ITEMS/mcl_flowerpots/locale/template.txt b/mods/ITEMS/mcl_flowerpots/locale/template.txt index c68a07e7d..fcdf7d21e 100644 --- a/mods/ITEMS/mcl_flowerpots/locale/template.txt +++ b/mods/ITEMS/mcl_flowerpots/locale/template.txt @@ -23,3 +23,4 @@ Cactus Flower Pot= Flower Pot= Flower pots are decorative blocks in which flowers and other small plants can be placed.= Just place a plant on the flower pot. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes, mushrooms and cacti. Rightclick a potted plant to retrieve the plant.= +Can hold a small flower or plant= diff --git a/mods/ITEMS/mcl_furnaces/locale/mcl_furnaces.de.tr b/mods/ITEMS/mcl_furnaces/locale/mcl_furnaces.de.tr index 90cc50176..5e55af7f9 100644 --- a/mods/ITEMS/mcl_furnaces/locale/mcl_furnaces.de.tr +++ b/mods/ITEMS/mcl_furnaces/locale/mcl_furnaces.de.tr @@ -6,3 +6,4 @@ Use the recipe book to see what you can smelt, what you can use as fuel and how Burning Furnace=Aktiver Ofen Recipe book=Fertigungsbuch Inventory=Inventar +Uses fuel to smelt or cook items=Benutzt Brennstoff, um Dinge zu schmelzen oder zu kochen diff --git a/mods/ITEMS/mcl_furnaces/locale/template.txt b/mods/ITEMS/mcl_furnaces/locale/template.txt index a3922621b..4f88824b0 100644 --- a/mods/ITEMS/mcl_furnaces/locale/template.txt +++ b/mods/ITEMS/mcl_furnaces/locale/template.txt @@ -6,3 +6,4 @@ Use the recipe book to see what you can smelt, what you can use as fuel and how Burning Furnace= Recipe book= Inventory= +Uses fuel to smelt or cook items= diff --git a/mods/ITEMS/mcl_hoppers/locale/mcl_hoppers.de.tr b/mods/ITEMS/mcl_hoppers/locale/mcl_hoppers.de.tr index cd7521184..f0cc90d2f 100644 --- a/mods/ITEMS/mcl_hoppers/locale/mcl_hoppers.de.tr +++ b/mods/ITEMS/mcl_hoppers/locale/mcl_hoppers.de.tr @@ -11,3 +11,6 @@ Disabled Hopper=Deaktivierter Trichter Side Hopper=Seitwärtstrichter Disabled Side Hopper=Deaktivierter Seitwärtstrichter Inventory=Inventar +5 inventory slots=5 Inventarplätze +Collects items from above, moves items to container below=Sammelt Gegenstände von oben, legt Gegenstände in Behälter unterhalb ab +Can be disabled with redstone power=Kann mit Redstoneenergie deaktiviert werden diff --git a/mods/ITEMS/mcl_hoppers/locale/template.txt b/mods/ITEMS/mcl_hoppers/locale/template.txt index df66e4ce6..bc614d47a 100644 --- a/mods/ITEMS/mcl_hoppers/locale/template.txt +++ b/mods/ITEMS/mcl_hoppers/locale/template.txt @@ -11,3 +11,6 @@ Disabled Hopper= Side Hopper= Disabled Side Hopper= Inventory= +5 inventory slots= +Collects items from above, moves items to container below= +Can be disabled with redstone power= diff --git a/mods/ITEMS/mcl_itemframes/init.lua b/mods/ITEMS/mcl_itemframes/init.lua index 6c6d62024..b9fa70487 100644 --- a/mods/ITEMS/mcl_itemframes/init.lua +++ b/mods/ITEMS/mcl_itemframes/init.lua @@ -101,7 +101,7 @@ end minetest.register_node("mcl_itemframes:item_frame",{ description = S("Item Frame"), - _tt_help = S("Holds an item"), + _tt_help = S("Can hold an item"), _doc_items_longdesc = S("Item frames are decorative blocks in which items can be placed."), _doc_items_usagehelp = S("Just place any item on the item frame. Use the item frame again to retrieve the item."), drawtype = "mesh", diff --git a/mods/ITEMS/mcl_itemframes/locale/mcl_itemframes.de.tr b/mods/ITEMS/mcl_itemframes/locale/mcl_itemframes.de.tr index 81a3f75bd..07d7812f6 100644 --- a/mods/ITEMS/mcl_itemframes/locale/mcl_itemframes.de.tr +++ b/mods/ITEMS/mcl_itemframes/locale/mcl_itemframes.de.tr @@ -2,4 +2,4 @@ Item Frame=Rahmen Item frames are decorative blocks in which items can be placed.=Rahmen sind dekorative Blöcke, in denen man Gegenstände platzieren kann. Just place any item on the item frame. Use the item frame again to retrieve the item.=Platzieren Sie einfach einen beliebigen Gegenstand in den Rahmen. Benutzen Sie den Rahmen erneut, um den Gegenstand zurück zu erhalten. - +Can hold an item=Kann einen Gegenstand halten diff --git a/mods/ITEMS/mcl_itemframes/locale/template.txt b/mods/ITEMS/mcl_itemframes/locale/template.txt index 55ff580fe..bacbfaa69 100644 --- a/mods/ITEMS/mcl_itemframes/locale/template.txt +++ b/mods/ITEMS/mcl_itemframes/locale/template.txt @@ -2,3 +2,4 @@ Item Frame= Item frames are decorative blocks in which items can be placed.= Just place any item on the item frame. Use the item frame again to retrieve the item.= +Can hold an item= diff --git a/mods/ITEMS/mcl_jukebox/locale/mcl_jukebox.de.tr b/mods/ITEMS/mcl_jukebox/locale/mcl_jukebox.de.tr index 60dea78d0..5f5aea191 100644 --- a/mods/ITEMS/mcl_jukebox/locale/mcl_jukebox.de.tr +++ b/mods/ITEMS/mcl_jukebox/locale/mcl_jukebox.de.tr @@ -8,3 +8,4 @@ Jukebox=Musikbox Jukeboxes play music when they're supplied with a music disc.=Musikboxen spielen Musik, wenn man ihnen eine Musikplatte gibt. Place a music disc into an empty jukebox to insert the music disc and play music. If the jukebox already has a music disc, you will retrieve this music disc first. The music can only be heard by you, not by other players.=Platzieren Sie eine Musikplatte in eine leere Musikbox, um die Musikplatte einzulegen und Musik zu spielen. Wenn die Musikbox schon eine Musikplatte hat, werden Sie zuerst diese Musikplatte erhalten. Die Musik kann nur von Ihnen gehört werden, aber nicht von anderen Spielern. Now playing: @1—@2=Sie hören: @1 – @2 +Uses music discs to play music=Benutzt Musikplatten, um Musik zu spielen diff --git a/mods/ITEMS/mcl_jukebox/locale/template.txt b/mods/ITEMS/mcl_jukebox/locale/template.txt index 5b46ce08a..7189ba0e2 100644 --- a/mods/ITEMS/mcl_jukebox/locale/template.txt +++ b/mods/ITEMS/mcl_jukebox/locale/template.txt @@ -8,3 +8,4 @@ Jukebox= Jukeboxes play music when they're supplied with a music disc.= Place a music disc into an empty jukebox to insert the music disc and play music. If the jukebox already has a music disc, you will retrieve this music disc first. The music can only be heard by you, not by other players.= Now playing: @1—@2= +Uses music discs to play music= diff --git a/mods/ITEMS/mcl_maps/locale/mcl_maps.de.tr b/mods/ITEMS/mcl_maps/locale/mcl_maps.de.tr index 3e7071e69..c85363720 100644 --- a/mods/ITEMS/mcl_maps/locale/mcl_maps.de.tr +++ b/mods/ITEMS/mcl_maps/locale/mcl_maps.de.tr @@ -6,3 +6,4 @@ Map=Karte Maps show your surroundings as you explore the world.=Karten zeigen Ihre Umgebung, während Sie die Welt erkunden. Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).=Halten Sie die Karte in einen beliebigen Platz in der Schnellleiste. Damit können Sie jetzt die Übersichtskarte aktivieren, indem Sie die Taste zum Umschalten der Karte drücken (siehe Tastenbelegung). In Creative Mode, you don't need this item; the minimap is always available.=Im Kreativmodus brauchen Sie diesen Gegenstand nicht; die Übersichtskarte ist immer verfügbar. +Enables minimap=Aktiviert Übersichtskarte diff --git a/mods/ITEMS/mcl_maps/locale/template.txt b/mods/ITEMS/mcl_maps/locale/template.txt index 1db127f43..b7f850a95 100644 --- a/mods/ITEMS/mcl_maps/locale/template.txt +++ b/mods/ITEMS/mcl_maps/locale/template.txt @@ -6,3 +6,4 @@ Map= Maps show your surroundings as you explore the world.= Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).= In Creative Mode, you don't need this item; the minimap is always available.= +Enables minimap= diff --git a/mods/ITEMS/mcl_mobitems/locale/mcl_mobitems.de.tr b/mods/ITEMS/mcl_mobitems/locale/mcl_mobitems.de.tr index a392ffc27..dcb605d24 100644 --- a/mods/ITEMS/mcl_mobitems/locale/mcl_mobitems.de.tr +++ b/mods/ITEMS/mcl_mobitems/locale/mcl_mobitems.de.tr @@ -60,3 +60,9 @@ Carrot on a Stick=Karottenrute A carrot on a stick can be used on saddled pigs to ride them.=Eine Karottenrute kann auf gesattelten Schweinen angewendet werden, um sie zu reiten. Place it on a saddled pig to mount it. You can now ride the pig like a horse. Pigs will also walk towards you when you just wield the carrot on a stick.=Platzieren Sie sie auf einem Schwein mit Sattel, um sich aufzusatteln. Sie können nun das Schwein wie ein Pferd reiten. Schweine werden auch auf Sie zugehen, wenn Sie einfach nur die Karottenrute halten. Wield the bone near wolves to attract them. Use the “Place” key on the wolf to give it a bone and tame it. You can then give commands to the tamed wolf by using the “Place” key on it.=Halten Sie den Knochen in der Nähe von Wölfen, um sie anzulocken. Benutzen Sie die „Platzieren“-Taste auf dem Wolf, um ihm den Knochen zu geben und ihn zu zähmen. Sie können dem gezähmten Wolf Befehle erteilen, indem Sie die „Platzieren“-Taste auf ihm benutzen. +Lets you ride a saddled pig=Um auf gesattelten Schweinen zu reiten +30% chance of food poisoning=30% Wahrscheinlichkeit von Lebensmittelvergiftung +80% chance of food poisoning=80% Wahrscheinlichkeit von Lebensmittelvergiftung +Cures poison=Kuriert Vergiftung +Can be placed on animals to ride them=Kann auf Tieren platziert werden, um sie zu reiten +Poisonous=Giftig diff --git a/mods/ITEMS/mcl_mobitems/locale/template.txt b/mods/ITEMS/mcl_mobitems/locale/template.txt index 2c2c15d16..e5cf32e4e 100644 --- a/mods/ITEMS/mcl_mobitems/locale/template.txt +++ b/mods/ITEMS/mcl_mobitems/locale/template.txt @@ -60,3 +60,9 @@ Carrot on a Stick= A carrot on a stick can be used on saddled pigs to ride them.= Place it on a saddled pig to mount it. You can now ride the pig like a horse. Pigs will also walk towards you when you just wield the carrot on a stick.= Wield the bone near wolves to attract them. Use the “Place” key on the wolf to give it a bone and tame it. You can then give commands to the tamed wolf by using the “Place” key on it.= +Lets you ride a saddled pig= +30% chance of food poisoning= +80% chance of food poisoning= +Cures poison= +Can be placed on animals to ride them= +Poisonous= diff --git a/mods/ITEMS/mcl_mobspawners/locale/mcl_mobspawners.de.tr b/mods/ITEMS/mcl_mobspawners/locale/mcl_mobspawners.de.tr index 84a849ed7..315b432c2 100644 --- a/mods/ITEMS/mcl_mobspawners/locale/mcl_mobspawners.de.tr +++ b/mods/ITEMS/mcl_mobspawners/locale/mcl_mobspawners.de.tr @@ -2,3 +2,4 @@ Mob Spawner=Mobspawner A mob spawner regularily causes mobs to appear around it while a player is nearby. Some mob spawners are disabled while in light.=Ein Mobspawner lässt regelmäßig Mobs um ihn herum auftauchen, wenn sich ein Spieler in der Nähe befindet. Einige Mobspawner werden inaktiv, wenn sie sich im Licht befinden. If you have a spawn egg, you can use it to change the mob to spawn. Just place the item on the mob spawner. Player-set mob spawners always spawn mobs regardless of the light level.=Wenn Sie ein Spawn-Ei haben, können Sie es benutzen, um den Mobtyp, der erzeugt wird, zu ändern. Platzieren Sie den Gegenstand einfach auf dem Mobspawner. Von Spielern manipulierte Mobspawner erzeugen immer Mobs, unabhängig von der Helligkeit. +Makes mobs appear=Lässt Mobs auftauchen diff --git a/mods/ITEMS/mcl_mobspawners/locale/template.txt b/mods/ITEMS/mcl_mobspawners/locale/template.txt index 6a660585f..82357e5f0 100644 --- a/mods/ITEMS/mcl_mobspawners/locale/template.txt +++ b/mods/ITEMS/mcl_mobspawners/locale/template.txt @@ -2,3 +2,4 @@ Mob Spawner= A mob spawner regularily causes mobs to appear around it while a player is nearby. Some mob spawners are disabled while in light.= If you have a spawn egg, you can use it to change the mob to spawn. Just place the item on the mob spawner. Player-set mob spawners always spawn mobs regardless of the light level.= +Makes mobs appear= diff --git a/mods/ITEMS/mcl_monster_eggs/locale/mcl_monster_eggs.de.tr b/mods/ITEMS/mcl_monster_eggs/locale/mcl_monster_eggs.de.tr index 61145497a..78c26bf78 100644 --- a/mods/ITEMS/mcl_monster_eggs/locale/mcl_monster_eggs.de.tr +++ b/mods/ITEMS/mcl_monster_eggs/locale/mcl_monster_eggs.de.tr @@ -6,3 +6,4 @@ Infested Stone Bricks=Verseuchte Steinziegel Infested Cracked Stone Bricks=Verseuchte rissige Steinziegel Infested Mossy Stone Bricks=Verseuchte moosige Steinziegel Infested Chiseled Stone Bricks=Verseuchte gemeißelte Steinziegel +Hides a silverfish=Verbirgt ein Silberfischchen diff --git a/mods/ITEMS/mcl_monster_eggs/locale/template.txt b/mods/ITEMS/mcl_monster_eggs/locale/template.txt index ce40fa8b1..8f420b617 100644 --- a/mods/ITEMS/mcl_monster_eggs/locale/template.txt +++ b/mods/ITEMS/mcl_monster_eggs/locale/template.txt @@ -6,3 +6,4 @@ Infested Stone Bricks= Infested Cracked Stone Bricks= Infested Mossy Stone Bricks= Infested Chiseled Stone Bricks= +Hides a silverfish= diff --git a/mods/ITEMS/mcl_mushrooms/locale/mcl_mushrooms.de.tr b/mods/ITEMS/mcl_mushrooms/locale/mcl_mushrooms.de.tr index 8402e280a..55996ed45 100644 --- a/mods/ITEMS/mcl_mushrooms/locale/mcl_mushrooms.de.tr +++ b/mods/ITEMS/mcl_mushrooms/locale/mcl_mushrooms.de.tr @@ -20,3 +20,5 @@ Red Mushroom=Roter Pilz Mushroom Stew=Pilzsuppe Mushroom stew is a healthy soup which can be consumed to restore some hunger points.=Pilzsuppe ist eine gesunde Suppe, die für ein paar Hungerpunkte konsumiert werden kann. By placing huge mushroom blocks of the same species next to each other, the sides that touch each other will turn into pores permanently.=Wenn Riesenpilzblöcke der selben Art nebeneinander platziert werden, werden sich die Seiten, die sich berühren, dauerhaft zu Poren verwandeln. +Grows on podzol, mycelium and other blocks=Wächst auf Podsol, Myzel und anderen Blöcken +Spreads in darkness=Breitet sich in der Dunkelheit aus diff --git a/mods/ITEMS/mcl_mushrooms/locale/template.txt b/mods/ITEMS/mcl_mushrooms/locale/template.txt index cbd1f600a..41ebdaa8f 100644 --- a/mods/ITEMS/mcl_mushrooms/locale/template.txt +++ b/mods/ITEMS/mcl_mushrooms/locale/template.txt @@ -20,3 +20,5 @@ Red Mushroom= Mushroom Stew= Mushroom stew is a healthy soup which can be consumed to restore some hunger points.= By placing huge mushroom blocks of the same species next to each other, the sides that touch each other will turn into pores permanently.= +Grows on podzol, mycelium and other blocks= +Spreads in darkness= diff --git a/mods/ITEMS/mcl_nether/init.lua b/mods/ITEMS/mcl_nether/init.lua index b6a662fae..50c0bf667 100644 --- a/mods/ITEMS/mcl_nether/init.lua +++ b/mods/ITEMS/mcl_nether/init.lua @@ -85,7 +85,7 @@ minetest.register_node("mcl_nether:netherrack", { minetest.register_node("mcl_nether:magma", { description = S("Magma Block"), - _tt_help = S("Deals damage when standing on it"), + _tt_help = S("Burns your feet"), _doc_items_longdesc = S("Magma blocks are hot solid blocks which hurt anyone standing on it, unless they have fire resistance. Starting a fire on this block will create an eternal fire."), stack_max = 64, tiles = {{name="mcl_nether_magma.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.5}}}, diff --git a/mods/ITEMS/mcl_nether/locale/mcl_nether.de.tr b/mods/ITEMS/mcl_nether/locale/mcl_nether.de.tr index 4ceafbd91..f81f381e2 100644 --- a/mods/ITEMS/mcl_nether/locale/mcl_nether.de.tr +++ b/mods/ITEMS/mcl_nether/locale/mcl_nether.de.tr @@ -35,3 +35,6 @@ The mature nether wart is a plant from the Nether and reached its full size and Nether Wart=Netherwurz Nether warts are plants home to the Nether. They can be planted on soul sand and grow in 4 stages.=Netherwurze sind Pflanzen, die im Nether beheimatet sind. Sie können auf Seelensand gepflanzt werden und wachsen in 4 Stufen. Place this item on soul sand to plant it and watch it grow.=Platzieren Sie den Gegenstand auf Seelensand, um ihn zu pflanzen und sehen Sie dabei zu, wie es wächst. +Burns your feet=Verbrennt Ihre Füße +Grows on soul sand=Wächst auf Seelensand +Reduces walking speed=Reduziert das Schritttempo diff --git a/mods/ITEMS/mcl_nether/locale/template.txt b/mods/ITEMS/mcl_nether/locale/template.txt index cb0ba600a..0d578faf1 100644 --- a/mods/ITEMS/mcl_nether/locale/template.txt +++ b/mods/ITEMS/mcl_nether/locale/template.txt @@ -35,3 +35,6 @@ The mature nether wart is a plant from the Nether and reached its full size and Nether Wart= Nether warts are plants home to the Nether. They can be planted on soul sand and grow in 4 stages.= Place this item on soul sand to plant it and watch it grow.= +Burns your feet= +Grows on soul sand= +Reduces walking speed= diff --git a/mods/ITEMS/mcl_ocean/locale/mcl_ocean.de.tr b/mods/ITEMS/mcl_ocean/locale/mcl_ocean.de.tr index 37907c59c..79384cd71 100644 --- a/mods/ITEMS/mcl_ocean/locale/mcl_ocean.de.tr +++ b/mods/ITEMS/mcl_ocean/locale/mcl_ocean.de.tr @@ -48,3 +48,9 @@ Corals fans grow on top of coral blocks and need to be inside a water source to Seagrass grows inside water on top of dirt, sand or gravel.=Seegras wächst im Wasser auf Erde, Sand oder Kies. A decorative block that serves as a great furnace fuel.=Ein dekorativer Block, der sich gut als Ofenbrennstoff eignet. Dried kelp is a food item.=Getrockneter Seetang ist ein Lebensmittel. +Grows on coral block of same species=Wächst auf Korallenblock der gleichen Art +Needs water to live=Benötigt Wasser zum Leben +Grows in water on dirt, sand, gravel=Wächst im Wasser auf Erde, Sand, Kies +Glows in the water=Leuchtet im Wasser +4 possible sizes=4 mögliche Größen +Grows on dead brain coral block=Wächst auf totem Hirnkorallenblock diff --git a/mods/ITEMS/mcl_ocean/locale/template.txt b/mods/ITEMS/mcl_ocean/locale/template.txt index 0c7f360d3..aa0db1759 100644 --- a/mods/ITEMS/mcl_ocean/locale/template.txt +++ b/mods/ITEMS/mcl_ocean/locale/template.txt @@ -48,3 +48,9 @@ Corals fans grow on top of coral blocks and need to be inside a water source to Seagrass grows inside water on top of dirt, sand or gravel.= A decorative block that serves as a great furnace fuel.= Dried kelp is a food item.= +Grows on coral block of same species= +Needs water to live= +Grows in water on dirt, sand, gravel +Glows in the water= +4 possible sizes= +Grows on dead brain coral block= diff --git a/mods/ITEMS/mcl_portals/locale/mcl_portals.de.tr b/mods/ITEMS/mcl_portals/locale/mcl_portals.de.tr index 55150a961..593403297 100644 --- a/mods/ITEMS/mcl_portals/locale/mcl_portals.de.tr +++ b/mods/ITEMS/mcl_portals/locale/mcl_portals.de.tr @@ -14,3 +14,6 @@ Stand in the portal for a moment to activate the teleportation. Entering a Nethe Obsidian is also used as the frame of Nether portals.=Obsidian wird auch als Rahmen von Netherportalen benutzt. To open a Nether portal, place an upright frame of obsidian with a width of 4 blocks and a height of 5 blocks, leaving only air in the center. After placing this frame, light a fire in the obsidian frame. Nether portals only work in the Overworld and the Nether.=Um ein Netherportal zu öffnen, platzieren Sie einen aufrechten Rahmen aus Obsidian mit einer Breite von 4 Blöcken und einer Höhe von 5 Blöcken, nur mit Luft in der Mitte. Nachdem Sie den Rahmen gebaut haben, entfachen Sie ein Feuer im Obsidianrahmen. Netherportale funktionieren nur in der Oberwelt und im Nether. Once placed, an eye of ender can not be taken back.=Sobald platziert, kann ein Enderauge nicht mehr zurück genommen werden. +Used to construct end portals=Benutzt zur Konstruktion von Endportalen +Liquid container=Flüssigkeitsbehälter +No effect=Keine Wirkung diff --git a/mods/ITEMS/mcl_portals/locale/template.txt b/mods/ITEMS/mcl_portals/locale/template.txt index 02482652e..d7c5a30f9 100644 --- a/mods/ITEMS/mcl_portals/locale/template.txt +++ b/mods/ITEMS/mcl_portals/locale/template.txt @@ -12,3 +12,4 @@ Stand in the portal for a moment to activate the teleportation. Entering a Nethe Obsidian is also used as the frame of Nether portals.= To open a Nether portal, place an upright frame of obsidian with a width of 4 blocks and a height of 5 blocks, leaving only air in the center. After placing this frame, light a fire in the obsidian frame. Nether portals only work in the Overworld and the Nether.= Once placed, an eye of ender can not be taken back.= +Used to construct end portals= diff --git a/mods/ITEMS/mcl_potions/locale/mcl_potions.de.tr b/mods/ITEMS/mcl_potions/locale/mcl_potions.de.tr index 87db24a03..c01b7f3ce 100644 --- a/mods/ITEMS/mcl_potions/locale/mcl_potions.de.tr +++ b/mods/ITEMS/mcl_potions/locale/mcl_potions.de.tr @@ -21,3 +21,5 @@ Dragon's Breath=Drachenatem Use the “Place” key to drink it.=Benutzen Sie die „Platzieren“-Taste zum Trinken. Use the “Place” key to drink. Place this item on a cauldron to pour the water into the cauldron.=Benutzen Sie die „Platzieren“-Taste zum Trinken. Platzieren Sie diesen Gegenstand auf einen Kessel, um das Wasser in den Kessel zu schütten. Use the “Place” key to drink. Place this item on a cauldron to pour the river water into the cauldron.=Benutzen Sie die „Platzieren“-Taste zum Trinken. Platzieren Sie diesen Gegenstand auf einen Kessel, um das Flusswasser in den Kessel zu schütten. +Liquid container=Flüssigkeitsbehälter +No effect=Keine Wirkung diff --git a/mods/ITEMS/mcl_potions/locale/template.txt b/mods/ITEMS/mcl_potions/locale/template.txt index b7e08ebf7..3eccfd706 100644 --- a/mods/ITEMS/mcl_potions/locale/template.txt +++ b/mods/ITEMS/mcl_potions/locale/template.txt @@ -21,3 +21,5 @@ Dragon's Breath= Use the “Place” key to drink it.= Use the “Place” key to drink. Place this item on a cauldron to pour the water into the cauldron.= Use the “Place” key to drink. Place this item on a cauldron to pour the river water into the cauldron.= +Liquid container= +No effect= diff --git a/mods/ITEMS/mcl_signs/locale/mcl_signs.de.tr b/mods/ITEMS/mcl_signs/locale/mcl_signs.de.tr index 5129696ba..a7513659b 100644 --- a/mods/ITEMS/mcl_signs/locale/mcl_signs.de.tr +++ b/mods/ITEMS/mcl_signs/locale/mcl_signs.de.tr @@ -6,3 +6,4 @@ Enter sign text:=Schildtext eingeben: Maximum line length: 15=Maximale Zeilenlänge: 15 Maximum lines: 4=Maximale Zeilen: 4 Done=Fertig +Can be written=Kann beschriftet werden diff --git a/mods/ITEMS/mcl_signs/locale/template.txt b/mods/ITEMS/mcl_signs/locale/template.txt index f4f4827bc..6635e989f 100644 --- a/mods/ITEMS/mcl_signs/locale/template.txt +++ b/mods/ITEMS/mcl_signs/locale/template.txt @@ -6,3 +6,4 @@ Enter sign text:= Maximum line length: 15= Maximum lines: 4= Done= +Can be written= diff --git a/mods/ITEMS/mcl_sponges/locale/mcl_sponges.de.tr b/mods/ITEMS/mcl_sponges/locale/mcl_sponges.de.tr index d226e8d1f..4f0b827f5 100644 --- a/mods/ITEMS/mcl_sponges/locale/mcl_sponges.de.tr +++ b/mods/ITEMS/mcl_sponges/locale/mcl_sponges.de.tr @@ -6,3 +6,5 @@ A waterlogged sponge can be dried in the furnace to turn it into (dry) sponge. W Riverwaterlogged Sponge=Flusswassergetränkter Schwamm This is a sponge soaking wet with river water. It can be dried in the furnace to turn it into (dry) sponge. When there's an empty bucket in the fuel slot of the furnace, the river water will pour into the bucket.=Dies ist ein Schwamm, der triefend nass und voller Flusswasser ist. Er kann in einem Ofen getrocknet werden, um ihn zu einem (trockenem) Schwamm zu verwandeln. Wenn es einen leeren Eimer im Brennstoffplatz des Ofens gibt, wird das Flusswasser in den Eimer fließen. A sponge becomes riverwaterlogged (instead of waterlogged) if it sucks up more river water than (normal) water.=Ein Schwamm wird flusswassergetränkt (statt wassergetränkt), wenn er mehr Flusswasser als (normales) Wasser aufsaugt. +Removes water on contact=Entfernt Wasser bei Berührung +Can be dried in furnace=Kann im Ofen getrocknet werden diff --git a/mods/ITEMS/mcl_sponges/locale/template.txt b/mods/ITEMS/mcl_sponges/locale/template.txt index 2de972267..9307c2cdf 100644 --- a/mods/ITEMS/mcl_sponges/locale/template.txt +++ b/mods/ITEMS/mcl_sponges/locale/template.txt @@ -6,3 +6,5 @@ A waterlogged sponge can be dried in the furnace to turn it into (dry) sponge. W Riverwaterlogged Sponge= This is a sponge soaking wet with river water. It can be dried in the furnace to turn it into (dry) sponge. When there's an empty bucket in the fuel slot of the furnace, the river water will pour into the bucket.= A sponge becomes riverwaterlogged (instead of waterlogged) if it sucks up more river water than (normal) water.= +Removes water on contact= +Can be dried in furnace= diff --git a/mods/ITEMS/mcl_throwing/locale/mcl_throwing.de.tr b/mods/ITEMS/mcl_throwing/locale/mcl_throwing.de.tr index 61ad254f2..f896c2ed3 100644 --- a/mods/ITEMS/mcl_throwing/locale/mcl_throwing.de.tr +++ b/mods/ITEMS/mcl_throwing/locale/mcl_throwing.de.tr @@ -7,3 +7,6 @@ Egg=Ei Eggs can be thrown or launched from a dispenser and breaks on impact. There is a small chance that 1 or even 4 chicks will pop out of the egg.=Eier können geworfen werden oder aus einem Werfer abgefeuert werden. Sie zerbrechen beim Einschlag. Mit etwas Glück werden aus dem Ei eines oder sogar 4 Küken hinausfallen. Ender Pearl=Enderperle An ender pearl is an item which can be used for teleportation at the cost of health. It can be thrown and teleport the thrower to its impact location when it hits a solid block or a plant. Each teleportation hurts the user by 5 hit points.=Eine Enderperle ist ein Gegenstand, der zur Teleportation benutzt werden kann auf Kosten der Gesundheit. Sie kann geworfen werden und teleportiert den Werfer zur Einschlagsstelle, wenn sie einen Block oder eine Pflanze trifft. Jede Teleportation verletzt den Werfer um 5 Trefferpunkte. +Throwable=Wurfgeschoss +Chance to hatch chicks when broken=Chance, dass beim Aufprall Küken schlüpfen +Teleports you on impact for cost of 5 HP=Teleportiert Sie beim Aufprall, kostet 5 TP diff --git a/mods/ITEMS/mcl_throwing/locale/template.txt b/mods/ITEMS/mcl_throwing/locale/template.txt index c6c9313f2..9bb4a5817 100644 --- a/mods/ITEMS/mcl_throwing/locale/template.txt +++ b/mods/ITEMS/mcl_throwing/locale/template.txt @@ -7,3 +7,6 @@ Egg= Eggs can be thrown or launched from a dispenser and breaks on impact. There is a small chance that 1 or even 4 chicks will pop out of the egg.= Ender Pearl= An ender pearl is an item which can be used for teleportation at the cost of health. It can be thrown and teleport the thrower to its impact location when it hits a solid block or a plant. Each teleportation hurts the user by 5 hit points.= +Throwable= +Chance to hatch chicks when broken= +Teleports you on impact for cost of 5 HP= diff --git a/mods/ITEMS/mcl_tnt/init.lua b/mods/ITEMS/mcl_tnt/init.lua index 4218af00f..42fbb7b5c 100644 --- a/mods/ITEMS/mcl_tnt/init.lua +++ b/mods/ITEMS/mcl_tnt/init.lua @@ -98,7 +98,7 @@ minetest.register_node("mcl_tnt:tnt", { description = S("TNT"), paramtype = "light", sunlight_propagates = true, - _tt_help = S("Ignited by tools, explosions, fire, lava, redstone").."\n"..S("Explosion radius: @1", tostring(TNT_RANGE)), + _tt_help = S("Ignited by tools, explosions, fire, lava, redstone power").."\n"..S("Explosion radius: @1", tostring(TNT_RANGE)), _doc_items_longdesc = longdesc, _doc_items_usagehelp = S("Place the TNT and ignite it with one of the methods above. Quickly get in safe distance. The TNT will start to be affected by gravity and explodes in 4 seconds."), groups = { dig_immediate = 3, tnt = 1, enderman_takable=1 }, diff --git a/mods/ITEMS/mcl_tnt/locale/mcl_tnt.de.tr b/mods/ITEMS/mcl_tnt/locale/mcl_tnt.de.tr index 6f85f4cfc..71c99cded 100644 --- a/mods/ITEMS/mcl_tnt/locale/mcl_tnt.de.tr +++ b/mods/ITEMS/mcl_tnt/locale/mcl_tnt.de.tr @@ -4,3 +4,5 @@ TNT=TNT An explosive device. When it explodes, it will hurt living beings and destroy blocks around it. TNT has an explosion radius of @1. With a small chance, blocks may drop as an item (as if being mined) rather than being destroyed. TNT can be ignited by tools, explosions, fire, lava and redstone signals.=Ein Sprengstoff. Wenn er explodiert, wird er Lebewesen verletzen und Blöcke in der Nähe zerstören. TNT hat einen Explosionsradius von @1. Mit einer geringen Wahrscheinlichkeit werden Blöcke als Gegenstand abfallen (als ob sie abgebaut worden wären), anstatt völlig zerstört zu werden. TNT kann mit Werkzeugen, Explosionen, Feuer, Lava und Redstone-Signalen angezündet werden. An explosive device. When it explodes, it will hurt living beings. TNT has an explosion radius of @1. TNT can be ignited by tools, explosions, fire, lava and redstone signals.=Ein Sprengstoff. Wenn er explodiert, wird er Lebewesen verletzen. TNT hat einen Explosionsradius von @1. TNT kann mit Werkzeugen, Explosionen, Feuer, Lava und Redstone-Signalen angezündet werden. Place the TNT and ignite it with one of the methods above. Quickly get in safe distance. The TNT will start to be affected by gravity and explodes in 4 seconds.=Platizeren sie das TNT und zünden Sie es mit einer der obigen Methoden an. Begeben Sie sich rasch in eine sichere Entfernung. Das TNT wird anfangen, von der Schwerkraft beeinflusst zu sein und explodiert in 4 Sekunden. +Ignited by tools, explosions, fire, lava, redstone power=Anzündbar von Werkzeugen, Explosionen, Feuer, Redstoneeergie +Explosion radius: @1=Explosionsradius: @1 diff --git a/mods/ITEMS/mcl_tnt/locale/template.txt b/mods/ITEMS/mcl_tnt/locale/template.txt index c2c3c47e4..0361b76bc 100644 --- a/mods/ITEMS/mcl_tnt/locale/template.txt +++ b/mods/ITEMS/mcl_tnt/locale/template.txt @@ -4,3 +4,5 @@ TNT= An explosive device. When it explodes, it will hurt living beings and destroy blocks around it. TNT has an explosion radius of @1. With a small chance, blocks may drop as an item (as if being mined) rather than being destroyed. TNT can be ignited by tools, explosions, fire, lava and redstone signals.= An explosive device. When it explodes, it will hurt living beings. TNT has an explosion radius of @1. TNT can be ignited by tools, explosions, fire, lava and redstone signals.= Place the TNT and ignite it with one of the methods above. Quickly get in safe distance. The TNT will start to be affected by gravity and explodes in 4 seconds.= +Ignited by tools, explosions, fire, lava, redstone power= +Explosion radius: @1=