diff --git a/mods/ENTITIES/mobs_mc/villager.lua b/mods/ENTITIES/mobs_mc/villager.lua index 5478a1e02..e569ccbe0 100644 --- a/mods/ENTITIES/mobs_mc/villager.lua +++ b/mods/ENTITIES/mobs_mc/villager.lua @@ -853,6 +853,9 @@ local trade_inventory = { trades[t].locked = false trades[t].trade_counter = 0 end + -- Also heal trader for unlocking stuff + -- TODO: Replace by Regeneration I + trader.health = math.min(trader.hp_max, trader.health + 4) end trade.trade_counter = trade.trade_counter + 1 if trade.trade_counter >= 12 then