diff --git a/mods/ENTITIES/mobs/api.lua b/mods/ENTITIES/mobs/api.lua index 8c0d11e36..998ca65ac 100644 --- a/mods/ENTITIES/mobs/api.lua +++ b/mods/ENTITIES/mobs/api.lua @@ -475,8 +475,8 @@ local do_env_damage = function(self) -- lava or fire if self.lava_damage ~= 0 and (nodef.groups.lava - or self.standing_in == "mcl_fire:basic_flame" - or self.standing_in == "mcl_fire:permanent_flame") then + or self.standing_in == "mcl_fire:fire" + or self.standing_in == "mcl_fire:eternal_fire") then self.health = self.health - self.lava_damage @@ -2594,7 +2594,7 @@ local c_air = minetest.get_content_id("air") local c_ignore = minetest.get_content_id("ignore") local c_obsidian = minetest.get_content_id("mcl_core:obsidian") local c_chest = minetest.get_content_id("mcl_core:chest") -local c_fire = minetest.get_content_id("mcl_fire:basic_flame") +local c_fire = minetest.get_content_id("mcl_fire:fire") -- explosion (cannot break protected or unbreakable nodes) function mobs:explosion(pos, radius, fire, smoke, sound) @@ -2662,7 +2662,7 @@ function mobs:explosion(pos, radius, fire, smoke, sound) and (minetest.registered_nodes[n].groups.flammable or random(1, 100) <= 30) then - minetest.set_node(p, {name = "mcl_fire:basic_flame"}) + minetest.set_node(p, {name = "mcl_fire:fire"}) else minetest.set_node(p, {name = "air"}) diff --git a/mods/ENTITIES/mobs_mc/blaze.lua b/mods/ENTITIES/mobs_mc/blaze.lua index 800975a06..83300d69d 100644 --- a/mods/ENTITIES/mobs_mc/blaze.lua +++ b/mods/ENTITIES/mobs_mc/blaze.lua @@ -94,7 +94,7 @@ mobs:register_arrow("mobs_mc:blaze_fireball", { hit_node = function(self, pos, node) local pos_above = {x=pos.x, y=pos.y+1, z=pos.z} if minetest.registered_nodes[minetest.get_node(pos_above).name].buildable_to then - minetest.set_node(pos_above, {name="mcl_fire:basic_flame"}) + minetest.set_node(pos_above, {name="mcl_fire:fire"}) end end }) diff --git a/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua b/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua index b91eb4b16..e2eb2b990 100644 --- a/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua +++ b/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua @@ -114,7 +114,7 @@ local dispenserdef = { elseif iname == "mcl_fire:flint_and_steel" then -- Ignite air or fire if dropnode.name == "air" then - minetest.add_node(droppos, {name="mcl_fire:basic_flame"}) + minetest.add_node(droppos, {name="mcl_fire:fire"}) if not minetest.setting_getbool("creative_mode") then stack:add_wear(65535/65) -- 65 uses end diff --git a/mods/ITEMS/minetest-3d_armor/3d_armor/armor.conf b/mods/ITEMS/minetest-3d_armor/3d_armor/armor.conf index 7f912b53b..96c62fac7 100644 --- a/mods/ITEMS/minetest-3d_armor/3d_armor/armor.conf +++ b/mods/ITEMS/minetest-3d_armor/3d_armor/armor.conf @@ -12,8 +12,8 @@ ARMOR_FIRE_PROTECT = false ARMOR_FIRE_NODES = { {"default:lava_source", 5, 4}, {"default:lava_flowing", 5, 4}, - {"mcl_fire:basic_flame", 3, 4}, - {"mcl_fire:permanent_flame", 3, 4}, + {"mcl_fire:fire", 3, 4}, + {"mcl_fire:eternal_fire", 3, 4}, } ARMOR_DROP = true