cora
873e018faf
Dynamically add trading tier badge to texture
2022-05-21 12:36:57 +02:00
cora
b58422a584
write villager id into bed nodemeta
2022-05-21 12:36:57 +02:00
cora
3ff4ea576d
spawn iron golem on villagegen
2022-05-21 12:36:57 +02:00
cora
539c31e8d6
fix trading crash
2022-05-21 12:36:57 +02:00
cora
db865ede56
villagers open doors in daytime and close at night
2022-05-21 12:36:57 +02:00
cora
0d56ef1a90
add jobsites to villagegen schematics
2022-05-21 12:36:57 +02:00
cora
67939f7b7a
pathfinding: find doors close to target as well
2022-05-21 12:36:57 +02:00
cora
9ccbf91706
mobs api: document api additions
2022-05-21 12:36:57 +02:00
cora
dfb74cf9e9
mobs: add nofollow option so v. dont follow bread
2022-05-21 12:36:57 +02:00
cora
9a866e873e
breed by throwing bread at villagers
2022-05-21 12:36:57 +02:00
cora
e6b65af3b4
add mobs item pickup
2022-05-21 12:36:57 +02:00
cora
4ac41a793e
fix two crashes in pathfinding
2022-05-21 12:36:57 +02:00
cora
98231f15ae
change function name go_wplist -> gopath
2022-05-21 12:36:57 +02:00
cora
e3bb7fe4be
codestyle: replace inline functions
2022-05-21 12:36:57 +02:00
cora
f8fc111b4a
pathfind to jobsites
2022-05-21 12:36:57 +02:00
cora
dbc5564d02
move movement code to mcl_mobs
2022-05-21 12:36:57 +02:00
cora
ce7a882c86
Show trade tier in formspec
2022-05-21 12:36:57 +02:00
cora
12bc8f1a3b
initial pathfinding experiments
...
to test rightclick a villager and it will try to path find to
0,9,0 (i'm using flat mapgen for testing for now).
2022-05-21 12:36:57 +02:00
cora
0598aa35c0
add simple jobsite logic
2022-05-21 12:36:57 +02:00
cora
e9f4f500d9
bell: slightly tweak bottom texture
2022-05-21 12:35:22 +02:00
cora
63b6a1d176
Update README.md
2022-05-20 21:54:42 +02:00
cora
1ba12aec60
Add new textures, make bell a nodebox
...
thx erlehmann for the nodebox <3
2022-05-20 21:27:12 +02:00
cora
4ba570e3b4
remove mesecons dependency
2022-05-20 13:45:45 +02:00
cora
bf1a939564
fix bell sound
2022-05-20 13:44:17 +02:00
cora
fe164e5f41
add basic mcl2 node properties
2022-05-20 13:36:41 +02:00
kay27
a6e9afbb93
Add bell from mcl5
2022-05-20 13:33:39 +02:00
Nils Dagsson Moskopp
c9c14d6ff0
Add noise to christmas chest textures
2022-05-20 04:13:13 +02:00
Nils Dagsson Moskopp
ff384c9588
Reskin chests as presents on December 24th to 26th
2022-05-20 04:13:01 +02:00
cora
c4e51650f8
smoker & bfurnace: More concise short descriptions
2022-05-18 13:37:34 +02:00
cora
8426e7826a
Fix smoker fuel not being burned at twice the rate.
2022-05-18 13:30:00 +02:00
MysticTempest
d10f8944ed
Fix blast_furnace fuel not being consumed at twice the rate.
2022-05-18 05:30:05 -05:00
PrairieWind
d93704fa0e
Merge branch 'master' into furnaces
2022-05-17 18:33:20 +00:00
PrairieAstronomer
fe36d579eb
Add Blast Furnace and Smoker to Villager Workstations
2022-05-17 10:37:55 -06:00
PrairieAstronomer
4af0a4daae
Updated GROUPS.md and fixed blast furnace group name.
2022-05-17 10:34:44 -06:00
PrairieAstronomer
fd18c0d213
Removed Unneeded Code from Blast Furnace, and updated description.
2022-05-17 10:27:41 -06:00
PrairieAstronomer
7ac2593164
Removed Unneed code and fixed description of Smoker
2022-05-17 10:03:15 -06:00
PrairieAstronomer
29e18015b8
Make Fish and Salmon Smokable
2022-05-17 09:48:51 -06:00
PrairieAstronomer
e1a6baffe9
Smoker
2022-05-16 21:11:10 -06:00
PrairieAstronomer
f1a80876de
Make Copper Ore Blastable
2022-05-16 20:59:19 -06:00
PrairieAstronomer
3558541648
Blast Furnace
2022-05-16 20:45:45 -06:00
cora
5282a63bcb
add options for nametagged mobs and range
2022-05-15 20:04:09 +00:00
cora
e5de4bba65
keep nametagged mobs, add "all" argument
2022-05-15 20:04:09 +00:00
cora
628686ce79
Add a command to safely remove all mob objects
2022-05-15 20:04:09 +00:00
Mikita Wiśniewski
37e72e333b
Improve /seed command (now it looks like in modern MC) and update RU locale
2022-05-15 20:27:30 +07:00
MysticTempest
dd1a58b01e
Implement piston fixes:
...
This enables the feature of unsticky pistons. This allows
for some nodes to be unpullable, but otherwise pushable or diggable.
A certain selection of nodes that can never be moved.
And, stops certain entities from being pushed if they shouldn't move.
Along with this change; I've also updated the rules regarding
pushing, and pulling of nodes & objects to be more accurate to MC.
Now allowing for more complex redstone circuits to be built.
2022-05-15 02:18:21 -05:00
PrairieAstronomer
fec5650711
Removed dependancies
2022-05-14 16:01:14 -06:00
PrairieAstronomer
5abfa555eb
Added new workstations to villager jobsite definitions
2022-05-14 15:52:37 -06:00
PrairieAstronomer
dead4069b0
Removed incorrect groups
2022-05-14 15:48:33 -06:00
PrairieAstronomer
4bc67a174b
Loom
2022-05-14 15:34:08 -06:00
PrairieAstronomer
c71b036e6a
Cartography Table
2022-05-14 15:24:44 -06:00