kabou
55009c257e
Use new vectors
...
* Use vector.new instead of xyz table.
2022-02-19 21:18:01 +01:00
kabou
51ca60c097
Change custom node attribute name.
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* Rename _compost_level to _mcl_compost_level
2022-02-19 21:18:01 +01:00
kabou
f22baafaa6
Add player object check.
...
* Add one more check if player object is an actual player.
2022-02-19 21:18:01 +01:00
kabou
ffc2c94096
Add help alias
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* Add help alias for the ready type composter
2022-02-19 21:18:01 +01:00
kabou
cea821b2fa
Comment fixes.
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* Improve comments, some typo fixes.
2022-02-19 21:18:01 +01:00
kabou
64608f50f8
Update mod description and fix comment.
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* Make mod description more descriptive.
* Minor comment tweak.
2022-02-19 21:18:01 +01:00
kabou
3257014e00
Add missing melon block.
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* Add melon block to the compostabiles list.
2022-02-19 21:18:01 +01:00
kabou
06274518bf
Add player object check.
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* Handle the case where a mob somehow "clicks" on a composter and we get
an invalid player object passed.
2022-02-19 21:18:01 +01:00
kabou
8d79d16531
Update mod deps.
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* Add dpendency on mcl_dye for the bone meal particle spawner
2022-02-19 21:18:01 +01:00
kabou
1f7697b6f5
Typo fix.
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* it's a spruceSapling (thanks NO11)
2022-02-19 21:18:01 +01:00
kabou
64203c38a6
Update documentation.
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* Make a mention of the one second delay before composter readies.
2022-02-19 21:18:01 +01:00
kabou
4cf88abe4c
Fix composter item image.
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* Less is more (thanks AFCMS)
2022-02-19 21:18:01 +01:00
kabou
df8576e77c
mcl_composters initial commit
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Implements a composter block with crafting recipe, and some more
uncraftable blocks representing various stages of filling.
Adds a list of items that can be used with the composter and the chances
of these items adding a layer to the composter.
Implements methods to add compostable items to the composter, to update
the composter to various levels of compost and to harvest an item of
bone meal when the composter is ready.
Textures were taken from XSSheep/Nova_Wostra Pixel Perfection texture
pack.
2022-02-19 21:18:01 +01:00
NO11
c40c05f594
Exact MC behavior
2022-02-17 15:32:58 +00:00
NO11
8db28c1337
Update get_pointed_thing function
2022-02-17 15:30:41 +00:00
NO11
d46a96c43a
Merge branch 'master' into buckets+
2022-02-17 14:48:07 +00:00
NO11
3cfcd1355f
Add missing dependency
2022-02-17 14:42:01 +00:00
NO11
4707cd4526
Correct bucket behavior
2022-02-17 14:36:48 +00:00
NO11
ad99746d99
Add get_pointed_thing function
2022-02-17 14:35:51 +00:00
Nils Dagsson Moskopp
adf738854a
Fix mob-in-boat crash in Minetest 5.5-dev
...
In Minetest 5.4.1, calling get_player_control() on a mob returned the
empty string. Minetest commit 5eb45e1ea03c6104f007efec6dd9c351f310193d
changed this, so now calling get_player_control() on a mob returns nil.
As mcl_boats defines boats that can have a player or a mob as a driver,
code like the following crashes with a changed get_player_control() API:
local ctrl = driver:get_player_control()
if ctrl.sneak then
detach_object(driver, true)
end
Furthermore, once a world has crashed, joining it near a mob that is the
driver of a boat with such control code immediately crashes again.
When I reported this bug to Minetest, several Minetest core developers
stated that they disliked the old API and proposed other return values
for calling a mob's get_player_control() function – all different from
the empty string. Since I have some doubts that this bug will be fixed
in Minetest 5.5.0, boat code must take into account a nil return value.
Minetest issue: https://github.com/minetest/minetest/issues/11989
2022-02-15 11:17:01 +01:00
AFCMS
da4952a125
wip mcl_damage documentation
2022-02-13 21:31:04 +01:00
AFCMS
c59bea211d
fix some typos
2022-02-13 21:31:03 +01:00
AFCMS
5aa18d573e
document mcl_armor function (WIP)
2022-02-13 21:31:03 +01:00
AFCMS
13f8fd457c
document manual armor creation
2022-02-13 21:31:03 +01:00
AFCMS
2b820d7756
`mcl_armor.register_set()` documentation
2022-02-13 21:31:02 +01:00
Elias Åström
4ca89cfcae
Update groupcaps_hash function to minetest.sha1
2022-02-12 20:08:03 +01:00
Elias Åström
a6c5c8a72a
Call update_groupcaps from load_enchantments
...
This avoids the need to call the function from on_enchant for unbreaking
and efficiency.
2022-02-12 19:43:01 +01:00
Elias Åström
d898b02c8b
Fix #1922
2022-02-12 19:43:01 +01:00
AFCMS
2690094a95
allow placement of lanterns on chains
2022-02-10 11:45:08 +01:00
AFCMS
23873f31f1
add french translation of `mcl_lanterns`
2022-02-09 22:19:24 +01:00
AFCMS
749d4f1a4b
add lanterns translation template
2022-02-09 22:15:44 +01:00
AFCMS
8817d51d64
minecraft like lanterns placement limitations
2022-02-09 22:11:50 +01:00
AFCMS
9b375aa9e8
attemp to fix lanterns placement
2022-02-09 18:19:46 +01:00
AFCMS
7fbdd71081
obtimize glass detail images
2022-02-09 12:21:28 +01:00
AFCMS
e138d998ef
`walkover` fixes
2022-02-09 12:21:28 +01:00
AFCMS
9cc088c940
fix lantern light value to fit minetest limit
2022-02-08 23:00:45 +01:00
AFCMS
6572a8c908
add lanterns, crafts, placement mechanism, doc entries
2022-02-08 22:56:20 +01:00
AFCMS
ffa9d2d0fd
add basic chains and lantern model and API
2022-02-08 10:58:25 +01:00
epCode
9b881df465
Temporarily remove glitchy Elytra crash-damage
...
If you fly in certain directions with this damage system, you will die. also if you speed up too fast.
2022-01-06 21:55:01 +00:00
NO11
627c37cd97
Fix pumpkin hud
2022-01-02 12:37:20 +00:00
NO11
7cc7fb1331
Make removing of arrow entities also work with mobs, remove arrows on respawn
2022-01-02 11:06:29 +00:00
NO11
7b46225176
Remove arrow entities when the player joins to prevent killing on startup (working fix)
2022-01-01 22:59:21 +00:00
NO411
7b47a15e34
Remove arrow entities when the player leaves to prevent killing on startup
2021-12-30 14:04:53 +01:00
AFCMS
a7e471de62
framed stained glass
2021-12-23 18:02:43 +01:00
AFCMS
12830781f8
Merge branch 'master' into connected_glass
2021-12-23 17:29:53 +01:00
Lizzy Fleckenstein
bfd1fd69d1
Fix potential crash when falling onto unknown node
2021-12-19 18:59:09 +01:00
Lizzy Fleckenstein
e2360204a7
Revert "fixed daylightsensor's register_abms"
...
This reverts commit 5a4abcbcb7
.
2021-12-12 15:55:52 +01:00
chmodsayshello
5a4abcbcb7
fixed daylightsensor's register_abms
...
By changing the check if a normal/inverted daylightsensor should update by turning on and off, I made them workling again
2021-12-10 13:59:31 +00:00
kay27
0c8e5dc7a4
Disable Nether portal node rotation by screwdriver
2021-12-10 03:52:14 +04:00
Lizzy Fleckenstein
e4feb233e0
Fix hopper dupe
2021-12-09 18:20:24 +01:00