NO11
bb77443892
[mcl_core] fix function codestyle in functions.lua
2021-05-26 17:43:42 +00:00
AFCMS
402a1d0088
[mcl_core] fix last warning
2021-05-23 00:13:27 +02:00
AFCMS
b8488ce55e
[mcl_core] fix missing warnings
2021-05-23 00:12:54 +02:00
NO11
a8760c0375
Reduce the radius in which a cactus destroys items
2021-04-15 12:23:08 +00:00
NO11
bbffda3635
Make cactus destroy items
2021-04-15 11:21:15 +00:00
AFCMS
8f30e223e2
I hate reverting something xD
2021-03-16 17:39:06 +01:00
kay27
b0f151147c
Fix the trees, Wuzzy/MineClone2#1031
2021-01-30 05:23:34 +04:00
kay27
948265fd6b
Fix Wuzzy/MineClone2#1028 - Make tree saplings grow in inactive areas (approx. time calc.)
2021-01-30 04:42:53 +04:00
Lizzy Fleckenstein
96ca23419a
Fix #944
2021-01-05 15:40:03 +01:00
Lizzy Fleckenstein
14551edcd2
Remove debugging message from last commit
2021-01-05 15:23:42 +01:00
Lizzy Fleckenstein
f253d49a8d
Fix #901
2021-01-05 15:19:31 +01:00
Lizzy Fleckenstein
abdb76c2a0
Fix #942
2021-01-04 10:09:44 +01:00
Wuzzy
d60a0a0949
Fix ice melt not cause surrounding nodes to update
2020-12-03 12:36:58 +01:00
Wuzzy
f91ae540c2
Add leafdecay and anvil damage particles
2020-08-19 13:22:40 +02:00
Wuzzy
a08152d8fb
Localize some variables in mcl_core
2020-06-03 20:19:27 +02:00
Elias Åström
2e79f1f0ed
Check if there is room for tree to grow
...
Previously tree saplings would grow regardless of the blocks above it.
This could be abused to destroy bedrock and other nodes.
To solve this, checks are added for nodes around the trees. The volume
checked depends on the tree type. The volume for each tree has been set
so reject trees where branches would grow into other nodes. Some nodes
types like torches, plants and wood are ignored in the checks.
Saplings in a 2x2 formation will grow into normal trees if there is no
room for a huge tree. Oak trees has separate checks for balloon oak
trees and normal oak trees, if there is no room for a balloon oak, it
becomes a normal oak tree.
2020-05-23 19:37:02 +02:00
Wuzzy
eea07f0ce7
Fix incomplete dry grass replacement LBM
2020-04-27 14:05:09 +02:00
Wuzzy
c5e4ec5e27
Use ephemeral sounds
2020-04-07 00:55:45 +02:00
Wuzzy
a5b4a261dc
Dry grass replacement: Use fallback param2
2019-12-16 23:59:49 +01:00
Wuzzy
aaedf6517a
Update grass block param2 when placing snow nodes
2019-12-14 01:52:01 +01:00
Wuzzy
5f2cc506f0
Fix broken legacy dry grass LBM
2019-12-14 01:41:49 +01:00
Wuzzy
40453d597b
Add LBM to kill old drygrass nodes
2019-12-14 00:03:43 +01:00
Wuzzy
3e3ed630e5
Add per-biome grass coloring
2019-12-13 23:48:13 +01:00
Wuzzy
6002cd0af5
Fix tallgrass, fern, bonemeal for new grass color
2019-12-13 15:32:57 +01:00
Wuzzy
9c55b6c9c9
Update grass color after placing grass block
2019-12-13 14:18:35 +01:00
Wuzzy
325801efd7
First step towards param2-based grass color
2019-12-13 14:03:12 +01:00
Wuzzy
748b5d4a4b
Localize a variable
2019-09-19 00:35:28 +02:00
Wuzzy
6e9d712c5e
Fix ice not melting properly by non-Sun light
2019-06-02 10:12:36 +02:00
Wuzzy
435ae85d68
Fix grass block crash in v6
2019-03-25 09:38:39 +01:00
Wuzzy
1b7c41fc81
Grass block: Change grass color depending on biome
2019-03-25 09:25:52 +01:00
Wuzzy
9e57828958
Add tileable_vertical to covered dirt nodes
2019-02-09 21:28:53 +01:00
Wuzzy
626f7f6e97
Delete senseless argument in minetest.remove_node
2019-01-31 05:32:10 +01:00
Wuzzy
b992100106
More variations of mega spruces and large oaks
2018-05-13 18:03:57 +02:00
Wuzzy
16bb9b8901
Localize various unneeded global variables
2018-01-26 22:37:42 +01:00
Wuzzy
647524f503
Rework the overly weird vine growth algorithm
2018-01-23 06:40:07 +01:00
Wuzzy
064858ff59
“Still <Liquid>” → “<Liquid> Source”
2018-01-23 04:12:44 +01:00
Wuzzy
fc0516cb71
Melt ice and top snow @ light >= 12
2018-01-07 21:01:34 +01:00
Wuzzy
f5de6db4aa
Add grass path and farmland to creative inventory
2017-11-23 00:32:51 +01:00
Wuzzy
8db574d30e
Clean up grass block group stuff
2017-11-15 20:27:29 +01:00
Wuzzy
72f5591400
Add dry-colored grass/fern variants
2017-11-14 23:44:53 +01:00
Wuzzy
d66de5adfb
Reduce frequency of vines ABM to reduce load
2017-11-02 23:52:09 +01:00
Wuzzy
1e2343d649
Make floating vines decay
...
Also destroy them immediately with leafdecay and when try try to grow but notice they have been floating the whole time.
2017-11-02 23:21:04 +01:00
Wuzzy
427eb32448
Add a second huge jungle tree schematic, tweak the 1st one
2017-09-12 05:35:02 +02:00
Wuzzy
f64423e983
Redo acacia schematics completely
2017-09-09 08:06:02 +02:00
Wuzzy
01f5cc7515
Add mega spruces to sapling growth
2017-09-09 05:35:32 +02:00
Wuzzy
3db3193494
Disable grass spread functions for snowed dirtlike
2017-09-08 00:13:20 +02:00
Wuzzy
5c906f4af6
Update sounds of snowed dirtlike blocks
2017-09-07 06:57:55 +02:00
Wuzzy
661b586a64
Refactor snow cover code
2017-09-06 19:46:51 +02:00
Wuzzy
9fb148f8bf
Make grass block and friends snowed if placed below snow cover
2017-09-06 19:33:39 +02:00
Wuzzy
576af661b1
Refactor code of snowed nodes
2017-09-06 19:19:25 +02:00