forked from VoxeLibre/VoxeLibre
Store available trades in villager entity
This commit is contained in:
parent
cc1fe2f14f
commit
e9bcbe1ead
|
@ -291,6 +291,67 @@ local init_profession = function(self)
|
|||
end
|
||||
end
|
||||
|
||||
local update_trades = function(self, inv)
|
||||
local profession = professions[self._profession]
|
||||
local trade_tiers = profession.trades
|
||||
if trade_tiers == nil then
|
||||
return
|
||||
end
|
||||
|
||||
local max_tier = math.min(#trade_tiers, self._max_trade_tier)
|
||||
local trades = {}
|
||||
for tiernum=1, max_tier do
|
||||
local tier = trade_tiers[tiernum]
|
||||
for tradenum=1, #tier do
|
||||
local trade = tier[tradenum]
|
||||
local wanted1_item = trade[1][1]
|
||||
local wanted1_count = math.random(trade[1][2], trade[1][3])
|
||||
local offered_item = trade[2][1]
|
||||
local offered_count = math.random(trade[2][2], trade[2][3])
|
||||
|
||||
local wanted = { wanted1_item .. " " ..wanted1_count }
|
||||
if trade[1][4] then
|
||||
local wanted2_item = trade[1][4]
|
||||
local wanted2_count = math.random(trade[1][5], trade[1][6])
|
||||
table.insert(wanted, wanted2_item .. " " ..wanted2_count)
|
||||
end
|
||||
|
||||
table.insert(trades, {
|
||||
wanted = wanted,
|
||||
offered = offered_item .. " " .. offered_count,
|
||||
tier = tiernum,
|
||||
})
|
||||
end
|
||||
end
|
||||
self._trades = minetest.serialize(trades)
|
||||
end
|
||||
|
||||
local set_trade = function(self, inv, concrete_tradenum)
|
||||
local trades = minetest.deserialize(self._trades)
|
||||
if not trades then
|
||||
update_trades(self)
|
||||
trades = minetest.deserialize(self._trades)
|
||||
if not trades then
|
||||
minetest.log("error", "[mobs_mc] Failed to select villager trade!")
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if concrete_tradenum > #trades then
|
||||
concrete_tradenum = #trades
|
||||
end
|
||||
local trade = trades[concrete_tradenum]
|
||||
inv:set_stack("wanted", 1, ItemStack(trade.wanted[1]))
|
||||
inv:set_stack("offered", 1, ItemStack(trade.offered))
|
||||
if trade.wanted[2] then
|
||||
local wanted2 = ItemStack(trade.wanted[2])
|
||||
inv:set_stack("wanted", 2, wanted2)
|
||||
else
|
||||
inv:set_stack("wanted", 2, "")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
mobs:register_mob("mobs_mc:villager", {
|
||||
type = "npc",
|
||||
hp_min = 20,
|
||||
|
@ -359,6 +420,23 @@ mobs:register_mob("mobs_mc:villager", {
|
|||
local inv
|
||||
inv = minetest.get_inventory({type="detached", name="mobs_mc:trade"})
|
||||
|
||||
local update_offer = function(inv, player, sound)
|
||||
if inv:contains_item("input", inv:get_stack("wanted", 1)) and
|
||||
(inv:get_stack("wanted", 2):is_empty() or inv:contains_item("input", inv:get_stack("wanted", 2))) then
|
||||
inv:set_stack("output", 1, inv:get_stack("offered", 1))
|
||||
if sound then
|
||||
minetest.sound_play("mobs_mc_villager_accept", {to_player = player:get_player_name()})
|
||||
end
|
||||
return true
|
||||
else
|
||||
inv:set_stack("output", 1, ItemStack(""))
|
||||
if sound then
|
||||
minetest.sound_play("mobs_mc_villager_deny", {to_player = player:get_player_name()})
|
||||
end
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
if not inv then
|
||||
inv = minetest.create_detached_inventory("mobs_mc:trade", {
|
||||
allow_take = function(inv, listname, index, stack, player)
|
||||
|
@ -387,41 +465,28 @@ mobs:register_mob("mobs_mc:villager", {
|
|||
end
|
||||
end,
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
if inv:contains_item("input", inv:get_stack("wanted", 1)) then
|
||||
inv:set_stack("output", 1, inv:get_stack("offered", 1))
|
||||
minetest.sound_play("mobs_mc_villager_accept", {to_player = player:get_player_name()})
|
||||
else
|
||||
inv:set_stack("output", 1, ItemStack(""))
|
||||
minetest.sound_play("mobs_mc_villager_deny", {to_player = player:get_player_name()})
|
||||
end
|
||||
update_offer(inv, player, true)
|
||||
end,
|
||||
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
if inv:contains_item("input", inv:get_stack("wanted", 1)) then
|
||||
inv:set_stack("output", 1, inv:get_stack("offered", 1))
|
||||
minetest.sound_play("mobs_mc_villager_accept", {to_player = player:get_player_name()})
|
||||
else
|
||||
inv:set_stack("output", 1, ItemStack(""))
|
||||
minetest.sound_play("mobs_mc_villager_deny", {to_player = player:get_player_name()})
|
||||
end
|
||||
update_offer(inv, player, true)
|
||||
end,
|
||||
on_take = function(inv, listname, index, stack, player)
|
||||
local accept
|
||||
if listname == "output" then
|
||||
inv:remove_item("input", inv:get_stack("wanted", 1))
|
||||
local wanted2 = inv:get_stack("wanted", 2)
|
||||
if not wanted2:is_empty() then
|
||||
inv:remove_item("input", inv:get_stack("wanted", 2))
|
||||
end
|
||||
accept = true
|
||||
end
|
||||
if inv:contains_item("input", inv:get_stack("wanted", 1)) then
|
||||
inv:set_stack("output", 1, inv:get_stack("offered", 1))
|
||||
accept = true
|
||||
else
|
||||
inv:set_stack("output", 1, ItemStack(""))
|
||||
accept = false
|
||||
end
|
||||
if accept then
|
||||
minetest.sound_play("mobs_mc_villager_accept", {to_player = player:get_player_name()})
|
||||
else
|
||||
minetest.sound_play("mobs_mc_villager_deny", {to_player = player:get_player_name()})
|
||||
end
|
||||
|
||||
update_offer(inv, player, false)
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
@ -430,42 +495,20 @@ mobs:register_mob("mobs_mc:villager", {
|
|||
inv:set_size("wanted", 2)
|
||||
inv:set_size("offered", 1)
|
||||
|
||||
for i=1, inv:get_size("wanted") do
|
||||
inv:set_stack("wanted", i, "")
|
||||
end
|
||||
for i=1, inv:get_size("offered") do
|
||||
inv:set_stack("offered", i, "")
|
||||
end
|
||||
|
||||
init_profession(self)
|
||||
local profession = professions[self._profession]
|
||||
if not self._trades then
|
||||
update_trades(self)
|
||||
end
|
||||
set_trade(self, inv, 1)
|
||||
|
||||
local trade_tiers = profession.trades
|
||||
if trade_tiers == nil then
|
||||
return
|
||||
end
|
||||
local tier = trade_tiers[math.random(1, #trade_tiers)]
|
||||
local tradenum = math.random(1, #tier)
|
||||
local trade = tier[tradenum]
|
||||
local wanted = ItemStack(trade[1][1])
|
||||
wanted:set_count(math.random(trade[1][2], trade[1][3]))
|
||||
local offered = ItemStack(trade[2][1])
|
||||
offered:set_count(math.random(trade[2][2], trade[2][3]))
|
||||
inv:set_stack("wanted", 1, wanted)
|
||||
inv:set_stack("offered", 1, offered)
|
||||
-- Second wanted item
|
||||
if trade[1][4] then
|
||||
local wanted2 = ItemStack(trade[1][4])
|
||||
wanted2:set_count(math.random(trade[1][5], trade[1][6]))
|
||||
inv:set_stack("wanted", 2, wanted2)
|
||||
end
|
||||
|
||||
local formspec =
|
||||
local formspec =
|
||||
"size[9,8.75]"..
|
||||
"background[-0.19,-0.25;9.41,9.49;mobs_mc_trading_formspec_bg.png]"..
|
||||
mcl_vars.inventory_header..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
"list[current_player;main;0,7.74;9,1;]"
|
||||
"list[current_player;main;0,4.5;9,3;9]"
|
||||
.."list[current_player;main;0,7.74;9,1;]"
|
||||
.."button[1,1;0.5,1;prev_trade;<]"
|
||||
.."button[7.26,1;0.5,1;next_trade;>]"
|
||||
.."list[detached:mobs_mc:trade;wanted;2,1;2,1;]"
|
||||
.."list[detached:mobs_mc:trade;offered;5.76,1;1,1;]"
|
||||
.."list[detached:mobs_mc:trade;input;2,2.5;2,1;]"
|
||||
|
@ -527,6 +570,10 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
if formname == "mobs_mc:trade" then
|
||||
if fields.quit then
|
||||
return_fields(player)
|
||||
elseif fields.next_trade then
|
||||
|
||||
elseif fields.prev_trade then
|
||||
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
|
Loading…
Reference in New Issue