MineClone2/mods/ENTITIES/mcl_mobs/init.lua

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mcl_mobs = {}
mcl_mobs.mob_class = {}
mcl_mobs.mob_class_meta = {__index = mcl_mobs.mob_class}
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local path = minetest.get_modpath(minetest.get_current_modname())
dofile(path .. "/effects.lua")
dofile(path .. "/physics.lua")
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-- Mob API
dofile(path .. "/api.lua")
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-- Spawning Algorithm
dofile(path .. "/spawning.lua")
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-- Rideable Mobs
dofile(path .. "/mount.lua")
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-- Mob Items
dofile(path .. "/crafts.lua")