forked from VoxeLibre/VoxeLibre
Treat compass/clock groups as items in craftguide
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API.md
11
API.md
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@ -68,8 +68,6 @@ These groups are used mostly for informational purposes
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* `flower_pot`: Flower pot
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* `flower_pot`: Flower pot
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* `flower_pot=1`: Empty flower pot
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* `flower_pot=1`: Empty flower pot
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* `flower_pot=2`: Flower pot with a plant or flower
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* `flower_pot=2`: Flower pot with a plant or flower
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* `clock=1`: Clock
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* `compass`: Compass (rating doesn't matter)
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* `book=1`: Book
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* `book=1`: Book
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* `pane=1`: Node is a “pane”-like node glass pane or iron bars
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* `pane=1`: Node is a “pane”-like node glass pane or iron bars
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* `bed=1`: Bed
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* `bed=1`: Bed
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@ -103,3 +101,12 @@ These groups are used mostly for informational purposes
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* `building_block=1`: Block is a building block
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* `building_block=1`: Block is a building block
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* `deco_block=1`: Block is a decorational block
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* `deco_block=1`: Block is a decorational block
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## Fake item groups
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These groups put similar items together which should all be treated by the gameplay or the GUI as a single item.
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You should not add custom items to these groups for no good reason, this is likely to cause a ton of conflicts.
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* `clock=1`: Clock
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* `compass`: Compass (rating doesn't matter)
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This has the following implication: If you want to use a compass or clock in a crafting recipe, you *must*
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use `group:compass` or `group:clock`, respectively.
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@ -67,7 +67,7 @@ local group_names = {
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wood_stairs = "Any wooden stairs",
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wood_stairs = "Any wooden stairs",
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coal = "Any coal",
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coal = "Any coal",
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quartz_block = "Any kind of quartz block",
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quartz_block = "Any kind of quartz block",
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stonebrick = "Any stone bricks"
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stonebrick = "Any stone bricks",
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}
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}
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function craftguide:group_to_item(item)
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function craftguide:group_to_item(item)
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@ -130,10 +130,20 @@ function craftguide:get_tooltip_raw(item, recipe_type, cooktime, groups)
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local gcol = "#FFAAFF"
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local gcol = "#FFAAFF"
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local groupstr
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local groupstr
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if #groups == 1 then
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if #groups == 1 then
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if group_names[groups[1]] then
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local g = group_names[groups[1]]
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-- Treat the groups “compass” and “clock” as fake groups
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-- and just print the normal group name without special formatting
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if groups[1] == "compass" or groups[1] == "clock" then
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gcol = ""
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groupstr = reg_items[item].description
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elseif group_names[groups[1]] then
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-- Use the special group name string
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groupstr = group_names[groups[1]]
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groupstr = group_names[groups[1]]
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else
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else
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groupstr = "Any item belonging to the " .. groups[1] .. " group"
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--[[ Fallback: Generic group explanation: This always
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works, but the internally used group name (which
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looks ugly) is exposed to the user. ]]
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groupstr = "Any item belonging to the " .. g .. " group"
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end
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end
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else
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else
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groupstr = "Any item belonging to the following groups: "
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groupstr = "Any item belonging to the following groups: "
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@ -216,7 +226,15 @@ function craftguide:get_recipe(iY, xoffset, tooltip_raw, item, recipe_num, recip
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end
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end
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local groups = extract_groups(v)
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local groups = extract_groups(v)
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local label = groups and "\nG" or ""
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local label = ""
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-- Add the “G” symbols for group item slots
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if groups then
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--[[ Exception: Groups “compass” and “clock” since the items in these groups should
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be treated as a single item from the user perspective. ]]
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if not (#groups == 1 and (groups[1] == "compass" or groups[1] == "clock")) then
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label = "\nG" or ""
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end
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end
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local item_r = self:group_to_item(v)
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local item_r = self:group_to_item(v)
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local tltip = self:get_tooltip(
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local tltip = self:get_tooltip(
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item_r, recipe_type, cooking_time, groups)
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item_r, recipe_type, cooking_time, groups)
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