forked from VoxeLibre/VoxeLibre
Fix crash from stray flame arrows
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@ -144,6 +144,7 @@ function ARROW_ENTITY.on_step(self, dtime)
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end
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end
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self._stuckrechecktimer = 0
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self._stuckrechecktimer = 0
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end
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end
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if not pos then return end
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-- Pickup arrow if player is nearby (not in Creative Mode)
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-- Pickup arrow if player is nearby (not in Creative Mode)
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local objects = minetest.get_objects_inside_radius(pos, 1)
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local objects = minetest.get_objects_inside_radius(pos, 1)
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for _,obj in ipairs(objects) do
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for _,obj in ipairs(objects) do
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