This commit is contained in:
Olive 2024-10-22 04:18:00 +01:00
parent 66ae0e277a
commit 91bdedee09
3 changed files with 58 additions and 17 deletions

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@ -1,7 +1,9 @@
# Moth
A simple mod for minetest which adds moths that can send messages (like in Lord of the Rings).
A simple mod adding moths that send messages (like in Lord of the Rings).
Use a white dandilion to summon a moth, and use a moth to send a message.
Unfortunatly, there isn't giant eagles to call for to save you from Isengard!
Fork of [Iarbat's mod](<https://content.minetest.net/packages/cool_beans/moth/>).

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@ -1,11 +1,23 @@
local function get_moth_formspec()
return "size[10,10]"
.. "field[1,1;8,1;target;Recipent: ;name]"
.. "textarea[1,3;8,5;message;Message: ;Help me!]"
.. "field[1,1;8,1;target;Recipent: ;]"
.. "textarea[1,3;8,5;message;Message: ;]"
.. "button_exit[1,8;5,1;send;Fly Away...]"
end
local function get_message_formspec(from, msg)
return "size[10,10]"
.. "label[0.5,0.5;A moth whispers to you...]"
.. "label[0.5,1;(From "..core.formspec_escape(from)..")".."]"
.. "textarea[0.5,2.5;7.5,7;;" ..core.formspec_escape(msg) .. ";]"
end
local function get_error_formspec(msg)
return "size[5,0.5]"
.. "label[0,0;"..core.formspec_escape(msg).."]"
end
core.register_node("moth:moth", {
description = "Moth",
inventory_image = "moth_img.png",
@ -18,7 +30,7 @@ core.register_node("moth:moth", {
name = "moth.png",
animation = { type="vertical_frames", aspect_w=16, aspect_h=16, length=1 }
}},
groups = { oddly_breakable_by_hand=3 },
groups = { oddly_breakable_by_hand=2 },
on_use = function(itemstack, player, pointed_thing)
core.show_formspec(player:get_player_name(), "moth_send", get_moth_formspec())
@ -26,25 +38,44 @@ core.register_node("moth:moth", {
})
core.register_on_player_receive_fields(function(player, formname, fields)
if formname == "moth_send" then
if fields.send then
local inv = player:get_inventory()
inv:remove_item("main", "moth:moth")
local rec = core.get_player_by_name(fields.target)
if rec then
local pos = rec:get_pos()
pos.y = pos.y + 1
core.set_node(pos, { name="moth:moth" })
core.show_formspec(rec:get_player_name(), "moth_show", "size[10,10]".."label[0.5,0.5;A moth whispers to you...]".."label[0.5,1;(From "..core.formspec_escape(player:get_player_name())..")".."]".."textarea[0.5,2.5;7.5,7;;" ..core.formspec_escape(fields.message) .. ";]")
end
if formname ~= "moth_send" then return end
if not fields.send then return end
local success = false
local name = player:get_player_name()
local target = core.get_player_by_name(fields.target)
if not target then
core.show_formspec(name, "moth_error", get_error_formspec("The moth wasn't able to find "..fields.target))
return
end
local pos = target:get_pos():offset(0,1,0)
local node = core.get_node(pos)
if node == "air" or core.registered_nodes[node.name].buildable_to then
core.set_node(pos, { name="moth:moth" })
else
local target_inv = target:get_inventory()
local rem = target_inv:add_item("main", "moth:moth")
if not rem:is_empty() then
core.show_formspec(name, "moth_error", get_error_formspec("The moth couldn't get to "..fields.target))
return
end
end
local player_inv = player:get_inventory()
player_inv:remove_item("main", "moth:moth")
core.show_formspec(target:get_player_name(), "moth_show", get_message_formspec(name, fields.message))
end)
if core.get_modpath("flowers") then
core.override_item("flowers:dandelion_white", {
on_use = function(itemstack, player, pointed_thing)
core.set_node(player:get_pos(), { name="moth:moth" })
local pos = player:get_pos():offset(0,1,0)
local node = core.get_node(pos)
if node == "air" or core.registered_nodes[node.name].buildable_to then
core.set_node(pos, { name="moth:moth" })
end
end,
})
end

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@ -1,3 +1,11 @@
name = moth
description = Adds moths which can send messages (from Lord of the Rings)
min_minetest_version =
max_minetest_version =
depends =
optional_depends = flowers
supported_games = minetest_game
unsupported_games =
title = Moth
author = Iarbat, GoodClover
description = Moths that send messages.