Limited the world as in the original game #4

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ssdaniel24 wants to merge 4 commits from ssdaniel24/cavegame:limitation-of-world into master
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  1. Changed coordinate system to minecraft-like (zero is end of world and surface is >43). Player can do it with setting ground_level to 43.
  2. Made bottom border at 0 by default (there is air only under it). You can set "bottom_border" setting in minetest.conf to change it.
  3. World is 256x256 by default now. You can set "world_width" setting in minetest.conf.
1. ~~Changed coordinate system to minecraft-like (zero is end of world and surface is >43).~~ Player can do it with setting `ground_level` to 43. 2. Made bottom border at 0 by default (there is air only under it). You can set "bottom_border" setting in `minetest.conf` to change it. 3. World is 256x256 by default now. You can set "world_width" setting in `minetest.conf`.
ssdaniel24 added 2 commits 2022-09-25 13:10:57 +02:00
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  1. Creating a new setting just to change the default isn't good. If people really want the ground to start at 44 they can change it.

Would close #1.

1. Creating a new setting just to change the default isn't good. If people *really* want the ground to start at 44 they can change it. Would close #1.
olive added the
enhancement
label 2022-09-26 14:33:09 +02:00
ssdaniel24 force-pushed limitation-of-world from 286155302c to 0a0734c5ba 2022-09-26 15:13:10 +02:00 Compare
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Fixed

Fixed
This pull request has changes conflicting with the target branch.
  • mods/mapgen/init.lua
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Step 1:

From your project repository, check out a new branch and test the changes.
git checkout -b ssdaniel24-limitation-of-world master
git pull limitation-of-world

Step 2:

Merge the changes and update on Gitea.
git checkout master
git merge --no-ff ssdaniel24-limitation-of-world
git push origin master
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Reference: olive/cavegame#4
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