Switching the blocks #2
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Reference: olive/cavegame#2
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Isn't it so that you have in inventory the last block you dug, in cave game?
Here is an interesting video:
https://www.youtube.com/watch?v=xz97w0299vs
This video claims that you don't get to choose the block you place. Instead, all blocks at Y=43 are automatically grass, while all others are automatically cobblestone.
This video is quite useful as it describes the features and bugs of Cave Game.
I might add an option for the fixed grass level, but enforcing it just seems like an anti-feature to me.
Another for fixed world size too (can you place
ignore
s via VoxelManip?, maybe aliasmapgen_singlenode
to it?).Nice video :)
From things you can see in it: