Use default_* texture names
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@ -9,7 +9,7 @@ minetest.register_alias("minecraft:1", "minecraft:stone")
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minetest.register_node(":minecraft:stone", {
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order = 1,
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description = "Stone",
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tiles = { "stone.png" },
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tiles = { "default_cobble.png" },
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groups = { dig_immediate=3, },
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is_ground_content = true,
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})
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@ -19,7 +19,7 @@ minetest.register_alias("minecraft:2", "minecraft:grass")
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minetest.register_node(":minecraft:grass", {
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order = 2,
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description = "Grass",
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tiles = { "grass.png" },
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tiles = { "default_grass.png" },
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groups = { dig_immediate=3, },
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is_ground_content = true,
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})
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Before Width: | Height: | Size: 325 B After Width: | Height: | Size: 325 B |
Before Width: | Height: | Size: 259 B After Width: | Height: | Size: 259 B |
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