Use default_* texture names

This commit is contained in:
Olive 2022-09-18 00:56:52 +01:00
parent c32b47218d
commit 88ab7e4557
3 changed files with 2 additions and 2 deletions

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@ -9,7 +9,7 @@ minetest.register_alias("minecraft:1", "minecraft:stone")
minetest.register_node(":minecraft:stone", {
order = 1,
description = "Stone",
tiles = { "stone.png" },
tiles = { "default_cobble.png" },
groups = { dig_immediate=3, },
is_ground_content = true,
})
@ -19,7 +19,7 @@ minetest.register_alias("minecraft:2", "minecraft:grass")
minetest.register_node(":minecraft:grass", {
order = 2,
description = "Grass",
tiles = { "grass.png" },
tiles = { "default_grass.png" },
groups = { dig_immediate=3, },
is_ground_content = true,
})

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