Pausing the game doesn't actually pause it (in singleplayer) #7

Open
opened 2022-10-11 16:51:05 +02:00 by rudzik8 · 0 comments
Owner

I mean pressing [Esc] as Pausing. The expected behaviour is to make everything stop: time, entities and so on. Of course it shoudn't actually pause time when playing in multiplayer, but in singleplayer it 100% should. So that's a bug

I mean pressing [Esc] as Pausing. The expected behaviour is to make everything stop: time, entities and so on. Of course it shoudn't actually pause time when playing in multiplayer, but in singleplayer it 100% should. So that's a bug
rudzik8 added the
bug
label 2022-10-11 16:51:05 +02:00
Sign in to join this conversation.
No Milestone
No Assignees
1 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: oerkki/voxelands#7
No description provided.