"Segmentation fault (core dumped)" crash when textures animation is enabled #1
Labels
No Label
bug
crash
discussion
duplicate
enhancement
glitch
help wanted
info
invalid
meta
unconfirmed
wontfix
No Milestone
No Assignees
1 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: oerkki/voxelands#1
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Can appear randomly while playing the game, or when trying to pause it, or etc and crash Voxelands. Will add new information later
Compiled from 094bfc7 (latest commit right now) and crash happened again. But the situation now is better (I think that's because I've updated CMake): crashes don't happen too fast from start and don't depend on actions. Or at least not always.
I've played my survival world, went swimming to find some land (I've spawned on a quite small island), even dived a bit (breath bar is totally working XD) and then it crashed the usual way.
Don't mind the path in logs, I just did
cp voxelands/ voxelands2/ -r
so the compiled build is in a separate dir. That's not a Voxelands sequel ;-)Logs here: Pastebin
sudo inxi -Fxxxz
output here: PastebinAccording to #24 from original voxelands/voxelands, the problem is in animated textures. That makes sense for me and TicklishHoneyBee (at least 5 years ago it did for them)
I can see that the game doesn't crash with animated textures unchecked, I had these checked when created this issue and after playing around with CMakeLists accidentally unchecked them (and thought that updating CMakeLists fixed that... huh...)
Okay, this issue can be quickfixed by just hidding that "Enable Texture Animation" checkbox as I did in last commit, but it's quickfix because it's only temporary and doesn't fully fix this. However, now we can remove it from 2210.00 milestone and do it in newer versions (2210.xx or 2211.xx or 2212.xx or xx and so on). That's something I guess...
"Segmentation fault (core dumped)" crashto "Segmentation fault (core dumped)" crash when textures animation is enabled