"Segmentation fault (core dumped)" crash when textures animation is enabled #1

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opened 2022-10-09 12:53:36 +02:00 by rudzik8 · 3 comments
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Can appear randomly while playing the game, or when trying to pause it, or etc and crash Voxelands. Will add new information later

Can appear randomly while playing the game, or when trying to pause it, or etc and crash Voxelands. Will add new information later
rudzik8 added the
bug
label 2022-10-09 12:53:36 +02:00
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Compiled from 094bfc7 (latest commit right now) and crash happened again. But the situation now is better (I think that's because I've updated CMake): crashes don't happen too fast from start and don't depend on actions. Or at least not always.

I've played my survival world, went swimming to find some land (I've spawned on a quite small island), even dived a bit (breath bar is totally working XD) and then it crashed the usual way.

Don't mind the path in logs, I just did cp voxelands/ voxelands2/ -r so the compiled build is in a separate dir. That's not a Voxelands sequel ;-)

Logs here: Pastebin

sudo inxi -Fxxxz output here: Pastebin

Compiled from [094bfc7](commit/094bfc795780f122ac494589edfcb7152caefe4f) (latest commit right now) and crash happened again. But the situation now is better (I think that's because I've updated CMake): crashes don't happen too fast from start and don't depend on actions. Or at least not always. I've played my survival world, went swimming to find some land (I've spawned on a quite small island), even dived a bit (breath bar is totally working XD) and then it crashed the usual way. Don't mind the path in logs, I just did `cp voxelands/ voxelands2/ -r` so the compiled build is in a separate dir. That's not a Voxelands sequel ;-) Logs here: [Pastebin](https://pastebin.com/whz4phti) `sudo inxi -Fxxxz` output here: [Pastebin](https://pastebin.com/45ESH3FT)
rudzik8 added this to the 2404.00 milestone 2022-10-11 15:12:03 +02:00
rudzik8 added
crash
and removed
bug
labels 2022-10-12 05:27:10 +02:00
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According to #24 from original voxelands/voxelands, the problem is in animated textures. That makes sense for me and TicklishHoneyBee (at least 5 years ago it did for them)

I can see that the game doesn't crash with animated textures unchecked, I had these checked when created this issue and after playing around with CMakeLists accidentally unchecked them (and thought that updating CMakeLists fixed that... huh...)

According to [#24](https://gitlab.com/voxelands/voxelands/-/issues/24) from original voxelands/voxelands, the problem is in animated textures. That makes sense for me and TicklishHoneyBee (at least 5 years ago it did for them) I can see that the game doesn't crash with animated textures unchecked, I had these checked when created this issue and after playing around with CMakeLists accidentally unchecked them (and thought that updating CMakeLists fixed that... huh...)
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Owner

Okay, this issue can be quickfixed by just hidding that "Enable Texture Animation" checkbox as I did in last commit, but it's quickfix because it's only temporary and doesn't fully fix this. However, now we can remove it from 2210.00 milestone and do it in newer versions (2210.xx or 2211.xx or 2212.xx or xx and so on). That's something I guess...

Okay, this issue can be quickfixed by just hidding that "Enable Texture Animation" checkbox as I did in last commit, but it's **quick**fix because it's only *temporary* and doesn't fully fix this. However, now we can remove it from 2210.00 milestone and do it in newer versions (2210.xx or 2211.xx or 2212.xx or xx and so on). That's something I guess...
rudzik8 removed this from the 2404.00 milestone 2022-10-14 16:38:14 +02:00
rudzik8 changed title from "Segmentation fault (core dumped)" crash to "Segmentation fault (core dumped)" crash when textures animation is enabled 2022-10-14 16:59:31 +02:00
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Reference: oerkki/voxelands#1
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