enchantments pt 5? - gems in mapgen
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@ -107,8 +107,6 @@ public:
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chardef += std::string(":")+m_parts["hairtone"];
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chardef += std::string(":")+m_parts["hair"];
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chardef += std::string(":")+m_parts["face"];
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printf("chardef '%s'\n",chardef.c_str());
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}
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private:
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@ -3020,11 +3020,8 @@ bool ForgeNodeMetadata::step(float dtime, v3s16 pos, ServerEnvironment *env)
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items[i]
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&& (items[i]->getContent()&CONTENT_CRAFTITEM_MASK) == CONTENT_CRAFTITEM_MASK
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&& items[i]->getData() > 0
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) {
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printf("CRAFT: pre: %X %X\n",data,items[i]->getData());
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)
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enchantment_set(&data,items[i]->getData());
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printf("CRAFT: post: %X %X\n",data,items[i]->getData());
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}
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}
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result->setData(data);
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}
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@ -115,6 +115,9 @@ DiggingProperties getDiggingProperties(content_t content, content_t tool, u16 da
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case ENCHANTMENT_LONGLASTING:
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wear /= (info.level+1);
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break;
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case ENCHANTMENT_FLAME:
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wear *= 2.5;
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break;
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default:;
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}
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}
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@ -230,7 +230,6 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
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v2s32 pos = basepos;
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pos.Y = (m_fields.size()+1*50);
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printf("%d\n",pos.Y);
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v2s32 size = DesiredRect.getSize();
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rect = core::rect<s32>(size.X/2-150, pos.Y, (size.X/2-150)+300, pos.Y+30);
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}else{
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@ -1494,12 +1494,32 @@ void make_block(BlockMakeData *data)
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s16 x = mineralrandom.range(node_min.X+1, node_max.X-1);
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s16 y = mineralrandom.range(node_min.Y+1, node_max.Y-1);
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s16 z = mineralrandom.range(node_min.Z+1, node_max.Z-1);
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// TODO: at random, some should be gems
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u8 type = mineralrandom.next()%12;
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switch (type) {
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case 0:
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type = MINERAL_RUBY;
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break;
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case 1:
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type = MINERAL_TURQUOISE;
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break;
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case 2:
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type = MINERAL_AMETHYST;
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break;
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case 3:
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type = MINERAL_SAPPHIRE;
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break;
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case 4:
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type = MINERAL_SUNSTONE;
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break;
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default:
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type = MINERAL_MITHRIL;
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}
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for (u16 i=0; i<27; i++) {
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v3s16 p = v3s16(x,y,z) + g_27dirs[i];
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u32 vi = vmanip.m_area.index(p);
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// TODO: at random, some should be gems
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if (vmanip.m_data[vi].getContent() == base_content && mineralrandom.next()%8 == 0)
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vmanip.m_data[vi] = MapNode(base_content,MINERAL_MITHRIL);
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vmanip.m_data[vi] = MapNode(base_content,type);
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}
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}
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@ -134,4 +134,39 @@ void init_mineral()
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f->texture = "mineral_mithril.png";
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f->dug_item = CONTENT_CRAFTITEM_MITHRIL_RAW;
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f->min_level = 3;
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i = MINERAL_RUBY;
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f = &mineral_features(i);
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f->texture = "mineral_ruby.png";
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f->dug_item = CONTENT_CRAFTITEM_RUBY;
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f->min_level = 3;
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f->dug_count_max = 2;
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i = MINERAL_TURQUOISE;
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f = &mineral_features(i);
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f->texture = "mineral_turquoise.png";
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f->dug_item = CONTENT_CRAFTITEM_TURQUOISE;
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f->min_level = 3;
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f->dug_count_max = 2;
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i = MINERAL_AMETHYST;
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f = &mineral_features(i);
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f->texture = "mineral_amethyst.png";
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f->dug_item = CONTENT_CRAFTITEM_AMETHYST;
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f->min_level = 3;
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f->dug_count_max = 2;
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i = MINERAL_SAPPHIRE;
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f = &mineral_features(i);
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f->texture = "mineral_sapphire.png";
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f->dug_item = CONTENT_CRAFTITEM_SAPPHIRE;
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f->min_level = 3;
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f->dug_count_max = 2;
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i = MINERAL_SUNSTONE;
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f = &mineral_features(i);
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f->texture = "mineral_sunstone.png";
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f->dug_item = CONTENT_CRAFTITEM_SUNSTONE;
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f->min_level = 3;
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f->dug_count_max = 2;
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}
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@ -38,6 +38,11 @@
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#define MINERAL_GOLD 6
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#define MINERAL_QUARTZ 7
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#define MINERAL_MITHRIL 8
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#define MINERAL_RUBY 9
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#define MINERAL_TURQUOISE 10
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#define MINERAL_AMETHYST 11
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#define MINERAL_SAPPHIRE 12
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#define MINERAL_SUNSTONE 13
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struct MineralFeatures {
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std::string texture;
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@ -90,7 +90,7 @@ SHA1::~SHA1()
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void SHA1::process()
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{
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assert( unprocessedBytes == 64 );
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//printf( "process: " ); hexPrinter( bytes, 64 ); printf( "\n" );
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int t;
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Uint32 a, b, c, d, e, K, f, W[80];
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// starting values
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@ -129,7 +129,6 @@ void SHA1::process()
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c = lrot(b,30);
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b = a;
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a = temp;
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//printf( "t=%d %08x %08x %08x %08x %08x\n",t,a,b,c,d,e );
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}
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/* add variables */
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H0 += a;
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@ -137,7 +136,6 @@ void SHA1::process()
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H2 += c;
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H3 += d;
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H4 += e;
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//printf( "Current: %08x %08x %08x %08x %08x\n",H0,H1,H2,H3,H4 );
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/* all bytes have been processed */
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unprocessedBytes = 0;
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}
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