add miss sound for digging while pointing at air, add mob punch sound effect
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@ -2334,8 +2334,12 @@ void Client::playDigSound(content_t c)
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volume /= 100.0;
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if (c == CONTENT_IGNORE) {
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c = getPointedContent();
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if ((c&CONTENT_MOB_MASK) != 0)
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printf("dig: %X\n",c);
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if ((c&CONTENT_MOB_MASK) != 0) {
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if (content_mob_features(c).sound_punch != "")
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m_sound->playSound(content_mob_features(c).sound_punch,false,volume);
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return;
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}
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}
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switch (content_features(c).type) {
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case CMT_PLANT:
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@ -2353,7 +2357,8 @@ void Client::playDigSound(content_t c)
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case CMT_WOOD:
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m_sound->playSound("wood-dig",false,volume);
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break;
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default:;
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default:
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m_sound->playSound("miss-dig",false,volume);
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}
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}
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@ -124,6 +124,10 @@ struct MobFeatures {
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f32 lifetime;
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u16 contact_explosion_diameter;
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std::string sound_death;
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std::string sound_attack;
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std::string sound_punch;
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content_t spawn_on;
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content_t spawn_in;
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u8 spawn_min_light;
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@ -239,6 +243,9 @@ struct MobFeatures {
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special_dropped_max = 0;
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lifetime = 0.0;
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contact_explosion_diameter = 0;
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sound_death = "";
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sound_attack = "";
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sound_punch = "mob-dig";
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spawn_on = CONTENT_IGNORE;
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spawn_in = CONTENT_IGNORE;
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spawn_min_light = 0;
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@ -62,6 +62,10 @@ void init_sounds(ISoundManager *sound)
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sound->loadSound("liquid-dig","dig_liquid.1.ogg");
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// CMT_WOOD
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sound->loadSound("wood-dig","dig_wood.1.ogg");
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// mobs
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sound->loadSound("mob-dig","dig_mob.ogg");
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// miss
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sound->loadSound("miss-dig","dig_miss.ogg");
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// placing
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sound->loadSound("place","place_node.1.ogg");
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