furnace textures
Before Width: | Height: | Size: 159 B After Width: | Height: | Size: 687 B |
Before Width: | Height: | Size: 318 B After Width: | Height: | Size: 832 B |
Before Width: | Height: | Size: 125 B After Width: | Height: | Size: 701 B |
After Width: | Height: | Size: 672 B |
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@ -4192,8 +4192,10 @@ void content_mapnode_init()
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f->param_type = CPT_FACEDIR_SIMPLE;
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f->draw_type = CDT_CUBELIKE;
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f->setAllTextures("furnace_side.png");
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f->setTexture(0, "furnace_top.png");
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f->setTexture(1, "furnace_top.png");
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f->setTexture(5, "furnace_front.png"); // Z-
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f->setInventoryTextureCube("furnace_side.png", "furnace_front.png", "furnace_side.png");
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f->setInventoryTextureCube("furnace_top.png", "furnace_front.png", "furnace_side.png");
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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if(f->initial_metadata == NULL)
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f->initial_metadata = new FurnaceNodeMetadata();
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@ -4207,8 +4209,10 @@ void content_mapnode_init()
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f->param_type = CPT_FACEDIR_SIMPLE;
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f->draw_type = CDT_CUBELIKE;
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f->setAllTextures("furnace_side.png");
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f->setTexture(0, "furnace_top.png");
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f->setTexture(1, "furnace_top.png");
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f->setTexture(5, "furnace_lock.png"); // Z-
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f->setInventoryTextureCube("furnace_side.png", "furnace_lock.png", "furnace_side.png");
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f->setInventoryTextureCube("furnace_top.png", "furnace_lock.png", "furnace_side.png");
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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if(f->initial_metadata == NULL)
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f->initial_metadata = new LockingFurnaceNodeMetadata();
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