fix some texture rotations
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db80953a12
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852b485803
Before Width: | Height: | Size: 237 B After Width: | Height: | Size: 237 B |
Before Width: | Height: | Size: 193 B After Width: | Height: | Size: 193 B |
Before Width: | Height: | Size: 221 B After Width: | Height: | Size: 221 B |
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@ -9342,12 +9342,12 @@ void content_mapnode_init()
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lists::add("craftguide",i);
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lists::add("creative",i);
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i = CONTENT_CIRCUIT_BATTERY;
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i = CONTENT_CIRCUIT_REACTOR;
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f = &content_features(i);
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f->description = std::string("Battery");
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f->setAllTextures("circuit_battery.png");
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f->setTexture(0,"circuit_battery_top.png");
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f->setTexture(1,"circuit_battery_bottom.png");
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f->description = std::string("Reactor");
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f->setAllTextures("circuit_reactor.png");
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f->setTexture(0,"circuit_reactor_top.png");
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f->setTexture(1,"circuit_reactor_bottom.png");
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f->draw_type = CDT_NODEBOX;
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f->energy_type = CET_SOURCE;
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f->energy_drop = 0;
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@ -9357,10 +9357,10 @@ void content_mapnode_init()
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f->type = CMT_WOOD;
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f->hardness = 0.10;
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content_nodebox_battery(f);
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f->setInventoryTextureNodeBox(i,"circuit_battery_top.png","circuit_battery.png","circuit_battery.png");
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f->setInventoryTextureNodeBox(i,"circuit_reactor_top.png","circuit_reactor.png","circuit_reactor.png");
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if (f->initial_metadata == NULL)
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f->initial_metadata = new SourceNodeMetadata();
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crafting::set1over1Recipe(CONTENT_CRAFTITEM_QUARTZ,CONTENT_MESE,CONTENT_CIRCUIT_BATTERY);
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crafting::set1over1Recipe(CONTENT_CRAFTITEM_QUARTZ,CONTENT_MESE,CONTENT_CIRCUIT_REACTOR);
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lists::add("craftguide",i);
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lists::add("creative",i);
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@ -9635,9 +9635,12 @@ void content_mapnode_init()
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f->param_type = CPT_FACEDIR_SIMPLE;
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f->draw_type = CDT_NODEBOX;
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f->energy_type = CET_CONDUCTIVE;
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f->rotate_tile_with_nodebox = true;
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f->special_alternate_node = CONTENT_CIRCUIT_PISTON;
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f->dug_item = std::string("MaterialItem2 ")+itos(CONTENT_CIRCUIT_PISTON_OFF)+" 1";
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f->setAllTextures("circuit_piston_arm.png");
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f->setTexture(0,"circuit_piston_arm.png^[transformR90");
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f->setTexture(1,"circuit_piston_arm.png^[transformR270");
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f->setTexture(3,"circuit_piston_arm.png^[transformFX");
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f->setTexture(4,"circuit_piston_arm_bottom.png");
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f->setTexture(5,"circuit_piston_arm_top.png");
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@ -9837,9 +9840,12 @@ void content_mapnode_init()
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f->param_type = CPT_FACEDIR_SIMPLE;
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f->draw_type = CDT_NODEBOX;
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f->energy_type = CET_CONDUCTIVE;
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f->rotate_tile_with_nodebox = true;
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f->special_alternate_node = CONTENT_CIRCUIT_STICKYPISTON;
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f->dug_item = std::string("MaterialItem2 ")+itos(CONTENT_CIRCUIT_STICKYPISTON_OFF)+" 1";
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f->setAllTextures("circuit_piston_arm.png");
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f->setTexture(0,"circuit_piston_arm.png^[transformR90");
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f->setTexture(1,"circuit_piston_arm.png^[transformR270");
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f->setTexture(3,"circuit_piston_arm.png^[transformFX");
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f->setTexture(4,"circuit_piston_arm_bottom.png");
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f->setTexture(5,"circuit_stickypiston_arm_top.png");
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@ -537,7 +537,7 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
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#define CONTENT_CIRCUIT_MESEWIRE 0xF00
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#define CONTENT_CIRCUIT_COPPERWIRE 0xF01
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// circuits - powersource
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#define CONTENT_CIRCUIT_BATTERY 0xF20
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#define CONTENT_CIRCUIT_REACTOR 0xF20
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#define CONTENT_CIRCUIT_SOLARPANEL 0xF21
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#define CONTENT_CIRCUIT_WATERWHEEL 0xF22
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#define CONTENT_CIRCUIT_SWITCH 0xF23
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@ -2233,7 +2233,7 @@ SourceNodeMetadata::SourceNodeMetadata()
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}
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u16 SourceNodeMetadata::typeId() const
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{
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return CONTENT_CIRCUIT_BATTERY;
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return CONTENT_CIRCUIT_REACTOR;
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}
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NodeMetadata* SourceNodeMetadata::create(std::istream &is)
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{
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