move wield arm
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0e5785b646
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@ -8,7 +8,7 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
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project(minetest)
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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set(VERSION_MAJOR 1309)
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set(VERSION_MAJOR 1310)
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set(VERSION_MINOR 00)
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}")
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@ -488,7 +488,7 @@ void Camera::wield(const InventoryItem* item)
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{
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// Bare hands
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m_wieldnode->setArm();
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m_wieldnode_baserotation = v3f(-30, 130, 0);
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m_wieldnode_baserotation = v3f(-30, 130, 20);
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m_wieldnode_baseposition = v3f(45, -43, 65);
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//m_wieldnode->setSprite(g_texturesource->getTextureRaw("hand.png"));
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//m_wieldnode->setScale(v3f(40,40,100));
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@ -374,7 +374,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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"http://www.minetest-classic.com/\n"
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"\n"
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"By Lisa 'darkrose' Milne <lisa@ltmnet.com>\n"
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"and contributers: sdzen, MichaelEh?, Pentium44, Jordach\n"
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"and contributers: sdzen, MichaelEh?, Pentium44, Jordach, Menche\n"
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"\n"
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"Based on Minetest-C55\n"
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"by Perttu Ahola <celeron55@gmail.com>\n"
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