add locking signs and furnaces

This commit is contained in:
darkrose 2014-01-11 18:50:31 +10:00
parent f409876950
commit 687ab0f8c6
12 changed files with 538 additions and 38 deletions

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data/textures/sign_lock.png Normal file

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@ -148,9 +148,10 @@ CONTENT_FIRE_SHORTTERM,
CONTENT_TORCH,
CONTENT_SIGN_WALL,
CONTENT_SIGN,
CONTENT_LOCKABLE_SIGN,
CONTENT_CHEST,
CONTENT_LOCKABLE_CHEST,
CONTENT_FURNACE,
CONTENT_LOCKABLE_FURNACE,
CONTENT_INCINERATOR,
CONTENT_ROUGHSTONE,
CONTENT_COBBLE,

View File

@ -3147,6 +3147,99 @@ void content_mapnode_init()
));
f->setInventoryTextureNodeBox(i,"sign.png", "sign_front.png", "sign.png");
i = CONTENT_LOCKABLE_SIGN_WALL;
f = &content_features(i);
f->description = std::string("Locking Sign");
f->setAllTextures("sign_wall_lock.png");
f->setInventoryTexture("sign_lock_inventory.png");
f->param_type = CPT_LIGHT;
f->draw_type = CDT_SIGNLIKE;
f->light_propagates = true;
f->sunlight_propagates = true;
f->solidness = 0; // drawn separately, makes no faces
f->walkable = false;
f->wall_mounted = true;
f->air_equivalent = true;
f->flammable = 1; // can be replaced by fire if the node under it is set on fire
f->fuel_time = 1;
f->dug_item = std::string("MaterialItem2 ")+itos(CONTENT_LOCKABLE_SIGN)+" 1";
if(f->initial_metadata == NULL)
f->initial_metadata = new LockingSignNodeMetadata("Some sign");
f->digging_properties.set("", DiggingProperties(true, 0.5, 0));
i = CONTENT_LOCKABLE_SIGN;
f = &content_features(i);
f->description = std::string("Locking Sign");
f->setAllTextures("sign.png");
f->setTexture(4, "sign_back.png");
f->setTexture(5, "sign_lock.png"); // Z-
f->param_type = CPT_LIGHT;
f->light_propagates = true;
f->sunlight_propagates = true;
f->param2_type = CPT_FACEDIR_SIMPLE;
f->draw_type = CDT_NODEBOX;
f->solidness = 0; // drawn separately, makes no faces
f->flammable = 1; // can be replaced by fire if the node under it is set on fire
f->fuel_time = 1;
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
if(f->initial_metadata == NULL)
f->initial_metadata = new LockingSignNodeMetadata("Some sign");
f->digging_properties.set("", DiggingProperties(true, 0.5, 0));
f->setNodeBox(core::aabbox3d<f32>(
-0.05*BS,
-0.5*BS,
-0.05*BS,
0.05*BS,
0.5*BS,
0.05*BS
));
f->addNodeBox(core::aabbox3d<f32>(
-0.4*BS,
0.,
-0.1*BS,
0.4*BS,
0.4*BS,
-0.05*BS
));
f->setInventoryTextureNodeBox(i,"sign.png", "sign_lock.png", "sign.png");
crafting::set1Any2Recipe(CONTENT_SIGN,CONTENT_CRAFTITEM_STEEL_INGOT,CONTENT_LOCKABLE_SIGN);
i = CONTENT_LOCKABLE_SIGN_UD;
f = &content_features(i);
f->description = std::string("Locking Sign");
f->setAllTextures("sign.png");
f->setTexture(4, "sign_back_ud.png");
f->setTexture(5, "sign_lock_ud.png"); // Z-
f->param_type = CPT_LIGHT;
f->light_propagates = true;
f->sunlight_propagates = true;
f->param2_type = CPT_FACEDIR_SIMPLE;
f->draw_type = CDT_NODEBOX;
f->solidness = 0; // drawn separately, makes no faces
f->flammable = 1; // can be replaced by fire if the node under it is set on fire
f->fuel_time = 1;
f->dug_item = std::string("MaterialItem2 ")+itos(CONTENT_LOCKABLE_SIGN)+" 1";
if(f->initial_metadata == NULL)
f->initial_metadata = new LockingSignNodeMetadata("Some sign");
f->digging_properties.set("", DiggingProperties(true, 0.5, 0));
f->setNodeBox(core::aabbox3d<f32>(
-0.05*BS,
-0.5*BS,
-0.05*BS,
0.05*BS,
0.5*BS,
0.05*BS
));
f->addNodeBox(core::aabbox3d<f32>(
-0.4*BS,
-0.4*BS,
-0.1*BS,
0.4*BS,
0.,
-0.05*BS
));
f->setInventoryTextureNodeBox(i,"sign.png", "sign_lock.png", "sign.png");
i = CONTENT_CHEST;
f = &content_features(i);
f->description = std::string("Chest");
@ -3204,6 +3297,21 @@ void content_mapnode_init()
setStoneLikeDiggingProperties(f->digging_properties, 3.0);
crafting::setRoundRecipe(CONTENT_ROUGHSTONE,CONTENT_FURNACE);
i = CONTENT_LOCKABLE_FURNACE;
f = &content_features(i);
f->description = std::string("Locking Furnace");
f->param_type = CPT_FACEDIR_SIMPLE;
f->draw_type = CDT_CUBELIKE;
f->setAllTextures("furnace_side.png");
f->setTexture(5, "furnace_lock.png"); // Z-
f->setInventoryTextureCube("furnace_side.png", "furnace_lock.png", "furnace_side.png");
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
if(f->initial_metadata == NULL)
f->initial_metadata = new LockingFurnaceNodeMetadata();
setStoneLikeDiggingProperties(f->digging_properties, 3.0);
crafting::setFilledRoundRecipe(CONTENT_ROUGHSTONE,CONTENT_CRAFTITEM_STEEL_INGOT,CONTENT_LOCKABLE_FURNACE);
crafting::set1Any2Recipe(CONTENT_FURNACE,CONTENT_CRAFTITEM_STEEL_INGOT,CONTENT_LOCKABLE_FURNACE);
i = CONTENT_INCINERATOR;
f = &content_features(i);
f->description = std::string("Incinerator");

View File

@ -54,9 +54,12 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
#define CONTENT_LOCKABLE_CHEST 17
#define CONTENT_SIGN 18
#define CONTENT_SIGN_UD 19
// FREE 20
#define CONTENT_LOCKABLE_FURNACE 20
#define CONTENT_FENCE 21
// FREE 22-29
#define CONTENT_LOCKABLE_SIGN_WALL 22
#define CONTENT_LOCKABLE_SIGN 23
#define CONTENT_LOCKABLE_SIGN_UD 24
// FREE 25-29
#define CONTENT_RAIL 30
#define CONTENT_LADDER 31
#define CONTENT_LAVA 32

View File

@ -57,6 +57,43 @@ std::string SignNodeMetadata::infoText()
return std::string("\"")+m_text+"\"";
}
/*
LockingSignNodeMetadata
*/
// Prototype
LockingSignNodeMetadata proto_LockingSignNodeMetadata("");
LockingSignNodeMetadata::LockingSignNodeMetadata(std::string text):
m_text(text)
{
NodeMetadata::registerType(typeId(), create);
}
u16 LockingSignNodeMetadata::typeId() const
{
return CONTENT_LOCKABLE_SIGN_WALL;
}
NodeMetadata* LockingSignNodeMetadata::create(std::istream &is)
{
std::string text = deSerializeString(is);
LockingSignNodeMetadata *d = new LockingSignNodeMetadata(text);
d->setOwner(deSerializeString(is));
return d;
}
NodeMetadata* LockingSignNodeMetadata::clone()
{
return new LockingSignNodeMetadata(m_text);
}
void LockingSignNodeMetadata::serializeBody(std::ostream &os)
{
os<<serializeString(m_text);
os<<serializeString(m_owner);
}
std::string LockingSignNodeMetadata::infoText()
{
return std::string("(")+m_owner+") \""+m_text+"\"";
}
/*
ChestNodeMetadata
*/
@ -156,12 +193,12 @@ NodeMetadata* LockingChestNodeMetadata::clone()
}
void LockingChestNodeMetadata::serializeBody(std::ostream &os)
{
os<<serializeString(m_text);
os<<serializeString(m_owner);
m_inventory->serialize(os);
}
std::string LockingChestNodeMetadata::infoText()
{
return std::string("Locking Chest owned by '")+m_text+"'";
return std::string("Locking Chest owned by '")+m_owner+"'";
}
bool LockingChestNodeMetadata::nodeRemovalDisabled()
{
@ -477,6 +514,246 @@ std::string FurnaceNodeMetadata::getInventoryDrawSpecString()
"list[current_player;main;0,5;8,4;]";
}
/*
LockingFurnaceNodeMetadata
*/
// Prototype
LockingFurnaceNodeMetadata proto_LockingFurnaceNodeMetadata;
LockingFurnaceNodeMetadata::LockingFurnaceNodeMetadata()
{
NodeMetadata::registerType(typeId(), create);
m_inventory = new Inventory();
m_inventory->addList("fuel", 1);
m_inventory->addList("src", 1);
m_inventory->addList("dst", 4);
m_step_accumulator = 0;
m_fuel_totaltime = 0;
m_fuel_time = 0;
m_src_totaltime = 0;
m_src_time = 0;
m_lock = 0;
}
LockingFurnaceNodeMetadata::~LockingFurnaceNodeMetadata()
{
delete m_inventory;
}
u16 LockingFurnaceNodeMetadata::typeId() const
{
return CONTENT_LOCKABLE_FURNACE;
}
NodeMetadata* LockingFurnaceNodeMetadata::clone()
{
LockingFurnaceNodeMetadata *d = new LockingFurnaceNodeMetadata();
*d->m_inventory = *m_inventory;
return d;
}
NodeMetadata* LockingFurnaceNodeMetadata::create(std::istream &is)
{
LockingFurnaceNodeMetadata *d = new LockingFurnaceNodeMetadata();
d->m_inventory->deSerialize(is);
d->setOwner(deSerializeString(is));
d->setInventoryOwner(deSerializeString(is));
int temp;
is>>temp;
d->m_fuel_totaltime = (float)temp/10;
is>>temp;
d->m_fuel_time = (float)temp/10;
is>>temp;
d->m_lock = (float)temp/10;
return d;
}
void LockingFurnaceNodeMetadata::serializeBody(std::ostream &os)
{
m_inventory->serialize(os);
os<<serializeString(m_owner);
os<<serializeString(m_inv_owner);
os<<itos(m_fuel_totaltime*10)<<" ";
os<<itos(m_fuel_time*10)<<" ";
os<<itos(m_lock*10)<<" ";
}
std::string LockingFurnaceNodeMetadata::infoText()
{
//return "Furnace";
std::string ostr = m_owner;
if (m_inv_owner != "")
ostr += ","+m_inv_owner;
if(m_fuel_time >= m_fuel_totaltime)
{
const InventoryList *src_list = m_inventory->getList("src");
assert(src_list);
const InventoryItem *src_item = src_list->getItem(0);
if(src_item && src_item->isCookable()) {
InventoryList *dst_list = m_inventory->getList("dst");
if(!dst_list->roomForCookedItem(src_item))
return std::string("Locking Furnace (")+ostr+") is overloaded";
return std::string("Locking Furnace (")+ostr+") is out of fuel";
}
else
return std::string("Locking Furnace (")+ostr+") is inactive";
}
else
{
std::string s = std::string("Locking Furnace (")+ostr+") is active";
// Do this so it doesn't always show (0%) for weak fuel
if(m_fuel_totaltime > 3) {
s += " (";
s += itos(m_fuel_time/m_fuel_totaltime*100);
s += "%)";
}
return s;
}
}
bool LockingFurnaceNodeMetadata::nodeRemovalDisabled()
{
/*
Disable removal if furnace is not empty
*/
InventoryList *list[3] = {m_inventory->getList("src"),
m_inventory->getList("dst"), m_inventory->getList("fuel")};
for(int i = 0; i < 3; i++) {
if(list[i] == NULL)
continue;
if(list[i]->getUsedSlots() == 0)
continue;
return true;
}
return false;
}
void LockingFurnaceNodeMetadata::inventoryModified()
{
infostream<<"LockingFurnace inventory modification callback"<<std::endl;
}
bool LockingFurnaceNodeMetadata::step(float dtime)
{
if(dtime > 60.0)
infostream<<"LockingFurnace stepping a long time ("<<dtime<<")"<<std::endl;
// Update at a fixed frequency
const float interval = 2.0;
m_step_accumulator += dtime;
bool changed = false;
while(m_step_accumulator > interval)
{
m_step_accumulator -= interval;
dtime = interval;
//infostream<<"Furnace step dtime="<<dtime<<std::endl;
InventoryList *dst_list = m_inventory->getList("dst");
assert(dst_list);
InventoryList *src_list = m_inventory->getList("src");
assert(src_list);
InventoryItem *src_item = src_list->getItem(0);
bool room_available = false;
printf("%f\n",m_lock);
if (src_item && src_item->isCookable()) {
room_available = dst_list->roomForCookedItem(src_item);
m_lock = 300.0;
changed = true;
}else if (m_lock < 0.0) {
setInventoryOwner("");
changed = true;
}else{
m_lock -= dtime;
changed = true;
}
printf("%f\n\n",m_lock);
// Start only if there are free slots in dst, so that it can
// accomodate any result item
if (room_available) {
m_src_totaltime = 3;
}else{
m_src_time = 0;
m_src_totaltime = 0;
}
/*
If fuel is burning, increment the burn counters.
If item finishes cooking, move it to result.
*/
if (m_fuel_time < m_fuel_totaltime) {
//infostream<<"Furnace is active"<<std::endl;
m_fuel_time += dtime;
m_src_time += dtime;
if (m_src_time >= m_src_totaltime && m_src_totaltime > 0.001 && src_item) {
InventoryItem *cookresult = src_item->createCookResult();
dst_list->addItem(cookresult);
src_list->decrementMaterials(1);
m_src_time = 0;
m_src_totaltime = 0;
}
changed = true;
// If the fuel was not used up this step, just keep burning it
if (m_fuel_time < m_fuel_totaltime)
continue;
}
/*
Get the source again in case it has all burned
*/
src_item = src_list->getItem(0);
/*
If there is no source item, or the source item is not cookable,
or the furnace is still cooking, or the furnace became overloaded, stop loop.
*/
if(src_item == NULL || !room_available || m_fuel_time < m_fuel_totaltime ||
dst_list->roomForCookedItem(src_item) == false)
{
m_step_accumulator = 0;
break;
}
//infostream<<"Furnace is out of fuel"<<std::endl;
InventoryList *fuel_list = m_inventory->getList("fuel");
assert(fuel_list);
InventoryItem *fuel_item = fuel_list->getItem(0);
if (fuel_item && fuel_item->isFuel()) {
if ((fuel_item->getContent()&CONTENT_CRAFTITEM_MASK) == CONTENT_CRAFTITEM_MASK) {
m_fuel_totaltime = ((CraftItem*)fuel_item)->getFuelTime();
}else if ((fuel_item->getContent()&CONTENT_TOOLITEM_MASK) == CONTENT_TOOLITEM_MASK) {
m_fuel_totaltime = ((ToolItem*)fuel_item)->getFuelTime();
}else{
m_fuel_totaltime = ((MaterialItem*)fuel_item)->getFuelTime();
}
m_fuel_time = 0;
content_t c = fuel_item->getContent();
fuel_list->decrementMaterials(1);
if (c == CONTENT_TOOLITEM_STEELBUCKET_LAVA) {
fuel_list->addItem(0,new ToolItem(CONTENT_TOOLITEM_STEELBUCKET,0));
}
changed = true;
}else{
m_step_accumulator = 0;
}
}
return changed;
}
std::string LockingFurnaceNodeMetadata::getInventoryDrawSpecString()
{
return
"invsize[8,9;]"
"list[current_name;fuel;2,3;1,1;]"
"list[current_name;src;2,1;1,1;]"
"list[current_name;dst;5,1;2,2;]"
"list[current_player;main;0,5;8,4;]";
}
/*
LockedDoorNodeMetadata
*/

View File

@ -43,6 +43,31 @@ private:
std::string m_text;
};
class LockingSignNodeMetadata : public NodeMetadata
{
public:
LockingSignNodeMetadata(std::string text);
//~LockingSignNodeMetadata();
virtual u16 typeId() const;
static NodeMetadata* create(std::istream &is);
virtual NodeMetadata* clone();
virtual void serializeBody(std::ostream &os);
virtual std::string infoText();
virtual std::string getOwner(){ return m_owner; }
virtual void setOwner(std::string t){ m_owner = t; }
virtual std::string getInventoryOwner(){ return m_owner; }
virtual void setInventoryOwner(std::string t){ m_owner = t; }
std::string getText(){ return m_text; }
void setText(std::string t){ m_text = t; }
private:
std::string m_text;
std::string m_owner;
};
class ChestNodeMetadata : public NodeMetadata
{
public:
@ -77,12 +102,14 @@ public:
virtual bool nodeRemovalDisabled();
virtual std::string getInventoryDrawSpecString();
virtual std::string getOwner(){ return m_text; }
virtual void setOwner(std::string t){ m_text = t; }
virtual std::string getOwner(){ return m_owner; }
virtual void setOwner(std::string t){ m_owner = t; }
virtual std::string getInventoryOwner(){ return m_owner; }
virtual void setInventoryOwner(std::string t){ m_owner = t; }
private:
Inventory *m_inventory;
std::string m_text;
std::string m_owner;
};
class BorderStoneNodeMetadata : public NodeMetadata
@ -149,6 +176,40 @@ private:
float m_src_time;
};
class LockingFurnaceNodeMetadata : public NodeMetadata
{
public:
LockingFurnaceNodeMetadata();
~LockingFurnaceNodeMetadata();
virtual u16 typeId() const;
virtual NodeMetadata* clone();
static NodeMetadata* create(std::istream &is);
virtual void serializeBody(std::ostream &os);
virtual std::string infoText();
virtual Inventory* getInventory() {return m_inventory;}
virtual void inventoryModified();
virtual bool step(float dtime);
virtual bool nodeRemovalDisabled();
virtual std::string getInventoryDrawSpecString();
virtual std::string getOwner(){ return m_owner; }
virtual void setOwner(std::string t){ m_owner = t; }
virtual std::string getInventoryOwner(){ return m_inv_owner; }
virtual void setInventoryOwner(std::string t){ m_inv_owner = t; }
private:
Inventory *m_inventory;
float m_step_accumulator;
float m_fuel_totaltime;
float m_fuel_time;
float m_src_totaltime;
float m_src_time;
std::string m_owner;
std::string m_inv_owner;
float m_lock;
};
class TNTNodeMetadata : public NodeMetadata
{
public:

View File

@ -1839,9 +1839,13 @@ void the_game(
&client);
menu->setDrawSpec(draw_spec);
menu->drop();
}
else if(meta && meta->typeId() == CONTENT_SIGN_WALL && !random_input)
{
}else if (
meta
&& (
meta->typeId() == CONTENT_SIGN_WALL
|| meta->typeId() == CONTENT_LOCKABLE_SIGN_WALL
) && !random_input
) {
infostream<<"Sign node right-clicked"<<std::endl;
SignNodeMetadata *signmeta = (SignNodeMetadata*)meta;

View File

@ -67,9 +67,12 @@ public:
// Used to make custom inventory menus.
// See format in guiInventoryMenu.cpp.
virtual std::string getInventoryDrawSpecString(){return "";}
// primarily used for locking chests, but others can play too
// the node owner - if not "" then only the owner can dig the node
virtual std::string getOwner(){ return std::string(""); }
virtual void setOwner(std::string t){ }
// the inventory owner - if not "" then only the owner can modify
virtual std::string getInventoryOwner(){ return std::string(""); }
virtual void setInventoryOwner(std::string t){ }
// used by tnt to arm it, but also for future circuitry
// level is the amount of power
// powersrc is the generator or such that created the power

View File

@ -2814,23 +2814,37 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
<<std::endl;
cannot_remove_node = true;
}else if((getPlayerPrivs(player) & PRIV_SERVER) == 0) {
s16 max_d = g_settings->getS16("borderstone_radius");
v3s16 test_p;
MapNode testnode;
for(s16 z=-max_d; !cannot_remove_node && z<=max_d; z++) {
for(s16 y=-max_d; !cannot_remove_node && y<=max_d; y++) {
for(s16 x=-max_d; !cannot_remove_node && x<=max_d; x++) {
test_p = p_under + v3s16(x,y,z);
NodeMetadata *meta = m_env.getMap().getNodeMetadata(test_p);
if (meta && meta->typeId() == CONTENT_BORDERSTONE) {
BorderStoneNodeMetadata *bsm = (BorderStoneNodeMetadata*)meta;
if (bsm->getOwner() != player->getName()) {
cannot_remove_node = true;
break;
NodeMetadata *meta = m_env.getMap().getNodeMetadata(p_under);
if (meta
&& (
meta->typeId() == CONTENT_LOCKABLE_CHEST
|| meta->typeId() == CONTENT_LOCKABLE_SIGN
|| meta->typeId() == CONTENT_LOCKABLE_SIGN_WALL
|| meta->typeId() == CONTENT_LOCKABLE_SIGN_UD
|| meta->typeId() == CONTENT_LOCKABLE_FURNACE
)
&& meta->getOwner() != player->getName()
) {
cannot_remove_node = true;
}else{
s16 max_d = g_settings->getS16("borderstone_radius");
v3s16 test_p;
MapNode testnode;
for(s16 z=-max_d; !cannot_remove_node && z<=max_d; z++) {
for(s16 y=-max_d; !cannot_remove_node && y<=max_d; y++) {
for(s16 x=-max_d; !cannot_remove_node && x<=max_d; x++) {
test_p = p_under + v3s16(x,y,z);
NodeMetadata *meta = m_env.getMap().getNodeMetadata(test_p);
if (meta && meta->typeId() == CONTENT_BORDERSTONE) {
BorderStoneNodeMetadata *bsm = (BorderStoneNodeMetadata*)meta;
if (bsm->getOwner() != player->getName()) {
cannot_remove_node = true;
break;
}
}
}
}
}
}
}
}
}
@ -3495,6 +3509,12 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
}else if (p_dir.Y != -1) {
n.setContent(CONTENT_SIGN_WALL);
}
}else if (n.getContent() == CONTENT_LOCKABLE_SIGN) {
if (p_dir.Y == 1) {
n.setContent(CONTENT_LOCKABLE_SIGN_UD);
}else if (p_dir.Y != -1) {
n.setContent(CONTENT_LOCKABLE_SIGN_WALL);
}
}
// Calculate direction for wall mounted stuff
@ -3950,8 +3970,13 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
NodeMetadata *meta = m_env.getMap().getNodeMetadata(p);
if(!meta)
return;
if(meta->typeId() != CONTENT_SIGN_WALL)
return;
if(meta->typeId() != CONTENT_SIGN_WALL) {
if (meta->typeId() != CONTENT_LOCKABLE_SIGN_WALL)
return;
LockingSignNodeMetadata *lsm = (LockingSignNodeMetadata*)meta;
if (lsm->getOwner() != player->getName())
return;
}
SignNodeMetadata *signmeta = (SignNodeMetadata*)meta;
signmeta->setText(text);
@ -4058,7 +4083,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
{
return;
}
// if it's a locking chest, only allow the owner or server admins to move items
// if it's a locking inventory, only allow the owner or server admins to move items
else if (ma->from_inv != "current_player" && (getPlayerPrivs(player) & PRIV_SERVER) == 0)
{
Strfnd fn(ma->from_inv);
@ -4070,10 +4095,17 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
p.Y = stoi(fn.next(","));
p.Z = stoi(fn.next(","));
NodeMetadata *meta = m_env.getMap().getNodeMetadata(p);
if(meta && meta->typeId() == CONTENT_LOCKABLE_CHEST) {
LockingChestNodeMetadata *lcm = (LockingChestNodeMetadata*)meta;
if (lcm->getOwner() != player->getName())
return;
if (meta) {
if (meta->typeId() == CONTENT_LOCKABLE_CHEST) {
LockingChestNodeMetadata *lcm = (LockingChestNodeMetadata*)meta;
if (lcm->getInventoryOwner() != player->getName())
return;
}else if (meta->typeId() == CONTENT_LOCKABLE_FURNACE) {
LockingFurnaceNodeMetadata *lfm = (LockingFurnaceNodeMetadata*)meta;
std::string name = lfm->getInventoryOwner();
if (name != "" && name != player->getName() && lfm->getOwner() != player->getName())
return;
}
}
}
}
@ -4088,10 +4120,21 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
p.Y = stoi(fn.next(","));
p.Z = stoi(fn.next(","));
NodeMetadata *meta = m_env.getMap().getNodeMetadata(p);
if(meta && meta->typeId() == CONTENT_LOCKABLE_CHEST) {
LockingChestNodeMetadata *lcm = (LockingChestNodeMetadata*)meta;
if (lcm->getOwner() != player->getName())
return;
if (meta) {
if (meta->typeId() == CONTENT_LOCKABLE_CHEST) {
LockingChestNodeMetadata *lcm = (LockingChestNodeMetadata*)meta;
if (lcm->getInventoryOwner() != player->getName())
return;
}else if (meta->typeId() == CONTENT_LOCKABLE_FURNACE) {
LockingFurnaceNodeMetadata *lfm = (LockingFurnaceNodeMetadata*)meta;
std::string name = lfm->getInventoryOwner();
// no owner and inserting to src, claim ownership of the inventory
if ((name == "" || lfm->getOwner() == player->getName()) && ma->to_list == "src") {
lfm->setInventoryOwner(player->getName());
}else if (name != "" && name != player->getName()) {
return;
}
}
}
}
}