add fullscreen mode to settings
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0e8defb594
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587fc2e639
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@ -66,8 +66,13 @@ void set_default_settings(Settings *settings)
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settings->setDefault("fps_max", "60");
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settings->setDefault("fps_max", "60");
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settings->setDefault("viewing_range_nodes_max", "300");
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settings->setDefault("viewing_range_nodes_max", "300");
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settings->setDefault("viewing_range_nodes_min", "15");
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settings->setDefault("viewing_range_nodes_min", "15");
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settings->setDefault("screenW", "800");
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settings->setDefault("screenW", "1024");
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settings->setDefault("screenH", "600");
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settings->setDefault("screenH", "600");
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settings->setDefault("fullscreen","false");
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settings->setDefault("fullscreen_bpp", "24");
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settings->setDefault("fsaa", "0");
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settings->setDefault("vsync", "false");
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settings->setDefault("high_precision_fpu","true");
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settings->setDefault("address", "");
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settings->setDefault("address", "");
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settings->setDefault("random_input", "false");
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settings->setDefault("random_input", "false");
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settings->setDefault("client_unload_unused_data_timeout", "600");
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settings->setDefault("client_unload_unused_data_timeout", "600");
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29
src/main.cpp
29
src/main.cpp
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@ -1002,10 +1002,16 @@ int main(int argc, char *argv[])
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// Resolution selection
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// Resolution selection
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bool fullscreen = false;
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bool fullscreen = g_settings->getBool("fullscreen");
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u16 screenW = g_settings->getU16("screenW");
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u16 screenW = g_settings->getU16("screenW");
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u16 screenH = g_settings->getU16("screenH");
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u16 screenH = g_settings->getU16("screenH");
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// bpp, fsaa, vsync
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bool vsync = g_settings->getBool("vsync");
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u16 bits = g_settings->getU16("fullscreen_bpp");
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u16 fsaa = g_settings->getU16("fsaa");
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// Determine driver
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// Determine driver
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video::E_DRIVER_TYPE driverType;
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video::E_DRIVER_TYPE driverType;
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@ -1037,10 +1043,23 @@ int main(int argc, char *argv[])
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MyEventReceiver receiver;
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MyEventReceiver receiver;
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IrrlichtDevice *device;
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SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
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device = createDevice(driverType,
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params.DriverType = driverType;
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core::dimension2d<u32>(screenW, screenH),
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params.WindowSize = core::dimension2d<u32>(screenW, screenH);
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16, fullscreen, false, false, &receiver);
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params.Bits = bits;
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params.AntiAlias = fsaa;
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params.Fullscreen = fullscreen;
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params.Stencilbuffer = false;
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params.Vsync = vsync;
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params.EventReceiver = &receiver;
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params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
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IrrlichtDevice * device = createDeviceEx(params);
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//IrrlichtDevice *device;
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//device = createDevice(driverType,
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//core::dimension2d<u32>(screenW, screenH),
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//16, fullscreen, false, false, &receiver);
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if (device == 0)
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if (device == 0)
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return 1; // could not create selected driver.
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return 1; // could not create selected driver.
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@ -61,8 +61,14 @@
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#viewing_range_nodes_max = 300
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#viewing_range_nodes_max = 300
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#viewing_range_nodes_min = 25
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#viewing_range_nodes_min = 25
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# Initial window size
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# Initial window size
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#screenW = 800
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#screenW = 1024
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#screenH = 600
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#screenH = 600
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#fullscreen = false
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#fullscreen_bpp = 24
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# Experimental option, might cause visible spaces between blocks
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# when set to higher number than 0
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#fsaa = 0
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#vsync = false
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# Address to connect to (#blank = start local server)
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# Address to connect to (#blank = start local server)
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#address =
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#address =
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# Enable random user input, for testing
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# Enable random user input, for testing
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