add bottles and drink support, fix some craft item inventory bugs
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@ -610,7 +610,7 @@ void content_craftitem_init()
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f->texture = "potato_starch.png";
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f->name = "potato_starch";
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f->description = wgettext("Potato Starch");
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crafting::set1To2Recipe(CONTENT_CRAFTITEM_POTATO,CONTENT_CRAFTITEM_STARCH);
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crafting::set2Any2Recipe(CONTENT_CRAFTITEM_POTATO,CONTENT_CRAFTITEM_POTATO,CONTENT_CRAFTITEM_STARCH);
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lists::add("craftguide",i);
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lists::add("creative",i);
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@ -1243,4 +1243,36 @@ void content_craftitem_init()
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crafting::set1Any2Recipe(CONTENT_CRAFTITEM_OERKKI_DUST,CONTENT_CRAFTITEM_DYE_BLACK,CONTENT_CRAFTITEM_OERKKI_DUST_BLACK);
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lists::add("craftguide",i);
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lists::add("creative",i);
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i = CONTENT_CRAFTITEM_GLASS_BOTTLE;
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f = &g_content_craftitem_features[i];
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f->content = i;
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f->texture = "glass_bottle.png";
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f->name = "glass_bottle";
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f->description = wgettext("Glass Bottle");
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f->drop_count = 1;
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{
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u16 r[9] = {
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CONTENT_GLASS, CONTENT_IGNORE, CONTENT_GLASS,
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CONTENT_GLASS, CONTENT_IGNORE, CONTENT_GLASS,
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CONTENT_IGNORE, CONTENT_GLASS, CONTENT_IGNORE
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};
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crafting::setRecipe(r,CONTENT_CRAFTITEM_GLASS_BOTTLE,5);
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}
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lists::add("craftguide",i);
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lists::add("creative",i);
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i = CONTENT_CRAFTITEM_GRAPE_JUICE;
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f = &g_content_craftitem_features[i];
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f->content = i;
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f->texture = "drink_grape.png^glass_bottle.png";
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f->name = "glass_bottle";
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f->description = wgettext("Grape Juice");
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f->stackable = false;
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f->drop_count = 1;
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f->edible = 2;
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f->onuse_replace_item = CONTENT_CRAFTITEM_GLASS_BOTTLE;
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crafting::set1over1Recipe(CONTENT_CRAFTITEM_GRAPE,CONTENT_CRAFTITEM_GLASS_BOTTLE,CONTENT_CRAFTITEM_GRAPE_JUICE);
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lists::add("craftguide",i);
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lists::add("creative",i);
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}
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@ -63,7 +63,7 @@ struct CraftItemFeatures {
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description(L""),
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cook_result(""),
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fuel_time(0.0),
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stackable(false),
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stackable(true),
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edible(0),
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drop_count(-1),
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teleports(-2),
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@ -189,5 +189,7 @@ CraftItemFeatures & content_craftitem_features(std::string subname);
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#define CONTENT_CRAFTITEM_OERKKI_DUST_RED (CONTENT_CRAFTITEM_MASK | 0x72)
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#define CONTENT_CRAFTITEM_OERKKI_DUST_YELLOW (CONTENT_CRAFTITEM_MASK | 0x73)
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#define CONTENT_CRAFTITEM_OERKKI_DUST_BLACK (CONTENT_CRAFTITEM_MASK | 0x74)
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#define CONTENT_CRAFTITEM_GLASS_BOTTLE (CONTENT_CRAFTITEM_MASK | 0x75)
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#define CONTENT_CRAFTITEM_GRAPE_JUICE (CONTENT_CRAFTITEM_MASK | 0x76)
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#endif
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@ -291,6 +291,8 @@ public:
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}
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u16 freeSpace() const
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{
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if (!content_craftitem_features(m_content).stackable)
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return 0;
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if (m_count > QUANTITY_ITEM_MAX_COUNT)
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return 0;
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return QUANTITY_ITEM_MAX_COUNT - m_count;
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@ -4094,7 +4094,18 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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/*
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Create the object
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*/
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ServerActiveObject *obj = item->createSAO(&m_env, 0, pos);
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ServerActiveObject *obj = NULL;
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/* createSAO will drop all craft items, we may not want that */
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if (
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wielded_craft_features.content == wieldcontent
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&& wielded_craft_features.drop_item == CONTENT_IGNORE
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) {
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InventoryItem *ditem = InventoryItem::create(wieldcontent,item->getDropCount());
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obj = ditem->createSAO(&m_env, 0, pos);
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delete ditem;
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}else{
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obj = item->createSAO(&m_env, 0, pos);
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}
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if (obj == NULL) {
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infostream<<"WARNING: item resulted in NULL object, "
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