add a safe, and make some nodes safe from destructive mobs
This commit is contained in:
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e90e6969bc
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@ -2257,6 +2257,7 @@ void content_mapnode_init(bool repeat)
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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f->type = CMT_STONE;
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f->type = CMT_STONE;
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f->hardness = 5.0;
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f->hardness = 5.0;
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f->destructive_mob_safe = true;
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crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_STEEL_INGOT,CONTENT_STEEL);
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crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_STEEL_INGOT,CONTENT_STEEL);
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crafting::setUncraftHardBlockRecipe(CONTENT_STEEL,CONTENT_CRAFTITEM_STEEL_INGOT);
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crafting::setUncraftHardBlockRecipe(CONTENT_STEEL,CONTENT_CRAFTITEM_STEEL_INGOT);
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lists::add("craftguide",i);
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lists::add("craftguide",i);
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@ -2280,6 +2281,7 @@ void content_mapnode_init(bool repeat)
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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f->type = CMT_STONE;
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f->type = CMT_STONE;
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f->hardness = 5.0;
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f->hardness = 5.0;
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f->destructive_mob_safe = true;
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crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_COPPER_INGOT,CONTENT_COPPER);
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crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_COPPER_INGOT,CONTENT_COPPER);
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crafting::setUncraftHardBlockRecipe(CONTENT_COPPER,CONTENT_CRAFTITEM_COPPER_INGOT);
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crafting::setUncraftHardBlockRecipe(CONTENT_COPPER,CONTENT_CRAFTITEM_COPPER_INGOT);
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lists::add("craftguide",i);
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lists::add("craftguide",i);
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@ -2296,6 +2298,7 @@ void content_mapnode_init(bool repeat)
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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f->type = CMT_STONE;
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f->type = CMT_STONE;
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f->hardness = 5.0;
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f->hardness = 5.0;
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f->destructive_mob_safe = true;
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crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_GOLD_INGOT,CONTENT_GOLD);
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crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_GOLD_INGOT,CONTENT_GOLD);
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crafting::setUncraftHardBlockRecipe(CONTENT_GOLD,CONTENT_CRAFTITEM_GOLD_INGOT);
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crafting::setUncraftHardBlockRecipe(CONTENT_GOLD,CONTENT_CRAFTITEM_GOLD_INGOT);
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lists::add("craftguide",i);
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lists::add("craftguide",i);
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@ -2312,6 +2315,7 @@ void content_mapnode_init(bool repeat)
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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f->type = CMT_STONE;
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f->type = CMT_STONE;
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f->hardness = 5.0;
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f->hardness = 5.0;
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f->destructive_mob_safe = true;
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crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_SILVER_INGOT,CONTENT_SILVER);
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crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_SILVER_INGOT,CONTENT_SILVER);
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crafting::setUncraftHardBlockRecipe(CONTENT_SILVER,CONTENT_CRAFTITEM_SILVER_INGOT);
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crafting::setUncraftHardBlockRecipe(CONTENT_SILVER,CONTENT_CRAFTITEM_SILVER_INGOT);
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lists::add("craftguide",i);
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lists::add("craftguide",i);
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@ -2328,6 +2332,7 @@ void content_mapnode_init(bool repeat)
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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f->type = CMT_STONE;
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f->type = CMT_STONE;
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f->hardness = 5.0;
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f->hardness = 5.0;
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f->destructive_mob_safe = true;
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crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_TIN_INGOT,CONTENT_TIN);
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crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_TIN_INGOT,CONTENT_TIN);
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crafting::setUncraftHardBlockRecipe(CONTENT_TIN,CONTENT_CRAFTITEM_TIN_INGOT);
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crafting::setUncraftHardBlockRecipe(CONTENT_TIN,CONTENT_CRAFTITEM_TIN_INGOT);
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lists::add("craftguide",i);
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lists::add("craftguide",i);
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@ -2344,6 +2349,7 @@ void content_mapnode_init(bool repeat)
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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f->type = CMT_STONE;
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f->type = CMT_STONE;
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f->hardness = 5.0;
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f->hardness = 5.0;
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f->destructive_mob_safe = true;
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crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_QUARTZ,CONTENT_QUARTZ);
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crafting::setHardBlockRecipe(CONTENT_CRAFTITEM_QUARTZ,CONTENT_QUARTZ);
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crafting::setUncraftHardBlockRecipe(CONTENT_QUARTZ,CONTENT_CRAFTITEM_QUARTZ);
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crafting::setUncraftHardBlockRecipe(CONTENT_QUARTZ,CONTENT_CRAFTITEM_QUARTZ);
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lists::add("craftguide",i);
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lists::add("craftguide",i);
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@ -62,7 +62,8 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
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#define CONTENT_TORCH 7
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#define CONTENT_TORCH 7
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#define CONTENT_TABLE 8
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#define CONTENT_TABLE 8
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#define CONTENT_WATERSOURCE 9
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#define CONTENT_WATERSOURCE 9
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// FREE 10-13
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// FREE 10-12
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#define CONTENT_SAFE 13
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#define CONTENT_SIGN_WALL 14
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#define CONTENT_SIGN_WALL 14
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#define CONTENT_CHEST 15
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#define CONTENT_CHEST 15
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#define CONTENT_FURNACE 16
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#define CONTENT_FURNACE 16
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@ -82,6 +82,7 @@ void content_mapnode_special(bool repeat)
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f->hardness = 0.75;
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f->hardness = 0.75;
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f->pressure_type = CST_SOLID;
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f->pressure_type = CST_SOLID;
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f->suffocation_per_second = 0;
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f->suffocation_per_second = 0;
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f->destructive_mob_safe = true;
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content_nodebox_fence_inv(f);
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content_nodebox_fence_inv(f);
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content_nodebox_fence(f);
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content_nodebox_fence(f);
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f->setInventoryTextureNodeBox(i,"fence_steel.png","fence_steel_top.png","fence_steel.png");
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f->setInventoryTextureNodeBox(i,"fence_steel.png","fence_steel_top.png","fence_steel.png");
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@ -1253,6 +1254,28 @@ void content_mapnode_special(bool repeat)
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lists::add("craftguide",i);
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lists::add("craftguide",i);
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lists::add("creative",i);
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lists::add("creative",i);
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i = CONTENT_SAFE;
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f = &content_features(i);
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f->description = wgettext("Safe");
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f->param_type = CPT_FACEDIR_SIMPLE;
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f->draw_type = CDT_CUBELIKE;
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f->setAllTextures("safe_side.png");
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f->setTexture(0, "safe_top.png");
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f->setTexture(1, "safe_top.png");
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f->setTexture(5, "safe_lock.png"); // Z-
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f->setInventoryTexture("safe_lock.png");
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f->setInventoryTextureCube("safe_top.png", "safe_lock.png", "safe_side.png");
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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if(f->initial_metadata == NULL)
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f->initial_metadata = new SafeNodeMetadata();
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f->type = CMT_WOOD;
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f->hardness = 1.0;
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f->pressure_type = CST_SOLID;
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f->destructive_mob_safe = true;
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crafting::setFilledRoundRecipe(CONTENT_CRAFTITEM_STEEL_INGOT,CONTENT_CRAFTITEM_COPPER_INGOT,CONTENT_LOCKABLE_CHEST);
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lists::add("craftguide",i);
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lists::add("creative",i);
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i = CONTENT_FURNACE;
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i = CONTENT_FURNACE;
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f = &content_features(i);
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f = &content_features(i);
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f->description = wgettext("Furnace");
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f->description = wgettext("Furnace");
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@ -34,17 +34,16 @@ void content_nodedef_knob(content_t nodeid, content_t source_node, ContentMateri
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features->type = CMT_STONE;
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features->type = CMT_STONE;
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features->hardness = 0.8;
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features->hardness = 0.8;
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features->climbable = true;
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features->climbable = true;
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if(material_type == CMT_WOOD)
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features->suffocation_per_second = 0;
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{
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if (material_type == CMT_WOOD) {
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content_t recipe[9] = {
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content_t recipe[9] = {
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CONTENT_IGNORE, CONTENT_IGNORE, CONTENT_IGNORE,
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CONTENT_IGNORE, CONTENT_IGNORE, CONTENT_IGNORE,
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source_node , source_node , CONTENT_IGNORE,
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source_node , source_node , CONTENT_IGNORE,
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CONTENT_IGNORE, CONTENT_IGNORE, CONTENT_IGNORE};
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CONTENT_IGNORE, CONTENT_IGNORE, CONTENT_IGNORE
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};
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crafting::setRecipe(recipe, nodeid, 2);
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crafting::setRecipe(recipe, nodeid, 2);
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}
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}else{
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else
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{
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crafting::set1To4Recipe(source_node,nodeid);
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crafting::set1To4Recipe(source_node,nodeid);
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}
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}
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content_nodebox_knob(features);
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content_nodebox_knob(features);
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@ -320,7 +320,81 @@ bool LockingChestNodeMetadata::import(NodeMetadata *meta)
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}
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}
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/*
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/*
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ChestNodeMetadata
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SafeNodeMetadata
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*/
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// Prototype
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SafeNodeMetadata proto_SafeNodeMetadata;
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SafeNodeMetadata::SafeNodeMetadata()
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{
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NodeMetadata::registerType(typeId(), create);
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m_inventory = new Inventory();
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m_inventory->addList("0", 8*4);
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}
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SafeNodeMetadata::~SafeNodeMetadata()
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{
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delete m_inventory;
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}
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u16 SafeNodeMetadata::typeId() const
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{
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return CONTENT_SAFE;
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}
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NodeMetadata* SafeNodeMetadata::create(std::istream &is)
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{
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SafeNodeMetadata *d = new SafeNodeMetadata();
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d->setOwner(deSerializeString(is));
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d->m_inventory->deSerialize(is);
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return d;
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}
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NodeMetadata* SafeNodeMetadata::clone()
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{
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SafeNodeMetadata *d = new SafeNodeMetadata();
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*d->m_inventory = *m_inventory;
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return d;
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}
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void SafeNodeMetadata::serializeBody(std::ostream &os)
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{
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os<<serializeString(m_owner);
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m_inventory->serialize(os);
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}
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std::wstring SafeNodeMetadata::infoText()
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{
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char buff[256];
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snprintf(buff,256,gettext("Safe owned by '%s'"),m_owner.c_str());
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return narrow_to_wide(buff);
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}
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bool SafeNodeMetadata::nodeRemovalDisabled()
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{
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/*
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Disable removal if chest contains something
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*/
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InventoryList *list = m_inventory->getList("0");
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if(list == NULL)
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return false;
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if(list->getUsedSlots() == 0)
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return false;
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return true;
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}
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std::string SafeNodeMetadata::getDrawSpecString()
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{
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return
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"size[8,9]"
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"list[current_name;0;0,0;8,4;]"
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"list[current_player;main;0,5;8,4;]";
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}
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bool SafeNodeMetadata::import(NodeMetadata *meta)
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{
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if (meta->typeId() != CONTENT_CHEST)
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return false;
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ChestNodeMetadata *l = (ChestNodeMetadata*)meta;
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*m_inventory = *l->getInventory();
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return true;
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}
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/*
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CreativeChestNodeMetadata
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*/
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*/
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// Prototype
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// Prototype
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@ -155,6 +155,33 @@ private:
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std::string m_owner;
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std::string m_owner;
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};
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};
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class SafeNodeMetadata : public NodeMetadata
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{
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public:
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SafeNodeMetadata();
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~SafeNodeMetadata();
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virtual u16 typeId() const;
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static NodeMetadata* create(std::istream &is);
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virtual NodeMetadata* clone();
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virtual void serializeBody(std::ostream &os);
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virtual std::wstring infoText();
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virtual Inventory* getInventory() {return m_inventory;}
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virtual bool nodeRemovalDisabled();
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virtual std::string getDrawSpecString();
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virtual bool import(NodeMetadata *meta);
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virtual std::string getOwner(){ return m_owner; }
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virtual void setOwner(std::string t){ m_owner = t; }
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virtual std::string getInventoryOwner(){ return m_owner; }
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virtual void setInventoryOwner(std::string t){ m_owner = t; }
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private:
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Inventory *m_inventory;
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std::string m_owner;
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};
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class CreativeChestNodeMetadata : public NodeMetadata
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class CreativeChestNodeMetadata : public NodeMetadata
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{
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{
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public:
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public:
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@ -1196,7 +1196,7 @@ void MobSAO::explodeSquare(v3s16 p0, v3s16 size)
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MapNode n = map->getNodeNoEx(p);
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MapNode n = map->getNodeNoEx(p);
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if (n.getContent() == CONTENT_IGNORE)
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if (n.getContent() == CONTENT_IGNORE)
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continue;
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continue;
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if (content_features(n).pressure_type == CST_SOLID && content_features(n).draw_type == CDT_CUBELIKE)
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if (content_features(n).destructive_mob_safe)
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continue;
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continue;
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map->removeNodeAndUpdate(p, modified_blocks);
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map->removeNodeAndUpdate(p, modified_blocks);
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}
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}
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@ -300,6 +300,8 @@ struct ContentFeatures
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// Used for texture atlas creation.
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// Used for texture atlas creation.
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// Currently only enabled for CONTENT_STONE.
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// Currently only enabled for CONTENT_STONE.
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bool often_contains_mineral;
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bool often_contains_mineral;
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// Whether destructive mobs can destroy this node
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bool destructive_mob_safe;
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// Inventory item string as which the node appears in inventory when dug.
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// Inventory item string as which the node appears in inventory when dug.
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// Mineral overrides this.
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// Mineral overrides this.
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@ -412,6 +414,7 @@ struct ContentFeatures
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liquid_type = LIQUID_NONE;
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liquid_type = LIQUID_NONE;
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air_equivalent = false;
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air_equivalent = false;
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often_contains_mineral = false;
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often_contains_mineral = false;
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destructive_mob_safe = false;
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dug_item = "";
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dug_item = "";
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extra_dug_item = "";
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extra_dug_item = "";
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extra_dug_item_rarity = 2;
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extra_dug_item_rarity = 2;
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