remove some debug output
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bad8c3f7d8
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@ -2334,7 +2334,6 @@ void Client::playDigSound(content_t c)
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volume /= 100.0;
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if (c == CONTENT_IGNORE) {
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c = getPointedContent();
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printf("dig: %X\n",c);
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if ((c&CONTENT_MOB_MASK) != 0) {
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if (content_mob_features(c).sound_punch != "")
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m_sound->playSound(content_mob_features(c).sound_punch,false,volume);
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