reduce on-activate mob spawn chance

This commit is contained in:
darkrose 2016-01-23 23:18:29 +10:00
parent 1bc48179db
commit 39b46f03fb
1 changed files with 1 additions and 1 deletions

View File

@ -585,7 +585,7 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
block->setChangedFlag();
}
if (block->m_active_objects.size() > 5 || myrand_range(0,20) != 0)
if (block->m_active_objects.size() > 3 || myrand_range(0,50) != 0)
return;
bool has_spawn = false;